var JSZip = require('jszip'); var GZip = require('gzip-js'); /** * Unpacks a zip or gzip file. * @param {string} input Zip file provided as a string * @param {boolean} isGZip Whether the input is a GZip file, otherwise treat as zip * @param {boolean} isSprite Whether the input should be treated as * a sprite (true) or whole project (false) * @param {array} callback Array including both the project and zip archive * @return {void} */ module.exports = function (input, isGZip, isSprite, callback) { var msg = 'Failed to unzip and extract project.json, with error: '; if (isGZip) { var unpackedProject = null; try { unpackedProject = GZip.unzip(input); } catch (e) { return callback(msg + e); } return callback(null, [(new Buffer(unpackedProject)).toString('utf-8'), null]); } return JSZip.loadAsync(input) .then(function (zip) { // look for json in the list of files, or in a subdirectory // assumes there is only one sprite or project json in the zipfile const file = isSprite ? zip.file(/^([^/]*\/)?sprite\.json$/)[0] : zip.file(/^([^/]*\/)?project\.json$/)[0]; if (file) { return file.async('string') .then(function (project) { return callback(null, [project, zip]); }); } return callback(msg + 'missing project or sprite json'); }) .catch(function (err) { return callback(msg + JSON.stringify(err)); }); };