diff --git a/src/BitmapSkin.js b/src/BitmapSkin.js index b4b03d3b..99f88665 100644 --- a/src/BitmapSkin.js +++ b/src/BitmapSkin.js @@ -23,6 +23,12 @@ class BitmapSkin extends Skin { /** @type {Array<int>} */ this._textureSize = [0, 0]; + + /** + * The "native" size, in texels, of this skin. + * @type {Array<number>} + */ + this.size = [0, 0]; } /** @@ -43,13 +49,6 @@ class BitmapSkin extends Skin { return true; } - /** - * @return {Array<number>} the "native" size, in texels, of this skin. - */ - get size () { - return [this._textureSize[0] / this._costumeResolution, this._textureSize[1] / this._costumeResolution]; - } - /** * @param {Array<number>} scale - The scaling factors to be used. * @return {WebGLTexture} The GL texture representation of this skin when drawing at the given scale. @@ -109,6 +108,7 @@ class BitmapSkin extends Skin { // Do these last in case any of the above throws an exception this._costumeResolution = costumeResolution || 2; this._textureSize = BitmapSkin._getBitmapSize(bitmapData); + this.size = [this._textureSize[0] / this._costumeResolution, this._textureSize[1] / this._costumeResolution]; if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter(); this.setRotationCenter.apply(this, rotationCenter); diff --git a/src/Drawable.js b/src/Drawable.js index 1d90a297..9426ebfb 100644 --- a/src/Drawable.js +++ b/src/Drawable.js @@ -3,7 +3,6 @@ const twgl = require('twgl.js'); const Rectangle = require('./Rectangle'); const RenderConstants = require('./RenderConstants'); const ShaderManager = require('./ShaderManager'); -const Skin = require('./Skin'); const EffectTransform = require('./EffectTransform'); /** @@ -101,8 +100,6 @@ class Drawable { /** @todo move convex hull functionality, maybe bounds functionality overall, to Skin classes */ this._convexHullPoints = null; this._convexHullDirty = true; - - this._skinWasAltered = this._skinWasAltered.bind(this); } /** @@ -141,13 +138,7 @@ class Drawable { */ set skin (newSkin) { if (this._skin !== newSkin) { - if (this._skin) { - this._skin.removeListener(Skin.Events.WasAltered, this._skinWasAltered); - } this._skin = newSkin; - if (this._skin) { - this._skin.addListener(Skin.Events.WasAltered, this._skinWasAltered); - } this._skinWasAltered(); } } diff --git a/src/PenSkin.js b/src/PenSkin.js index 1e500ba4..273cac14 100644 --- a/src/PenSkin.js +++ b/src/PenSkin.js @@ -88,6 +88,9 @@ class PenSkin extends Skin { /** @type {HTMLCanvasElement} */ this._canvas = document.createElement('canvas'); + /** @type {Array<number>} */ + this._canvasSize = twgl.v3.create(); + /** @type {WebGLTexture} */ this._texture = null; @@ -165,7 +168,7 @@ class PenSkin extends Skin { * @return {Array<number>} the "native" size, in texels, of this skin. [width, height] */ get size () { - return [this._canvas.width, this._canvas.height]; + return this._canvasSize; } /** @@ -188,13 +191,13 @@ class PenSkin extends Skin { clear () { const gl = this._renderer.gl; twgl.bindFramebufferInfo(gl, this._framebuffer); - + /* Reset framebuffer to transparent black */ gl.clearColor(0, 0, 0, 0); gl.clear(gl.COLOR_BUFFER_BIT); const ctx = this._canvas.getContext('2d'); - ctx.clearRect(0, 0, this._canvas.width, this._canvas.height); + ctx.clearRect(0, 0, this._canvasSize[0], this._canvasSize[1]); this._silhouetteDirty = true; } @@ -451,7 +454,7 @@ class PenSkin extends Skin { * @param {number} x - centered at x * @param {number} y - centered at y */ - _drawRectangle (currentShader, texture, bounds, x = -this._canvas.width / 2, y = this._canvas.height / 2) { + _drawRectangle (currentShader, texture, bounds, x = -this._canvasSize[0] / 2, y = this._canvasSize[1] / 2) { const gl = this._renderer.gl; const projection = twgl.m4.ortho( @@ -514,7 +517,7 @@ class PenSkin extends Skin { * @param {number} x - texture centered at x * @param {number} y - texture centered at y */ - _drawToBuffer (texture = this._texture, x = -this._canvas.width / 2, y = this._canvas.height / 2) { + _drawToBuffer (texture = this._texture, x = -this._canvasSize[0] / 2, y = this._canvasSize[1] / 2) { if (texture !== this._texture && this._canvasDirty) { this._drawToBuffer(); } @@ -528,7 +531,7 @@ class PenSkin extends Skin { gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, this._canvas); const ctx = this._canvas.getContext('2d'); - ctx.clearRect(0, 0, this._canvas.width, this._canvas.height); + ctx.clearRect(0, 0, this._canvasSize[0], this._canvasSize[1]); this._canvasDirty = false; } @@ -564,8 +567,8 @@ class PenSkin extends Skin { this._bounds = new Rectangle(); this._bounds.initFromBounds(width / 2, width / -2, height / 2, height / -2); - this._canvas.width = width; - this._canvas.height = height; + this._canvas.width = this._canvasSize[0] = width; + this._canvas.height = this._canvasSize[1] = height; this._rotationCenter[0] = width / 2; this._rotationCenter[1] = height / 2; @@ -651,8 +654,8 @@ class PenSkin extends Skin { this._renderer.enterDrawRegion(this._toBufferDrawRegionId); // Sample the framebuffer's pixels into the silhouette instance - const skinPixels = new Uint8Array(Math.floor(this._canvas.width * this._canvas.height * 4)); - gl.readPixels(0, 0, this._canvas.width, this._canvas.height, gl.RGBA, gl.UNSIGNED_BYTE, skinPixels); + const skinPixels = new Uint8Array(Math.floor(this._canvasSize[0] * this._canvasSize[1] * 4)); + gl.readPixels(0, 0, this._canvasSize[0], this._canvasSize[1], gl.RGBA, gl.UNSIGNED_BYTE, skinPixels); const skinCanvas = this._canvas; skinCanvas.width = bounds.width; diff --git a/src/RenderWebGL.js b/src/RenderWebGL.js index 47824551..b0f2145a 100644 --- a/src/RenderWebGL.js +++ b/src/RenderWebGL.js @@ -3,6 +3,7 @@ const EventEmitter = require('events'); const hull = require('hull.js'); const twgl = require('twgl.js'); +const Skin = require('./Skin'); const BitmapSkin = require('./BitmapSkin'); const Drawable = require('./Drawable'); const Rectangle = require('./Rectangle'); @@ -290,6 +291,20 @@ class RenderWebGL extends EventEmitter { this.emit(RenderConstants.Events.NativeSizeChanged, {newSize: this._nativeSize}); } + /** + * Notify Drawables whose skin is the skin that changed. + * @param {Skin} skin - the skin that changed. + * @private + */ + _skinWasAltered (skin) { + for (let i = 0; i < this._allDrawables.length; i++) { + const drawable = this._allDrawables[i]; + if (drawable && drawable._skin === skin) { + drawable._skinWasAltered(); + } + } + } + /** * Create a new bitmap skin from a snapshot of the provided bitmap data. * @param {ImageData|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} bitmapData - new contents for this skin. @@ -302,6 +317,7 @@ class RenderWebGL extends EventEmitter { const skinId = this._nextSkinId++; const newSkin = new BitmapSkin(skinId, this); newSkin.setBitmap(bitmapData, costumeResolution, rotationCenter); + newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin)); this._allSkins[skinId] = newSkin; return skinId; } @@ -317,6 +333,7 @@ class RenderWebGL extends EventEmitter { const skinId = this._nextSkinId++; const newSkin = new SVGSkin(skinId, this); newSkin.setSVG(svgData, rotationCenter); + newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin)); this._allSkins[skinId] = newSkin; return skinId; } @@ -328,6 +345,7 @@ class RenderWebGL extends EventEmitter { createPenSkin () { const skinId = this._nextSkinId++; const newSkin = new PenSkin(skinId, this); + newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin)); this._allSkins[skinId] = newSkin; return skinId; } @@ -344,6 +362,7 @@ class RenderWebGL extends EventEmitter { const skinId = this._nextSkinId++; const newSkin = new TextBubbleSkin(skinId, this); newSkin.setTextBubble(type, text, pointsLeft); + newSkin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, newSkin)); this._allSkins[skinId] = newSkin; return skinId; } diff --git a/src/SVGSkin.js b/src/SVGSkin.js index 90e39081..9c10e61d 100644 --- a/src/SVGSkin.js +++ b/src/SVGSkin.js @@ -30,6 +30,24 @@ class SVGSkin extends Skin { /** @type {Number} */ this._maxTextureScale = 0; + + /** + * The natural size, in Scratch units, of this skin. + * @type {Array<number>} + */ + this.size = [0, 0]; + + /** + * The viewbox offset of the svg. + * @type {Array<number>} + */ + this._viewOffset = [0, 0]; + + /** + * The rotation center before offset by _viewOffset. + * @type {Array<number>} + */ + this._rawRotationCenter = [NaN, NaN]; } /** @@ -43,21 +61,17 @@ class SVGSkin extends Skin { super.dispose(); } - /** - * @return {Array<number>} the natural size, in Scratch units, of this skin. - */ - get size () { - return this._svgRenderer.size; - } - /** * Set the origin, in object space, about which this Skin should rotate. * @param {number} x - The x coordinate of the new rotation center. * @param {number} y - The y coordinate of the new rotation center. */ setRotationCenter (x, y) { - const viewOffset = this._svgRenderer.viewOffset; - super.setRotationCenter(x - viewOffset[0], y - viewOffset[1]); + if (x !== this._rawRotationCenter[0] || y !== this._rawRotationCenter[1]) { + this._rawRotationCenter[0] = x; + this._rawRotationCenter[1] = y; + super.setRotationCenter(x - this._viewOffset[0], y - this._viewOffset[1]); + } } /** @@ -134,7 +148,11 @@ class SVGSkin extends Skin { } if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter(); - this.setRotationCenter.apply(this, rotationCenter); + this.size = this._svgRenderer.size; + this._viewOffset = this._svgRenderer.viewOffset; + // Reset rawRotationCenter when we update viewOffset. + this._rawRotationCenter = [NaN, NaN]; + this.setRotationCenter(rotationCenter[0], rotationCenter[1]); this.emit(Skin.Events.WasAltered); }); } diff --git a/src/Skin.js b/src/Skin.js index e0e74135..bccc9dc2 100644 --- a/src/Skin.js +++ b/src/Skin.js @@ -33,6 +33,13 @@ class Skin extends EventEmitter { /** @type {Vec3} */ this._rotationCenter = twgl.v3.create(0, 0); + /** + * The "native" size, in texels, of this skin. + * @member size + * @abstract + * @type {Array<number>} + */ + /** * The uniforms to be used by the vertex and pixel shaders. * Some of these are used by other parts of the renderer as well. @@ -97,14 +104,6 @@ class Skin extends EventEmitter { return this._rotationCenter; } - /** - * @abstract - * @return {Array<number>} the "native" size, in texels, of this skin. - */ - get size () { - return [0, 0]; - } - /** * Set the origin, in object space, about which this Skin should rotate. * @param {number} x - The x coordinate of the new rotation center. diff --git a/test/fixtures/MockSkinPool.js b/test/fixtures/MockSkinPool.js new file mode 100644 index 00000000..208d9338 --- /dev/null +++ b/test/fixtures/MockSkinPool.js @@ -0,0 +1,35 @@ +const Skin = require('../../src/Skin'); + +class MockSkinPool { + constructor () { + this._allDrawables = []; + } + + static forDrawableSkin (drawable) { + const pool = new MockSkinPool(); + pool.addDrawable(drawable); + pool.addSkin(drawable.skin); + return pool; + } + + _skinWasAltered (skin) { + for (let i = 0; i < this._allDrawables.length; i++) { + const drawable = this._allDrawables[i]; + if (drawable && drawable._skin === skin) { + drawable._skinWasAltered(); + } + } + } + + addDrawable (drawable) { + this._allDrawables.push(drawable); + return drawable; + } + + addSkin (skin) { + skin.addListener(Skin.Events.WasAltered, this._skinWasAltered.bind(this, skin)); + return skin; + } +} + +module.exports = MockSkinPool; diff --git a/test/unit/DrawableTests.js b/test/unit/DrawableTests.js index f0f163b7..235e3d3e 100644 --- a/test/unit/DrawableTests.js +++ b/test/unit/DrawableTests.js @@ -8,6 +8,7 @@ global.document = { const Drawable = require('../../src/Drawable'); const MockSkin = require('../fixtures/MockSkin'); +const MockSkinPool = require('../fixtures/MockSkinPool'); const Rectangle = require('../../src/Rectangle'); /** @@ -31,6 +32,7 @@ test('translate by position', t => { const drawable = new Drawable(); drawable.skin = new MockSkin(); drawable.skin.size = [200, 50]; + MockSkinPool.forDrawableSkin(drawable); expected.initFromBounds(0, 200, -50, 0); t.same(snapToNearest(drawable.getAABB()), expected); @@ -47,6 +49,7 @@ test('translate by costume center', t => { const drawable = new Drawable(); drawable.skin = new MockSkin(); drawable.skin.size = [200, 50]; + MockSkinPool.forDrawableSkin(drawable); drawable.skin.setRotationCenter(1, 0); expected.initFromBounds(-1, 199, -50, 0); @@ -64,6 +67,7 @@ test('translate and rotate', t => { const drawable = new Drawable(); drawable.skin = new MockSkin(); drawable.skin.size = [200, 50]; + MockSkinPool.forDrawableSkin(drawable); drawable.updateProperties({position: [1, 2], direction: 0}); expected.initFromBounds(1, 51, 2, 202); @@ -90,6 +94,7 @@ test('rotate by non-right-angles', t => { drawable.skin = new MockSkin(); drawable.skin.size = [10, 10]; drawable.skin.setRotationCenter(5, 5); + MockSkinPool.forDrawableSkin(drawable); expected.initFromBounds(-5, 5, -5, 5); t.same(snapToNearest(drawable.getAABB()), expected); @@ -106,6 +111,7 @@ test('scale', t => { const drawable = new Drawable(); drawable.skin = new MockSkin(); drawable.skin.size = [200, 50]; + MockSkinPool.forDrawableSkin(drawable); drawable.updateProperties({scale: [100, 50]}); expected.initFromBounds(0, 200, -25, 0); @@ -128,6 +134,7 @@ test('rotate and scale', t => { const drawable = new Drawable(); drawable.skin = new MockSkin(); drawable.skin.size = [100, 1000]; + MockSkinPool.forDrawableSkin(drawable); drawable.skin.setRotationCenter(50, 50); expected.initFromBounds(-50, 50, -950, 50);