mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 13:42:30 -05:00
215 lines
No EOL
10 KiB
JSON
215 lines
No EOL
10 KiB
JSON
{
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"boost.color.any": "Irgendeine Farbe",
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"boost.color.black": "Schwarz",
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"boost.color.blue": "Blau",
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"boost.color.green": "Grün",
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"boost.color.red": "Rot",
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"boost.color.white": "Weiss",
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"boost.color.yellow": "Gelb",
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"boost.getMotorPosition": "Position des Motors [MOTOR_REPORTER_ID]",
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"boost.getTiltAngle": "Neigungswinkel [TILT_DIRECTION]",
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"boost.motorDirection.backward": "jenen Weg herum",
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"boost.motorDirection.forward": "diesen Weg herum",
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"boost.motorDirection.reverse": "reverse",
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"boost.motorOff": "Schalte Motor [MOTOR_ID] aus",
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"boost.motorOn": "Schalte Motor [MOTOR_ID] ein",
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"boost.motorOnFor": "Schalte Motor [MOTOR_ID]] für [DURATION] Sekunden ein",
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"boost.motorOnForRotation": "Schalte Motor [MOTOR_ID] für [ROTATION] Umdrehungen ein",
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"boost.seeingColor": "Sehe Farbe [COLOR]?",
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"boost.setLightHue": "set light color to [HUE]",
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"boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]",
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"boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %",
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"boost.tiltDirection.any": "any",
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"boost.tiltDirection.down": "down",
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"boost.tiltDirection.left": "left",
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"boost.tiltDirection.right": "right",
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"boost.tiltDirection.up": "up",
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"boost.whenColor": "when [COLOR] brick seen",
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"boost.whenTilted": "when tilted [TILT_DIRECTION_ANY]",
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"ev3.beepNote": "piepse Note [NOTE] für [TIME] Sek.",
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"ev3.buttonPressed": "Knopf [PORT] gedrückt?",
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"ev3.getBrightness": "Helligkeit",
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"ev3.getDistance": "Abstand",
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"ev3.getMotorPosition": "Position von Motor [PORT]",
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"ev3.motorSetPower": "setze Leistung von Motor [PORT] auf [POWER]%",
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"ev3.motorTurnClockwise": "drehe Motor [PORT] für [TIME]Sekunden rechtsherum",
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"ev3.motorTurnCounterClockwise": "drehe Motor [PORT]für [TIME]Sekunden linksherum",
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"ev3.whenBrightnessLessThan": "Wenn Helligkeit < [DISTANCE]",
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"ev3.whenButtonPressed": "Wenn der Knopf [PORT] gedrückt wird",
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"ev3.whenDistanceLessThan": "Wenn Abstand < [DISTANCE]",
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"gdxfor.getAcceleration": "Beschleunigung [DIRECTION]",
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"gdxfor.getForce": "Kraft",
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"gdxfor.getSpin": "Rotationsgeschwindigkeit [DIRECTION]",
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"gdxfor.getTilt": "Neigungswinkel [TILT]",
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"gdxfor.isFreeFalling": "fallend?",
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"gdxfor.isTilted": "geneigt [TILT]?",
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"gdxfor.pulled": "gezogen",
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"gdxfor.pushed": "gedrückt",
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"gdxfor.shaken": "geschüttelt",
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"gdxfor.startedFalling": "begonnen zu fallen",
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"gdxfor.tiltDirectionMenu.any": "irgendwohin",
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"gdxfor.tiltDirectionMenu.back": "nach hinten",
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"gdxfor.tiltDirectionMenu.front": "nach vorne",
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"gdxfor.tiltDirectionMenu.left": "nach links",
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"gdxfor.tiltDirectionMenu.right": "nach rechts",
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"gdxfor.turnedFaceDown": "turned face down",
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"gdxfor.turnedFaceUp": "turned face up",
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"gdxfor.whenForcePushedOrPulled": "Wenn Kraftsensor [PUSH_PULL]",
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"gdxfor.whenGesture": "Wenn [GESTURE]",
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"gdxfor.whenTilted": "Wenn geneigt [TILT]",
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"makeymakey.downArrow": "Pfeil nach unten",
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"makeymakey.downArrowShort": "nach unten",
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"makeymakey.leftArrow": "Pfeil nach links",
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"makeymakey.leftArrowShort": "nach links",
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"makeymakey.rightArrow": "Pfeil nach rechts",
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"makeymakey.rightArrowShort": "nach rechts",
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"makeymakey.spaceKey": "Leertaste",
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"makeymakey.upArrow": "Pfeil nach oben",
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"makeymakey.upArrowShort": "nach oben",
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"makeymakey.whenKeyPressed": "Wenn Taste [KEY] gedrückt",
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"makeymakey.whenKeysPressedInOrder": "Wenn [SEQUENCE] der Reihe nach gedrückt",
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"microbit.buttonsMenu.any": "beliebiger",
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"microbit.clearDisplay": "zeige nichts an",
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"microbit.defaultTextToDisplay": "Hallo!",
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"microbit.displaySymbol": "zeige [MATRIX] an",
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"microbit.displayText": "zeige Text [TEXT] an",
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"microbit.gesturesMenu.jumped": "hochgehüpft",
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"microbit.gesturesMenu.moved": "bewegt",
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"microbit.gesturesMenu.shaken": "geschüttelt",
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"microbit.isButtonPressed": "Knopf [BTN] gedrückt? ",
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"microbit.isTilted": "[DIRECTION] geneigt?",
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"microbit.pinStateMenu.off": "aus",
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"microbit.pinStateMenu.on": "an",
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"microbit.tiltAngle": "Neigungswinkel [DIRECTION]",
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"microbit.tiltDirectionMenu.any": "beliebig",
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"microbit.tiltDirectionMenu.back": "nach hinten",
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"microbit.tiltDirectionMenu.front": "nach vorne",
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"microbit.tiltDirectionMenu.left": "nach links",
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"microbit.tiltDirectionMenu.right": "nach rechts",
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"microbit.whenButtonPressed": "Wenn Knopf [BTN]gedrückt wird",
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"microbit.whenGesture": "Wenn [GESTURE]",
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"microbit.whenPinConnected": "Wenn Pin [PIN] angeschlossen ist",
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"microbit.whenTilted": "Wenn [DIRECTION] geneigt",
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"music.categoryName": "Musik",
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"music.changeTempo": "ändere Tempo um [TEMPO]",
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"music.drumBass": "(2) Basstrommel",
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"music.drumBongo": "(13) Bongo",
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"music.drumCabasa": "(15) Cabasa",
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"music.drumClaves": "(9) Klangstäbe",
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"music.drumClosedHiHat": "(6) Geschlossene Hi-Hat",
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"music.drumConga": "(14) Konga",
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"music.drumCowbell": "(11) Kuhglocke",
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"music.drumCrashCymbal": "(4) Crash-Becken",
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"music.drumCuica": "(18) Cuíca",
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"music.drumGuiro": "(16) Güiro",
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"music.drumHandClap": "(8) Klatschen",
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"music.drumOpenHiHat": "(5) Offene Hi-Hat",
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"music.drumSideStick": "(3) Side-Stick",
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"music.drumSnare": "(1) Snare-Drum",
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"music.drumTambourine": "(7) Tamburin",
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"music.drumTriangle": "(12) Triangel",
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"music.drumVibraslap": "(17) Vibraslap",
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"music.drumWoodBlock": "(10) Holzblock",
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"music.getTempo": "Tempo",
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"music.instrumentBass": "(6) Bass-Gitarre",
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"music.instrumentBassoon": "(14) Fagott",
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"music.instrumentCello": "(8) Cello",
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"music.instrumentChoir": "(15) Chor",
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"music.instrumentClarinet": "(10) Klarinette",
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"music.instrumentElectricGuitar": "(5) E-Gitarre",
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"music.instrumentElectricPiano": "(2) E-Piano",
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"music.instrumentFlute": "(12) Querflöte",
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"music.instrumentGuitar": "(4) Gitarre",
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"music.instrumentMarimba": "(19) Marimba",
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"music.instrumentMusicBox": "(17) Musikbox",
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"music.instrumentOrgan": "(3) Orgel",
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"music.instrumentPiano": "(1) Klavier",
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"music.instrumentPizzicato": "(7) Pizzicato",
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"music.instrumentSaxophone": "(11) Saxophon",
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"music.instrumentSteelDrum": "(18) Steel-Drum",
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"music.instrumentSynthLead": "(20) Lead-Synthesizer",
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"music.instrumentSynthPad": "(21) Pad-Synthesizer",
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"music.instrumentTrombone": "(9) Posaune",
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"music.instrumentVibraphone": "(16) Vibraphon",
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"music.instrumentWoodenFlute": "(13) Blockflöte",
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"music.midiPlayDrumForBeats": "spiele Schlaginstrument [DRUM] für [BEATS] Schläge",
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"music.midiSetInstrument": "setze Instrument auf [INSTRUMENT]",
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"music.playDrumForBeats": "spiele Schlaginstrument [DRUM] für [BEATS] Schläge",
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"music.playNoteForBeats": "spiele Ton [NOTE] für [BEATS] Schläge",
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"music.restForBeats": "pausiere [BEATS] Schläge",
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"music.setInstrument": "setze Instrument auf [INSTRUMENT]",
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"music.setTempo": "setze Tempo auf [TEMPO]",
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"pen.categoryName": "Malstift",
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"pen.changeColorParam": "ändere Stift [COLOR_PARAM] um [VALUE]",
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"pen.changeHue": "ändere Stiftfarbe um [HUE]",
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"pen.changeShade": "ändere Farbstärke um [SHADE]",
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"pen.changeSize": "ändere Stiftdicke um [SIZE]",
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"pen.clear": "lösche alles",
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"pen.colorMenu.brightness": "Helligkeit",
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"pen.colorMenu.color": "Farbe",
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"pen.colorMenu.saturation": "Sättigung",
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"pen.colorMenu.transparency": "Transparenz",
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"pen.penDown": "schalte Stift ein",
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"pen.penUp": "schalte Stift aus",
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"pen.setColor": "setze Stiftfarbe auf [COLOR]",
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"pen.setColorParam": "setze Stift [COLOR_PARAM] auf [VALUE]",
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"pen.setHue": "setze Stiftfarbe auf [HUE]",
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"pen.setShade": "setze Farbstärke auf [SHADE]",
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"pen.setSize": "setze Stiftdicke auf [SIZE]",
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"pen.stamp": "hinterlasse Abdruck",
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"speech.defaultWhenIHearValue": "los geht's",
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"speech.extensionName": "Sprache zu Text",
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"speech.listenAndWait": "hör zu und warte",
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"speech.speechReporter": "Gesprochenes",
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"speech.whenIHear": "Wenn ich [PHRASE]höre",
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"text2speech.alto": "Alt",
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"text2speech.categoryName": "Text zu Sprache",
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"text2speech.defaultTextToSpeak": "Hallo",
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"text2speech.giant": "Riese",
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"text2speech.kitten": "Kätzchen",
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"text2speech.setLanguageBlock": "setze Sprache auf [LANGUAGE]",
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"text2speech.setVoiceBlock": "ändere die Stimme zu [VOICE]",
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"text2speech.speakAndWaitBlock": "sage [WORDS]",
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"text2speech.squeak": "Quietschen",
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"text2speech.tenor": "Tenor",
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"translate.categoryName": "Übersetzung",
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"translate.defaultTextToTranslate": "Hallo",
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"translate.translateBlock": "übersetze [WORDS] nach [LANGUAGE]",
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"translate.viewerLanguage": "Sprache",
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"videoSensing.categoryName": "Video-Erfassung",
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"videoSensing.direction": "Richtung",
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"videoSensing.motion": "Bewegung",
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"videoSensing.off": "aus",
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"videoSensing.on": "an",
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"videoSensing.onFlipped": "auf gespiegelt",
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"videoSensing.setVideoTransparency": "setze Video-Transparenz auf [TRANSPARENCY]",
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"videoSensing.sprite": "Figur",
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"videoSensing.stage": "Bühne",
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"videoSensing.videoOn": "Video-[ATTRIBUTE] von [SUBJECT]",
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"videoSensing.videoToggle": "schalte Video [VIDEO_STATE]",
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"videoSensing.whenMotionGreaterThan": "Wenn Video-Bewegung > [REFERENCE]",
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"wedo2.getDistance": "Abstand",
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"wedo2.getTiltAngle": "Neigungswinkel [TILT_DIRECTION]",
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"wedo2.isTilted": "[TILT_DIRECTION_ANY] geneigt?",
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"wedo2.motorDirection.backward": "linksherum",
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"wedo2.motorDirection.forward": "rechtsherum",
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"wedo2.motorDirection.reverse": "andersherum",
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"wedo2.motorId.a": "Motor A",
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"wedo2.motorId.all": "alle Motoren",
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"wedo2.motorId.b": "Motor B",
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"wedo2.motorId.default": "Motor",
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"wedo2.motorOff": "schalte [MOTOR_ID] aus",
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"wedo2.motorOn": "schalte [MOTOR_ID] an",
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"wedo2.motorOnFor": "schalte [MOTOR_ID] für [DURATION] Sekunden an",
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"wedo2.playNoteFor": "spiele Note [NOTE] für [DURATION] Sekunden",
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"wedo2.setLightHue": "setze Lichtfarbe auf [HUE]",
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"wedo2.setMotorDirection": "setze Richtung von [MOTOR_ID] auf [MOTOR_DIRECTION]",
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"wedo2.startMotorPower": "setze Leistung von [MOTOR_ID] auf [POWER]",
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"wedo2.tiltDirection.any": "beliebig",
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"wedo2.tiltDirection.down": "nach unten",
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"wedo2.tiltDirection.left": "nach links",
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"wedo2.tiltDirection.right": "nach rechts",
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"wedo2.tiltDirection.up": "nach oben",
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"wedo2.whenDistance": "Wenn Abstand [OP] [REFERENCE]",
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"wedo2.whenTilted": "Wenn [TILT_DIRECTION_ANY] geneigt"
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} |