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https://github.com/scratchfoundation/scratch-paint.git
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add undo reducer
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2 changed files with 212 additions and 0 deletions
79
src/reducers/undo.js
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79
src/reducers/undo.js
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import log from '../log/log';
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const UNDO = 'scratch-paint/undo/UNDO';
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const REDO = 'scratch-paint/undo/REDO';
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const SNAPSHOT = 'scratch-paint/undo/SNAPSHOT';
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const CLEAR = 'scratch-paint/undo/CLEAR';
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const initialState = {
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stack: [],
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pointer: -1
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};
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const reducer = function (state, action) {
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if (typeof state === 'undefined') state = initialState;
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switch (action.type) {
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case UNDO:
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if (state.pointer === -1) {
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log.warn(`Can't undo, undo stack is empty`);
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return state;
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}
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return {
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stack: state.stack,
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pointer: state.pointer - 1
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};
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case REDO:
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if (state.pointer === state.stack.length - 1) {
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log.warn(`Can't redo, redo stack is empty`);
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return state;
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}
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return {
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stack: state.stack,
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pointer: state.pointer + 1
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};
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case SNAPSHOT:
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if (!action.snapshot) {
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log.warn(`Couldn't create undo snapshot, no data provided`);
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return state;
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}
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return {
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// Performing an action clears the redo stack
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stack: state.stack.slice(0, state.pointer + 1).concat(action.snapshot),
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pointer: state.pointer + 1
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};
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case CLEAR:
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return initialState;
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default:
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return state;
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}
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};
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// Action creators ==================================
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const undoSnapshot = function (snapshot) {
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return {
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type: SNAPSHOT,
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snapshot: snapshot
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};
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};
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const undo = function () {
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return {
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type: UNDO
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};
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};
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const redo = function () {
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return {
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type: REDO
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};
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};
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const clearUndoState = function () {
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return {
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type: CLEAR
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};
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};
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export {
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reducer as default,
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undo,
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redo,
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undoSnapshot,
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clearUndoState
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};
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133
test/unit/undo-reducer.test.js
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133
test/unit/undo-reducer.test.js
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/* eslint-env jest */
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import undoReducer from '../../src/reducers/undo';
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import {undoSnapshot, undo, redo, clearUndoState} from '../../src/reducers/undo';
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test('initialState', () => {
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let defaultState;
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expect(undoReducer(defaultState /* state */, {type: 'anything'} /* action */)).toBeDefined();
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expect(undoReducer(defaultState /* state */, {type: 'anything'} /* action */).pointer).toEqual(-1);
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expect(undoReducer(defaultState /* state */, {type: 'anything'} /* action */).stack).toHaveLength(0);
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});
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test('snapshot', () => {
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let defaultState;
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const state1 = {state: 1};
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const state2 = {state: 2};
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let reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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expect(reduxState.pointer).toEqual(0);
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expect(reduxState.stack).toHaveLength(1);
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expect(reduxState.stack[0]).toEqual(state1);
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reduxState = undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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expect(reduxState.pointer).toEqual(1);
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expect(reduxState.stack).toHaveLength(2);
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expect(reduxState.stack[0]).toEqual(state1);
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expect(reduxState.stack[1]).toEqual(state2);
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});
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test('invalidSnapshot', () => {
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let defaultState;
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const state1 = {state: 1};
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const reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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const newReduxState = undoReducer(reduxState /* state */, undoSnapshot() /* action */); // No snapshot provided
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expect(reduxState).toEqual(newReduxState);
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});
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test('clearUndoState', () => {
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let defaultState;
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const state1 = {state: 1};
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const state2 = {state: 2};
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// Push 2 states then clear
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const reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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const newReduxState = undoReducer(reduxState /* state */, clearUndoState() /* action */);
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expect(newReduxState.pointer).toEqual(-1);
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expect(newReduxState.stack).toHaveLength(0);
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});
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test('cantUndo', () => {
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let defaultState;
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// Undo when there's no undo stack
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const reduxState = undoReducer(defaultState /* state */, undo() /* action */);
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expect(reduxState.pointer).toEqual(-1);
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expect(reduxState.stack).toHaveLength(0);
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});
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test('cantRedo', () => {
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let defaultState;
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const state1 = {state: 1};
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let reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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// Redo when there's no redo stack
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reduxState = undoReducer(reduxState /* state */, redo() /* action */);
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expect(reduxState.pointer).toEqual(0);
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expect(reduxState.stack).toHaveLength(1);
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});
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test('undo', () => {
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let defaultState;
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const state1 = {state: 1};
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const state2 = {state: 2};
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// Push 2 states then undo one
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let reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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reduxState = undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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reduxState = undoReducer(reduxState /* state */, undo() /* action */);
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expect(reduxState.pointer).toEqual(0);
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expect(reduxState.stack).toHaveLength(2);
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expect(reduxState.stack[0]).toEqual(state1);
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expect(reduxState.stack[1]).toEqual(state2);
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});
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test('redo', () => {
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let defaultState;
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const state1 = {state: 1};
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const state2 = {state: 2};
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// Push 2 states then undo one
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let reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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reduxState = undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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let newReduxState = undoReducer(reduxState /* state */, undo() /* action */);
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// Now redo and check equality with previous state
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newReduxState = undoReducer(newReduxState /* state */, redo() /* action */);
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expect(newReduxState.pointer).toEqual(reduxState.pointer);
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expect(newReduxState.stack).toHaveLength(reduxState.stack.length);
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expect(newReduxState.stack[0]).toEqual(reduxState.stack[0]);
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expect(reduxState.stack[1]).toEqual(reduxState.stack[1]);
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});
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test('undoSnapshotCantRedo', () => {
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let defaultState;
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const state1 = {state: 1};
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const state2 = {state: 2};
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// Push 2 states then undo twice
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let reduxState = undoReducer(defaultState /* state */, undoSnapshot([state1]) /* action */);
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reduxState = undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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reduxState = undoReducer(reduxState /* state */, undo() /* action */);
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reduxState = undoReducer(reduxState /* state */, undo() /* action */);
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expect(reduxState.pointer).toEqual(-1);
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expect(reduxState.stack).toHaveLength(2);
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// Snapshot
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reduxState = undoReducer(reduxState /* state */, undoSnapshot([state2]) /* action */);
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// Redo should do nothing
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const newReduxState = undoReducer(reduxState /* state */, redo() /* action */);
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expect(newReduxState.pointer).toEqual(reduxState.pointer);
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expect(newReduxState.stack).toHaveLength(reduxState.stack.length);
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expect(newReduxState.stack[0]).toEqual(reduxState.stack[0]);
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expect(newReduxState.stack[0]).toEqual(state2);
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});
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