mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-23 06:02:42 -05:00
188 lines
No EOL
9 KiB
JSON
188 lines
No EOL
9 KiB
JSON
{
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"ev3.beepNote": "hraj notu [NOTE] příštích [TIME] sekund",
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"ev3.buttonPressed": "je tlačítko [PORT] stisknuto?",
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"ev3.getBrightness": "jas",
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"ev3.getDistance": "vzdálenost",
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"ev3.getMotorPosition": "pozice motoru [PORT]",
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"ev3.motorSetPower": "nastav motoru [PORT] napájení [POWER] %",
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"ev3.motorTurnClockwise": "toč motorem [PORT] ve směru hodin [TIME] sekund",
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"ev3.motorTurnCounterClockwise": "toč motorem [PORT] proti směru hodin [TIME] sekund",
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"ev3.whenBrightnessLessThan": "když je jas < [DISTANCE]",
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"ev3.whenButtonPressed": "po stisku tlačítka [PORT]",
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"ev3.whenDistanceLessThan": "když vzdálenost < [DISTANCE]",
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"gdxfor.down": "dolů",
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"gdxfor.getAcceleration": "zrychlení [DIRECTION]",
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"gdxfor.getForce": "síla",
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"gdxfor.getSpin": "rychlost otáčení [DIRECTION]",
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"gdxfor.getTilt": "úhel náklonu [TILT]",
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"gdxfor.isFacing": "čelem [FACING]?",
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"gdxfor.isFreeFalling": "padá?",
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"gdxfor.isTilted": "nakloněné [TILT]?",
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"gdxfor.pulled": "tažený",
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"gdxfor.pushed": "tlačený",
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"gdxfor.shaken": "se třese",
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"gdxfor.startedFalling": "počátek pádu",
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"gdxfor.tiltDirectionMenu.any": "libovolný",
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"gdxfor.tiltDirectionMenu.back": "dozadu",
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"gdxfor.tiltDirectionMenu.front": "dopředu",
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"gdxfor.tiltDirectionMenu.left": "vlevo",
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"gdxfor.tiltDirectionMenu.right": "vpravo",
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"gdxfor.up": "nahoru",
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"gdxfor.whenForcePushedOrPulled": "když senzor síly [PUSH_PULL]",
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"gdxfor.whenGesture": "když [GESTURE]",
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"gdxfor.whenTilted": "když nakloněný [TILT]",
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"makeymakey.downArrow": "šipka dolů",
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"makeymakey.downArrowShort": "dolů",
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"makeymakey.leftArrow": "šipka vlevo",
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"makeymakey.leftArrowShort": "vlevo",
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"makeymakey.rightArrow": "šipka vpravo",
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"makeymakey.rightArrowShort": "vpravo",
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"makeymakey.spaceKey": "mezerník",
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"makeymakey.upArrow": "šipka nahoru",
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"makeymakey.upArrowShort": "nahoru",
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"makeymakey.whenKeyPressed": "když je stisknuta klávesa [KEY]",
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"makeymakey.whenKeysPressedInOrder": "když [SEQUENCE] stisknuto postupně",
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"microbit.buttonsMenu.any": "libovolný",
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"microbit.clearDisplay": "smaž displej",
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"microbit.defaultTextToDisplay": "Ahoj!",
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"microbit.displaySymbol": "displej [MATRIX]",
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"microbit.displayText": "displej textu [TEXT]",
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"microbit.gesturesMenu.jumped": "skáče",
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"microbit.gesturesMenu.moved": "jede",
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"microbit.gesturesMenu.shaken": "se třese",
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"microbit.isButtonPressed": "tlačítko [BTN] stisknuto?",
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"microbit.isTilted": "nakloněné [DIRECTION]?",
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"microbit.pinStateMenu.off": "vypnuto",
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"microbit.pinStateMenu.on": "zapnuto",
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"microbit.tiltAngle": "úhel náklonu [DIRECTION]",
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"microbit.tiltDirectionMenu.any": "libovolný",
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"microbit.tiltDirectionMenu.back": "dozadu",
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"microbit.tiltDirectionMenu.front": "dopředu",
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"microbit.tiltDirectionMenu.left": "vlevo",
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"microbit.tiltDirectionMenu.right": "vpravo",
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"microbit.whenButtonPressed": "po stisku tlačítka [BTN]",
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"microbit.whenGesture": "když [GESTURE]",
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"microbit.whenPinConnected": "když je pin [PIN] propojený",
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"microbit.whenTilted": "když nakloněný [DIRECTION]",
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"music.categoryName": "Hudba",
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"music.changeTempo": "změň tempo o [TEMPO]",
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"music.drumBass": "(2) Velký buben",
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"music.drumBongo": "(13) Bongo",
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"music.drumCabasa": "(15) Kabasa",
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"music.drumClaves": "(9) Claves",
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"music.drumClosedHiHat": "(6) Uzavřený hi-hat",
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"music.drumConga": "(14) Konga",
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"music.drumCowbell": "(11) Kravský zvonec",
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"music.drumCrashCymbal": "(4) Crash činel",
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"music.drumCuica": "(18) Cuica",
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"music.drumGuiro": "(16) Guiro",
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"music.drumHandClap": "(8) Tlesknutí",
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"music.drumOpenHiHat": "(5) Otevřený hi-hat",
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"music.drumSideStick": "(3) Okraj bubínku",
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"music.drumSnare": "(1) Malý bubínek virbl",
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"music.drumTambourine": "(7) Tamburína",
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"music.drumTriangle": "(12) Triangl",
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"music.drumVibraslap": "(17) Vibraslap",
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"music.drumWoodBlock": "(10) Dřevěný blok",
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"music.getTempo": "tempo",
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"music.instrumentBass": "(6) Kontrabas",
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"music.instrumentBassoon": "(14) Fagot",
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"music.instrumentCello": "(8) Violoncello",
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"music.instrumentChoir": "(15) Sbor",
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"music.instrumentClarinet": "(10) Klarinet",
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"music.instrumentElectricGuitar": "(5) Elektronická kytara",
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"music.instrumentElectricPiano": "(2) Elektronické piáno",
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"music.instrumentFlute": "(12) Flétna",
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"music.instrumentGuitar": "(4) Kytara",
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"music.instrumentMarimba": "(19) Marimba",
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"music.instrumentMusicBox": "(17) Hrací skříňka",
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"music.instrumentOrgan": "(3) Varhany",
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"music.instrumentPiano": "(1) Piáno",
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"music.instrumentPizzicato": "(7) Drnkání prstem",
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"music.instrumentSaxophone": "(11) Saxofon",
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"music.instrumentSteelDrum": "(18) Ocelový buben",
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"music.instrumentSynthLead": "(20) Syntetizátor sólo",
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"music.instrumentSynthPad": "(21) Syntetizátor pozadí",
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"music.instrumentTrombone": "(9) Trombón",
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"music.instrumentVibraphone": "(16) Vibrafon",
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"music.instrumentWoodenFlute": "(13) Dřevěná flétna",
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"music.midiPlayDrumForBeats": "bubnuj [DRUM] příštích [BEATS] taktů",
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"music.midiSetInstrument": "nastav nástroj na [INSTRUMENT]",
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"music.playDrumForBeats": "bubnuj [DRUM] příštích [BEATS] taktů",
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"music.playNoteForBeats": "hraj notu [NOTE] příštích [BEATS] taktů",
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"music.restForBeats": "pauza [BEATS] taktů",
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"music.setInstrument": "nastav nástroj na [INSTRUMENT]",
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"music.setTempo": "nastav tempo na [TEMPO]",
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"pen.categoryName": "Pero",
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"pen.changeColorParam": "změň [COLOR_PARAM] pera o [VALUE]",
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"pen.changeHue": "změň barvu pera o [HUE]",
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"pen.changeShade": "změň odstín pera o [SHADE]",
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"pen.changeSize": "změň tloušťku pera o [SIZE]",
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"pen.clear": "smaž",
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"pen.colorMenu.brightness": "jas",
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"pen.colorMenu.color": "barva",
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"pen.colorMenu.saturation": "sytost",
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"pen.colorMenu.transparency": "průhlednost",
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"pen.penDown": "pero zapni",
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"pen.penUp": "pero vypni",
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"pen.setColor": "nastav barvu pera na [COLOR]",
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"pen.setColorParam": "nastav [COLOR_PARAM] pera na [VALUE]",
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"pen.setHue": "nastav barvu pera na [HUE]",
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"pen.setShade": "nastav odstín pera na [SHADE]",
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"pen.setSize": "nastav tloušťku pera na [SIZE]",
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"pen.stamp": "otiskni se",
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"speech.defaultWhenIHearValue": "do toho",
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"speech.extensionName": "Převod řeči na text",
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"speech.listenAndWait": "poslouchej a čekej",
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"speech.speechReporter": "řeč",
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"speech.whenIHear": "když slyším [PHRASE]",
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"text2speech.alto": "alt",
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"text2speech.defaultTextToSpeak": "ahoj",
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"text2speech.giant": "obr",
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"text2speech.kitten": "kotě",
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"text2speech.setLanguageBlock": "nastav jazyk na [LANGUAGE]",
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"text2speech.setVoiceBlock": "nastav hlas na [VOICE]",
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"text2speech.speakAndWaitBlock": "řekni [WORDS]",
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"text2speech.squeak": "kvik",
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"text2speech.tenor": "tenor",
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"translate.categoryName": "Překlad",
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"translate.defaultTextToTranslate": "ahoj",
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"translate.translateBlock": "přelož [WORDS] do [LANGUAGE]",
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"translate.viewerLanguage": "jazyk",
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"videoSensing.categoryName": "Vnímání videa",
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"videoSensing.direction": "směr",
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"videoSensing.motion": "pohyb",
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"videoSensing.off": "vypnuto",
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"videoSensing.on": "zapnuto",
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"videoSensing.onFlipped": "na převrácené straně",
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"videoSensing.setVideoTransparency": "nastav průhlednost videa na [TRANSPARENCY]",
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"videoSensing.sprite": "postava",
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"videoSensing.stage": "scéna",
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"videoSensing.videoOn": "video [ATTRIBUTE] na [SUBJECT]",
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"videoSensing.videoToggle": "[VIDEO_STATE] video",
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"videoSensing.whenMotionGreaterThan": "při pohybu na videu > [REFERENCE]",
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"wedo2.getDistance": "vzdálenost",
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"wedo2.getTiltAngle": "úhel náklonu [TILT_DIRECTION]",
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"wedo2.isTilted": "nakloněné [TILT_DIRECTION_ANY]?",
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"wedo2.motorDirection.backward": "jinak",
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"wedo2.motorDirection.forward": "takto",
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"wedo2.motorDirection.reverse": "pozpátku",
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"wedo2.motorId.a": "motor A",
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"wedo2.motorId.all": "všechny motory",
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"wedo2.motorId.b": "motor B",
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"wedo2.motorId.default": "motor",
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"wedo2.motorOff": "vypni [MOTOR_ID]",
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"wedo2.motorOn": "zapni [MOTOR_ID]",
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"wedo2.motorOnFor": "zapni [MOTOR_ID] na [DURATION] sekund",
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"wedo2.playNoteFor": "hraj notu [NOTE] příštích [DURATION] sekund",
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"wedo2.setLightHue": "nastav barvu světla na [HUE]",
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"wedo2.setMotorDirection": "nastav [MOTOR_ID] směrem [MOTOR_DIRECTION]",
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"wedo2.startMotorPower": "nastav [MOTOR_ID] napájení [POWER]",
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"wedo2.tiltDirection.any": "libovolný",
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"wedo2.tiltDirection.down": "dolů",
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"wedo2.tiltDirection.left": "vlevo",
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"wedo2.tiltDirection.right": "vpravo",
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"wedo2.tiltDirection.up": "nahoru",
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"wedo2.whenDistance": "když vzdálenost [OP] [REFERENCE]",
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"wedo2.whenTilted": "když nakloněný [TILT_DIRECTION_ANY]"
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} |