scratch-parser/lib/validate.js
Karishma Chadha b808e7447f feat(schemas): add support for sprite files for 2.0 and 3.0
refactor schemas to support sprite2 and sprite3 files, while reusing rules in common with sb2 and
sb3 files

BREAKING CHANGE: Change to main API which now takes an additional boolean argument indicating
whether a sprite or project is being validated
2018-05-02 23:46:26 -04:00

34 lines
1.1 KiB
JavaScript

var ajv = require('ajv')();
var sb2Defs = require('./sb2_definitions.json');
var sb3Defs = require('./sb3_definitions.json');
var sb2Schema = require('./sb2_schema.json');
var sb3Schema = require('./sb3_schema.json');
var sprite2Schema = require('./sprite2_schema.json');
var sprite3Schema = require('./sprite3_schema.json');
ajv.addSchema(sb2Defs).addSchema(sb3Defs);
module.exports = function (isSprite, input, callback) {
var validateSb2 = ajv.compile(isSprite ? sprite2Schema : sb2Schema);
var validateSb3 = ajv.compile(isSprite ? sprite3Schema : sb3Schema);
var isValidSb2 = validateSb2(input);
if (isValidSb2) {
input.projectVersion = 2;
return callback(null, input);
}
var isValidSb3 = validateSb3(input);
if (isValidSb3) {
input.projectVersion = 3;
return callback(null, input);
}
var validationErrors = {
validationError: 'Could not parse as a valid SB2 or SB3 project.',
sb2Errors: validateSb2.errors,
sb3Errors: validateSb3.errors
};
callback(validationErrors);
};