scratch-vm/src/extensions/scratch3_video_sensing/view.js

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const WIDTH = 480;
const HEIGHT = 360;
const WINSIZE = 8;
const AMOUNT_SCALE = 100;
const THRESHOLD = 10;
const OUTPUT = {
INPUT: -1,
XYT: 0,
XYT_CELL: 1,
XY: 2,
XY_CELL: 3,
T: 4,
T_CELL: 5,
C: 6,
AB: 7,
UV: 8
};
class VideoMotionView {
constructor (motion, output = OUTPUT.XYT) {
this.motion = motion;
const canvas = this.canvas = document.createElement('canvas');
canvas.width = WIDTH;
canvas.height = HEIGHT;
this.context = canvas.getContext('2d');
this.output = output;
this.buffer = new Uint32Array(WIDTH * HEIGHT);
}
static get OUTPUT () {
return OUTPUT;
}
_eachAddress (xStart, yStart, xStop, yStop, fn) {
for (let i = yStart; i < yStop; i++) {
for (let j = xStart; j < xStop; j++) {
const address = (i * WIDTH) + j;
fn(address, j, i);
}
}
}
_eachCell (xStart, yStart, xStop, yStop, xStep, yStep, fn) {
const xStep2 = (xStep / 2) | 0;
const yStep2 = (yStep / 2) | 0;
for (let i = yStart; i < yStop; i += yStep) {
for (let j = xStart; j < xStop; j += xStep) {
fn(
_fn => this._eachAddress(j - xStep2 - 1, i - yStep2 - 1, j + xStep2, i + yStep2, _fn),
j - xStep2 - 1,
i - yStep2 - 1,
j + xStep2,
i + yStep2
);
}
}
}
_grads (address) {
const {curr, prev} = this.motion;
const gradX = (curr[address - 1] & 0xff) - (curr[address + 1] & 0xff);
const gradY = (curr[address - WIDTH] & 0xff) - (curr[address + WIDTH] & 0xff);
const gradT = (prev[address] & 0xff) - (curr[address] & 0xff);
return {gradX, gradY, gradT};
}
draw () {
if (!(this.motion.prev && this.motion.curr)) {
return;
}
const {buffer} = this;
if (this.output === OUTPUT.INPUT) {
const {curr} = this.motion;
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
buffer[address] = curr[address];
});
}
if (this.output === OUTPUT.XYT) {
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
const {gradX, gradY, gradT} = this._grads(address);
const over1 = gradT / 0xcf;
buffer[address] =
(0xff << 24) +
(Math.floor((((gradY * over1) & 0xff) + 0xff) / 2) << 8) +
Math.floor((((gradX * over1) & 0xff) + 0xff) / 2);
});
}
if (this.output === OUTPUT.XYT_CELL) {
const winStep = (WINSIZE * 2) + 1;
const wmax = WIDTH - WINSIZE - 1;
const hmax = HEIGHT - WINSIZE - 1;
this._eachCell(WINSIZE + 1, WINSIZE + 1, wmax, hmax, winStep, winStep, eachAddress => {
let C1 = 0;
let C2 = 0;
let n = 0;
eachAddress(address => {
const {gradX, gradY, gradT} = this._grads(address);
C2 += (Math.max(Math.min(gradX / 0x0f, 1), -1)) * (gradT / 0xff);
C1 += (Math.max(Math.min(gradY / 0x0f, 1), -1)) * (gradT / 0xff);
n += 1;
});
C1 /= n;
C2 /= n;
C1 = Math.log(C1 + (1 * Math.sign(C1))) / Math.log(2);
C2 = Math.log(C2 + (1 * Math.sign(C2))) / Math.log(2);
eachAddress(address => {
buffer[address] = (0xff << 24) +
(((((C1 * 0x7f) | 0) + 0x80) << 8) & 0xff00) +
(((((C2 * 0x7f) | 0) + 0x80) << 0) & 0xff);
});
});
}
if (this.output === OUTPUT.XY) {
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
const {gradX, gradY} = this._grads(address);
buffer[address] = (0xff << 24) + (((gradY + 0xff) / 2) << 8) + ((gradX + 0xff) / 2);
});
}
if (this.output === OUTPUT.XY_CELL) {
const winStep = (WINSIZE * 2) + 1;
const wmax = WIDTH - WINSIZE - 1;
const hmax = HEIGHT - WINSIZE - 1;
this._eachCell(WINSIZE + 1, WINSIZE + 1, wmax, hmax, winStep, winStep, eachAddress => {
let C1 = 0;
let C2 = 0;
let n = 0;
eachAddress(address => {
const {gradX, gradY} = this._grads(address);
C2 += Math.max(Math.min(gradX / 0x1f, 1), -1);
C1 += Math.max(Math.min(gradY / 0x1f, 1), -1);
n += 1;
});
C1 /= n;
C2 /= n;
C1 = Math.log(C1 + (1 * Math.sign(C1))) / Math.log(2);
C2 = Math.log(C2 + (1 * Math.sign(C2))) / Math.log(2);
eachAddress(address => {
buffer[address] = (0xff << 24) +
(((((C1 * 0x7f) | 0) + 0x80) << 8) & 0xff00) +
(((((C2 * 0x7f) | 0) + 0x80) << 0) & 0xff);
});
});
} else if (this.output === OUTPUT.T) {
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
const {gradT} = this._grads(address);
buffer[address] = (0xff << 24) + ((gradT + 0xff) / 2 << 16);
});
}
if (this.output === OUTPUT.T_CELL) {
const winStep = (WINSIZE * 2) + 1;
const wmax = WIDTH - WINSIZE - 1;
const hmax = HEIGHT - WINSIZE - 1;
this._eachCell(WINSIZE + 1, WINSIZE + 1, wmax, hmax, winStep, winStep, eachAddress => {
let T = 0;
let n = 0;
eachAddress(address => {
const {gradT} = this._grads(address);
T += gradT / 0xff;
n += 1;
});
T /= n;
eachAddress(address => {
buffer[address] = (0xff << 24) +
(((((T * 0x7f) | 0) + 0x80) << 16) & 0xff0000);
});
});
} else if (this.output === OUTPUT.C) {
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
const {gradX, gradY, gradT} = this._grads(address);
buffer[address] =
(0xff << 24) +
((gradY * gradT) << 8) +
(gradX * gradT);
});
} else if (this.output === OUTPUT.AB) {
this._eachAddress(1, 1, WIDTH - 1, HEIGHT - 1, address => {
const {gradX, gradY} = this._grads(address);
buffer[address] =
(0xff << 24) +
((gradX * gradY) << 16) +
((gradY * gradY) << 8) +
(gradX * gradX);
});
} else if (this.output === OUTPUT.UV) {
const winStep = (WINSIZE * 2) + 1;
const wmax = WIDTH - WINSIZE - 1;
const hmax = HEIGHT - WINSIZE - 1;
this._eachCell(WINSIZE + 1, WINSIZE + 1, wmax, hmax, winStep, winStep, eachAddress => {
let A2 = 0;
let A1B2 = 0;
let B1 = 0;
let C2 = 0;
let C1 = 0;
eachAddress(address => {
const {gradX, gradY, gradT} = this._grads(address);
A2 += gradX * gradX;
A1B2 += gradX * gradY;
B1 += gradY * gradY;
C2 += gradX * gradT;
C1 += gradY * gradT;
});
const delta = ((A1B2 * A1B2) - (A2 * B1));
let u = 0;
let v = 0;
if (delta) {
/* system is not singular - solving by Kramer method */
const deltaX = -((C1 * A1B2) - (C2 * B1));
const deltaY = -((A1B2 * C2) - (A2 * C1));
const Idelta = 8 / delta;
u = deltaX * Idelta;
v = deltaY * Idelta;
} else {
/* singular system - find optical flow in gradient direction */
const Norm = ((A1B2 + A2) * (A1B2 + A2)) + ((B1 + A1B2) * (B1 + A1B2));
if (Norm) {
const IGradNorm = 8 / Norm;
const temp = -(C1 + C2) * IGradNorm;
u = (A1B2 + A2) * temp;
v = (B1 + A1B2) * temp;
}
}
const inRange = (-winStep < u && u < winStep && -winStep < v && v < winStep);
const hypot = Math.hypot(u, v);
const amount = AMOUNT_SCALE * hypot;
eachAddress(address => {
buffer[address] =
(0xff << 24) +
(inRange && amount > THRESHOLD ?
(((((v / winStep) + 1) / 2 * 0xff) << 8) & 0xff00) +
(((((u / winStep) + 1) / 2 * 0xff) << 0) & 0xff) :
0x8080
);
});
});
}
const data = new ImageData(new Uint8ClampedArray(this.buffer.buffer), WIDTH, HEIGHT);
this.context.putImageData(data, 0, 0);
}
}
module.exports = VideoMotionView;