scratch-parser/index.js
Karishma Chadha b808e7447f feat(schemas): add support for sprite files for 2.0 and 3.0
refactor schemas to support sprite2 and sprite3 files, while reusing rules in common with sb2 and
sb3 files

BREAKING CHANGE: Change to main API which now takes an additional boolean argument indicating
whether a sprite or project is being validated
2018-05-02 23:46:26 -04:00

32 lines
1.3 KiB
JavaScript

var async = require('async');
var unpack = require('./lib/unpack');
var parse = require('./lib/parse');
var validate = require('./lib/validate');
/**
* Unpacks, parses, validates, and analyzes Scratch projects. If successful,
* will return a valid Scratch project object with appended metadata.
* @param {boolean} isSprite Whether this is a sprite (true) or whole project (false)
* @param {Buffer | string} input Buffer or string representing project
* @param {Function} callback Returns error or project data
*/
module.exports = function (isSprite, input, callback) {
// First unpack the input (need this outside of the async waterfall so that
// unpackedProject can be refered to again)
unpack(isSprite, input, function (err, unpackedProject) {
if (err) return callback(err);
async.waterfall([
function (cb) {
parse(unpackedProject[0], cb);
},
validate.bind(null, isSprite)
], function (error, validatedInput) {
// One more callback wrapper so that we can re-package everything
// with the possible zip returned from unpack
if (error) return callback(error);
callback(null, [validatedInput, unpackedProject[1]]);
});
});
};