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Merge pull request #475 from adroitwhiz/penskin-silhouette-from-data
Set PenSkin silhouette data directly
This commit is contained in:
commit
d17066b745
1 changed files with 16 additions and 14 deletions
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@ -109,6 +109,12 @@ class PenSkin extends Skin {
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/** @type {boolean} */
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this._silhouetteDirty = false;
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/** @type {Uint8Array} */
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this._silhouettePixels = null;
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/** @type {ImageData} */
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this._silhouetteImageData = null;
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/** @type {object} */
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this._lineOnBufferDrawRegionId = {
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enter: () => this._enterDrawLineOnBuffer(),
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@ -597,6 +603,9 @@ class PenSkin extends Skin {
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gl.clearColor(0, 0, 0, 0);
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gl.clear(gl.COLOR_BUFFER_BIT);
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this._silhouettePixels = new Uint8Array(Math.floor(width * height * 4));
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this._silhouetteImageData = this._canvas.getContext('2d').createImageData(width, height);
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this._silhouetteDirty = true;
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}
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@ -634,24 +643,17 @@ class PenSkin extends Skin {
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// Render export texture to another framebuffer
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const gl = this._renderer.gl;
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const bounds = this._bounds;
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this._renderer.enterDrawRegion(this._toBufferDrawRegionId);
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// Sample the framebuffer's pixels into the silhouette instance
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const skinPixels = new Uint8Array(Math.floor(this._canvas.width * this._canvas.height * 4));
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gl.readPixels(0, 0, this._canvas.width, this._canvas.height, gl.RGBA, gl.UNSIGNED_BYTE, skinPixels);
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gl.readPixels(
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0, 0,
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this._canvas.width, this._canvas.height,
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gl.RGBA, gl.UNSIGNED_BYTE, this._silhouettePixels
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);
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const skinCanvas = this._canvas;
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skinCanvas.width = bounds.width;
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skinCanvas.height = bounds.height;
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const skinContext = skinCanvas.getContext('2d');
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const skinImageData = skinContext.createImageData(bounds.width, bounds.height);
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skinImageData.data.set(skinPixels);
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skinContext.putImageData(skinImageData, 0, 0);
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this._silhouette.update(this._canvas, true /* isPremultiplied */);
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this._silhouetteImageData.data.set(this._silhouettePixels);
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this._silhouette.update(this._silhouetteImageData, true /* isPremultiplied */);
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this._silhouetteDirty = false;
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}
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