DD
c75d3f63ba
Add undo
2018-03-22 14:31:03 -04:00
DD Liu
86ee3d8cdd
Edit text moves with text transform
2018-03-22 11:07:10 -04:00
DD
da0864b81b
Add a text edit area
2018-03-20 14:47:14 -04:00
DD
cbd2a89cd0
Merge branch 'develop' into textTool
2018-03-20 14:16:47 -04:00
DD
1c093df92b
Only unblur inputs if you clicked on the paper canvas
2018-03-20 11:03:41 -04:00
DD
79e7d21023
Change proptype
2018-03-16 14:16:27 -04:00
DD
8d61a7b060
Move the text edit target to the state and make fill work
2018-03-16 11:39:09 -04:00
DD
7a0a0784e1
Unfocus text fields when canvas clicked
2018-03-15 13:23:03 -04:00
DD
de0f12074d
Unfocus text fields when canvas clicked
2018-03-15 13:20:07 -04:00
DD
f9aabe1beb
Fix some bugs
2018-03-14 18:00:38 -04:00
DD
8e86222097
Basic text edit
2018-03-12 17:51:23 -04:00
DD
8e7ae67ae6
Make the text tool a real tool
2018-03-09 14:40:34 -05:00
DD
9a8c68e9d1
Remove all view.draw and view.update
2018-03-01 14:32:16 -05:00
Ray Schamp
9fca8dc514
Restrict exported SVG to content bounds
...
Previously we were exporting empty space to the right and bottom of the artwork, which was reflected in sprite thumbnails as a tiny version of the sprite.
2018-02-27 09:20:34 -05:00
Paul Kaplan
270c92a849
Buffer the paper canvas offscreen for picking to ensure safe access.
...
This gets around the bug #276 where chrome cannot handle getImageData
off a canvas on HDPI screens. In the interest of having a single
code-path, and because does not impose a large performance burden, I
think we should just use it for all platforms until chrome is really
fixed.
Also it is important to note that because this bug has to do with how
they handle accelerated 2d canvas contexts, it does not impact the stage
color picking, so that does not need to be changed.
2018-02-06 18:56:26 -05:00
DD Liu
0a308e8e44
Merge pull request #268 from fsih/flipAll
...
Flip all
2018-01-30 15:57:30 -05:00
DD
7a4822298b
Remove special case flip around center when nothing is selected
2018-01-29 15:03:05 -05:00
DD Liu
28ac7eaa7d
Merge pull request #269 from fsih/shiftLineTool
...
Hold shift to lock line tool to 45 degree angles
2018-01-26 17:37:15 -05:00
DD
c9165b0b4c
Revert "Don't enable if there is nothing in the editor"
...
This reverts commit e4ca0482b8
.
2018-01-26 17:21:47 -05:00
DD
e4ca0482b8
Don't enable if there is nothing in the editor
2018-01-25 18:32:43 -05:00
DD
385574fd46
Hold shift to lock line tool to 45 degree angles
2018-01-25 14:45:36 -05:00
DD
3ab1067c65
flip all
2018-01-25 11:33:43 -05:00
DD
ed04f4652c
Fix point rotation point is relative to, which is not viewBox upper left
2018-01-24 19:40:19 -05:00
DD Liu
1ff5fdff38
Merge pull request #266 from fsih/centering
...
Use translate instead of position for costume centering
2018-01-24 18:53:13 -05:00
DD Liu
35baf315a1
Merge pull request #263 from towerofnix/shift-scroll
...
Add holding shift to force horizontal scrolling
2018-01-23 19:03:59 -05:00
DD
6a8803b9e7
liiiiiiint
2018-01-23 14:59:57 -05:00
DD
86c9cb1e27
Use translate instead of position for costume centering.
2018-01-23 14:35:08 -05:00
Florrie
3341470cf0
Only use deltaY-horizontal-scrolling if deltaX is unset
2018-01-22 22:21:52 -04:00
Florrie
bffcf4dd96
Add holding shift to force horizontal scrolling
2018-01-20 22:17:17 -04:00
Paul Kaplan
7aff96c3ff
Only update the full color state after eyedropper changes.
...
This prevents the sliders from changing when other sliders change (i.e.
bringing brightness down to 0). I needed to reorder the callback before
deactivate so the color picker can know that the update is coming from
the eyedropper. Also updated the comment to reflect what is really going
on.
2018-01-19 09:58:47 -05:00
Paul Kaplan
0279ba095c
Enforce state update before propogating change through props.
2018-01-19 09:43:25 -05:00
DD
379ecf85fc
Add an initial undo state when importing a blank costume
2018-01-12 11:22:26 -05:00
DD
300bbc80f3
Run ensure clockwise after flip, since flip makes everything counterclockwise which breaks fill
2017-12-22 17:44:14 -05:00
DD
04560d32ef
Flip
2017-12-22 17:44:14 -05:00
DD
801fc926a0
Change .1 to .5 since we figured out that it doesnt matter and .5 seems less arbitrary
2017-12-22 17:30:05 -05:00
DD
db5ddcbe87
Change handle ratio to make squares circles
2017-12-22 11:32:06 -05:00
DD
29b5c931f2
fix lint
2017-12-21 17:03:28 -05:00
DD
a0c89642d8
Make state change even when select items dont change so that handle changes work. Make the edge code pick the normal in a more well defined way
2017-12-21 15:38:24 -05:00
DD
07b30aa55b
Handle pointed and curved
2017-12-21 15:38:24 -05:00
DD
0fc9fd151d
Set enabled state based on whether any points are selected
2017-12-21 15:38:24 -05:00
DD
2dbce9186d
alphabetize
2017-12-20 14:44:39 -05:00
DD
f5c2fe2dd6
Break out mode tools
2017-12-20 14:34:32 -05:00
DD Liu
a35a0f7933
Merge pull request #221 from fsih/fill
...
Fill tool
2017-12-19 16:43:14 -05:00
DD
dcabea2a99
Convert SVGs to clockwise when importing
2017-12-19 14:40:00 -05:00
DD
814ec160b3
Fill tool for fills (not strokes)
2017-12-19 13:47:39 -05:00
DD
207341f47f
Basic fill tool
2017-12-19 13:47:39 -05:00
Paul Kaplan
bdd70165c8
Add missing code for updating stroke color from eyedropper
2017-12-19 10:47:12 -05:00
Matthew Taylor
21dc3a4b7f
Merge pull request #212 from mewtaylor/issue/gh-147
...
Implement eye dropper for paint editor
2017-12-15 11:04:54 -05:00
Matthew Taylor
8c2fc475f6
updates from @paulkaplan’s feedback
...
1. Removes the cursour over loupe, and fills the loupe center’s color correctly
2. Fixes a console error and loupe initialization issue
3. Increases the size of the swatches
Thanks @paulkaplan!
2017-12-15 10:09:19 -05:00
Matthew Taylor
54e1e34127
don’t close popover on eye dropper click
...
and also update the hsv states from an eye dropper color change.
2017-12-14 14:45:26 -05:00