mirror of
https://github.com/scratchfoundation/scratch-paint.git
synced 2024-12-23 14:02:50 -05:00
Make the text tool a real tool
This commit is contained in:
parent
0d3b276e5e
commit
8e7ae67ae6
5 changed files with 289 additions and 26 deletions
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@ -33,7 +33,7 @@ import ReshapeMode from '../../containers/reshape-mode.jsx';
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import SelectMode from '../../containers/select-mode.jsx';
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import SelectMode from '../../containers/select-mode.jsx';
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import StrokeColorIndicatorComponent from '../../containers/stroke-color-indicator.jsx';
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import StrokeColorIndicatorComponent from '../../containers/stroke-color-indicator.jsx';
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import StrokeWidthIndicatorComponent from '../../containers/stroke-width-indicator.jsx';
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import StrokeWidthIndicatorComponent from '../../containers/stroke-width-indicator.jsx';
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import TextModeComponent from '../text-mode/text-mode.jsx';
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import TextMode from '../../containers/text-mode.jsx';
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import layout from '../../lib/layout-constants';
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import layout from '../../lib/layout-constants';
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import styles from './paint-editor.css';
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import styles from './paint-editor.css';
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@ -350,11 +350,13 @@ const PaintEditorComponent = props => {
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<EraserMode
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<EraserMode
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onUpdateSvg={props.onUpdateSvg}
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onUpdateSvg={props.onUpdateSvg}
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/>
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/>
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{/* Text mode will go here */}
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<FillMode
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<LineMode
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onUpdateSvg={props.onUpdateSvg}
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onUpdateSvg={props.onUpdateSvg}
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/>
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/>
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<FillMode
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<TextMode
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onUpdateSvg={props.onUpdateSvg}
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/>
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<LineMode
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onUpdateSvg={props.onUpdateSvg}
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onUpdateSvg={props.onUpdateSvg}
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/>
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/>
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<OvalMode
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<OvalMode
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@ -363,8 +365,6 @@ const PaintEditorComponent = props => {
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<RectMode
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<RectMode
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onUpdateSvg={props.onUpdateSvg}
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onUpdateSvg={props.onUpdateSvg}
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/>
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/>
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{/* text tool, coming soon */}
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<TextModeComponent />
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</div>
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</div>
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) : null}
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) : null}
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@ -1,27 +1,25 @@
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import React from 'react';
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import React from 'react';
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import PropTypes from 'prop-types';
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import {ComingSoonTooltip} from '../coming-soon/coming-soon.jsx';
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import ToolSelectComponent from '../tool-select-base/tool-select-base.jsx';
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import ToolSelectComponent from '../tool-select-base/tool-select-base.jsx';
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import textIcon from './text.svg';
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import textIcon from './text.svg';
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const TextModeComponent = () => (
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const TextModeComponent = props => (
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<ComingSoonTooltip
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<ToolSelectComponent
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place="right"
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imgDescriptor={{
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tooltipId="text-mode-select"
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defaultMessage: 'Text',
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>
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description: 'Label for the text tool',
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<ToolSelectComponent
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id: 'paint.textMode.text'
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disabled
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}}
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imgDescriptor={{
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imgSrc={textIcon}
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defaultMessage: 'Text',
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isSelected={props.isSelected}
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description: 'Label for the text tool',
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onMouseDown={props.onMouseDown}
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id: 'paint.textMode.text'
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/>
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}}
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imgSrc={textIcon}
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isSelected={false}
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onMouseDown={function () {}} // eslint-disable-line react/jsx-no-bind
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/>
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</ComingSoonTooltip>
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);
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);
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TextModeComponent.propTypes = {
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isSelected: PropTypes.bool.isRequired,
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onMouseDown: PropTypes.func.isRequired
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};
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export default TextModeComponent;
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export default TextModeComponent;
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130
src/containers/text-mode.jsx
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130
src/containers/text-mode.jsx
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@ -0,0 +1,130 @@
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import paper from '@scratch/paper';
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import PropTypes from 'prop-types';
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import React from 'react';
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import {connect} from 'react-redux';
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import bindAll from 'lodash.bindall';
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import Modes from '../lib/modes';
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import {MIXED} from '../helper/style-path';
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import {changeFillColor, DEFAULT_COLOR} from '../reducers/fill-color';
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import {changeStrokeColor} from '../reducers/stroke-color';
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import {changeMode} from '../reducers/modes';
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import {clearSelectedItems, setSelectedItems} from '../reducers/selected-items';
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import {clearSelection, getSelectedLeafItems} from '../helper/selection';
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import TextTool from '../helper/tools/text-tool';
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import TextModeComponent from '../components/text-mode/text-mode.jsx';
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class TextMode extends React.Component {
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constructor (props) {
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super(props);
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bindAll(this, [
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'activateTool',
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'deactivateTool'
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]);
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}
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componentDidMount () {
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if (this.props.isTextModeActive) {
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this.activateTool(this.props);
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}
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}
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componentWillReceiveProps (nextProps) {
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if (this.tool && nextProps.colorState !== this.props.colorState) {
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this.tool.setColorState(nextProps.colorState);
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}
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if (this.tool && nextProps.selectedItems !== this.props.selectedItems) {
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this.tool.onSelectionChanged(nextProps.selectedItems);
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}
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if (nextProps.isTextModeActive && !this.props.isTextModeActive) {
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this.activateTool();
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} else if (!nextProps.isTextModeActive && this.props.isTextModeActive) {
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this.deactivateTool();
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}
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}
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shouldComponentUpdate (nextProps) {
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return nextProps.isTextModeActive !== this.props.isTextModeActive;
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}
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activateTool () {
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clearSelection(this.props.clearSelectedItems);
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// If fill and stroke color are both mixed/transparent/absent, set fill to default and stroke to transparent.
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// If exactly one of fill or stroke color is set, set the other one to transparent.
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// This way the tool won't draw an invisible state, or be unclear about what will be drawn.
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const {fillColor, strokeColor, strokeWidth} = this.props.colorState;
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const fillColorPresent = fillColor !== MIXED && fillColor !== null;
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const strokeColorPresent =
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strokeColor !== MIXED && strokeColor !== null && strokeWidth !== null && strokeWidth !== 0;
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if (!fillColorPresent && !strokeColorPresent) {
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this.props.onChangeFillColor(DEFAULT_COLOR);
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this.props.onChangeStrokeColor(null);
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} else if (!fillColorPresent && strokeColorPresent) {
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this.props.onChangeFillColor(null);
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} else if (fillColorPresent && !strokeColorPresent) {
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this.props.onChangeStrokeColor(null);
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}
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this.tool = new TextTool(
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this.props.setSelectedItems,
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this.props.clearSelectedItems,
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this.props.onUpdateSvg
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);
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this.tool.setColorState(this.props.colorState);
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this.tool.activate();
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}
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deactivateTool () {
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this.tool.deactivateTool();
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this.tool.remove();
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this.tool = null;
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}
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render () {
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return (
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<TextModeComponent
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isSelected={this.props.isTextModeActive}
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onMouseDown={this.props.handleMouseDown}
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/>
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);
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}
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}
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TextMode.propTypes = {
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clearSelectedItems: PropTypes.func.isRequired,
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colorState: PropTypes.shape({
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fillColor: PropTypes.string,
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strokeColor: PropTypes.string,
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strokeWidth: PropTypes.number
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}).isRequired,
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handleMouseDown: PropTypes.func.isRequired,
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isTextModeActive: PropTypes.bool.isRequired,
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onChangeFillColor: PropTypes.func.isRequired,
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onChangeStrokeColor: PropTypes.func.isRequired,
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onUpdateSvg: PropTypes.func.isRequired,
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selectedItems: PropTypes.arrayOf(PropTypes.instanceOf(paper.Item)),
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setSelectedItems: PropTypes.func.isRequired
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};
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const mapStateToProps = state => ({
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colorState: state.scratchPaint.color,
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isTextModeActive: state.scratchPaint.mode === Modes.TEXT,
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selectedItems: state.scratchPaint.selectedItems
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});
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const mapDispatchToProps = dispatch => ({
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clearSelectedItems: () => {
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dispatch(clearSelectedItems());
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},
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setSelectedItems: () => {
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dispatch(setSelectedItems(getSelectedLeafItems()));
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},
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handleMouseDown: () => {
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dispatch(changeMode(Modes.TEXT));
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},
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onChangeFillColor: fillColor => {
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dispatch(changeFillColor(fillColor));
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},
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onChangeStrokeColor: strokeColor => {
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dispatch(changeStrokeColor(strokeColor));
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}
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});
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export default connect(
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mapStateToProps,
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mapDispatchToProps
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)(TextMode);
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134
src/helper/tools/text-tool.js
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134
src/helper/tools/text-tool.js
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@ -0,0 +1,134 @@
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import paper from '@scratch/paper';
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import Modes from '../../lib/modes';
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import {styleShape} from '../style-path';
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import {clearSelection} from '../selection';
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import BoundingBoxTool from '../selection-tools/bounding-box-tool';
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import NudgeTool from '../selection-tools/nudge-tool';
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/**
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* Tool for adding text. Text elements have limited editability; they can't be reshaped,
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* drawn on or erased. This way they can preserve their ability to have the text edited.
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*/
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class TextTool extends paper.Tool {
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static get TOLERANCE () {
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return 6;
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}
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/**
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* @param {function} setSelectedItems Callback to set the set of selected items in the Redux state
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* @param {function} clearSelectedItems Callback to clear the set of selected items in the Redux state
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* @param {!function} onUpdateSvg A callback to call when the image visibly changes
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*/
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constructor (setSelectedItems, clearSelectedItems, onUpdateSvg) {
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super();
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this.setSelectedItems = setSelectedItems;
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this.clearSelectedItems = clearSelectedItems;
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this.onUpdateSvg = onUpdateSvg;
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this.boundingBoxTool = new BoundingBoxTool(Modes.TEXT, setSelectedItems, clearSelectedItems, onUpdateSvg);
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const nudgeTool = new NudgeTool(this.boundingBoxTool, onUpdateSvg);
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// We have to set these functions instead of just declaring them because
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// paper.js tools hook up the listeners in the setter functions.
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this.onMouseDown = this.handleMouseDown;
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this.onMouseDrag = this.handleMouseDrag;
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this.onMouseUp = this.handleMouseUp;
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this.onKeyUp = nudgeTool.onKeyUp;
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this.onKeyDown = nudgeTool.onKeyDown;
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this.oval = null;
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this.colorState = null;
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this.isBoundingBoxMode = null;
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this.active = false;
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}
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getHitOptions () {
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return {
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segments: true,
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stroke: true,
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curves: true,
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fill: true,
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guide: false,
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match: hitResult =>
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(hitResult.item.data && hitResult.item.data.isHelperItem) ||
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hitResult.item.selected, // Allow hits on bounding box and selected only
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tolerance: TextTool.TOLERANCE / paper.view.zoom
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};
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}
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/**
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* Should be called if the selection changes to update the bounds of the bounding box.
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* @param {Array<paper.Item>} selectedItems Array of selected items.
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*/
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onSelectionChanged (selectedItems) {
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this.boundingBoxTool.onSelectionChanged(selectedItems);
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}
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setColorState (colorState) {
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this.colorState = colorState;
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}
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handleMouseDown (event) {
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if (event.event.button > 0) return; // only first mouse button
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this.active = true;
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if (this.boundingBoxTool.onMouseDown(event, false /* clone */, false /* multiselect */, this.getHitOptions())) {
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this.isBoundingBoxMode = true;
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} else {
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this.isBoundingBoxMode = false;
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clearSelection(this.clearSelectedItems);
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this.oval = new paper.Shape.Ellipse({
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point: event.downPoint,
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size: 0
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});
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styleShape(this.oval, this.colorState);
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}
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}
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handleMouseDrag (event) {
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if (event.event.button > 0 || !this.active) return; // only first mouse button
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if (this.isBoundingBoxMode) {
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this.boundingBoxTool.onMouseDrag(event);
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return;
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}
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const downPoint = new paper.Point(event.downPoint.x, event.downPoint.y);
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const point = new paper.Point(event.point.x, event.point.y);
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if (event.modifiers.shift) {
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this.oval.size = new paper.Point(event.downPoint.x - event.point.x, event.downPoint.x - event.point.x);
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} else {
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this.oval.size = downPoint.subtract(point);
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}
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if (event.modifiers.alt) {
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this.oval.position = downPoint;
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} else {
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this.oval.position = downPoint.subtract(this.oval.size.multiply(0.5));
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}
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}
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handleMouseUp (event) {
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if (event.event.button > 0 || !this.active) return; // only first mouse button
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if (this.isBoundingBoxMode) {
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this.boundingBoxTool.onMouseUp(event);
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this.isBoundingBoxMode = null;
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return;
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}
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if (this.oval) {
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if (Math.abs(this.oval.size.width * this.oval.size.height) < TextTool.TOLERANCE / paper.view.zoom) {
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// Tiny oval created unintentionally?
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this.oval.remove();
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this.oval = null;
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} else {
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const ovalPath = this.oval.toPath(true /* insert */);
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this.oval.remove();
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this.oval = null;
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ovalPath.selected = true;
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this.setSelectedItems();
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this.onUpdateSvg();
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}
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}
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this.active = false;
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}
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deactivateTool () {
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this.boundingBoxTool.removeBoundsPath();
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}
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}
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export default TextTool;
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@ -9,7 +9,8 @@ const Modes = keyMirror({
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RESHAPE: null,
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RESHAPE: null,
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OVAL: null,
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OVAL: null,
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RECT: null,
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RECT: null,
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ROUNDED_RECT: null
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ROUNDED_RECT: null,
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TEXT: null
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});
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});
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export default Modes;
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export default Modes;
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