From 0f6663f3148b4f994d58e19590e14c152f1cc2f8 Mon Sep 17 00:00:00 2001 From: Christopher Willis-Ford <7019101+cwillisf@users.noreply.github.com> Date: Tue, 26 Oct 2021 14:20:36 -0700 Subject: [PATCH] try WebGL 2.0 if WebGL 1.0 fails --- src/RenderWebGL.js | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/RenderWebGL.js b/src/RenderWebGL.js index d3694cc8..c65e6747 100644 --- a/src/RenderWebGL.js +++ b/src/RenderWebGL.js @@ -111,7 +111,12 @@ class RenderWebGL extends EventEmitter { * @private */ static _getContext (canvas) { - return twgl.getWebGLContext(canvas, {alpha: false, stencil: true, antialias: false}); + const contextAttribs = {alpha: false, stencil: true, antialias: false}; + // getWebGLContext = try WebGL 1.0 only + // getContext = try WebGL 2.0 and if that doesn't work, try WebGL 1.0 + // getWebGLContext || getContext = try WebGL 1.0 and if that doesn't work, try WebGL 2.0 + return twgl.getWebGLContext(canvas, contextAttribs) || + twgl.getContext(canvas, contextAttribs); } /**