scratch-l10n/editor/interface/zh-cn.json
2018-11-08 09:07:42 -05:00

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{
"gui.connection.reconnect": {
"message": "Reconnect",
"description": "Button to reconnect the device"
},
"gui.backpack.header": {
"message": "书包",
"description": "Button to open the backpack"
},
"gui.backpack.errorBackpack": {
"message": "载入书包时出错了",
"description": "Error backpack message"
},
"gui.backpack.loadingBackpack": {
"message": "载入中……",
"description": "Loading backpack message"
},
"gui.backpack.more": {
"message": "更多",
"description": "Load more from backpack"
},
"gui.backpack.emptyBackpack": {
"message": "书包是空的",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "不支持当前浏览器",
"description": ""
},
"gui.unsupportedBrowser.description": {
"message": "我们很抱歉Scratch 3.0不支持IE、Vivaldi、Opera或Silk浏览器。我们推荐较新的浏览器例如谷歌Chrome浏览器Mozilla火狐浏览器或微软Edge。",
"description": "Unsupported browser description"
},
"gui.unsupportedBrowser.back": {
"message": "返回",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "访问{previewFaqLink},了解更多。",
"description": "Invitation to try 3.0 preview"
},
"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "常见问题",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "拍摄",
"description": "Title for prompt to take a picture (to add as a new costume)."
},
"gui.cameraModal.loadingCameraMessage": {
"message": "摄像头加载中……",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "需要你的同意才能使用摄像头",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "重新拍摄",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
"message": "保存",
"description": "A button that allows the user to save the photo they took as a costume"
},
"gui.cameraModal.takePhoto": {
"message": "拍摄照片",
"description": "A button to take a photo"
},
"gui.cameraModal.loadingCaption": {
"message": "载入中……",
"description": "A caption for a disabled button while the video from the camera is still loading"
},
"gui.cameraModal.enableCameraCaption": {
"message": "启用摄像头",
"description": "A caption for a disabled button prompting the user to enable camera access"
},
"gui.cards.all-tutorials": {
"message": "教程",
"description": "Title for button to return to tutorials library"
},
"gui.cards.close": {
"message": "关闭",
"description": "Title for button to close how-to card"
},
"gui.cards.more-things-to-try": {
"message": "再试试这些!",
"description": "Title card with more things to try"
},
"gui.cards.see-more": {
"message": "更多技巧",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "别急,我们还在做这个 {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message2": {
"message": "即将启用...",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message3": {
"message": "还在开发 {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "没有发现任何设备",
"description": "Text shown when no devices could be found"
},
"gui.connection.auto-scanning.prescan": {
"message": "把设备放在边上,然后开始搜索",
"description": "Prompt for beginning the search"
},
"gui.connection.auto-scanning.pressbutton": {
"message": "按下设备上的按钮",
"description": "Prompt for pushing the button on the device"
},
"gui.connection.auto-scanning.start-search": {
"message": "开始搜索",
"description": "Button in prompt for starting a search"
},
"gui.connection.connecting-searchbutton": {
"message": "正在搜索……",
"description": "Label indicating that search is in progress"
},
"gui.connection.auto-scanning.try-again": {
"message": "重试",
"description": "Button in prompt for trying a device search again"
},
"gui.connection.connected": {
"message": "已连接",
"description": "Message indicating that a device was connected"
},
"gui.connection.disconnect": {
"message": "断开连接",
"description": "Button to disconnect the device"
},
"gui.connection.go-to-editor": {
"message": "返回编辑器",
"description": "Button to return to the editor"
},
"gui.connection.connecting-cancelbutton": {
"message": "正在连接……",
"description": "Label indicating that connection is in progress"
},
"gui.connection.error.errorMessage": {
"message": "呀,好像出错了。",
"description": "The device connection process has encountered an error."
},
"gui.connection.error.tryagainbutton": {
"message": "重试",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.error.helpbutton": {
"message": "帮助",
"description": "Button to view help content"
},
"gui.connection.peripheral-name-label": {
"message": "设备名称",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "连接",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "正在查找设备",
"description": "Text shown while scanning for devices"
},
"gui.connection.scanning.noPeripheralsFound": {
"message": "没有发现任何设备",
"description": "Text shown when no devices could be found"
},
"gui.connection.scanning.instructions": {
"message": "选择上面列出的设备。",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "刷新",
"description": "Button in prompt for starting a search"
},
"gui.connection.unavailable.installscratchlink": {
"message": "确保已安装并正在运行Scratch Link",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "请检查蓝牙已经开启",
"description": "Message for making sure Bluetooth is enabled"
},
"gui.connection.unavailable.tryagainbutton": {
"message": "重试",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.unavailable.helpbutton": {
"message": "帮助",
"description": "Button to view help content"
},
"gui.controls.go": {
"message": "运行",
"description": "Green flag button title"
},
"gui.controls.stop": {
"message": "停止",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "呀,出错了。",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
"message": "很抱歉Scratch出故障了。这个问题已经自动报告给Scratch开发团队。请刷新页面再试试。",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
"message": "重新载入",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "制作新的积木",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "添加输入项",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "数字或文本",
"description": "Description of the number/text input type"
},
"gui.customProcedures.addAnInputBoolean": {
"message": "添加输入项",
"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "布尔值",
"description": "Description of the boolean input type"
},
"gui.customProcedures.addALabel": {
"message": "添加文本标签:",
"description": "Label for button to add a label"
},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "运行时不刷新屏幕",
"description": "Label for checkbox to run without screen refresh"
},
"gui.customProcedures.cancel": {
"message": "取消",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "完成",
"description": "Label for button to save new custom procedure"
},
"gui.SpriteInfo.direction": {
"message": "方向",
"description": "Sprite info direction label"
},
"gui.directionPicker.rotationStyles.allAround": {
"message": "任意旋转",
"description": "Button to change to the all around rotation style"
},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "左右翻转",
"description": "Button to change to the left-right rotation style"
},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "不旋转",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "添加扩展",
"description": "Button to add an extension in the target pane"
},
"gui.gui.codeTab": {
"message": "代码",
"description": "Button to get to the code panel"
},
"gui.gui.backdropsTab": {
"message": "背景",
"description": "Button to get to the backdrops panel"
},
"gui.gui.costumesTab": {
"message": "造型",
"description": "Button to get to the costumes panel"
},
"gui.gui.soundsTab": {
"message": "声音",
"description": "Button to get to the sounds panel"
},
"gui.importInfo.title": {
"message": "观看2.0项目",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "键入一个你分享过的Scratch项目链接。在Scratch 3.0 Beta版中做出的更改将无法保存。",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "键入一个你分享过的Scratch项目链接。在Scratch 3.0预览版中做出的更改将无法保存。",
"description": "Import project message"
},
"gui.importInfo.invalidFormatError": {
"message": "啊哦,这个项目链接/编号好像不对。",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "观看",
"description": "Label for button to load a scratch 2.0 project"
},
"gui.importInfo.goback": {
"message": "返回",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "访问{previewFaqLink},了解更多。",
"description": "Invitation to try 3.0 preview"
},
"gui.importInfo.previewfaqlinktext": {
"message": "常见问题",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.extensionLibrary.comingSoon": {
"message": "即将启用",
"description": "Label for extensions that are not yet implemented"
},
"gui.library.filterPlaceholder": {
"message": "搜索",
"description": "Placeholder text for library search field"
},
"gui.library.allTag": {
"message": "所有",
"description": "Label for library tag to revert to all items after filtering by tag."
},
"gui.loader.message1": {
"message": "正在创建积木……",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "载入角色……",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "载入声音……",
"description": "One of the loading messages"
},
"gui.loader.message4": {
"message": "加载扩展……",
"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "呼唤小猫……",
"description": "One of the loading messages"
},
"gui.loader.message6": {
"message": "传送Nano……",
"description": "One of the loading messages"
},
"gui.loader.message7": {
"message": "给Gobo充气 …",
"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "准备表情……",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "载入项目",
"description": "Main loading message"
},
"gui.accountMenu.profile": {
"message": "个人资料",
"description": "Text to link to my user profile, in the account navigation menu"
},
"gui.accountMenu.myStuff": {
"message": "我的项目中心",
"description": "Text to link to list of my projects, in the account navigation menu"
},
"gui.accountMenu.myClasses": {
"message": "我的所有班级",
"description": "Text to link to my classes (if I am a teacher), in the account navigation menu"
},
"gui.accountMenu.myClass": {
"message": "我的班级",
"description": "Text to link to my class (if I am a student), in the account navigation menu"
},
"gui.accountMenu.accountSettings": {
"message": "账号设置",
"description": "Text to link to my account settings, in the account navigation menu"
},
"gui.accountMenu.signOut": {
"message": "登出",
"description": "Text to link to sign out, in the account navigation menu"
},
"general.username": {
"message": "用户名称",
"description": "Label for login username input"
},
"general.password": {
"message": "密码",
"description": "Label for login password input"
},
"general.signIn": {
"message": "登录",
"description": "Button text for user to sign in"
},
"login.needHelp": {
"message": "需要帮助?",
"description": "Button text for user to indicate that they need help"
},
"gui.menuBar.LanguageSelector": {
"message": "语言菜单",
"description": "accessibility text for the language selection menu"
},
"gui.menuBar.tutorialsLibrary": {
"message": "教程",
"description": "accessibility text for the tutorials button"
},
"gui.menuBar.restoreSprite": {
"message": "复原删除的角色",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
"message": "复原删除的声音",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
"message": "复原删除的造型",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
"message": "恢复",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
"gui.menuBar.saveNow": {
"message": "立即保存",
"description": "Menu bar item for saving now"
},
"gui.menuBar.saveAsCopy": {
"message": "保存副本",
"description": "Menu bar item for saving as a copy"
},
"gui.menuBar.remix": {
"message": "改编",
"description": "Menu bar item for remixing"
},
"gui.menuBar.new": {
"message": "新建项目",
"description": "Menu bar item for creating a new project"
},
"gui.menuBar.share": {
"message": "分享",
"description": "Label for project share button"
},
"gui.menuBar.isShared": {
"message": "已分享",
"description": "Label for shared project"
},
"gui.menuBar.file": {
"message": "文件",
"description": "Text for file dropdown menu"
},
"gui.menuBar.uploadFromComputer": {
"message": "从电脑中上传",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "保存到电脑",
"description": "Menu bar item for downloading a project to your computer"
},
"gui.menuBar.edit": {
"message": "编辑",
"description": "Text for edit dropdown menu"
},
"gui.menuBar.turboModeOff": {
"message": "关闭加速模式",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "打开加速模式",
"description": "Menu bar item for turning on turbo mode"
},
"gui.menuBar.seeCommunity": {
"message": "查看社区",
"description": "Label for see community button"
},
"gui.menuBar.joinScratch": {
"message": "加入 Scratch",
"description": "Link for creating a Scratch account"
},
"gui.menuBar.signIn": {
"message": "登录",
"description": "Link for signing in to your Scratch account"
},
"gui.menuBar.giveFeedback": {
"message": "意见反馈",
"description": "Label for feedback form modal button"
},
"gui.gui.projectTitlePlaceholder": {
"message": "在此填写项目标题",
"description": "Placeholder for project title when blank"
},
"gui.modal.help": {
"message": "帮助",
"description": "Help button in modal"
},
"gui.modal.back": {
"message": "返回",
"description": "Back button in modal"
},
"gui.monitor.listMonitor.empty": {
"message": "(空)",
"description": "Text shown on a list monitor when a list is empty"
},
"gui.monitor.listMonitor.listLength": {
"message": "长度{length}",
"description": "Length label on list monitors. DO NOT translate {length} (with brackets)."
},
"gui.monitor.contextMenu.default": {
"message": "正常显示",
"description": "Menu item to switch to the default monitor"
},
"gui.monitor.contextMenu.large": {
"message": "大字显示",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "滑杆",
"description": "Menu item to switch to the slider monitor"
},
"gui.previewInfo.label": {
"message": "尝试一下 Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "欢迎来到Scratch 3.0 Beta版",
"description": "Header for Preview Info Modal"
},
"gui.previewModal.notnowtooltip": {
"message": "下次吧",
"description": "Tooltip for Not Now button"
},
"gui.previewModal.tryittooltip": {
"message": "试一试",
"description": "Tooltip for Try It button"
},
"gui.previewModal.viewprojecttooltip": {
"message": "观看2.0项目",
"description": "Tooltip for View 2.0 Project button"
},
"gui.previewInfo.betawelcome": {
"message": "欢迎来到Scratch 3.0 Beta版",
"description": "Header for Beta Info Modal"
},
"gui.previewInfo.invitation": {
"message": "我们正在开发下一代Scratch。我们很想让你试试它",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.notnow": {
"message": "下次吧",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
},
"gui.previewModal.tryit": {
"message": "试用! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "观看2.0项目",
"description": "Label for button to import a 2.0 project"
},
"gui.previewInfo.previewfaq": {
"message": "访问{previewFaqLink},了解更多。",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.previewfaqlinktext": {
"message": "常见问题",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.gui.variableScopeOptionAllSprites": {
"message": "适用于所有角色",
"description": "Option message when creating a variable for making it available to all sprites"
},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "仅适用于当前角色",
"description": "Option message when creating a varaible for making it only available to the current sprite"
},
"gui.gui.variablePrompt": {
"message": "更多选项",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "所有角色都可使用该变量。",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "取消",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "确定",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "停止",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.playMsg": {
"message": "播放",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "载入中……",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.saveMsg": {
"message": "保存",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.reRecordMsg": {
"message": "重新录制",
"description": "Button to re-record sound in recording playback"
},
"gui.recordModal.title": {
"message": "录制声音",
"description": "Recording modal title"
},
"gui.recordingStep.beginRecord": {
"message": "点击下方的按钮开始录制",
"description": "Message for recording sound modal"
},
"gui.recordingStep.permission": {
"message": "{arrow}我们需要你的许可才能使用麦克风。",
"description": "Permission required notice in recording sound modal. Do not translate {arrow}"
},
"gui.recordingStep.stop": {
"message": "停止录制",
"description": "Stop recording button label"
},
"gui.recordingStep.record": {
"message": "录制",
"description": "Record button label"
},
"gui.soundEditor.sound": {
"message": "声音",
"description": "Label for the name of the sound"
},
"gui.soundEditor.play": {
"message": "播放",
"description": "Title of the button to start playing the sound"
},
"gui.soundEditor.stop": {
"message": "停止",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "修剪",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "保存",
"description": "Title of the button to save trimmed sound"
},
"gui.soundEditor.undo": {
"message": "撤销",
"description": "Title of the button to undo"
},
"gui.soundEditor.redo": {
"message": "重做",
"description": "Title of the button to redo"
},
"gui.soundEditor.faster": {
"message": "快一点",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "慢一点",
"description": "Title of the button to apply the slower effect"
},
"gui.soundEditor.echo": {
"message": "回声",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "机械化",
"description": "Title of the button to apply the robot effect"
},
"gui.soundEditor.louder": {
"message": "响一点",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "轻一点",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "反转",
"description": "Title of the button to apply the reverse effect"
},
"gui.SpriteInfo.spritePlaceholder": {
"message": "名字",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "角色",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "显示",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "大小",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "复制",
"description": "Menu item to duplicate in the right click menu"
},
"gui.spriteSelectorItem.contextMenuDelete": {
"message": "删除",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "导出",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "选择一个角色",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "绘制",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
"message": "随机",
"description": "Button to add a random sprite in the target pane"
},
"gui.spriteSelector.addSpriteFromFile": {
"message": "上传角色",
"description": "Button to add a sprite in the target pane from file"
},
"gui.stageHeader.stageSizeLarge": {
"message": "放大舞台",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "缩小舞台",
"description": "Button to change stage size to small"
},
"gui.stageHeader.stageSizeFull": {
"message": "进入全屏模式",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "退出全屏模式",
"description": "Button to get out of full screen mode"
},
"gui.stageHeader.fullscreenControl": {
"message": "全屏模式",
"description": "Button to enter/exit full screen mode"
},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "选择一个背景",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "绘制",
"description": "Button to add a stage in the target pane from paint"
},
"gui.stageSelector.addBackdropFromSurprise": {
"message": "随机",
"description": "Button to add a random stage in the target pane"
},
"gui.stageSelector.addBackdropFromFile": {
"message": "上传背景",
"description": "Button to add a stage in the target pane from file"
},
"gui.stageSelector.stage": {
"message": "舞台",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "背景",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "加速模式",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "你的浏览器不支持WenGL",
"description": "WebGL missing title"
},
"gui.webglModal.description": {
"message": "非常遗憾,你的电脑或浏览器{webGlLink}。Scratch 3.0需要该技术才能运行。",
"description": "WebGL missing message"
},
"gui.webglModal.webgllink": {
"message": "不支持WebGL",
"description": "link part of your browser does not support WebGL message"
},
"gui.webglModal.back": {
"message": "返回",
"description": "Label for button go back when browser is unsupported"
},
"gui.webglModal.previewfaq": {
"message": "访问{previewFaqLink},了解更多。",
"description": "Scratch 3.0 FAQ description"
},
"gui.webglModal.previewfaqlinktext": {
"message": "常见问题",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.costumeLibrary.chooseABackdrop": {
"message": "选择一个背景",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "选择一个造型",
"description": "Heading for the costume library"
},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "选择一个背景",
"description": "Button to add a backdrop in the editor tab"
},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "选择一个造型",
"description": "Button to add a costume in the editor tab"
},
"gui.costumeTab.addBlankCostume": {
"message": "绘制",
"description": "Button to add a blank costume in the editor tab"
},
"gui.costumeTab.addSurpriseCostume": {
"message": "随机",
"description": "Button to add a surprise costume in the editor tab"
},
"gui.costumeTab.addFileBackdrop": {
"message": "上传背景",
"description": "Button to add a backdrop by uploading a file in the editor tab"
},
"gui.costumeTab.addFileCostume": {
"message": "上传造型",
"description": "Button to add a costume by uploading a file in the editor tab"
},
"gui.costumeTab.addCameraCostume": {
"message": "摄像头",
"description": "Button to use the camera to create a costume costume in the editor tab"
},
"gui.extensionLibrary.chooseAnExtension": {
"message": "选择一个扩展",
"description": "Heading for the extension library"
},
"gui.extensionLibrary.extensionUrl": {
"message": "键入扩展的URL",
"description": "Prompt for unoffical extension url"
},
"gui.gui.defaultProjectTitle": {
"message": "Scratch项目",
"description": "Default title for project"
},
"gui.recordingStep.alertMsg": {
"message": "无法启动录音",
"description": "Alert for recording error"
},
"gui.projectLoader.loadError": {
"message": "加载项目文件失败。",
"description": "An error that displays when a local project file fails to load."
},
"gui.soundLibrary.chooseASound": {
"message": "选择一个声音",
"description": "Heading for the sound library"
},
"gui.soundTab.fileUploadSound": {
"message": "上传声音",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "随机",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "录制",
"description": "Button to record a sound in the editor tab"
},
"gui.soundTab.addSoundFromLibrary": {
"message": "选择一个声音",
"description": "Button to add a sound in the editor tab"
},
"gui.spriteLibrary.chooseASprite": {
"message": "选择一个角色",
"description": "Heading for the sprite library"
},
"gui.tipsLibrary.tutorials": {
"message": "选择一个教程",
"description": "Heading for the help/tutorials library"
},
"gui.defaultProject.meow": {
"message": "喵",
"description": "Name for the meow sound"
},
"gui.defaultProject.variable": {
"message": "我的变量",
"description": "Name for the default variable"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "入门",
"description": "Name for the 'Getting Started' how-to"
},
"gui.howtos.intro-move.step_stepMove": {
"message": "添加「移动」积木",
"description": "Step name for 'Add a move block' step"
},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "点击绿旗运行",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.say-it-out-loud": {
"message": "创建会说话的动画",
"description": "Name for the 'Create Animations That Talk' how-to"
},
"gui.howtos.say-it-out-loud.step_AddTXTextension": {
"message": "添加文字朗读扩展积木",
"description": "Step name for 'Add the Text to Speech blocks' step"
},
"gui.howtos. say-it-out-loud.step_TXTSpeech": {
"message": "让角色说些话",
"description": "Step name for 'Say Something' step"
},
"gui.howtos.say-it-out-loud_TXTSetVoice": {
"message": "设置语音",
"description": "Step name for 'Set a Voice"
},
"gui.howtos.say-it-out-loud.step_TXTMove": {
"message": "四处移动",
"description": "Step name for 'Move Around' step"
},
"gui.howtos.say-it-out-loud.step_TXTBackdrop": {
"message": "添加一个背景",
"description": "Step name for 'Add a Backdrop' step"
},
"gui.howtos.say-it-out-loud.step_TXTAddSprite": {
"message": "添加另一个角色",
"description": "Step name for 'Add Another Character' step"
},
"gui.howtos.say-it-out-loud.step_TXTSong": {
"message": "演奏一首歌",
"description": "Step name for 'Perform a Song' step"
},
"gui.howtos.say-it-out-loud.step_TXTColor": {
"message": "改变颜色",
"description": "Step name for 'Change Color' step"
},
"gui.howtos.say-it-out-loud.step_TXTSpin": {
"message": "原地转动",
"description": "Step name for 'Spin Around"
},
"gui.howtos.say-it-out-loud.step_TXTGrow": {
"message": "变大变小",
"description": "Step name for 'Grow and Shrink' step"
},
"gui.howtos.cartoon-network": {
"message": "冒险游戏动画",
"description": "Animate an Adventure Game' how-to"
},
"gui.howtos.cartoon-network.step_CNcharacter": {
"message": "Choose a Character to Show",
"description": "Step name for 'Choose a Character to Show' step"
},
"gui.howtos.cartoon-network.step_CNsay": {
"message": "让角色说些话",
"description": "Step name for 'Say Something' step"
},
"gui.howtos.cartoon-network.step_CNglide": {
"message": "滑来滑去",
"description": "Step name for 'Glide Around' step"
},
"gui.howtos.cartoon-network.step_CNpicksprite": {
"message": "Choose an Object to Chase",
"description": "Step name for 'Choose an Object to Chase' step"
},
"gui.howtos.cartoon-network.step_CNcollect": {
"message": "Collect Objects",
"description": "Step name for 'Collect Objects' step"
},
"gui.howtos.cartoon-network.step_CNvariable": {
"message": "Make a Score Variable",
"description": "Step name for 'Make a Score Variable' step"
},
"gui.howtos.cartoon-network.step_CNscore": {
"message": "保存成绩",
"description": "Step name for 'Keep Score' step"
},
"gui.howtos.cartoon-network.step_CNbackdrop": {
"message": "Level Up: Change Backdrop",
"description": "Step name for 'Level Up: Change Backdrop' step"
},
"gui.howtos.animate-a-name.name": {
"message": "姓名动画",
"description": "Name for the 'Animate a Name' how-to"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "选一个字母角色",
"description": "Step name for 'Pick a Letter Sprite' step"
},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "点击时播放声音",
"description": "Step name for 'Play a Sound When Clicked' step"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "另选一个字母角色",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "改变颜色",
"description": "Step name for 'Change color' step"
},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "选一个字母,让它旋转",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "另选一个字母,让它变大",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
},
"gui.howtos.make-music.name": {
"message": "制作音乐",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "选一个乐器角色",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "点击时播放声音",
"description": "Step name for 'Play Sound When Clicked' step"
},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "创作乐曲",
"description": "Step name for 'Create a Song' step"
},
"gui.howtos.make-music.step_MakeBeat": {
"message": "选一种鼓,演奏鼓点",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "用麦克风角色演唱节奏口技",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
},
"gui.howtos.make-a-game.name": {
"message": "制作消除游戏",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "挑选一个角色",
"description": "Step name for 'Pick A Sprite' step"
},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "点击时播放声音",
"description": "Play Sound When Clicked' step"
},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "建立一个得分变量",
"description": "Step name for 'Create Score Variable' step"
},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "被点击时增加分数",
"description": "Step name for 'When Clicked Increase Score' step"
},
"gui.howtos.make-a-game.step_Random": {
"message": "移动到随机位置",
"description": "Step name for 'Go to a random position' step"
},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "改变颜色",
"description": "Step name for 'Change Color' step"
},
"gui.howtos.make-music.step_ResetScore": {
"message": "把得分清零",
"description": "Step name for 'Reset Score' step"
},
"gui.howtos.make-a-chase-game.name": {
"message": "制作追赶游戏",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "添加一个背景",
"description": "Step name for 'Add a Backdrop' step"
},
"gui.howtos.chase-game.step_AddOcto": {
"message": "添加一个角色",
"description": "Step name for 'Add a Sprite' step"
},
"gui.howtos.make-music.step_LeftRight": {
"message": "用方向键控制左右移动",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "用方向键控制上下移动",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "添加另一个角色",
"description": "Step name for 'Add Another Sprite' step"
},
"gui.howtos.Chase-Game.step_MoveRandom": {
"message": "随机移动",
"description": "Step name for 'Move Randomly' step"
},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "让章鱼被碰到的时候发出声音",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "建立一个得分变量",
"description": "Step name for 'Create Score Variable"
},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "让章鱼被碰到时,增加得分",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
},
"gui.howtos.add-sprite.name": {
"message": "添加一个角色",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "添加一个角色",
"description": "Step name for 'Add a new sprite' step"
},
"gui.howtos.add-a-backdrop.name": {
"message": "添加一个背景",
"description": "Name for the 'Add a Backdrop' how-to"
},
"gui.howtos.change-size.name": {
"message": "变大变小",
"description": "Name for the 'Change Size' how-to"
},
"gui.howtos.glide-around.name": {
"message": "滑来滑去",
"description": "Name for the 'Glide Around' how-to"
},
"gui.howtos.record-a-sound.name": {
"message": "录制声音",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "让字母旋转",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "隐藏和出现",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "角色动画",
"description": "Name for the 'Animate a Sprite' how-to"
},
"gui.howtos.move-around-with-arrow-keys.name": {
"message": "使用方向键",
"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "添加一些效果",
"description": "Name for the 'Add Effects' how-to"
},
"gui.extension.music.name": {
"message": "音乐",
"description": "Name for the 'Music' extension"
},
"gui.extension.music.description": {
"message": "演奏乐器,敲锣打鼓。",
"description": "Description for the 'Music' extension"
},
"gui.extension.pen.name": {
"message": "画笔",
"description": "Name for the 'Pen' extension"
},
"gui.extension.pen.description": {
"message": "绘制角色。",
"description": "Description for the 'Pen' extension"
},
"gui.extension.videosensing.name": {
"message": "视频侦测",
"description": "Name for the 'Video Sensing' extension"
},
"gui.extension.videosensing.description": {
"message": "使用摄像头侦测运动。",
"description": "Description for the 'Video Sensing' extension"
},
"gui.extension.text2speech.name": {
"message": "文字朗读",
"description": "Name for the Text to Speech extension"
},
"gui.extension.text2speech.description": {
"message": "让你的项目开口说话",
"description": "Description for the Text to speech extension"
},
"gui.extension.translate.name": {
"message": "翻译",
"description": "Name for the Translate extension"
},
"gui.extension.translate.description": {
"message": "把文字翻译成多种语言。",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "把项目连接到实体世界。",
"description": "Description for the 'micro:bit' extension"
},
"gui.extension.microbit.connectingMessage": {
"message": "正在连接",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "搭建交互机器人等。",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
},
"gui.extension.ev3.connectingMessage": {
"message": "正在连接。请确保EV3上的识别码(PIN)已经设置为1234。",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "支持马达和传感器。",
"description": "Description for the 'LEGO WeDo 2.0' extension"
},
"gui.extension.wedo2.connectingMessage": {
"message": "正在连接",
"description": "Message to help people connect to their WeDo."
},
"gui.libraryTags.all": {
"message": "所有",
"description": "Tag for filtering a library for everything"
},
"gui.libraryTags.animals": {
"message": "动物",
"description": "Tag for filtering a library for animals"
},
"gui.libraryTags.dance": {
"message": "舞蹈",
"description": "Tag for filtering a library for dance"
},
"gui.libraryTags.effects": {
"message": "效果",
"description": "Tag for filtering a library for effects"
},
"gui.libraryTags.fantasy": {
"message": "奇幻",
"description": "Tag for filtering a library for fantasy"
},
"gui.libraryTags.fashion": {
"message": "时尚",
"description": "Tag for filtering a library for fashion"
},
"gui.libraryTags.food": {
"message": "食物",
"description": "Tag for filtering a library for food"
},
"gui.libraryTags.indoors": {
"message": "室内",
"description": "Tag for filtering a library for indoors"
},
"gui.libraryTags.loops": {
"message": "可循环",
"description": "Tag for filtering a library for loops"
},
"gui.libraryTags.music": {
"message": "音乐",
"description": "Tag for filtering a library for music"
},
"gui.libraryTags.notes": {
"message": "音符",
"description": "Tag for filtering a library for notes"
},
"gui.libraryTags.outdoors": {
"message": "户外",
"description": "Tag for filtering a library for outdoors"
},
"gui.libraryTags.patterns": {
"message": "图案",
"description": "Tag for filtering a library for patterns"
},
"gui.libraryTags.people": {
"message": "人物",
"description": "Tag for filtering a library for people"
},
"gui.libraryTags.percussion": {
"message": "打击乐器",
"description": "Tag for filtering a library for percussion"
},
"gui.libraryTags.space": {
"message": "太空",
"description": "Tag for filtering a library for space"
},
"gui.libraryTags.sports": {
"message": "运动",
"description": "Tag for filtering a library for sports"
},
"gui.libraryTags.underwater": {
"message": "水下",
"description": "Tag for filtering a library for underwater"
},
"gui.libraryTags.voice": {
"message": "人声",
"description": "Tag for filtering a library for voice"
},
"gui.libraryTags.wacky": {
"message": "古怪",
"description": "Tag for filtering a library for wacky"
},
"gui.libraryTags.animation": {
"message": "动画",
"description": "Tag for filtering a library for animation"
},
"gui.libraryTags.art": {
"message": "艺术",
"description": "Tag for filtering a library for art"
},
"gui.libraryTags.games": {
"message": "游戏",
"description": "Tag for filtering a library for games"
},
"gui.libraryTags.stories": {
"message": "故事",
"description": "Tag for filtering a library for stories"
},
"gui.opcodeLabels.direction": {
"message": "方向",
"description": "Label for the direction monitor when shown on the stage"
},
"gui.opcodeLabels.xposition": {
"message": "x 坐标",
"description": "Label for the x position monitor when shown on the stage"
},
"gui.opcodeLabels.yposition": {
"message": "y 坐标",
"description": "Label for the y position monitor when shown on the stage"
},
"gui.opcodeLabels.size": {
"message": "大小",
"description": "Label for the size monitor when shown on the stage"
},
"gui.opcodeLabels.costumename": {
"message": "造型名称",
"description": "Label for the costume name monitor when shown on the stage"
},
"gui.opcodeLabels.costumenumber": {
"message": "造型编号",
"description": "Label for the costume number monitor when shown on the stage"
},
"gui.opcodeLabels.backdropname": {
"message": "背景名称",
"description": "Label for the backdrop name monitor when shown on the stage"
},
"gui.opcodeLabels.backdropnumber": {
"message": "背景编号",
"description": "Label for the backdrop number monitor when shown on the stage"
},
"gui.opcodeLabels.volume": {
"message": "音量",
"description": "Label for the volume monitor when shown on the stage"
},
"gui.opcodeLabels.tempo": {
"message": "演奏速度",
"description": "Label for the tempo monitor when shown on the stage"
},
"gui.opcodeLabels.answer": {
"message": "回答",
"description": "Label for the answer monitor when shown on the stage"
},
"gui.opcodeLabels.loudness": {
"message": "响度",
"description": "Label for the loudness monitor when shown on the stage"
},
"gui.opcodeLabels.username": {
"message": "用户名",
"description": "Label for the username monitor when shown on the stage"
},
"gui.opcodeLabels.year": {
"message": "年",
"description": "Label for the current year monitor when shown on the stage"
},
"gui.opcodeLabels.month": {
"message": "月",
"description": "Label for the current month monitor when shown on the stage."
},
"gui.opcodeLabels.date": {
"message": "日",
"description": "Label for the current date monitor when shown on the stage. Shows the current day of the month"
},
"gui.opcodeLabels.dayofweek": {
"message": "星期",
"description": "Label for the current dayofweek monitor when shown on the stage"
},
"gui.opcodeLabels.hour": {
"message": "时",
"description": "Label for the current hour monitor when shown on the stage"
},
"gui.opcodeLabels.minute": {
"message": "分",
"description": "Label for the current minute monitor when shown on the stage"
},
"gui.opcodeLabels.second": {
"message": "秒",
"description": "Label for the current second monitor when shown on the stage"
},
"gui.opcodeLabels.timer": {
"message": "计时器",
"description": "Label for the timer monitor when shown on the stage"
},
"gui.sharedMessages.backdrop": {
"message": "背景{index}",
"description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.costume": {
"message": "造型{index}",
"description": "Default name for a new costume, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.sprite": {
"message": "角色{index}",
"description": "Default name for a new sprite, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.pop": {
"message": "啵",
"description": "Name of the pop sound, the default sound added to a sprite"
}
}