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https://github.com/scratchfoundation/scratch-paint.git
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Merge branch 'develop' into convertToBitmap
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commit
41a68b1aea
2 changed files with 38 additions and 11 deletions
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Before Width: | Height: | Size: 46 KiB |
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@ -1,5 +1,4 @@
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import paper from '@scratch/paper';
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import canvasBg from './background.png';
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import rasterSrc from './transparent.png';
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import log from '../log/log';
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@ -112,19 +111,47 @@ const _makeRasterLayer = function () {
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return rasterLayer;
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};
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const _makeBackgroundPaper = function (width, height, color) {
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// creates a checkerboard path of width * height squares in color on white
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let x = 0;
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let y = 0;
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const pathPoints = [];
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while (x < width) {
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pathPoints.push(new paper.Point(x, y));
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x++;
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pathPoints.push(new paper.Point(x, y));
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y = y === 0 ? height : 0;
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}
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y = height - 1;
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x = width;
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while (y > 0) {
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pathPoints.push(new paper.Point(x, y));
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x = (x === 0 ? width : 0);
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pathPoints.push(new paper.Point(x, y));
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y--;
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}
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const vRect = new paper.Shape.Rectangle(new paper.Point(0, 0), new paper.Point(120, 90));
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vRect.fillColor = '#fff';
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vRect.guide = true;
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vRect.locked = true;
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const vPath = new paper.Path(pathPoints);
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vPath.fillRule = 'evenodd';
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vPath.fillColor = color;
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vPath.guide = true;
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vPath.locked = true;
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const vGroup = new paper.Group([vRect, vPath]);
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return vGroup;
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};
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const _makeBackgroundGuideLayer = function () {
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const guideLayer = new paper.Layer();
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guideLayer.locked = true;
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const img = new Image();
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img.src = canvasBg;
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img.onload = () => {
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const raster = new paper.Raster(img);
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raster.parent = guideLayer;
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raster.guide = true;
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raster.locked = true;
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raster.position = paper.view.center;
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raster.sendToBack();
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};
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const vBackground = _makeBackgroundPaper(120, 90, '#E5E5E5');
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vBackground.position = paper.view.center;
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vBackground.scaling = new paper.Point(4, 4);
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vBackground.guide = true;
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vBackground.locked = true;
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const vLine = new paper.Path.Line(new paper.Point(0, -7), new paper.Point(0, 7));
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vLine.strokeWidth = 2;
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