Merge pull request from cwillisf/fix-fill-tool-touch

Fix fill tool for touch: update hover on mouse up
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Christopher Willis-Ford 2021-03-19 15:26:57 -07:00 committed by GitHub
commit 2a9fb2356d
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@ -21,6 +21,7 @@ class FillTool extends paper.Tool {
// We have to set these functions instead of just declaring them because // We have to set these functions instead of just declaring them because
// paper.js tools hook up the listeners in the setter functions. // paper.js tools hook up the listeners in the setter functions.
this.onMouseDown = this.handleMouseDown;
this.onMouseMove = this.handleMouseMove; this.onMouseMove = this.handleMouseMove;
this.onMouseUp = this.handleMouseUp; this.onMouseUp = this.handleMouseUp;
@ -91,7 +92,7 @@ class FillTool extends paper.Tool {
setPrevHoveredItemId (prevHoveredItemId) { setPrevHoveredItemId (prevHoveredItemId) {
this.prevHoveredItemId = prevHoveredItemId; this.prevHoveredItemId = prevHoveredItemId;
} }
handleMouseMove (event) { updateFillPreview (event) {
const hoveredItem = getHoveredItem(event, this.getHitOptions(), true /* subselect */); const hoveredItem = getHoveredItem(event, this.getHitOptions(), true /* subselect */);
if ((!hoveredItem && this.prevHoveredItemId) || // There is no longer a hovered item if ((!hoveredItem && this.prevHoveredItemId) || // There is no longer a hovered item
(hoveredItem && !this.prevHoveredItemId) || // There is now a hovered item (hoveredItem && !this.prevHoveredItemId) || // There is now a hovered item
@ -152,6 +153,15 @@ class FillTool extends paper.Tool {
this._setFillItemColor(this.fillColor, this.fillColor2, this.gradientType, event.point); this._setFillItemColor(this.fillColor, this.fillColor2, this.gradientType, event.point);
} }
} }
handleMouseDown (event) {
// on touch, the user might touch-and-hold to preview what the fill tool would do
// if they don't move their finger at all after the "mouse down" event
// then this might be our only chance to give them a good preview
this.updateFillPreview(event);
}
handleMouseMove (event) {
this.updateFillPreview(event);
}
handleMouseUp (event) { handleMouseUp (event) {
if (event.event.button > 0) return; // only first mouse button if (event.event.button > 0) return; // only first mouse button
if (this.fillItem) { if (this.fillItem) {