scratch-paint/src/helper/bit-tools/brush-tool.js

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import paper from '@scratch/paper';
import {getRaster} from '../layer';
import {line, fillEllipse} from '../bitmap';
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import {getGuideLayer} from '../layer';
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/**
* Tool for drawing with the bitmap brush.
*/
class BrushTool extends paper.Tool {
/**
* @param {!function} onUpdateSvg A callback to call when the image visibly changes
*/
constructor (onUpdateSvg) {
super();
this.onUpdateSvg = onUpdateSvg;
// We have to set these functions instead of just declaring them because
// paper.js tools hook up the listeners in the setter functions.
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this.onMouseMove = this.handleMouseMove;
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this.onMouseDown = this.handleMouseDown;
this.onMouseDrag = this.handleMouseDrag;
this.onMouseUp = this.handleMouseUp;
this.colorState = null;
this.active = false;
this.lastPoint = null;
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this.cursorPreview = null;
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}
setColor (color) {
this.color = color;
}
setBrushSize (size) {
// For performance, make sure this is an integer
this.size = Math.max(1, ~~size);
}
// Draw a brush mark at the given point
draw (x, y) {
const roundedUpRadius = ~~(this.size / 2) + (this.size % 2);
getRaster().drawImage(this.tmpCanvas, new paper.Point(~~x - roundedUpRadius, ~~y - roundedUpRadius));
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}
updateCursorIfNeeded () {
if (!this.size) {
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return;
}
// The cursor preview was unattached from the view by an outside process,
// such as changing costumes or undo.
if (this.cursorPreview && !this.cursorPreview.parent) {
this.cursorPreview = null;
}
if (!this.cursorPreview || !(this.lastSize === this.size && this.lastColor === this.color)) {
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if (this.cursorPreview) {
this.cursorPreview.remove();
}
this.tmpCanvas = document.createElement('canvas');
const roundedUpRadius = ~~(this.size / 2) + (this.size % 2);
this.tmpCanvas.width = roundedUpRadius * 2;
this.tmpCanvas.height = roundedUpRadius * 2;
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const context = this.tmpCanvas.getContext('2d');
context.imageSmoothingEnabled = false;
context.fillStyle = this.color;
// Small squares for pixel artists
if (this.size <= 5) {
if (this.size % 2) {
context.fillRect(1, 1, this.size, this.size);
} else {
context.fillRect(0, 0, this.size, this.size);
}
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} else {
const roundedDownRadius = ~~(this.size / 2);
fillEllipse(roundedDownRadius, roundedDownRadius, roundedDownRadius, roundedDownRadius, context);
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}
this.cursorPreview = new paper.Raster(this.tmpCanvas);
this.cursorPreview.guide = true;
this.cursorPreview.parent = getGuideLayer();
this.cursorPreview.data.isHelperItem = true;
}
this.lastSize = this.size;
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this.lastColor = this.color;
}
handleMouseMove (event) {
this.updateCursorIfNeeded();
this.cursorPreview.position = new paper.Point(~~event.point.x, ~~event.point.y);
}
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handleMouseDown (event) {
if (event.event.button > 0) return; // only first mouse button
this.active = true;
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this.cursorPreview.remove();
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this.draw(event.point.x, event.point.y);
this.lastPoint = event.point;
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}
handleMouseDrag (event) {
if (event.event.button > 0 || !this.active) return; // only first mouse button
if (this.isBoundingBoxMode) {
this.boundingBoxTool.onMouseDrag(event);
return;
}
line(this.lastPoint, event.point, this.draw.bind(this));
this.lastPoint = event.point;
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}
handleMouseUp (event) {
if (event.event.button > 0 || !this.active) return; // only first mouse button
line(this.lastPoint, event.point, this.draw.bind(this));
this.onUpdateSvg();
this.lastPoint = null;
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this.active = false;
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this.updateCursorIfNeeded();
this.cursorPreview.position = new paper.Point(~~event.point.x, ~~event.point.y);
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}
deactivateTool () {
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this.active = false;
this.tmpCanvas = null;
if (this.cursorPreview) {
this.cursorPreview.remove();
this.cursorPreview = null;
}
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}
}
export default BrushTool;