Merge pull request #527 from adroitwhiz/svgmip-synchronous

Synchronous SVG mipmaps
This commit is contained in:
Chris Willis-Ford 2020-01-07 08:54:00 -08:00 committed by GitHub
commit 478698cf12
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 53 additions and 112 deletions

View file

@ -1,56 +0,0 @@
const twgl = require('twgl.js');
class SVGMIP {
/**
* Create a new SVG MIP for a given scale.
* @param {RenderWebGL} renderer - The renderer which this MIP's skin uses.
* @param {SvgRenderer} svgRenderer - The svg renderer which this MIP's skin uses.
* @param {number} scale - The relative size of the MIP
* @param {function} callback - A callback that should always fire after draw()
* @constructor
*/
constructor (renderer, svgRenderer, scale, callback) {
this._renderer = renderer;
this._svgRenderer = svgRenderer;
this._scale = scale;
this._texture = null;
this._callback = callback;
this.draw();
}
draw () {
this._svgRenderer._draw(this._scale, () => {
const textureData = this._getTextureData();
const textureOptions = {
auto: false,
wrap: this._renderer.gl.CLAMP_TO_EDGE,
src: textureData
};
this._texture = twgl.createTexture(this._renderer.gl, textureOptions);
this._callback(textureData);
});
}
dispose () {
this._renderer.gl.deleteTexture(this.getTexture());
}
getTexture () {
return this._texture;
}
_getTextureData () {
// Pull out the ImageData from the canvas. ImageData speeds up
// updating Silhouette and is better handled by more browsers in
// regards to memory.
const canvas = this._svgRenderer.canvas;
const context = canvas.getContext('2d');
const textureData = context.getImageData(0, 0, canvas.width, canvas.height);
return textureData;
}
}
module.exports = SVGMIP;

View file

@ -1,5 +1,6 @@
const twgl = require('twgl.js');
const Skin = require('./Skin');
const SVGMIP = require('./SVGMIP');
const SvgRenderer = require('scratch-svg-renderer').SVGRenderer;
const MAX_TEXTURE_DIMENSION = 2048;
@ -29,12 +30,12 @@ class SVGSkin extends Skin {
/** @type {SvgRenderer} */
this._svgRenderer = new SvgRenderer();
/** @type {WebGLTexture} */
this._texture = null;
/** @type {Array.<SVGMIPs>} */
/** @type {Array<WebGLTexture>} */
this._scaledMIPs = [];
/** @type {number} */
this._largestMIPScale = 0;
/**
* Ratio of the size of the SVG and the max size of the WebGL texture
* @type {Number}
@ -46,15 +47,7 @@ class SVGSkin extends Skin {
* Dispose of this object. Do not use it after calling this method.
*/
dispose () {
if (this._texture) {
for (const mip of this._scaledMIPs) {
if (mip) {
mip.dispose();
}
}
this._texture = null;
this._scaledMIPs.length = 0;
}
this.resetMIPs();
super.dispose();
}
@ -76,24 +69,33 @@ class SVGSkin extends Skin {
}
/**
* Create a MIP for a given scale and pass it a callback for updating
* state when switching between scales and MIPs.
* Create a MIP for a given scale.
* @param {number} scale - The relative size of the MIP
* @param {function} resetCallback - this is a callback for doing a hard reset
* of MIPs and a reset of the rotation center. Only passed in if the MIP scale is 1.
* @return {SVGMIP} An object that handles creating and updating SVG textures.
*/
createMIP (scale, resetCallback) {
const textureCallback = textureData => {
if (resetCallback) resetCallback();
// Check if we have the largest MIP
// eslint-disable-next-line no-use-before-define
if (!this._scaledMIPs.length || this._scaledMIPs[this._scaledMIPs.length - 1]._scale <= scale) {
// Currently silhouette only gets scaled up
this._silhouette.update(textureData);
}
createMIP (scale) {
this._svgRenderer.draw(scale);
// Pull out the ImageData from the canvas. ImageData speeds up
// updating Silhouette and is better handled by more browsers in
// regards to memory.
const canvas = this._svgRenderer.canvas;
const context = canvas.getContext('2d');
const textureData = context.getImageData(0, 0, canvas.width, canvas.height);
const textureOptions = {
auto: false,
wrap: this._renderer.gl.CLAMP_TO_EDGE,
src: textureData
};
const mip = new SVGMIP(this._renderer, this._svgRenderer, scale, textureCallback);
const mip = twgl.createTexture(this._renderer.gl, textureOptions);
// Check if this is the largest MIP created so far. Currently, silhouettes only get scaled up.
if (this._largestMIPScale < scale) {
this._silhouette.update(textureData);
this._largestMIPScale = scale;
}
return mip;
}
@ -125,31 +127,23 @@ class SVGSkin extends Skin {
}
}
if (!this._scaledMIPs[textureIndex + INDEX_OFFSET]) {
if (this._svgRenderer.loaded && !this._scaledMIPs[textureIndex + INDEX_OFFSET]) {
this._scaledMIPs[textureIndex + INDEX_OFFSET] = this.createMIP(newScale);
}
return this._scaledMIPs[textureIndex + INDEX_OFFSET].getTexture();
return this._scaledMIPs[textureIndex + INDEX_OFFSET] || super.getTexture();
}
/**
* Do a hard reset of the existing MIPs by calling dispose(), setting a new
* scale 1 MIP in this._scaledMIPs, and finally updating the rotationCenter.
* @param {SVGMIPs} mip - An object that handles creating and updating SVG textures.
* Do a hard reset of the existing MIPs by deleting them.
* @param {Array<number>} [rotationCenter] - Optional rotation center for the SVG. If not supplied, it will be
* calculated from the bounding box
* @fires Skin.event:WasAltered
* @fires Skin.event:WasAltered
*/
resetMIPs (mip, rotationCenter) {
this._scaledMIPs.forEach(oldMIP => oldMIP.dispose());
resetMIPs () {
this._scaledMIPs.forEach(oldMIP => this._renderer.gl.deleteTexture(oldMIP));
this._scaledMIPs.length = 0;
// Set new scale 1 MIP after outdated MIPs have been disposed
this._texture = this._scaledMIPs[INDEX_OFFSET] = mip;
if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter();
this.setRotationCenter.apply(this, rotationCenter);
this.emit(Skin.Events.WasAltered);
this._largestMIPScale = 0;
}
/**
@ -158,22 +152,25 @@ class SVGSkin extends Skin {
* @param {Array<number>} [rotationCenter] - Optional rotation center for the SVG.
*/
setSVG (svgData, rotationCenter) {
this._svgRenderer.loadString(svgData);
this._svgRenderer.loadSVG(svgData, false, () => {
const svgSize = this._svgRenderer.size;
if (svgSize[0] === 0 || svgSize[1] === 0) {
super.setEmptyImageData();
return;
}
if (!this._svgRenderer.canvas.width || !this._svgRenderer.canvas.height) {
super.setEmptyImageData();
return;
}
const maxDimension = Math.ceil(Math.max(this.size[0], this.size[1]));
let testScale = 2;
for (testScale; maxDimension * testScale <= MAX_TEXTURE_DIMENSION; testScale *= 2) {
this._maxTextureScale = testScale;
}
const maxDimension = Math.ceil(Math.max(this.size[0], this.size[1]));
let testScale = 2;
for (testScale; maxDimension * testScale <= MAX_TEXTURE_DIMENSION; testScale *= 2) {
this._maxTextureScale = testScale;
}
this.resetMIPs();
// Create the 1.0 scale MIP at INDEX_OFFSET.
const textureScale = 1;
const mip = this.createMIP(textureScale, () => this.resetMIPs(mip, rotationCenter));
if (typeof rotationCenter === 'undefined') rotationCenter = this.calculateRotationCenter();
this.setRotationCenter.apply(this, rotationCenter);
this.emit(Skin.Events.WasAltered);
});
}
}