scratch-l10n/editor/interface/da.json

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{
"gui.backpack.errorBackpack": {
"message": "Fejl, kan ikke indlæse rygsækken",
"description": "Error backpack message"
},
"gui.backpack.loadingBackpack": {
"message": "Indlæser ...",
"description": "Loading backpack message"
},
"gui.backpack.emptyBackpack": {
"message": "Rygsækken er tom",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "Browseren kan ikke bruges",
"description": ""
},
"gui.unsupportedBrowser.description": {
"message": "Vi er meget kede af det, men Scratch 3.0 understøtter ikke Internet Explorer, Vivaldi, Opera eller Silk. Vi anbefaler, at du prøver en nyere browser som Google Chrome, Mozilla Firefox, eller Microsoft Edge.",
"description": "Unsupported browser description"
},
"gui.unsupportedBrowser.back": {
"message": "Tilbage",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "For at lære mere, gå til {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
},
"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Tag et billede",
"description": "Title for prompt to take a picture (to add as a new costume)."
},
"gui.cameraModal.loadingCameraMessage": {
"message": "Indlæser kamera...",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "Vi skal bruge din tilladelse til at bruge dit kamera",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Tag billede igen",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
"message": "Gem",
"description": "A button that allows the user to save the photo they took as a costume"
},
"gui.cameraModal.takePhoto": {
"message": "Tag billede",
"description": "A button to take a photo"
},
"gui.cameraModal.loadingCaption": {
"message": "Indlæser ...",
"description": "A caption for a disabled button while the video from the camera is still loading"
},
"gui.cameraModal.enableCameraCaption": {
"message": "Aktivér kamera",
"description": "A caption for a disabled button prompting the user to enable camera access"
},
"gui.cards.all-tutorials": {
"message": "Vejledninger",
"description": "Title for button to return to tutorials library"
},
"gui.cards.remove": {
"message": "Luk",
"description": "Title for button to close how-to card"
},
"gui.cards.more-things-to-try": {
"message": "Flere ting, som du kan prøve!",
"description": "Title card with more things to try"
},
"gui.cards.see-more": {
"message": "Se mere",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "Du skal ikke bekymre dig, vi arbejder på sagen {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message2": {
"message": "Kommer snart...",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message3": {
"message": "Vi arbejder på sagen {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "Ingen enheder fundet",
"description": "Text shown when no devices could be found"
},
"gui.connection.auto-scanning.prescan": {
"message": "Stil din enhed tæt på, derefter begynd at søge",
"description": "Prompt for beginning the search"
},
"gui.connection.auto-scanning.pressbutton": {
"message": "Tryk på knappen på din device",
"description": "Prompt for pushing the button on the device"
},
"gui.connection.auto-scanning.start-search": {
"message": "Start søgningen",
"description": "Button in prompt for starting a search"
},
"gui.connection.connecting-searchbutton": {
"message": "Søger...",
"description": "Label indicating that search is in progress"
},
"gui.connection.auto-scanning.try-again": {
"message": "Prøv igen",
"description": "Button in prompt for trying a device search again"
},
"gui.connection.connected": {
"message": "Forbundet",
"description": "Message indicating that a device was connected"
},
"gui.connection.disconnect": {
"message": "Afbryd",
"description": "Button to disconnect the device"
},
"gui.connection.go-to-editor": {
"message": "Gå til editor",
"description": "Button to return to the editor"
},
"gui.connection.connecting-cancelbutton": {
"message": "Forbinder...",
"description": "Label indicating that connection is in progress"
},
"gui.connection.error.errorMessage": {
"message": "Ups, det ser ud som om at noget gik galt.",
"description": "The device connection process has encountered an error."
},
"gui.connection.error.tryagainbutton": {
"message": "Prøv igen",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.error.helpbutton": {
"message": "Hjælp",
"description": "Button to view help content"
},
"gui.connection.peripheral-name-label": {
"message": "Navn på enhed",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "Forbind",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "Søger efter enheder",
"description": "Text shown while scanning for devices"
},
"gui.connection.scanning.noPeripheralsFound": {
"message": "Ingen enheder fundet",
"description": "Text shown when no devices could be found"
},
"gui.connection.scanning.instructions": {
"message": "Vælg din enhed fra listen herover.",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "Opdater",
"description": "Button in prompt for starting a search"
},
"gui.connection.unavailable.installscratchlink": {
"message": "Vær sikker på at Scratch linket er installeret og kører",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "Tjek at Bluetooth er slået til",
"description": "Message for making sure Bluetooth is enabled"
},
"gui.connection.unavailable.tryagainbutton": {
"message": "Prøv igen",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.unavailable.helpbutton": {
"message": "Hjælp",
"description": "Button to view help content"
},
"gui.controls.go": {
"message": "Gå",
"description": "Green flag button title"
},
"gui.controls.stop": {
"message": "Stop",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "Ups! Noget gik galt.",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
"message": "We are so sorry, but it looks like Scratch has crashed. This bug has been\n automatically reported to the Scratch Team. Please refresh your page to try\n again.",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
"message": "Reload",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Lav en brik",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Tilføj input",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "tal eller tekst",
"description": "Description of the number/text input type"
},
"gui.customProcedures.addAnInputBoolean": {
"message": "Tilføj input",
"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "boolean",
"description": "Description of the boolean input type"
},
"gui.customProcedures.addALabel": {
"message": "Tilføj en label",
"description": "Label for button to add a label"
},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Kør uden skærmopdatering",
"description": "Label for checkbox to run without screen refresh"
},
"gui.customProcedures.cancel": {
"message": "Annuller",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
},
"gui.SpriteInfo.direction": {
"message": "Retning",
"description": "Sprite info direction label"
},
"gui.directionPicker.rotationStyles.allAround": {
"message": "Alle retninger",
"description": "Button to change to the all around rotation style"
},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Venstre/højre",
"description": "Button to change to the left-right rotation style"
},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Drej ikke",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Tilføj udvidelse",
"description": "Button to add an extension in the target pane"
},
"gui.gui.codeTab": {
"message": "Kode",
"description": "Button to get to the code panel"
},
"gui.gui.backdropsTab": {
"message": "Baggrunde",
"description": "Button to get to the backdrops panel"
},
"gui.gui.costumesTab": {
"message": "Kostumer",
"description": "Button to get to the costumes panel"
},
"gui.gui.soundsTab": {
"message": "Lyde",
"description": "Button to get to the sounds panel"
},
"gui.importInfo.title": {
"message": "Se et Scratch 2.0 projekt",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "Indtast et link til en af dine delte Scratch projekter. Ændringer som du laver i 3.0 Beta bliver ikke gemt.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Indtast et link til en af dine delte Scratch projekter. Ændringer som du laver her i 3.0 bliver ikke gemt.",
"description": "Import project message"
},
"gui.importInfo.invalidFormatError": {
"message": "Åh nej, linket til projektet eller dets id ser ikke rigtigt ud.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "Se",
"description": "Label for button to load a scratch 2.0 project"
},
"gui.importInfo.goback": {
"message": "Gå tilbage",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "For at lære mere, gå til {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
},
"gui.importInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.extensionLibrary.comingSoon": {
"message": "Kommer snart",
"description": "Label for extensions that are not yet implemented"
},
"gui.library.filterPlaceholder": {
"message": "Søg",
"description": "Placeholder text for library search field"
},
"gui.loader.message1": {
"message": "Laver brikker ...",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "Indlæser sprites ...",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "Indlæser lyde ...",
"description": "One of the loading messages"
},
"gui.loader.message4": {
"message": "Indlæser udvidelser ...",
"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "Passer katte ...",
"description": "One of the loading messages"
},
"gui.loader.message6": {
"message": "Transmitterer nanos ...",
"description": "One of the loading messages"
},
"gui.loader.message7": {
"message": "Puster gobos op ...",
"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "Forbereder emojis …",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "Indlæser projekt",
"description": "Main loading message"
},
"gui.menuBar.LanguageSelector": {
"message": "valg af sprog",
"description": "accessibility text for the language selection menu"
},
"gui.menuBar.tutorialsLibrary": {
"message": "Vejledninger",
"description": "accessibility text for the tutorials button"
},
"gui.menuBar.restoreSprite": {
"message": "Gendan Sprite",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
"message": "Gendan lyd",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
"message": "Gendan kostume",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
"message": "Gendan",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
"gui.menuBar.saveNow": {
"message": "Gem nu",
"description": "Menu bar item for saving now"
},
"gui.menuBar.file": {
"message": "Fil",
"description": "Text for file dropdown menu"
},
"gui.menuBar.new": {
"message": "Ny",
"description": "Menu bar item for creating a new project"
},
"gui.menuBar.saveAsCopy": {
"message": "Gem som kopi",
"description": "Menu bar item for saving as a copy"
},
"gui.menuBar.uploadFromComputer": {
"message": "Hent fra din computer",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "Gem på din computer",
"description": "Menu bar item for downloading a project to your computer"
},
"gui.menuBar.edit": {
"message": "Redigér",
"description": "Text for edit dropdown menu"
},
"gui.menuBar.turboModeOff": {
"message": "Slå turbo fra",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Sæt turbo på",
"description": "Menu bar item for turning on turbo mode"
},
"gui.menuBar.share": {
"message": "Del",
"description": "Label for project share button"
},
"gui.menuBar.seeCommunity": {
"message": "Se fællesskabet",
"description": "Label for see community button"
},
"gui.menuBar.giveFeedback": {
"message": "Giv feedback",
"description": "Label for feedback form modal button"
},
"gui.gui.projectTitlePlaceholder": {
"message": "Project title here",
"description": "Placeholder for project title when blank"
},
"gui.modal.help": {
"message": "Hjælp",
"description": "Help button in modal"
},
"gui.modal.back": {
"message": "Tilbage",
"description": "Back button in modal"
},
"gui.monitor.contextMenu.default": {
"message": "normal visning",
"description": "Menu item to switch to the default monitor"
},
"gui.monitor.contextMenu.large": {
"message": "stor visning",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "skyder",
"description": "Menu item to switch to the slider monitor"
},
"gui.previewInfo.label": {
"message": "Prøv Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Velkommen til Scratch 3.0 Beta",
"description": "Header for Preview Info Modal"
},
"gui.previewInfo.betawelcome": {
"message": "Velkommen til Scratch 3.0 Beta",
"description": "Header for Beta Info Modal"
},
"gui.previewInfo.invitation": {
"message": "Vi arbejder på den næste generation af Scratch. Vi glæder os til at vise dig det!",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.notnow": {
"message": "Ikke lige nu",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
},
"gui.previewModal.tryit": {
"message": "Prøv det! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "Se 2.0 projekt",
"description": "Label for button to import a 2.0 project"
},
"gui.previewInfo.previewfaq": {
"message": "For at lære mere, gå til {previewFaqLink}.",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.gui.variableScopeOptionAllSprites": {
"message": "For alle sprites",
"description": "Option message when creating a variable for making it available to all sprites"
},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "Kun for denne sprite",
"description": "Option message when creating a varaible for making it only available to the current sprite"
},
"gui.gui.variablePrompt": {
"message": "Flere muligheder",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "Denne variabel kan bruges ved alle sprites.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "Annuller",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Stop",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.playMsg": {
"message": "Spil",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "Indlæser ...",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.saveMsg": {
"message": "Gem",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.reRecordMsg": {
"message": "Optag igen",
"description": "Button to re-record sound in recording playback"
},
"gui.recordModal.title": {
"message": "Optag lyd",
"description": "Recording modal title"
},
"gui.soundEditor.sound": {
"message": "Lyd",
"description": "Label for the name of the sound"
},
"gui.soundEditor.play": {
"message": "Spil",
"description": "Title of the button to start playing the sound"
},
"gui.soundEditor.stop": {
"message": "Stop",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "Klip",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "Gem",
"description": "Title of the button to save trimmed sound"
},
"gui.soundEditor.undo": {
"message": "Fortryd",
"description": "Title of the button to undo"
},
"gui.soundEditor.redo": {
"message": "Gør om",
"description": "Title of the button to redo"
},
"gui.soundEditor.faster": {
"message": "Hurtigere",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "Langsommere",
"description": "Title of the button to apply the slower effect"
},
"gui.soundEditor.echo": {
"message": "Ekko",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "Robot",
"description": "Title of the button to apply the robot effect"
},
"gui.soundEditor.louder": {
"message": "Højere",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Blødere",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "Baglæns",
"description": "Title of the button to apply the reverse effect"
},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Navn",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "Sprite",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Vis",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Størrelse",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "kopier",
"description": "Menu item to duplicate in the right click menu"
},
"gui.spriteSelectorItem.contextMenuDelete": {
"message": "slet",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "eksporter",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Vælg en sprite",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Tegn",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
"message": "Overraskelse",
"description": "Button to add a random sprite in the target pane"
},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Hent sprite",
"description": "Button to add a sprite in the target pane from file"
},
"gui.stageHeader.stageSizeLarge": {
"message": "Skift til stor scene",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "Skift til lille scene",
"description": "Button to change stage size to small"
},
"gui.stageHeader.stageSizeFull": {
"message": "Gå til fuld skærm",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "Gå ud af fuld skærm",
"description": "Button to get out of full screen mode"
},
"gui.stageHeader.fullscreenControl": {
"message": "Fuld skærm",
"description": "Button to enter/exit full screen mode"
},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "Vælg en baggrund",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Tegn",
"description": "Button to add a stage in the target pane from paint"
},
"gui.stageSelector.addBackdropFromSurprise": {
"message": "Overraskelse",
"description": "Button to add a random stage in the target pane"
},
"gui.stageSelector.addBackdropFromFile": {
"message": "Hent baggrund",
"description": "Button to add a stage in the target pane from file"
},
"gui.stageSelector.stage": {
"message": "Scene",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Baggrunde",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "Sæt turbo på",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "Din browser understøtter ikke WebGL",
"description": "WebGL missing title"
},
"gui.webglModal.description": {
"message": "Det ser desværre ud som om at din browser eller computer {webGlLink}. Denne teknologi er nødvendigt for at kunne bruge Scratch 3.0.",
"description": "WebGL missing message"
},
"gui.webglModal.webgllink": {
"message": "understøtter ikke WebGL",
"description": "link part of your browser does not support WebGL message"
},
"gui.webglModal.back": {
"message": "Tilbage",
"description": "Label for button go back when browser is unsupported"
},
"gui.webglModal.previewfaq": {
"message": "For at lære mere, gå til {previewFaqLink}.",
"description": "Scratch 3.0 FAQ description"
},
"gui.webglModal.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Vælg en baggrund",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Vælg et kostume",
"description": "Heading for the costume library"
},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Vælg en baggrund",
"description": "Button to add a backdrop in the editor tab"
},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Vælg et kostume",
"description": "Button to add a costume in the editor tab"
},
"gui.costumeTab.addBlankCostume": {
"message": "Tegn",
"description": "Button to add a blank costume in the editor tab"
},
"gui.costumeTab.addSurpriseCostume": {
"message": "Overraskelse",
"description": "Button to add a surprise costume in the editor tab"
},
"gui.costumeTab.addFileBackdrop": {
"message": "Hent baggrund",
"description": "Button to add a backdrop by uploading a file in the editor tab"
},
"gui.costumeTab.addFileCostume": {
"message": "Hent kostume",
"description": "Button to add a costume by uploading a file in the editor tab"
},
"gui.costumeTab.addCameraCostume": {
"message": "Kamera",
"description": "Button to use the camera to create a costume costume in the editor tab"
},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Vælg en udvidelse",
"description": "Heading for the extension library"
},
"gui.extensionLibrary.extensionUrl": {
"message": "Indtast udvidelsens URL",
"description": "Prompt for unoffical extension url"
},
"gui.projectLoader.loadError": {
"message": "Den valgte projekt vil kan ikke hentes.",
"description": "An error that displays when a local project file fails to load."
},
"gui.recordingStep.alertMsg": {
"message": "Kunne ikke starte optagelsen",
"description": "Alert for recording error"
},
"gui.soundLibrary.chooseASound": {
"message": "Vælg en lyd",
"description": "Heading for the sound library"
},
"gui.soundTab.fileUploadSound": {
"message": "Hent lyd",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "Overraskelse",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "Optag",
"description": "Button to record a sound in the editor tab"
},
"gui.soundTab.addSoundFromLibrary": {
"message": "Vælg en lyd",
"description": "Button to add a sound in the editor tab"
},
"gui.spriteLibrary.chooseASprite": {
"message": "Vælg en sprite",
"description": "Heading for the sprite library"
},
"gui.tipsLibrary.tutorials": {
"message": "Vælg en vejledning",
"description": "Heading for the help/tutorials library"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Kom i gang",
"description": "Name for the 'Getting Started' how-to"
},
"gui.howtos.intro-move.step_stepMove": {
"message": "Tilføj en gå brik",
"description": "Step name for 'Add a move block' step"
},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Klik på det grønne flag for at starte",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.animate-a-name.name": {
"message": "Animér et navn",
"description": "Name for the 'Animate a Name' how-to"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Vælg en bogstav sprite",
"description": "Step name for 'Pick a Letter Sprite' step"
},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Afspil en lyd ved klik",
"description": "Step name for 'Play a Sound When Clicked' step"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Vælg en anden bogstav sprite",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Skift farve",
"description": "Step name for 'Change color' step"
},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Vælg en anden bogstav sprite og få den til at dreje rundt",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Vælg en anden bogstav sprite & få den til at vokse",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
},
"gui.howtos.make-music.name": {
"message": "Lav musik",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "Vælg en instrument sprite",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Afspil lyd ved klik",
"description": "Step name for 'Play Sound When Clicked' step"
},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Lav en sang",
"description": "Step name for 'Create a Song' step"
},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Vælg en tromme & lav et slag",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Vælg spriten med mikrofonen & overraskelses trommemaskinen",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
},
"gui.howtos.make-a-game.name": {
"message": "Lav et klikke spil",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Vælg en sprite",
"description": "Step name for 'Pick A Sprite' step"
},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Afspil lyd ved klik",
"description": "Play Sound When Clicked' step"
},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Lav en variabel til point",
"description": "Step name for 'Create Score Variable' step"
},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "Når der klikkes, øg scoren",
"description": "Step name for 'When Clicked Increase Score' step"
},
"gui.howtos.make-a-game.step_Random": {
"message": "Gå til en tilfældig position",
"description": "Step name for 'Go to a random position' step"
},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Skift farve",
"description": "Step name for 'Change Color' step"
},
"gui.howtos.make-music.step_ResetScore": {
"message": "Nulstil point",
"description": "Step name for 'Reset Score' step"
},
"gui.howtos.make-a-chase-game.name": {
"message": "Lav en fangeleg",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "Tilføj en baggrund",
"description": "Step name for 'Add a Backdrop' step"
},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Tilføj en sprite",
"description": "Step name for 'Add a Sprite' step"
},
"gui.howtos.make-music.step_LeftRight": {
"message": "Gå mod højre og venstre med piletaster",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Gå op & ned med piletaster",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Tilføj en anden sprite",
"description": "Step name for 'Add Another Sprite' step"
},
"gui.howtos.Chase-Game.step_MoveRandom": {
"message": "Gå tilfældigt",
"description": "Step name for 'Move Randomly' step"
},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "Ved spriten med blæksprutten, afspil lyd, når den rører ved noget.",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Lav en variabel til point",
"description": "Step name for 'Create Score Variable"
},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "Ved spriten med blæksprutten, tilføj point, når den rører ved noget.",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
},
"gui.howtos.add-sprite.name": {
"message": "Tilføj en sprite",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Tilføj en sprite",
"description": "Step name for 'Add a new sprite' step"
},
"gui.howtos.add-a-backdrop.name": {
"message": "Tilføj en baggrund",
"description": "Name for the 'Add a Backdrop' how-to"
},
"gui.howtos.change-size.name": {
"message": "Ændre størrelse",
"description": "Name for the 'Change Size' how-to"
},
"gui.howtos.glide-around.name": {
"message": "Glid rundt",
"description": "Name for the 'Glide Around' how-to"
},
"gui.howtos.record-a-sound.name": {
"message": "Optag en lyd",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Lad det dreje rundt",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Skjul og Vis",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Animér en sprite",
"description": "Name for the 'Animate a Sprite' how-to"
},
"gui.howtos.move-around-with-arrow-keys.name": {
"message": "Brug piletaster",
"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Tilføj effekter",
"description": "Name for the 'Add Effects' how-to"
},
"gui.extension.music.name": {
"message": "Musik",
"description": "Name for the 'Music' extension"
},
"gui.extension.music.description": {
"message": "Spil på instrumenter og trommer",
"description": "Description for the 'Music' extension"
},
"gui.extension.pen.name": {
"message": "Pen",
"description": "Name for the 'Pen' extension"
},
"gui.extension.pen.description": {
"message": "Tegn med dine sprites.",
"description": "Description for the 'Pen' extension"
},
"gui.extension.videosensing.name": {
"message": "Video Registrering",
"description": "Name for the 'Video Sensing' extension"
},
"gui.extension.videosensing.description": {
"message": "Registrerer bevægelse med kameraet",
"description": "Description for the 'Video Sensing' extension"
},
"gui.extension.translate.name": {
"message": "Oversæt",
"description": "Name for the Translate extension"
},
"gui.extension.translate.description": {
"message": "Oversæt tekst til mange sprog.",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "Forbind dine projekter med den fysiske verden.",
"description": "Description for the 'micro:bit' extension"
},
"gui.extension.microbit.connectingMessage": {
"message": "Forbinder",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Byg interaktive robotter og mere.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
},
"gui.extension.ev3.connectingMessage": {
"message": "Forbinder. Vær sikker på at pin'en på din EV3 er sat til 1234.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Byg med motorer og sensorer",
"description": "Description for the 'LEGO WeDo 2.0' extension"
},
"gui.extension.wedo2.connectingMessage": {
"message": "Forbinder",
"description": "Message to help people connect to their WeDo."
},
"gui.gui.defaultProjectTitle": {
"message": "Scratch Project",
"description": "Default title for project"
},
"gui.backpack.header": {
"message": "Rygsæk",
"description": "Button to open the backpack"
}
}