scratch-paint/src/helper/selection.js

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import paper from '@scratch/paper';
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import Modes from '../lib/modes';
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import {getItemsGroup, isGroup} from './group';
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import {getRootItem, isCompoundPathItem, isBoundsItem, isPathItem, isPGTextItem} from './item';
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import {getItemsCompoundPath, isCompoundPath, isCompoundPathChild} from './compound-path';
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import {sortItemsByZIndex} from './math';
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/**
* Wrapper for paper.project.getItems that excludes our helper items
* @param {?object} options See paper.js docs for paper.Item.getItems
* @return {Array<paper.Item>} items that match options
*/
const getItems = function (options) {
const newMatcher = function (item) {
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return !(item instanceof paper.Layer) && !item.locked &&
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!(item.data && item.data.isHelperItem) &&
(!options.match || options.match(item));
};
const newOptions = {...options, match: newMatcher};
return paper.project.getItems(newOptions);
};
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/**
* @param {boolean} includeGuides True if guide layer items like the bounding box should
* be included in the returned items.
* @return {Array<paper.item>} all top-level (direct descendants of a paper.Layer) items
*/
const getAllRootItems = function (includeGuides) {
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includeGuides = includeGuides || false;
const allItems = [];
for (const layer of paper.project.layers) {
for (const child of layer.children) {
// don't give guides back
if (!includeGuides && child.guide) {
continue;
}
allItems.push(child);
}
}
return allItems;
};
/**
* @return {Array<paper.item>} all top-level (direct descendants of a paper.Layer) items
* that aren't guide items or helper items.
*/
const getAllSelectableRootItems = function () {
const allItems = getAllRootItems();
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const selectables = [];
for (let i = 0; i < allItems.length; i++) {
if (allItems[i].data && !allItems[i].data.isHelperItem) {
selectables.push(allItems[i]);
}
}
return selectables;
};
const selectItemSegments = function (item, state) {
if (item.children) {
for (let i = 0; i < item.children.length; i++) {
const child = item.children[i];
if (child.children && child.children.length > 0) {
selectItemSegments(child, state);
} else {
child.fullySelected = state;
}
}
} else {
for (let i = 0; i < item.segments.length; i++) {
item.segments[i].selected = state;
}
}
};
const _setGroupSelection = function (root, selected, fullySelected) {
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root.fullySelected = fullySelected;
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root.selected = selected;
// select children of compound-path or group
if (isCompoundPath(root) || isGroup(root)) {
const children = root.children;
if (children) {
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for (const child of children) {
if (isGroup(child)) {
_setGroupSelection(child, selected, fullySelected);
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} else {
child.fullySelected = fullySelected;
child.selected = selected;
}
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}
}
}
};
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const setItemSelection = function (item, state, fullySelected) {
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const parentGroup = getItemsGroup(item);
const itemsCompoundPath = getItemsCompoundPath(item);
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// if selection is in a group, select group
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if (parentGroup) {
// do it recursive
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setItemSelection(parentGroup, state, fullySelected);
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} else if (itemsCompoundPath) {
_setGroupSelection(itemsCompoundPath, state, fullySelected);
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} else {
if (item.data && item.data.noSelect) {
return;
}
_setGroupSelection(item, state, fullySelected);
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}
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// @todo: Update toolbar state on change
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};
const selectAllItems = function () {
const items = getAllSelectableRootItems();
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for (let i = 0; i < items.length; i++) {
setItemSelection(items[i], true);
}
};
const selectAllSegments = function () {
const items = getAllSelectableRootItems();
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for (let i = 0; i < items.length; i++) {
selectItemSegments(items[i], true);
}
};
/** @param {!function} dispatchClearSelect Function to update the Redux select state */
const clearSelection = function (dispatchClearSelect) {
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paper.project.deselectAll();
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// @todo: Update toolbar state on change
dispatchClearSelect();
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};
/**
* This gets all selected non-grouped items and groups
* (alternative to paper.project.selectedItems, which includes
* group children in addition to the group)
* @return {Array<paper.Item>} in increasing Z order.
*/
const getSelectedRootItems = function () {
const allItems = getAllSelectableRootItems();
const items = [];
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for (const item of allItems) {
if (item.selected) {
items.push(item);
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}
}
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// sort items by index (0 at bottom)
items.sort((a, b) => parseFloat(a.index) - parseFloat(b.index));
return items;
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};
/**
* This gets all selected items that are as deeply nested as possible. Does not
* return the parent groups.
* @return {Array<paper.Item>} in increasing Z order.
*/
const getSelectedLeafItems = function () {
const allItems = paper.project.selectedItems;
const items = [];
for (let i = 0; i < allItems.length; i++) {
const item = allItems[i];
if (!(item instanceof paper.Layer) && !isGroup(item) && item.data && !item.data.isSelectionBound) {
items.push(item);
}
}
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items.sort(sortItemsByZIndex);
return items;
};
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/**
* This gets all selected path segments.
* @return {Array<paper.Segment>} selected segments
*/
const getSelectedSegments = function () {
const selected = getSelectedLeafItems();
const segments = [];
for (const item of selected) {
if (!item.segments) {
continue;
}
for (const seg of item.segments) {
if (seg.selected) {
segments.push(seg);
}
}
}
return segments;
};
const _deleteItemSelection = function (items, onUpdateImage) {
// @todo: Update toolbar state on change
if (items.length === 0) {
return false;
}
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for (let i = 0; i < items.length; i++) {
items[i].remove();
}
onUpdateImage();
return true;
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};
// Return true if anything was removed
const _removeSelectedSegments = function (items, onUpdateImage) {
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const segmentsToRemove = [];
for (let i = 0; i < items.length; i++) {
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if (!items[i].segments) continue;
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const segments = items[i].segments;
for (let j = 0; j < segments.length; j++) {
const seg = segments[j];
if (seg.selected) {
segmentsToRemove.push(seg);
}
}
}
let removedSegments = false;
for (let i = 0; i < segmentsToRemove.length; i++) {
const seg = segmentsToRemove[i];
seg.remove();
removedSegments = true;
}
if (removedSegments) {
onUpdateImage();
}
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return removedSegments;
};
// Return whether anything was deleted
const deleteSelection = function (mode, onUpdateImage) {
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if (mode === Modes.RESHAPE) {
const selectedItems = getSelectedLeafItems();
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// If there are points selected remove them. If not delete the item selected.
if (_removeSelectedSegments(selectedItems, onUpdateImage)) {
return true;
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}
return _deleteItemSelection(selectedItems, onUpdateImage);
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}
const selectedItems = getSelectedRootItems();
return _deleteItemSelection(selectedItems, onUpdateImage);
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};
const cloneSelection = function (recursive, onUpdateImage) {
const selectedItems = recursive ? getSelectedLeafItems() : getSelectedRootItems();
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for (let i = 0; i < selectedItems.length; i++) {
const item = selectedItems[i];
item.clone();
item.selected = false;
}
onUpdateImage();
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};
const _checkBoundsItem = function (selectionRect, item, event) {
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const itemBounds = new paper.Path([
item.localToGlobal(item.internalBounds.topLeft),
item.localToGlobal(item.internalBounds.topRight),
item.localToGlobal(item.internalBounds.bottomRight),
item.localToGlobal(item.internalBounds.bottomLeft)
]);
itemBounds.closed = true;
itemBounds.guide = true;
for (let i = 0; i < itemBounds.segments.length; i++) {
const seg = itemBounds.segments[i];
if (selectionRect.contains(seg.point) ||
(i === 0 && selectionRect.getIntersections(itemBounds).length > 0)) {
if (event.modifiers.shift && item.selected) {
setItemSelection(item, false);
} else {
setItemSelection(item, true);
}
itemBounds.remove();
return true;
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}
}
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itemBounds.remove();
};
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const _handleRectangularSelectionItems = function (item, event, rect, mode, root) {
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if (isPathItem(item)) {
let segmentMode = false;
// first round checks for segments inside the selectionRect
for (let j = 0; j < item.segments.length; j++) {
const seg = item.segments[j];
if (rect.contains(seg.point)) {
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if (mode === Modes.RESHAPE) {
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if (event.modifiers.shift && seg.selected) {
seg.selected = false;
} else {
seg.selected = true;
}
segmentMode = true;
} else {
if (event.modifiers.shift && item.selected) {
setItemSelection(root, false);
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} else {
setItemSelection(root, true, true /* fullySelected */);
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}
return false;
}
}
}
// second round checks for path intersections
const intersections = item.getIntersections(rect);
if (intersections.length > 0 && !segmentMode) {
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// if in reshape mode, select the curves that intersect
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// with the selectionRect
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if (mode === Modes.RESHAPE) {
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for (let k = 0; k < intersections.length; k++) {
const curve = intersections[k].curve;
// intersections contains every curve twice because
// the selectionRect intersects a circle always at
// two points. so we skip every other curve
if (k % 2 === 1) {
continue;
}
if (event.modifiers.shift) {
curve.selected = !curve.selected;
} else {
curve.selected = true;
}
}
} else {
if (event.modifiers.shift && item.selected) {
setItemSelection(item, false);
} else {
setItemSelection(item, true);
}
return false;
}
}
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// @todo: Update toolbar state on change
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} else if (isBoundsItem(item)) {
if (_checkBoundsItem(rect, item, event)) {
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return false;
}
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}
return true;
};
// if the rectangular selection found a group, drill into it recursively
const _rectangularSelectionGroupLoop = function (group, rect, root, event, mode) {
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for (let i = 0; i < group.children.length; i++) {
const child = group.children[i];
if (isGroup(child) || isCompoundPathItem(child)) {
_rectangularSelectionGroupLoop(child, rect, root, event, mode);
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} else {
_handleRectangularSelectionItems(child, event, rect, mode, root);
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}
}
return true;
};
/**
* Called after drawing a selection rectangle in a select mode. In reshape mode, this
* selects all control points and curves within the rectangle. In select mode, this
* selects all items and groups that intersect the rectangle
* @param {!MouseEvent} event The mouse event to draw the rectangle
* @param {!paper.Rect} rect The selection rectangle
* @param {Modes} mode The mode of the paint editor when drawing the rectangle
*/
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const processRectangularSelection = function (event, rect, mode) {
const allItems = getAllSelectableRootItems();
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for (let i = 0; i < allItems.length; i++) {
const item = allItems[i];
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if (mode === Modes.RESHAPE && isPGTextItem(getRootItem(item))) {
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continue;
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}
if (isGroup(item) || isCompoundPathItem(item)) {
// check for item segment points inside
_rectangularSelectionGroupLoop(item, rect, item, event, mode);
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} else {
_handleRectangularSelectionItems(item, event, rect, mode, item);
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}
}
};
/**
* When switching to the select tool while having a child object of a
* compound path selected, deselect the child and select the compound path
* instead. (otherwise the compound path breaks because of scale-grouping)
*/
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const selectRootItem = function () {
const items = getSelectedLeafItems();
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for (const item of items) {
if (isCompoundPathChild(item)) {
const cp = getItemsCompoundPath(item);
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setItemSelection(cp, true, true /* fullySelected */);
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}
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const rootItem = getRootItem(item);
if (item !== rootItem) {
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setItemSelection(rootItem, true, true /* fullySelected */);
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}
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}
};
const shouldShowSelectAll = function () {
return paper.project.getItems({class: paper.PathItem}).length > 0;
};
export {
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getItems,
getAllRootItems,
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selectAllItems,
selectAllSegments,
clearSelection,
deleteSelection,
cloneSelection,
setItemSelection,
getSelectedLeafItems,
getSelectedRootItems,
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getSelectedSegments,
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processRectangularSelection,
selectRootItem,
shouldShowSelectAll
};