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feat(schemas): add support for sprite files for 2.0 and 3.0
refactor schemas to support sprite2 and sprite3 files, while reusing rules in common with sb2 and sb3 files BREAKING CHANGE: Change to main API which now takes an additional boolean argument indicating whether a sprite or project is being validated
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11 changed files with 759 additions and 616 deletions
7
index.js
7
index.js
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@ -7,20 +7,21 @@ var validate = require('./lib/validate');
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/**
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* Unpacks, parses, validates, and analyzes Scratch projects. If successful,
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* will return a valid Scratch project object with appended metadata.
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* @param {boolean} isSprite Whether this is a sprite (true) or whole project (false)
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* @param {Buffer | string} input Buffer or string representing project
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* @param {Function} callback Returns error or project data
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*/
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module.exports = function (input, callback) {
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module.exports = function (isSprite, input, callback) {
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// First unpack the input (need this outside of the async waterfall so that
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// unpackedProject can be refered to again)
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unpack(input, function (err, unpackedProject) {
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unpack(isSprite, input, function (err, unpackedProject) {
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if (err) return callback(err);
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async.waterfall([
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function (cb) {
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parse(unpackedProject[0], cb);
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},
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validate
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validate.bind(null, isSprite)
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], function (error, validatedInput) {
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// One more callback wrapper so that we can re-package everything
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// with the possible zip returned from unpack
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