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Abstract color reducer into reducer-generator
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2 changed files with 73 additions and 53 deletions
62
src/lib/make-color-reducer.js
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62
src/lib/make-color-reducer.js
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import log from '../log/log';
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import {CHANGE_SELECTED_ITEMS} from '../reducers/selected-items';
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import {CLEAR_GRADIENT} from '../reducers/selection-gradient-type';
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import {getColorsFromSelection, MIXED} from '../helper/style-path';
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import GradientTypes from './gradient-types';
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// Matches hex colors
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const hexRegex = /^#([0-9a-f]{3}){1,2}$/i;
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const isValidHexColor = color => {
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if (!hexRegex.test(color) && color !== null && color !== MIXED) {
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log.warn(`Invalid hex color code: ${color}`);
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return false;
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}
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return true;
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};
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const makeColorReducer = ({
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changePrimaryColorAction,
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changeSecondaryColorAction,
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defaultColor,
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selectionPrimaryColorKey,
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selectionSecondaryColorKey,
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selectionGradientTypeKey
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}) => function colorReducer (state, action) {
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if (typeof state === 'undefined') {
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state = {
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primary: defaultColor,
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secondary: null
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};
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}
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switch (action.type) {
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case changePrimaryColorAction:
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if (!isValidHexColor(action.color)) return state;
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return {...state, primary: action.color};
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case changeSecondaryColorAction:
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if (!isValidHexColor(action.color)) return state;
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return {...state, secondary: action.color};
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case CHANGE_SELECTED_ITEMS: {
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// Don't change state if no selection
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if (!action.selectedItems || !action.selectedItems.length) {
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return state;
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}
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const colors = getColorsFromSelection(action.selectedItems, action.bitmapMode);
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const newState = {...state, primary: colors[selectionPrimaryColorKey]};
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// Gradient type may be solid when multiple gradient types are selected.
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// In this case, changing the first color should not change the second color.
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if (colors[selectionGradientTypeKey] !== GradientTypes.SOLID || colors[selectionSecondaryColorKey] === MIXED) {
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newState.secondary = colors[selectionSecondaryColorKey];
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}
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return newState;
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}
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case CLEAR_GRADIENT:
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return {...state, secondary: null};
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default:
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return state;
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}
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};
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export default makeColorReducer;
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@ -1,72 +1,30 @@
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import log from '../log/log';
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import {CHANGE_SELECTED_ITEMS} from './selected-items';
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import {CLEAR_GRADIENT} from './selection-gradient-type';
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import {getColorsFromSelection, MIXED} from '../helper/style-path';
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import GradientTypes from '../lib/gradient-types';
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import makeColorReducer from '../lib/make-color-reducer';
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const CHANGE_FILL_COLOR = 'scratch-paint/fill-color/CHANGE_FILL_COLOR';
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const CHANGE_FILL_COLOR_2 = 'scratch-paint/fill-color/CHANGE_FILL_COLOR_2';
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const DEFAULT_COLOR = '#9966FF';
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const initialState = {
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primary: DEFAULT_COLOR,
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secondary: null
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};
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// Matches hex colors
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const hexRegex = /^#([0-9a-f]{3}){1,2}$/i;
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const isValidHexColor = color => {
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if (!hexRegex.test(color) && color !== null && color !== MIXED) {
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log.warn(`Invalid hex color code: ${color}`);
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return false;
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}
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return true;
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};
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const reducer = function (state, action) {
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if (typeof state === 'undefined') state = initialState;
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switch (action.type) {
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case CHANGE_FILL_COLOR:
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if (!isValidHexColor(action.fillColor)) return state;
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return {...state, primary: action.fillColor};
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case CHANGE_FILL_COLOR_2:
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if (!isValidHexColor(action.fillColor)) return state;
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return {...state, secondary: action.fillColor};
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case CHANGE_SELECTED_ITEMS: {
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// Don't change state if no selection
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if (!action.selectedItems || !action.selectedItems.length) {
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return state;
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}
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const colors = getColorsFromSelection(action.selectedItems, action.bitmapMode);
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const newState = {...state, primary: colors.fillColor};
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// Gradient type may be solid when multiple gradient types are selected.
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// In this case, changing the first color should not change the second color.
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if (colors.gradientType !== GradientTypes.SOLID || colors.fillColor2 === MIXED) {
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newState.secondary = colors.fillColor2;
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}
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return newState;
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}
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case CLEAR_GRADIENT:
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return {...state, secondary: null};
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default:
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return state;
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}
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};
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const reducer = makeColorReducer({
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changePrimaryColorAction: CHANGE_FILL_COLOR,
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changeSecondaryColorAction: CHANGE_FILL_COLOR_2,
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defaultColor: DEFAULT_COLOR,
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selectionPrimaryColorKey: 'fillColor',
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selectionSecondaryColorKey: 'fillColor2',
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selectionGradientTypeKey: 'gradientType'
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});
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// Action creators ==================================
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const changeFillColor = function (fillColor) {
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return {
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type: CHANGE_FILL_COLOR,
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fillColor
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color: fillColor
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};
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};
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const changeFillColor2 = function (fillColor) {
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return {
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type: CHANGE_FILL_COLOR_2,
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fillColor
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color: fillColor
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};
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};
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