scratch-l10n/editor/interface/ha.json
2018-11-20 14:14:22 -05:00

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{
"gui.connection.reconnect": {
"message": "Reconnect",
"description": "Button to reconnect the device"
},
"gui.backpack.header": {
"message": "Backpack",
"description": "Button to open the backpack"
},
"gui.backpack.errorBackpack": {
"message": "Error loading backpack",
"description": "Error backpack message"
},
"gui.backpack.loadingBackpack": {
"message": "Loading...",
"description": "Loading backpack message"
},
"gui.backpack.more": {
"message": "More",
"description": "Load more from backpack"
},
"gui.backpack.emptyBackpack": {
"message": "Backpack is empty",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "Browser is not supported",
"description": ""
},
"gui.unsupportedBrowser.description": {
"message": "We're very sorry, but Scratch 3.0 does not support Internet Explorer, Vivaldi, Opera or Silk. We recommend trying a newer browser such as Google Chrome, Mozilla Firefox, or Microsoft Edge.",
"description": "Unsupported browser description"
},
"gui.unsupportedBrowser.back": {
"message": "Back",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "To learn more, go to the {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
},
"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Take a Photo",
"description": "Title for prompt to take a picture (to add as a new costume)."
},
"gui.cameraModal.loadingCameraMessage": {
"message": "Loading Camera...",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "We need your permission to use your camera",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Retake Photo",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
"message": "Save",
"description": "A button that allows the user to save the photo they took as a costume"
},
"gui.cameraModal.takePhoto": {
"message": "Take Photo",
"description": "A button to take a photo"
},
"gui.cameraModal.loadingCaption": {
"message": "Loading...",
"description": "A caption for a disabled button while the video from the camera is still loading"
},
"gui.cameraModal.enableCameraCaption": {
"message": "Enable Camera",
"description": "A caption for a disabled button prompting the user to enable camera access"
},
"gui.cards.all-tutorials": {
"message": "Tutorials",
"description": "Title for button to return to tutorials library"
},
"gui.cards.close": {
"message": "Close",
"description": "Title for button to close how-to card"
},
"gui.cards.more-things-to-try": {
"message": "More things to try!",
"description": "Title card with more things to try"
},
"gui.cards.see-more": {
"message": "See more",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "Don't worry, we're on it {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message2": {
"message": "Coming Soon...",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.comingSoon.message3": {
"message": "We're working on it {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "No devices found",
"description": "Text shown when no devices could be found"
},
"gui.connection.auto-scanning.prescan": {
"message": "Have your device nearby, then begin searching.",
"description": "Prompt for beginning the search"
},
"gui.connection.auto-scanning.pressbutton": {
"message": "Press the button on your device.",
"description": "Prompt for pushing the button on the device"
},
"gui.connection.auto-scanning.start-search": {
"message": "Start Searching",
"description": "Button in prompt for starting a search"
},
"gui.connection.connecting-searchbutton": {
"message": "Searching...",
"description": "Label indicating that search is in progress"
},
"gui.connection.auto-scanning.try-again": {
"message": "Try again",
"description": "Button in prompt for trying a device search again"
},
"gui.connection.connected": {
"message": "Connected",
"description": "Message indicating that a device was connected"
},
"gui.connection.disconnect": {
"message": "Disconnect",
"description": "Button to disconnect the device"
},
"gui.connection.go-to-editor": {
"message": "Go to Editor",
"description": "Button to return to the editor"
},
"gui.connection.connecting-cancelbutton": {
"message": "Connecting...",
"description": "Label indicating that connection is in progress"
},
"gui.connection.error.errorMessage": {
"message": "Oops, looks like something went wrong.",
"description": "The device connection process has encountered an error."
},
"gui.connection.error.tryagainbutton": {
"message": "Try again",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.error.helpbutton": {
"message": "Help",
"description": "Button to view help content"
},
"gui.connection.peripheral-name-label": {
"message": "Device name",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "Connect",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "Looking for devices",
"description": "Text shown while scanning for devices"
},
"gui.connection.scanning.noPeripheralsFound": {
"message": "No devices found",
"description": "Text shown when no devices could be found"
},
"gui.connection.scanning.instructions": {
"message": "Select your device in the list above.",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "Refresh",
"description": "Button in prompt for starting a search"
},
"gui.connection.unavailable.installscratchlink": {
"message": "Make sure you have Scratch Link installed and running",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "Check that Bluetooth is enabled",
"description": "Message for making sure Bluetooth is enabled"
},
"gui.connection.unavailable.tryagainbutton": {
"message": "Try again",
"description": "Button to initiate trying the device connection again after an error"
},
"gui.connection.unavailable.helpbutton": {
"message": "Help",
"description": "Button to view help content"
},
"gui.controls.go": {
"message": "Go",
"description": "Green flag button title"
},
"gui.controls.stop": {
"message": "Stop",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "Oops! Something went wrong.",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
"message": "We are so sorry, but it looks like Scratch has crashed. This bug has been automatically reported to the Scratch Team. Please refresh your page to try again.",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
"message": "Reload",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Make a Block",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Add an input",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "number or text",
"description": "Description of the number/text input type"
},
"gui.customProcedures.addAnInputBoolean": {
"message": "Add an input",
"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "boolean",
"description": "Description of the boolean input type"
},
"gui.customProcedures.addALabel": {
"message": "Add a label",
"description": "Label for button to add a label"
},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Run without screen refresh",
"description": "Label for checkbox to run without screen refresh"
},
"gui.customProcedures.cancel": {
"message": "Cancel",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
},
"gui.SpriteInfo.direction": {
"message": "Direction",
"description": "Sprite info direction label"
},
"gui.directionPicker.rotationStyles.allAround": {
"message": "All Around",
"description": "Button to change to the all around rotation style"
},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Left/Right",
"description": "Button to change to the left-right rotation style"
},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Do not rotate",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Add Extension",
"description": "Button to add an extension in the target pane"
},
"gui.gui.codeTab": {
"message": "Code",
"description": "Button to get to the code panel"
},
"gui.gui.backdropsTab": {
"message": "Backdrops",
"description": "Button to get to the backdrops panel"
},
"gui.gui.costumesTab": {
"message": "Costumes",
"description": "Button to get to the costumes panel"
},
"gui.gui.soundsTab": {
"message": "Sounds",
"description": "Button to get to the sounds panel"
},
"gui.importInfo.title": {
"message": "View a Scratch 2.0 Project",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "Enter a link to one of your shared Scratch projects. Changes made in this 3.0 Beta will not be saved.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Enter a link to one of your shared Scratch projects. Changes made in this 3.0 Preview will not be saved.",
"description": "Import project message"
},
"gui.importInfo.invalidFormatError": {
"message": "Uh oh, that project link or id doesn't look quite right.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "View",
"description": "Label for button to load a scratch 2.0 project"
},
"gui.importInfo.goback": {
"message": "Go Back",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "To learn more, go to the {previewFaqLink}.",
"description": "Invitation to try 3.0 preview"
},
"gui.importInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.extensionLibrary.comingSoon": {
"message": "Coming Soon",
"description": "Label for extensions that are not yet implemented"
},
"gui.extensionLibrary.requires": {
"message": "Requires",
"description": "Label for extension hardware requirements"
},
"gui.extensionLibrary.collaboration": {
"message": "Collaboration with",
"description": "Label for extension collaboration"
},
"gui.library.filterPlaceholder": {
"message": "Search",
"description": "Placeholder text for library search field"
},
"gui.library.allTag": {
"message": "All",
"description": "Label for library tag to revert to all items after filtering by tag."
},
"gui.loader.message1": {
"message": "Creating blocks …",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "Loading sprites …",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "Loading sounds …",
"description": "One of the loading messages"
},
"gui.loader.message4": {
"message": "Loading extensions …",
"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "Herding cats …",
"description": "One of the loading messages"
},
"gui.loader.message6": {
"message": "Transmitting nanos …",
"description": "One of the loading messages"
},
"gui.loader.message7": {
"message": "Inflating gobos …",
"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "Preparing emojis …",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "Loading Project",
"description": "Main loading message"
},
"gui.accountMenu.profile": {
"message": "Profile",
"description": "Text to link to my user profile, in the account navigation menu"
},
"gui.accountMenu.myStuff": {
"message": "My Stuff",
"description": "Text to link to list of my projects, in the account navigation menu"
},
"gui.accountMenu.myClasses": {
"message": "My Classes",
"description": "Text to link to my classes (if I am a teacher), in the account navigation menu"
},
"gui.accountMenu.myClass": {
"message": "My Class",
"description": "Text to link to my class (if I am a student), in the account navigation menu"
},
"gui.accountMenu.accountSettings": {
"message": "Account settings",
"description": "Text to link to my account settings, in the account navigation menu"
},
"gui.accountMenu.signOut": {
"message": "Sign out",
"description": "Text to link to sign out, in the account navigation menu"
},
"gui.authorInfo.byUser": {
"message": "by {username}",
"description": "Shows that a project was created by this user"
},
"gui.menuBar.seeCommunity": {
"message": "See Community",
"description": "Label for see community button"
},
"general.username": {
"message": "Username",
"description": "Label for login username input"
},
"general.password": {
"message": "Password",
"description": "Label for login password input"
},
"general.signIn": {
"message": "Sign in",
"description": "Button text for user to sign in"
},
"login.needHelp": {
"message": "Need Help?",
"description": "Button text for user to indicate that they need help"
},
"gui.menuBar.LanguageSelector": {
"message": "language selector",
"description": "accessibility text for the language selection menu"
},
"gui.menuBar.tutorialsLibrary": {
"message": "Tutorials",
"description": "accessibility text for the tutorials button"
},
"gui.menuBar.restoreSprite": {
"message": "Restore Sprite",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
"message": "Restore Sound",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
"message": "Restore Costume",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
"message": "Restore",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
"gui.menuBar.saveNow": {
"message": "Save now",
"description": "Menu bar item for saving now"
},
"gui.menuBar.saveAsCopy": {
"message": "Save as a copy",
"description": "Menu bar item for saving as a copy"
},
"gui.menuBar.remix": {
"message": "Remix",
"description": "Menu bar item for remixing"
},
"gui.menuBar.new": {
"message": "New",
"description": "Menu bar item for creating a new project"
},
"gui.menuBar.file": {
"message": "File",
"description": "Text for file dropdown menu"
},
"gui.menuBar.uploadFromComputer": {
"message": "Load from your computer",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "Save to your computer",
"description": "Menu bar item for downloading a project to your computer"
},
"gui.menuBar.edit": {
"message": "Edit",
"description": "Text for edit dropdown menu"
},
"gui.menuBar.turboModeOff": {
"message": "Turn off Turbo Mode",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Turn on Turbo Mode",
"description": "Menu bar item for turning on turbo mode"
},
"gui.menuBar.joinScratch": {
"message": "Join Scratch",
"description": "Link for creating a Scratch account"
},
"gui.menuBar.signIn": {
"message": "Sign in",
"description": "Link for signing in to your Scratch account"
},
"gui.menuBar.giveFeedback": {
"message": "Give Feedback",
"description": "Label for feedback form modal button"
},
"gui.gui.projectTitlePlaceholder": {
"message": "Project title here",
"description": "Placeholder for project title when blank"
},
"gui.menuBar.isShared": {
"message": "Shared",
"description": "Label for shared project"
},
"gui.menuBar.share": {
"message": "Share",
"description": "Label for project share button"
},
"gui.modal.help": {
"message": "Help",
"description": "Help button in modal"
},
"gui.modal.back": {
"message": "Back",
"description": "Back button in modal"
},
"gui.monitor.listMonitor.empty": {
"message": "(empty)",
"description": "Text shown on a list monitor when a list is empty"
},
"gui.monitor.listMonitor.listLength": {
"message": "length {length}",
"description": "Length label on list monitors. DO NOT translate {length} (with brackets)."
},
"gui.monitor.contextMenu.default": {
"message": "normal readout",
"description": "Menu item to switch to the default monitor"
},
"gui.monitor.contextMenu.large": {
"message": "large readout",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "slider",
"description": "Menu item to switch to the slider monitor"
},
"gui.previewInfo.label": {
"message": "Try Scratch 3.0",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Welcome to the Scratch 3.0 Beta",
"description": "Header for Preview Info Modal"
},
"gui.previewModal.notnowtooltip": {
"message": "Not Now",
"description": "Tooltip for Not Now button"
},
"gui.previewModal.tryittooltip": {
"message": "Try It",
"description": "Tooltip for Try It button"
},
"gui.previewModal.viewprojecttooltip": {
"message": "View 2.0 Project",
"description": "Tooltip for View 2.0 Project button"
},
"gui.previewInfo.betawelcome": {
"message": "Welcome to the Scratch 3.0 Beta",
"description": "Header for Beta Info Modal"
},
"gui.previewInfo.invitation": {
"message": "We're working on the next generation of Scratch. We're excited for you to try it!",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.notnow": {
"message": "Not Now",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
},
"gui.previewModal.tryit": {
"message": "Try It! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "View 2.0 Project",
"description": "Label for button to import a 2.0 project"
},
"gui.previewInfo.previewfaq": {
"message": "To learn more, go to the {previewFaqLink}.",
"description": "Invitation to try 3.0 Beta"
},
"gui.previewInfo.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.gui.variableScopeOptionAllSprites": {
"message": "For all sprites",
"description": "Option message when creating a variable for making it available to all sprites"
},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "For this sprite only",
"description": "Option message when creating a varaible for making it only available to the current sprite"
},
"gui.gui.cloudVariableOption": {
"message": "Cloud variable (stored on server)",
"description": "Option message when creating a variable for making it a cloud variable, a variable that is stored on the server"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "This variable will be available to all sprites.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "Cancel",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Stop",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.playMsg": {
"message": "Play",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "Loading...",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.saveMsg": {
"message": "Save",
"description": "Loading/Save button in recording playback"
},
"gui.playbackStep.reRecordMsg": {
"message": "Re-record",
"description": "Button to re-record sound in recording playback"
},
"gui.recordModal.title": {
"message": "Record Sound",
"description": "Recording modal title"
},
"gui.recordingStep.beginRecord": {
"message": "Begin recording by clicking the button below",
"description": "Message for recording sound modal"
},
"gui.recordingStep.permission": {
"message": "{arrow}We need your permission to use your microphone",
"description": "Permission required notice in recording sound modal. Do not translate {arrow}"
},
"gui.recordingStep.stop": {
"message": "Stop recording",
"description": "Stop recording button label"
},
"gui.recordingStep.record": {
"message": "Record",
"description": "Record button label"
},
"gui.soundEditor.sound": {
"message": "Sound",
"description": "Label for the name of the sound"
},
"gui.soundEditor.play": {
"message": "Play",
"description": "Title of the button to start playing the sound"
},
"gui.soundEditor.stop": {
"message": "Stop",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "Trim",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "Save",
"description": "Title of the button to save trimmed sound"
},
"gui.soundEditor.undo": {
"message": "Undo",
"description": "Title of the button to undo"
},
"gui.soundEditor.redo": {
"message": "Redo",
"description": "Title of the button to redo"
},
"gui.soundEditor.faster": {
"message": "Faster",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "Slower",
"description": "Title of the button to apply the slower effect"
},
"gui.soundEditor.echo": {
"message": "Echo",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "Robot",
"description": "Title of the button to apply the robot effect"
},
"gui.soundEditor.louder": {
"message": "Louder",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Softer",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "Reverse",
"description": "Title of the button to apply the reverse effect"
},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Name",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "Sprite",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Show",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Size",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "duplicate",
"description": "Menu item to duplicate in the right click menu"
},
"gui.spriteSelectorItem.contextMenuDelete": {
"message": "delete",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "export",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Choose a Sprite",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Paint",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
"message": "Surprise",
"description": "Button to add a random sprite in the target pane"
},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Upload Sprite",
"description": "Button to add a sprite in the target pane from file"
},
"gui.stageHeader.stageSizeLarge": {
"message": "Switch to large stage",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "Switch to small stage",
"description": "Button to change stage size to small"
},
"gui.stageHeader.stageSizeFull": {
"message": "Enter full screen mode",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "Exit full screen mode",
"description": "Button to get out of full screen mode"
},
"gui.stageHeader.fullscreenControl": {
"message": "Full Screen Control",
"description": "Button to enter/exit full screen mode"
},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "Choose a Backdrop",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Paint",
"description": "Button to add a stage in the target pane from paint"
},
"gui.stageSelector.addBackdropFromSurprise": {
"message": "Surprise",
"description": "Button to add a random stage in the target pane"
},
"gui.stageSelector.addBackdropFromFile": {
"message": "Upload Backdrop",
"description": "Button to add a stage in the target pane from file"
},
"gui.stageSelector.stage": {
"message": "Stage",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Backdrops",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "Turbo Mode",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "Your Browser Does Not Support WebGL",
"description": "WebGL missing title"
},
"gui.webglModal.description": {
"message": "Unfortunately it looks like your browser or computer {webGlLink}. This technology is needed for Scratch 3.0 to run.",
"description": "WebGL missing message"
},
"gui.webglModal.webgllink": {
"message": "does not support WebGL",
"description": "link part of your browser does not support WebGL message"
},
"gui.webglModal.back": {
"message": "Back",
"description": "Label for button go back when browser is unsupported"
},
"gui.webglModal.previewfaq": {
"message": "To learn more, go to the {previewFaqLink}.",
"description": "Scratch 3.0 FAQ description"
},
"gui.webglModal.previewfaqlinktext": {
"message": "FAQ",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Choose a Backdrop",
"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Choose a Costume",
"description": "Heading for the costume library"
},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Choose a Backdrop",
"description": "Button to add a backdrop in the editor tab"
},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Choose a Costume",
"description": "Button to add a costume in the editor tab"
},
"gui.costumeTab.addBlankCostume": {
"message": "Paint",
"description": "Button to add a blank costume in the editor tab"
},
"gui.costumeTab.addSurpriseCostume": {
"message": "Surprise",
"description": "Button to add a surprise costume in the editor tab"
},
"gui.costumeTab.addFileBackdrop": {
"message": "Upload Backdrop",
"description": "Button to add a backdrop by uploading a file in the editor tab"
},
"gui.costumeTab.addFileCostume": {
"message": "Upload Costume",
"description": "Button to add a costume by uploading a file in the editor tab"
},
"gui.costumeTab.addCameraCostume": {
"message": "Camera",
"description": "Button to use the camera to create a costume costume in the editor tab"
},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Choose an Extension",
"description": "Heading for the extension library"
},
"gui.extensionLibrary.extensionUrl": {
"message": "Enter the URL of the extension",
"description": "Prompt for unoffical extension url"
},
"gui.gui.defaultProjectTitle": {
"message": "Scratch Project",
"description": "Default title for project"
},
"gui.recordingStep.alertMsg": {
"message": "Could not start recording",
"description": "Alert for recording error"
},
"gui.projectLoader.loadError": {
"message": "The project file that was selected failed to load.",
"description": "An error that displays when a local project file fails to load."
},
"gui.soundLibrary.chooseASound": {
"message": "Choose a Sound",
"description": "Heading for the sound library"
},
"gui.soundTab.fileUploadSound": {
"message": "Upload Sound",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "Surprise",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "Record",
"description": "Button to record a sound in the editor tab"
},
"gui.soundTab.addSoundFromLibrary": {
"message": "Choose a Sound",
"description": "Button to add a sound in the editor tab"
},
"gui.spriteLibrary.chooseASprite": {
"message": "Choose a Sprite",
"description": "Heading for the sprite library"
},
"gui.tipsLibrary.tutorials": {
"message": "Choose a Tutorial",
"description": "Heading for the help/tutorials library"
},
"gui.alerts.createsuccess": {
"message": "Successfully created.",
"description": "Message indicating that project was successfully created"
},
"gui.alerts.creating": {
"message": "Creating...",
"description": "Message indicating that project is in process of creating"
},
"gui.alerts.creatingError": {
"message": "Could not create the project. Please try again!",
"description": "Message indicating that project could not be created"
},
"gui.alerts.savingError": {
"message": "Could not save the project. Please try again!",
"description": "Message indicating that project could not be saved"
},
"gui.alerts.savesuccess": {
"message": "Successfully saved.",
"description": "Message indicating that project was successfully saved"
},
"gui.alerts.saving": {
"message": "Saving...",
"description": "Message indicating that project is in process of saving"
},
"gui.defaultProject.meow": {
"message": "Meow",
"description": "Name for the meow sound"
},
"gui.defaultProject.variable": {
"message": "my variable",
"description": "Name for the default variable"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Getting Started",
"description": "Name for the 'Getting Started' how-to"
},
"gui.howtos.intro-move.step_stepMove": {
"message": "Add a move block",
"description": "Step name for 'Add a move block' step"
},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Click the green flag to start",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.say-it-out-loud": {
"message": "Create Animations That Talk",
"description": "Name for the 'Create Animations That Talk' how-to"
},
"gui.howtos.say-it-out-loud.step_AddTXTextension": {
"message": "Add the Text to Speech blocks",
"description": "Step name for 'Add the Text to Speech blocks' step"
},
"gui.howtos. say-it-out-loud.step_TXTSpeech": {
"message": "Say Something",
"description": "Step name for 'Say Something' step"
},
"gui.howtos.say-it-out-loud_TXTSetVoice": {
"message": "Set a Voice",
"description": "Step name for 'Set a Voice"
},
"gui.howtos.say-it-out-loud.step_TXTMove": {
"message": "Move Around",
"description": "Step name for 'Move Around' step"
},
"gui.howtos.say-it-out-loud.step_TXTBackdrop": {
"message": "Add a Backdrop",
"description": "Step name for 'Add a Backdrop' step"
},
"gui.howtos.say-it-out-loud.step_TXTAddSprite": {
"message": "Add Another Character",
"description": "Step name for 'Add Another Character' step"
},
"gui.howtos.say-it-out-loud.step_TXTSong": {
"message": "Perform a Song",
"description": "Step name for 'Perform a Song' step"
},
"gui.howtos.say-it-out-loud.step_TXTColor": {
"message": "Change Color",
"description": "Step name for 'Change Color' step"
},
"gui.howtos.say-it-out-loud.step_TXTSpin": {
"message": "Spin Around",
"description": "Step name for 'Spin Around"
},
"gui.howtos.say-it-out-loud.step_TXTGrow": {
"message": "Grow and Shrink",
"description": "Step name for 'Grow and Shrink' step"
},
"gui.howtos.cartoon-network": {
"message": "Animate an Adventure Game",
"description": "Animate an Adventure Game' how-to"
},
"gui.howtos.cartoon-network.step_CNcharacter": {
"message": "Choose a Character to Show",
"description": "Step name for 'Choose a Character to Show' step"
},
"gui.howtos.cartoon-network.step_CNsay": {
"message": "Say Something",
"description": "Step name for 'Say Something' step"
},
"gui.howtos.cartoon-network.step_CNglide": {
"message": "Glide Around",
"description": "Step name for 'Glide Around' step"
},
"gui.howtos.cartoon-network.step_CNpicksprite": {
"message": "Choose an Object to Chase",
"description": "Step name for 'Choose an Object to Chase' step"
},
"gui.howtos.cartoon-network.step_CNcollect": {
"message": "Collect Objects",
"description": "Step name for 'Collect Objects' step"
},
"gui.howtos.cartoon-network.step_CNvariable": {
"message": "Make a Score Variable",
"description": "Step name for 'Make a Score Variable' step"
},
"gui.howtos.cartoon-network.step_CNscore": {
"message": "Keep Score",
"description": "Step name for 'Keep Score' step"
},
"gui.howtos.cartoon-network.step_CNbackdrop": {
"message": "Level Up: Change Backdrop",
"description": "Step name for 'Level Up: Change Backdrop' step"
},
"gui.howtos.animate-a-name.name": {
"message": "Animate a Name",
"description": "Name for the 'Animate a Name' how-to"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Pick a Letter Sprite",
"description": "Step name for 'Pick a Letter Sprite' step"
},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Play a Sound When Clicked",
"description": "Step name for 'Play a Sound When Clicked' step"
},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Pick Another Letter Sprite",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Change color",
"description": "Step name for 'Change color' step"
},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Pick Another Letter Sprite & Make It Spin",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Pick Another Letter Sprite & Make It Grow",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
},
"gui.howtos.make-music.name": {
"message": "Make Music",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "Pick an Instrument Sprite",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Play Sound When Clicked",
"description": "Step name for 'Play Sound When Clicked' step"
},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Create a Song",
"description": "Step name for 'Create a Song' step"
},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Choose a Drum & Make a Beat",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Choose the Microphone Sprite & Surprise Beatbox",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
},
"gui.howtos.make-a-game.name": {
"message": "Make a Clicker Game",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Pick A Sprite",
"description": "Step name for 'Pick A Sprite' step"
},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Play Sound When Clicked",
"description": "Play Sound When Clicked' step"
},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Create Score Variable",
"description": "Step name for 'Create Score Variable' step"
},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "When Clicked Increase Score",
"description": "Step name for 'When Clicked Increase Score' step"
},
"gui.howtos.make-a-game.step_Random": {
"message": "Go to a random position",
"description": "Step name for 'Go to a random position' step"
},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Change Color",
"description": "Step name for 'Change Color' step"
},
"gui.howtos.make-music.step_ResetScore": {
"message": "Reset Score",
"description": "Step name for 'Reset Score' step"
},
"gui.howtos.make-a-chase-game.name": {
"message": "Make a Chase Game",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "Add a Backdrop",
"description": "Step name for 'Add a Backdrop' step"
},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Add a Sprite",
"description": "Step name for 'Add a Sprite' step"
},
"gui.howtos.make-music.step_LeftRight": {
"message": "Move Right & Left With Arrow Keys",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Move Up & Down With Arrow Keys",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Add Another Sprite",
"description": "Step name for 'Add Another Sprite' step"
},
"gui.howtos.Chase-Game.step_MoveRandom": {
"message": "Move Randomly",
"description": "Step name for 'Move Randomly' step"
},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "In Octopus Sprite, When Touching Play Sound",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Create Score Variable",
"description": "Step name for 'Create Score Variable"
},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "In Octopus Sprite, When Touching Add Score",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
},
"gui.howtos.add-sprite.name": {
"message": "Add a Sprite",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Add a Sprite",
"description": "Step name for 'Add a new sprite' step"
},
"gui.howtos.add-a-backdrop.name": {
"message": "Add a Backdrop",
"description": "Name for the 'Add a Backdrop' how-to"
},
"gui.howtos.change-size.name": {
"message": "Change Size",
"description": "Name for the 'Change Size' how-to"
},
"gui.howtos.glide-around.name": {
"message": "Glide Around",
"description": "Name for the 'Glide Around' how-to"
},
"gui.howtos.record-a-sound.name": {
"message": "Record a Sound",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Make It Spin",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Hide and Show",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Animate a Sprite",
"description": "Name for the 'Animate a Sprite' how-to"
},
"gui.howtos.move-around-with-arrow-keys.name": {
"message": "Use Arrow Keys",
"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Add Effects",
"description": "Name for the 'Add Effects' how-to"
},
"gui.extension.music.name": {
"message": "Music",
"description": "Name for the 'Music' extension"
},
"gui.extension.music.description": {
"message": "Play instruments and drums.",
"description": "Description for the 'Music' extension"
},
"gui.extension.pen.name": {
"message": "Pen",
"description": "Name for the 'Pen' extension"
},
"gui.extension.pen.description": {
"message": "Draw with your sprites.",
"description": "Description for the 'Pen' extension"
},
"gui.extension.videosensing.name": {
"message": "Video Sensing",
"description": "Name for the 'Video Sensing' extension"
},
"gui.extension.videosensing.description": {
"message": "Sense motion with the camera.",
"description": "Description for the 'Video Sensing' extension"
},
"gui.extension.text2speech.name": {
"message": "Text to Speech",
"description": "Name for the Text to Speech extension"
},
"gui.extension.text2speech.description": {
"message": "Make your projects talk.",
"description": "Description for the Text to speech extension"
},
"gui.extension.translate.name": {
"message": "Translate",
"description": "Name for the Translate extension"
},
"gui.extension.translate.description": {
"message": "Translate text into many languages.",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "Connect your projects with the world.",
"description": "Description for the 'micro:bit' extension"
},
"gui.extension.microbit.connectingMessage": {
"message": "Connecting",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Build interactive robots and more.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
},
"gui.extension.ev3.connectingMessage": {
"message": "Connecting. Make sure the pin on your EV3 is set to 1234.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Build with motors and sensors.",
"description": "Description for the 'LEGO WeDo 2.0' extension"
},
"gui.extension.wedo2.connectingMessage": {
"message": "Connecting",
"description": "Message to help people connect to their WeDo."
},
"gui.libraryTags.all": {
"message": "All",
"description": "Tag for filtering a library for everything"
},
"gui.libraryTags.animals": {
"message": "Animals",
"description": "Tag for filtering a library for animals"
},
"gui.libraryTags.dance": {
"message": "Dance",
"description": "Tag for filtering a library for dance"
},
"gui.libraryTags.effects": {
"message": "Effects",
"description": "Tag for filtering a library for effects"
},
"gui.libraryTags.fantasy": {
"message": "Fantasy",
"description": "Tag for filtering a library for fantasy"
},
"gui.libraryTags.fashion": {
"message": "Fashion",
"description": "Tag for filtering a library for fashion"
},
"gui.libraryTags.food": {
"message": "Food",
"description": "Tag for filtering a library for food"
},
"gui.libraryTags.indoors": {
"message": "Indoors",
"description": "Tag for filtering a library for indoors"
},
"gui.libraryTags.loops": {
"message": "Loops",
"description": "Tag for filtering a library for loops"
},
"gui.libraryTags.music": {
"message": "Music",
"description": "Tag for filtering a library for music"
},
"gui.libraryTags.notes": {
"message": "Notes",
"description": "Tag for filtering a library for notes"
},
"gui.libraryTags.outdoors": {
"message": "Outdoors",
"description": "Tag for filtering a library for outdoors"
},
"gui.libraryTags.patterns": {
"message": "Patterns",
"description": "Tag for filtering a library for patterns"
},
"gui.libraryTags.people": {
"message": "People",
"description": "Tag for filtering a library for people"
},
"gui.libraryTags.percussion": {
"message": "Percussion",
"description": "Tag for filtering a library for percussion"
},
"gui.libraryTags.space": {
"message": "Space",
"description": "Tag for filtering a library for space"
},
"gui.libraryTags.sports": {
"message": "Sports",
"description": "Tag for filtering a library for sports"
},
"gui.libraryTags.underwater": {
"message": "Underwater",
"description": "Tag for filtering a library for underwater"
},
"gui.libraryTags.voice": {
"message": "Voice",
"description": "Tag for filtering a library for voice"
},
"gui.libraryTags.wacky": {
"message": "Wacky",
"description": "Tag for filtering a library for wacky"
},
"gui.libraryTags.animation": {
"message": "Animation",
"description": "Tag for filtering a library for animation"
},
"gui.libraryTags.art": {
"message": "Art",
"description": "Tag for filtering a library for art"
},
"gui.libraryTags.games": {
"message": "Games",
"description": "Tag for filtering a library for games"
},
"gui.libraryTags.stories": {
"message": "Stories",
"description": "Tag for filtering a library for stories"
},
"gui.libraryTags.letters": {
"message": "Letters",
"description": "Tag for filtering a library for letters"
},
"gui.opcodeLabels.direction": {
"message": "direction",
"description": "Label for the direction monitor when shown on the stage"
},
"gui.opcodeLabels.xposition": {
"message": "x position",
"description": "Label for the x position monitor when shown on the stage"
},
"gui.opcodeLabels.yposition": {
"message": "y position",
"description": "Label for the y position monitor when shown on the stage"
},
"gui.opcodeLabels.size": {
"message": "size",
"description": "Label for the size monitor when shown on the stage"
},
"gui.opcodeLabels.costumename": {
"message": "costume name",
"description": "Label for the costume name monitor when shown on the stage"
},
"gui.opcodeLabels.costumenumber": {
"message": "costume number",
"description": "Label for the costume number monitor when shown on the stage"
},
"gui.opcodeLabels.backdropname": {
"message": "backdrop name",
"description": "Label for the backdrop name monitor when shown on the stage"
},
"gui.opcodeLabels.backdropnumber": {
"message": "backdrop number",
"description": "Label for the backdrop number monitor when shown on the stage"
},
"gui.opcodeLabels.volume": {
"message": "volume",
"description": "Label for the volume monitor when shown on the stage"
},
"gui.opcodeLabels.tempo": {
"message": "tempo",
"description": "Label for the tempo monitor when shown on the stage"
},
"gui.opcodeLabels.answer": {
"message": "answer",
"description": "Label for the answer monitor when shown on the stage"
},
"gui.opcodeLabels.loudness": {
"message": "loudness",
"description": "Label for the loudness monitor when shown on the stage"
},
"gui.opcodeLabels.username": {
"message": "username",
"description": "Label for the username monitor when shown on the stage"
},
"gui.opcodeLabels.year": {
"message": "year",
"description": "Label for the current year monitor when shown on the stage"
},
"gui.opcodeLabels.month": {
"message": "month",
"description": "Label for the current month monitor when shown on the stage."
},
"gui.opcodeLabels.date": {
"message": "date",
"description": "Label for the current date monitor when shown on the stage. Shows the current day of the month"
},
"gui.opcodeLabels.dayofweek": {
"message": "day of week",
"description": "Label for the current day of week monitor when shown on the stage"
},
"gui.opcodeLabels.hour": {
"message": "hour",
"description": "Label for the current hour monitor when shown on the stage"
},
"gui.opcodeLabels.minute": {
"message": "minute",
"description": "Label for the current minute monitor when shown on the stage"
},
"gui.opcodeLabels.second": {
"message": "second",
"description": "Label for the current second monitor when shown on the stage"
},
"gui.opcodeLabels.timer": {
"message": "timer",
"description": "Label for the timer monitor when shown on the stage"
},
"gui.sharedMessages.backdrop": {
"message": "backdrop{index}",
"description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.costume": {
"message": "costume{index}",
"description": "Default name for a new costume, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.sprite": {
"message": "Sprite{index}",
"description": "Default name for a new sprite, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.pop": {
"message": "pop",
"description": "Name of the pop sound, the default sound added to a sprite"
}
}