mirror of
https://github.com/scratchfoundation/scratch-paint.git
synced 2024-12-25 23:12:23 -05:00
182 lines
7.2 KiB
JavaScript
182 lines
7.2 KiB
JavaScript
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import paper from 'paper';
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import keyMirror from 'keymirror';
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import {clearSelection, getSelectedItems} from '../selection';
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import {getGuideColor, removeHelperItems} from '../guides';
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import {getGuideLayer} from '../layer';
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import ScaleTool from './scale-tool';
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import RotateTool from './rotate-tool';
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import MoveTool from './move-tool';
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/** SVG for the rotation icon on the bounding box */
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const ARROW_PATH = 'M19.28,1.09C19.28.28,19,0,18.2,0c-1.67,0-3.34,0-5,0-.34,0-.88.24-1,.47a1.4,1.4,0,0,0,.36,1.08,15.27,15.27,0,0,0,1.46,1.36A6.4,6.4,0,0,1,6.52,4,5.85,5.85,0,0,1,5.24,3,15.27,15.27,0,0,0,6.7,1.61,1.4,1.4,0,0,0,7.06.54C7,.3,6.44.07,6.1.06c-1.67,0-3.34,0-5,0C.28,0,0,.31,0,1.12c0,1.67,0,3.34,0,5a1.23,1.23,0,0,0,.49,1,1.22,1.22,0,0,0,1-.31A14.38,14.38,0,0,0,2.84,5.26l.73.62a9.45,9.45,0,0,0,7.34,2,9.45,9.45,0,0,0,4.82-2.05l.73-.62a14.38,14.38,0,0,0,1.29,1.51,1.22,1.22,0,0,0,1,.31,1.23,1.23,0,0,0,.49-1C19.31,4.43,19.29,2.76,19.28,1.09Z';
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/** Modes of the bounding box tool, which can do many things depending on how it's used. */
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const Modes = keyMirror({
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SCALE: null,
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ROTATE: null,
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MOVE: null
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});
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/**
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* A paper.Tool that handles transforming the selection and drawing a bounding box with handles.
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* On mouse down, the type of function (move, scale, rotate) is determined based on what is clicked
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* (scale handle, rotate handle, the object itself). This determines the mode of the tool, which then
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* delegates actions to the MoveTool, RotateTool or ScaleTool accordingly.
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*/
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class BoundingBoxTool {
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constructor () {
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this.mode = null;
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this.boundsPath = null;
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this.boundsScaleHandles = [];
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this.boundsRotHandles = [];
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this._modeMap = {};
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this._modeMap[Modes.SCALE] = new ScaleTool();
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this._modeMap[Modes.ROTATE] = new RotateTool();
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this._modeMap[Modes.MOVE] = new MoveTool();
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}
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/**
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* @param {!MouseEvent} event The mouse event
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* @param {boolean} clone Whether to clone on mouse down (e.g. alt key held)
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* @param {boolean} multiselect Whether to multiselect on mouse down (e.g. shift key held)
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* @param {boolean} preselectedOnly If true, only get hit results on items that are already selected
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* @return {boolean} True if there was a hit, false otherwise
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*/
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onMouseDown (event, clone, multiselect, preselectedOnly) {
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const hitResults = paper.project.hitTestAll(event.point, this.getHitOptions(preselectedOnly));
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if (!hitResults || hitResults.length === 0) {
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if (!multiselect) {
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this.removeBoundsPath();
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clearSelection();
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}
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return null;
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}
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// Prefer scale to trigger over rotate, and scale and rotate to trigger over other hits
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let hitResult = hitResults[0];
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for (let i = 0; i < hitResults.length; i++) {
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if (hitResults[i].item.data && hitResults[i].item.data.isScaleHandle) {
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hitResult = hitResults[i];
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this.mode = Modes.SCALE;
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this._modeMap[this.mode].onMouseDown(hitResult, this.boundsPath, getSelectedItems());
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break;
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} else if (hitResults[i].item.data && hitResults[i].item.data.isRotHandle) {
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hitResult = hitResults[i];
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this.mode = Modes.ROTATE;
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this._modeMap[this.mode].onMouseDown(hitResult, this.boundsPath, getSelectedItems());
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} else {
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this.mode = Modes.MOVE;
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this._modeMap[this.mode].onMouseDown(hitResult, clone, multiselect);
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}
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}
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// while transforming object, never show the bounds stuff
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this.removeBoundsPath();
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}
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onMouseDrag (event) {
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if (event.event.button > 0) return; // only first mouse button
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this._modeMap[this.mode].onMouseDrag(event);
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}
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onMouseUp (event) {
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if (event.event.button > 0) return; // only first mouse button
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this._modeMap[this.mode].onMouseUp(event);
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this.mode = null;
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if (getSelectedItems().length <= 0) {
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this.removeBoundsPath();
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} else {
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this.setSelectionBounds();
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}
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}
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setSelectionBounds () {
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this.removeBoundsPath();
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const items = getSelectedItems();
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if (items.length <= 0) return;
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let rect = null;
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for (const item of items) {
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if (rect) {
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rect = rect.unite(item.bounds);
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} else {
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rect = item.bounds;
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}
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}
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if (!this.boundsPath) {
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this.boundsPath = new paper.Path.Rectangle(rect);
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this.boundsPath.curves[0].divideAtTime(0.5);
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this.boundsPath.curves[2].divideAtTime(0.5);
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this.boundsPath.curves[4].divideAtTime(0.5);
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this.boundsPath.curves[6].divideAtTime(0.5);
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}
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this.boundsPath.guide = true;
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this.boundsPath.data.isSelectionBound = true;
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this.boundsPath.data.isHelperItem = true;
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this.boundsPath.fillColor = null;
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this.boundsPath.strokeScaling = false;
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this.boundsPath.fullySelected = true;
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this.boundsPath.parent = getGuideLayer();
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for (let index = 0; index < this.boundsPath.segments; index++) {
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const segment = this.boundsPath.segments[index];
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let size = 4;
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if (index % 2 === 0) {
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size = 6;
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}
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if (index === 7) {
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const offset = new paper.Point(0, 20);
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const arrows = new paper.Path(ARROW_PATH);
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arrows.translate(segment.point + offset + [-10.5, -5]);
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const line = new paper.Path.Rectangle(
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segment.point + offset - [1, 0],
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segment.point + [1, 0]);
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const rotHandle = arrows.unite(line);
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line.remove();
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arrows.remove();
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rotHandle.scale(1 / paper.view.zoom, segment.point);
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rotHandle.data = {
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offset: offset,
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isRotHandle: true,
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isHelperItem: true,
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noSelect: true,
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noHover: true
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};
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rotHandle.fillColor = getGuideColor('blue');
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rotHandle.parent = getGuideLayer();
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this.boundsRotHandles[index] = rotHandle;
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}
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this.boundsScaleHandles[index] =
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new paper.Path.Rectangle({
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center: segment.point,
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data: {
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index: index,
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isScaleHandle: true,
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isHelperItem: true,
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noSelect: true,
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noHover: true
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},
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size: [size / paper.view.zoom, size / paper.view.zoom],
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fillColor: getGuideColor('blue'),
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parent: getGuideLayer()
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});
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}
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}
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removeBoundsPath () {
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removeHelperItems();
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this.boundsPath = null;
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this.boundsScaleHandles.length = 0;
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this.boundsRotHandles.length = 0;
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}
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}
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export default BoundingBoxTool;
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