#### Scratch VM is a library for representing, running, and maintaining the state of computer programs written using [Scratch Blocks](https://github.com/scratchfoundation/scratch-blocks).
For convenience, we've included a development server with the VM. This is sometimes useful when running in an environment that's loading remote resources (e.g., SVGs from the Scratch server). If you would like to use your modified VM with the full Scratch 3.0 GUI, [follow the instructions to link the VM to the GUI](https://github.com/scratchfoundation/scratch-gui/wiki/Getting-Started).
To view the Playground, make sure the dev server's running and go to [http://localhost:8073/playground/](http://localhost:8073/playground/) - you will be directed to the playground, which demonstrates various tools and internal state.
The Virtual Machine constructs and maintains the state of an [Abstract Syntax Tree](https://en.wikipedia.org/wiki/Abstract_syntax_tree) (AST) by listening to events emitted by the [scratch-blocks](https://github.com/scratchfoundation/scratch-blocks) workspace via the `blockListener`. Each target (code-running object, for example, a sprite) keeps an AST for its blocks. At any time, the current state of an AST can be viewed by inspecting the `vm.runtime.targets[...].blocks` object.
The VM's block representation contains all the important information for execution and storage. Here's an example representing the "when key pressed" script on a workspace:
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