scratch-l10n/editor/blocks/gl.json
2018-05-21 09:43:28 -04:00

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{
"CONTROL_FOREVER": "para sempre",
"CONTROL_REPEAT": "repetir %1",
"CONTROL_IF": "se %1 entón",
"CONTROL_ELSE": "se non",
"CONTROL_STOP": "parar",
"CONTROL_STOP_ALL": "todos",
"CONTROL_STOP_THIS": "este programa",
"CONTROL_STOP_OTHER": "outros programas na figura",
"CONTROL_WAIT": "agardar %1 segundos",
"CONTROL_WAITUNTIL": "agardar ata %1",
"CONTROL_REPEATUNTIL": "repetir ata %1",
"CONTROL_WHILE": "mentres %1",
"CONTROL_FOREACH": "para cada %1 en %2",
"CONTROL_STARTASCLONE": "cando comece como clon",
"CONTROL_CREATECLONEOF": "crear clon de %1",
"CONTROL_CREATECLONEOF_MYSELF": "a min mesmo",
"CONTROL_DELETETHISCLONE": "borrar este clon",
"CONTROL_COUNTER": "contador",
"CONTROL_INCRCOUNTER": "contador de incremento",
"CONTROL_CLEARCOUNTER": "limpar contador",
"CONTROL_ALLATONCE": "all at once",
"DATA_SETVARIABLETO": "fixar %1 a %2",
"DATA_CHANGEVARIABLEBY": "change %1 by %2",
"DATA_SHOWVARIABLE": "amosar variable %1",
"DATA_HIDEVARIABLE": "ocultar variable %1",
"DATA_ADDTOLIST": "engadir %1 a %2",
"DATA_DELETEOFLIST": "borrar %1 de %2",
"DATA_INSERTATLIST": "inserir %1 en %2 de %3",
"DATA_REPLACEITEMOFLIST": "reemplazar elemento %1 de %2 con %3",
"DATA_ITEMOFLIST": "elemento %1 de %2",
"DATA_LENGTHOFLIST": "lonxitude de %1",
"DATA_LISTCONTAINSITEM": "%1 contén %2?",
"DATA_SHOWLIST": "amosar lista %1",
"DATA_HIDELIST": "ocultar lista %1",
"DATA_INDEX_ALL": "todos",
"DATA_INDEX_LAST": "último",
"DATA_INDEX_RANDOM": "ao chou",
"EVENT_WHENFLAGCLICKED": "cando se prema %1",
"EVENT_WHENTHISSPRITECLICKED": "cando se prema esta figura",
"EVENT_WHENSTAGECLICKED": "cando se prema no escenario",
"EVENT_WHENBROADCASTRECEIVED": "cando reciba %1",
"EVENT_WHENBACKDROPSWITCHESTO": "cando o fondo cambie a %1",
"EVENT_WHENGREATERTHAN": "cando %1 > %2",
"EVENT_WHENGREATERTHAN_TIMER": "cronómetro",
"EVENT_BROADCAST": "emitir %1",
"EVENT_BROADCASTANDWAIT": "emitir %1 e agardar",
"EVENT_WHENKEYPRESSED": "cando se prema a tecla %1",
"EVENT_WHENKEYPRESSED_SPACE": "espazo",
"EVENT_WHENKEYPRESSED_LEFT": "frecha esquerda",
"EVENT_WHENKEYPRESSED_RIGHT": "frecha dereita",
"EVENT_WHENKEYPRESSED_DOWN": "frecha abaixo",
"EVENT_WHENKEYPRESSED_UP": "frecha arriba",
"EVENT_WHENKEYPRESSED_ANY": "calquera",
"LOOKS_SAYFORSECS": "dicir %1 durante %2 segundos",
"LOOKS_SAY": "dicir %1",
"LOOKS_THINKFORSECS": "pensar %1 durante %2 segundos",
"LOOKS_THINK": "pensar %1",
"LOOKS_SHOW": "amosar",
"LOOKS_HIDE": "ocultar",
"LOOKS_HIDEALLSPRITES": "hide all sprites",
"LOOKS_EFFECT_COLOR": "cor",
"LOOKS_EFFECT_FISHEYE": "ollo de peixe",
"LOOKS_EFFECT_WHIRL": "remuiño",
"LOOKS_EFFECT_PIXELATE": "pixelar",
"LOOKS_EFFECT_MOSAIC": "mosaico",
"LOOKS_EFFECT_BRIGHTNESS": "luminosidade",
"LOOKS_EFFECT_GHOST": "desaparecer",
"LOOKS_CHANGEEFFECTBY": "change %1 effect by %2",
"LOOKS_SETEFFECTTO": "fixar efecto %1 a %2",
"LOOKS_CLEARGRAPHICEFFECTS": "quitar efectos gráficos",
"LOOKS_CHANGESIZEBY": "change size by %1",
"LOOKS_SETSIZETO": "fixar tamaño a %1 %",
"LOOKS_SIZE": "tamaño",
"LOOKS_CHANGESTRETCHBY": "change stretch by %1",
"LOOKS_SETSTRETCHTO": "set stretch to %1 %",
"LOOKS_SWITCHCOSTUMETO": "mudar vestimenta a %1",
"LOOKS_NEXTCOSTUME": "seguinte vestimenta",
"LOOKS_SWITCHBACKDROPTO": "cambiar fondo a %1",
"LOOKS_GOTOFRONTBACK": "ir a capa %1",
"LOOKS_GOTOFRONTBACK_FRONT": "fronte",
"LOOKS_GOTOFRONTBACK_BACK": "atrás",
"LOOKS_GOFORWARDBACKWARDLAYERS": "go %1 %2 layers",
"LOOKS_GOFORWARDBACKWARDLAYERS_FORWARD": "adiante",
"LOOKS_GOFORWARDBACKWARDLAYERS_BACKWARD": "atrás",
"LOOKS_BACKDROPNUMBERNAME": "fondo %1",
"LOOKS_COSTUMENUMBERNAME": "vestimenta %1",
"LOOKS_NUMBERNAME_NUMBER": "número",
"LOOKS_NUMBERNAME_NAME": "nome",
"LOOKS_SWITCHBACKDROPTOANDWAIT": "cambiar fondo a %1 e agardar",
"LOOKS_NEXTBACKDROP": "seguinte fondo",
"LOOKS_PREVIOUSBACKDROP": "fondo anterior",
"MOTION_MOVESTEPS": "mover %1 paso",
"MOTION_TURNLEFT": "xirar %1 %2 grados",
"MOTION_TURNRIGHT": "xirar %1 %2 grados",
"MOTION_POINTINDIRECTION": "apuntar en dirección %1",
"MOTION_POINTTOWARDS": "apuntar cara a %1",
"MOTION_POINTTOWARDS_POINTER": "punteiro do rato",
"MOTION_GOTO": "ir a %1",
"MOTION_GOTO_POINTER": "punteiro do rato",
"MOTION_GOTO_RANDOM": "posición aleatoria",
"MOTION_GOTOXY": "ir a x: %1 y: %2",
"MOTION_GLIDESECSTOXY": "esbarar %1 seg a x: %2 y: 3%",
"MOTION_GLIDETO": "esbarar %1 seg a %2",
"MOTION_GLIDETO_POINTER": "punteiro do rato",
"MOTION_GLIDETO_RANDOM": "posición aleatoria",
"MOTION_CHANGEXBY": "change x by %1",
"MOTION_SETX": "fixar x a %1",
"MOTION_CHANGEYBY": "change y by %1",
"MOTION_SETY": "fixar y a %1",
"MOTION_IFONEDGEBOUNCE": "se toca un bordo, rebotar",
"MOTION_SETROTATIONSTYLE": "fixar estilo de rotación %1",
"MOTION_SETROTATIONSTYLE_LEFTRIGHT": "esquerda-dereita",
"MOTION_SETROTATIONSTYLE_DONTROTATE": "non rotar",
"MOTION_SETROTATIONSTYLE_ALLAROUND": "en todas as direccións",
"MOTION_XPOSITION": "posición x",
"MOTION_YPOSITION": "posición y",
"MOTION_DIRECTION": "dirección",
"MOTION_SCROLLRIGHT": "scroll right %1",
"MOTION_SCROLLUP": "scroll up %1",
"MOTION_ALIGNSCENE": "align scene %1",
"MOTION_ALIGNSCENE_BOTTOMLEFT": "bottom-left",
"MOTION_ALIGNSCENE_BOTTOMRIGHT": "bottom-right",
"MOTION_ALIGNSCENE_MIDDLE": "middle",
"MOTION_ALIGNSCENE_TOPLEFT": "top-left",
"MOTION_ALIGNSCENE_TOPRIGHT": "top-right",
"MOTION_XSCROLL": "x scroll",
"MOTION_YSCROLL": "y scroll",
"OPERATORS_ADD": "%1 + %2",
"OPERATORS_SUBTRACT": "%1 - %2",
"OPERATORS_MULTIPLY": "%1 * %2",
"OPERATORS_DIVIDE": "%1 / %2",
"OPERATORS_RANDOM": "número ao choun entre %1 e %2",
"OPERATORS_GT": "%1 > %2",
"OPERATORS_LT": "%1 < %2",
"OPERATORS_EQUALS": "%1 = %2",
"OPERATORS_AND": "%1 e %2",
"OPERATORS_OR": "%1 ou %2",
"OPERATORS_NOT": "non %1",
"OPERATORS_JOIN": "unir %1 %2",
"OPERATORS_LETTEROF": "letra %1 de %2",
"OPERATORS_LENGTH": "lonxitude de %1",
"OPERATORS_CONTAINS": "%1 contén %2?",
"OPERATORS_MOD": "%1 mod %2",
"OPERATORS_ROUND": "redondear %1",
"OPERATORS_MATHOP": "%1 de %2",
"OPERATORS_MATHOP_ABS": "valor absoluto",
"OPERATORS_MATHOP_FLOOR": "chan",
"OPERATORS_MATHOP_CEILING": "teito",
"OPERATORS_MATHOP_SQRT": "raíz cadrada",
"OPERATORS_MATHOP_SIN": "seno",
"OPERATORS_MATHOP_COS": "coseno",
"OPERATORS_MATHOP_TAN": "tanxente",
"OPERATORS_MATHOP_ASIN": "arco seno",
"OPERATORS_MATHOP_ACOS": "arco coseno",
"OPERATORS_MATHOP_ATAN": "arco tanxente",
"OPERATORS_MATHOP_LN": "ln",
"OPERATORS_MATHOP_LOG": "log",
"OPERATORS_MATHOP_EEXP": "e ^",
"OPERATORS_MATHOP_10EXP": "10 ^",
"PROCEDURES_DEFINITION": "definir %1",
"SENSING_TOUCHINGOBJECT": "tocando %1?",
"SENSING_TOUCHINGOBJECT_POINTER": "punteiro do rato",
"SENSING_TOUCHINGOBJECT_EDGE": "bordo",
"SENSING_TOUCHINGCOLOR": "tocando cor %1?",
"SENSING_COLORISTOUCHINGCOLOR": "cor %1 está tocando %2?",
"SENSING_DISTANCETO": "distancia a %1",
"SENSING_DISTANCETO_POINTER": "punteiro do rato",
"SENSING_ASKANDWAIT": "preguntar %1 e agardar",
"SENSING_ANSWER": "resposta",
"SENSING_KEYPRESSED": "tecla %1 premida?",
"SENSING_MOUSEDOWN": "rato premido?",
"SENSING_MOUSEX": "posición x do rato",
"SENSING_MOUSEY": "posición y do rato",
"SENSING_SETDRAGMODE": "set drag mode %1",
"SENSING_SETDRAGMODE_DRAGGABLE": "draggable",
"SENSING_SETDRAGMODE_NOTDRAGGABLE": "not draggable",
"SENSING_LOUDNESS": "intensidade do son",
"SENSING_LOUD": "loud?",
"SENSING_TIMER": "cronómetro",
"SENSING_RESETTIMER": "reiniciar o cronómetro",
"SENSING_OF": "%1 de %2",
"SENSING_OF_XPOSITION": "posición x",
"SENSING_OF_YPOSITION": "posición y",
"SENSING_OF_DIRECTION": "dirección",
"SENSING_OF_COSTUMENUMBER": "vestimenta #",
"SENSING_OF_COSTUMENAME": "nome da vestimenta",
"SENSING_OF_SIZE": "tamaño",
"SENSING_OF_VOLUME": "volume",
"SENSING_OF_BACKDROPNUMBER": "fondo #",
"SENSING_OF_BACKDROPNAME": "nome del fondo",
"SENSING_CURRENT": "current %1",
"SENSING_CURRENT_YEAR": "ano",
"SENSING_CURRENT_MONTH": "mes",
"SENSING_CURRENT_DATE": "data",
"SENSING_CURRENT_DAYOFWEEK": "día da semana",
"SENSING_CURRENT_HOUR": "hora",
"SENSING_CURRENT_MINUTE": "minuto",
"SENSING_CURRENT_SECOND": "segundo",
"SENSING_DAYSSINCE2000": "días dende el 2000",
"SENSING_USERNAME": "nome de usuario",
"SENSING_USERID": "user id",
"SOUND_PLAY": "start sound %1",
"SOUND_PLAYUNTILDONE": "play sound %1 until done",
"SOUND_STOPALLSOUNDS": "deter todos os sons",
"SOUND_SETEFFECTO": "fixar efecto %1 a %2",
"SOUND_CHANGEEFFECTBY": "change %1 effect by %2",
"SOUND_CLEAREFFECTS": "clear sound effects",
"SOUND_EFFECTS_PITCH": "pitch",
"SOUND_EFFECTS_PAN": "pan left/right",
"SOUND_CHANGEVOLUMEBY": "change volume by %1",
"SOUND_SETVOLUMETO": "set volume to %1%",
"SOUND_VOLUME": "volume"
}