2018-11-05 15:38:04 -05:00
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const test = require('tap').test;
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const RenderedTarget = require('../../src/sprites/rendered-target');
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const Sprite = require('../../src/sprites/sprite');
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const VirtualMachine = require('../../src/virtual-machine');
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test('collectAssets', t => {
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const vm = new VirtualMachine();
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const sprite = new Sprite(null, vm.runtime);
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const target = new RenderedTarget(sprite, vm.runtime);
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vm.runtime.targets = [target];
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const [
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soundAsset1,
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soundAsset2,
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costumeAsset1
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] = [{assetId: 1}, {assetId: 2}, {assetId: 3}];
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sprite.sounds = [{id: 1, asset: soundAsset1}, {id: 2, asset: soundAsset2}];
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sprite.costumes = [{id: 1, asset: costumeAsset1}];
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const assets = vm.assets;
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t.type(assets.length, 'number');
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t.equal(assets.length, 3);
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2018-11-15 05:26:05 -05:00
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t.deepEqual(assets, [soundAsset1, soundAsset2, costumeAsset1]);
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2018-11-05 15:38:04 -05:00
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t.end();
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});
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