mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 21:52:35 -05:00
610 lines
No EOL
23 KiB
JSON
610 lines
No EOL
23 KiB
JSON
{
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"ev3.beepNote": {
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"message": "spil node [NOTE] i [TIME] sekunder",
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"description": "play some note on EV3 for some time"
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},
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"ev3.buttonPressed": {
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"message": "knap [PORT] trykket?",
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"description": "is a button on some port pressed?"
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},
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"ev3.getBrightness": {
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"message": "lysstyrke",
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"description": "gets measured brightness"
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},
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"ev3.getDistance": {
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"message": "afstand",
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"description": "gets measured distance"
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},
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"ev3.getMotorPosition": {
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"message": "motor [PORT] position",
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"description": "get the measured degrees a motor has turned"
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},
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"ev3.motorSetPower": {
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"message": "motor [PORT] indstil kraft [POWER] %",
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"description": "set a motor's power to some value"
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},
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"ev3.motorTurnClockwise": {
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"message": "motor [PORT] drej med uret i [TIME] sekunder",
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"description": "turn a motor clockwise for some time"
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},
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"ev3.motorTurnCounterClockwise": {
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"message": "motor [PORT] drej mod uret [TIME] sekunder",
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"description": "turn a motor counter-clockwise for some time"
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},
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"ev3.whenBrightnessLessThan": {
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"message": "når lysstyrke < [DISTANCE]",
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"description": "when value measured by brightness sensor is less than some value"
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},
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"ev3.whenButtonPressed": {
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"message": "når knap [PORT] er trykket",
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"description": "when a button connected to a port is pressed"
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},
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"ev3.whenDistanceLessThan": {
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"message": "når afstanden < [DISTANCE]",
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"description": "when the value measured by the distance sensor is less than some value"
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},
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"microbit.buttonsMenu.any": {
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"message": "vilkårlig",
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"description": "label for \"any\" element in button picker for micro:bit extension"
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},
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"microbit.clearDisplay": {
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"message": "ryd display",
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"description": "display nothing on the micro:bit display"
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},
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"microbit.defaultTextToDisplay": {
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"message": "Hej!",
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"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
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},
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"microbit.displaySymbol": {
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"message": "vis [MATRIX]",
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"description": "display a pattern on the micro:bit display"
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},
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"microbit.displayText": {
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"message": "vis tekst [TEXT]",
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"description": "display text on the micro:bit display"
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},
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"microbit.gesturesMenu.jumped": {
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"message": "hoppet",
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"description": "label for jumped gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.moved": {
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"message": "bevæget",
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"description": "label for moved gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.shaken": {
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"message": "rystet",
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"description": "label for shaken gesture in gesture picker for micro:bit extension"
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},
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"microbit.isButtonPressed": {
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"message": "[BTN] knappen trykket?",
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"description": "is the selected button on the micro:bit pressed?"
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},
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"microbit.isTilted": {
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"message": "vippet [DIRECTION]?",
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"description": "is the micro:bit is tilted in a direction?"
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},
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"microbit.pinStateMenu.off": {
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"message": "slukket",
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"description": "label for off element in pin state picker for micro:bit extension"
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},
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"microbit.pinStateMenu.on": {
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"message": "tændt",
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"description": "label for on element in pin state picker for micro:bit extension"
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},
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"microbit.tiltAngle": {
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"message": " vippet vinkel [DIRECTION]",
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"description": "how much the micro:bit is tilted in a direction"
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},
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"microbit.tiltDirectionMenu.any": {
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"message": "vilkårlig",
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"description": "label for any direction element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.back": {
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"message": "bagover",
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"description": "label for back element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.front": {
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"message": "fremover",
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"description": "label for front element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.left": {
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"message": "venstre",
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"description": "label for left element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.right": {
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"message": "højre",
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"description": "label for right element in tilt direction picker for micro:bit extension"
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},
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"microbit.whenButtonPressed": {
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"message": "når [BTN]knappen er trykket",
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"description": "when the selected button on the micro:bit is pressed"
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},
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"microbit.whenGesture": {
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"message": "når [GESTURE]",
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"description": "when the selected gesture is detected by the micro:bit"
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},
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"microbit.whenPinConnected": {
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"message": "når pin [PIN] er forbundet",
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"description": "when the pin detects a connection to Earth/Ground"
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},
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"microbit.whenTilted": {
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"message": "når vippet [DIRECTION]",
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"description": "when the micro:bit is tilted in a direction"
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},
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"music.categoryName": {
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"message": "Musik",
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"description": "Label for the Music extension category"
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},
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"music.changeTempo": {
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"message": "ændre tempo med [TEMPO]",
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"description": "change tempo (speed) for notes, drums, and rests played"
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},
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"music.drumBass": {
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"message": "(2) Stortromme",
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"description": "Sound of bass drum as used in a standard drum kit"
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},
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"music.drumBongo": {
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"message": "(13) Bongotromme",
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"description": "Sound of a bongo being struck"
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},
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"music.drumCabasa": {
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"message": "(15) Cabasa",
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"description": "Sound of a cabasa being shaken"
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},
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"music.drumClaves": {
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"message": "(9) Claves",
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"description": "Sound of claves being struck together"
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},
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"music.drumClosedHiHat": {
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"message": "(6) Lukket hi-hat",
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"description": "Sound of a drum stick hitting a hi-hat while closed"
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},
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"music.drumConga": {
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"message": "(14) Conga",
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"description": "Sound of a conga being struck"
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},
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"music.drumCowbell": {
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"message": "(11) Koklokke",
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"description": "Sound of a cowbell being struck"
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},
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"music.drumCrashCymbal": {
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"message": "(4) Bækken",
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"description": "Sound of a drum stick hitting a crash cymbal"
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},
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"music.drumCuica": {
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"message": "(18) Cuica",
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"description": "Sound of a cuica being played"
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},
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"music.drumGuiro": {
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"message": "(16) Guiro",
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"description": "Sound of a guiro being played"
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},
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"music.drumHandClap": {
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"message": "(8) Klap med hænderne",
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"description": "Sound of two hands clapping together"
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},
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"music.drumOpenHiHat": {
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"message": "(5) Åben hi-hat",
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"description": "Sound of a drum stick hitting a hi-hat while open"
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},
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"music.drumSideStick": {
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"message": "(3) Kantslag",
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"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
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"music.drumSnare": {
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"message": "(1) Lilletromme",
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"description": "Sound of snare drum as used in a standard drum kit"
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},
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"music.drumTambourine": {
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"message": "(7) Tamburin",
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"description": "Sound of a tambourine being struck"
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},
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"music.drumTriangle": {
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"message": "(12) Triangel",
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"description": "Sound of a triangle (instrument) being struck"
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},
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"music.drumVibraslap": {
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"message": "(17) Vibraslap",
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"description": "Sound of a Vibraslap being played"
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},
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"music.drumWoodBlock": {
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"message": "(10) Træklods",
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"description": "Sound of a wood block being struck"
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},
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"music.getTempo": {
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"message": "tempo",
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"description": "get the current tempo (speed) for notes, drums, and rests played"
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},
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"music.instrumentBass": {
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"message": "(6) Bas",
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"description": "Sound of an accoustic upright bass"
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},
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"music.instrumentBassoon": {
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"message": "(14) Fagot",
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"description": "Sound of a bassoon being played"
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},
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"music.instrumentCello": {
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"message": "(8) Cello",
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"description": "Sound of a cello being played with a bow"
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},
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"music.instrumentChoir": {
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"message": "(15) Kor",
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"description": "Sound of a choir singing"
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},
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"music.instrumentClarinet": {
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"message": "(10) Klarinet",
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"description": "Sound of a clarinet being played"
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},
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"music.instrumentElectricGuitar": {
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"message": "(5) Elektrisk guitar",
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"description": "Sound of an electric guitar"
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},
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"music.instrumentElectricPiano": {
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"message": "(2) Elektrisk klaver",
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"description": "Sound of an electric piano"
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},
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"music.instrumentFlute": {
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"message": "(12) Fløjte",
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"description": "Sound of a flute being played"
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},
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"music.instrumentGuitar": {
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"message": "(4) Guitar",
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"description": "Sound of an accoustic guitar"
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},
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"music.instrumentMarimba": {
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"message": "(19) Marimba",
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"description": "Sound of a marimba being struck"
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},
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"music.instrumentMusicBox": {
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"message": "(17) Spilledåse",
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"description": "Sound of a music box playing"
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},
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"music.instrumentOrgan": {
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"message": "(3) Orgel",
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"description": "Sound of an organ"
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},
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"music.instrumentPiano": {
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"message": "(1) Klaver",
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"description": "Sound of a piano"
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},
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"music.instrumentPizzicato": {
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"message": "(7) Pizzicato",
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"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
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"music.instrumentSaxophone": {
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"message": "(11) Saxofon",
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"description": "Sound of a saxophone being played"
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},
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"music.instrumentSteelDrum": {
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"message": "(18) Ståltromme",
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"description": "Sound of a steel drum being struck"
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},
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"music.instrumentSynthLead": {
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"message": "(20) Synth Lead",
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"description": "Sound of a \"lead\" synthesizer being played"
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},
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"music.instrumentSynthPad": {
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"message": "(21) Synth Pad",
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"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) Trækbasun",
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"description": "Sound of a trombone being played"
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},
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"music.instrumentVibraphone": {
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"message": "(16) Vibrafon",
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"description": "Sound of a vibraphone being struck"
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},
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"music.instrumentWoodenFlute": {
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"message": "(13) Træfløjte",
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"description": "Sound of a wooden flute being played"
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},
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"music.midiSetInstrument": {
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"message": "skift instrument til [INSTRUMENT]",
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"description": "set the instrument for notes played according to a mapping of MIDI codes"
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},
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"music.playDrumForBeats": {
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"message": "spil [DRUM] i [BEATS] slag",
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"description": "play drum sample for a number of beats"
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},
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"music.playNoteForBeats": {
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"message": "spil node [NOTE] i [BEATS] slag",
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"description": "play a note for a number of beats"
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},
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"music.restForBeats": {
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"message": "pause i [BEATS] slag",
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"description": "rest (play no sound) for a number of beats"
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},
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"music.setInstrument": {
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"message": "skift instrument til [INSTRUMENT]",
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"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
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"music.setTempo": {
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"message": "sæt tempo til [TEMPO]",
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"description": "set tempo (speed) for notes, drums, and rests played"
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},
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"pen.categoryName": {
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"message": "Pen",
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"description": "Label for the pen extension category"
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},
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"pen.changeColorParam": {
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"message": "ændre pen [COLOR_PARAM] med [VALUE]",
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"description": "change the state of a pen color parameter"
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},
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"pen.changeHue": {
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"message": "ændre penfarve med [HUE]",
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"description": "legacy pen blocks - change pen color"
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},
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"pen.changeShade": {
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"message": "ændre skyggen på pennen med [SHADE]",
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"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "ændre pen størrelse med[SIZE]",
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"description": "change the diameter of the trail left by a sprite"
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},
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"pen.clear": {
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"message": "slet alt",
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"description": "erase all pen trails and stamps"
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},
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"pen.colorMenu.brightness": {
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"message": "lysstyrke",
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"description": "label for brightness element in color picker for pen extension"
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},
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"pen.colorMenu.color": {
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"message": "farve",
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"description": "label for color element in color picker for pen extension"
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},
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"pen.colorMenu.saturation": {
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"message": "farvemætning",
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"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "gennemsigtighed",
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"description": "label for transparency element in color picker for pen extension"
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},
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"pen.penDown": {
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"message": "pen ned",
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"description": "start leaving a trail when the sprite moves"
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},
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"pen.penUp": {
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"message": "pen op",
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"description": "stop leaving a trail behind the sprite"
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},
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"pen.setColor": {
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"message": "skift penfarve til [COLOR]",
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"description": "set the pen color to a particular (RGB) value"
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},
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"pen.setColorParam": {
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"message": "sæt pen [COLOR_PARAM] til [VALUE]",
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"description": "set the state for a pen color parameter e.g. saturation"
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},
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"pen.setHue": {
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"message": "sæt penfarve til [HUE]",
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"description": "legacy pen blocks - set pen color to number"
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},
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"pen.setShade": {
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"message": "sæt skyggen på pennen til [SHADE]",
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"description": "legacy pen blocks - set pen shade"
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},
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"pen.setSize": {
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"message": "sæt penstørrelse til [SIZE]",
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"description": "set the diameter of a trail left by a sprite"
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},
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"pen.stamp": {
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"message": "stempel",
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"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
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"message": "lad os komme i gang",
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"description": "The default phrase/word that, when heard, triggers the event."
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},
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"speech.extensionName": {
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"message": "Fra tale til tekst",
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"description": "Name of extension that adds speech recognition blocks."
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},
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"speech.listenAndWait": {
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"message": "lyt og vent",
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"description": "Start listening to the microphone and wait for a result from the speech recognition system."
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},
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"speech.speechReporter": {
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"message": "tale",
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"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
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"speech.whenIHear": {
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"message": "når jeg hører [PHRASE]",
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"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
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"text2speech.alto": {
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"message": "kvinde",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.giant": {
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"message": "kæmpe",
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"description": "Name for a funny voice with a low pitch."
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},
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"text2speech.kitten": {
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"message": "killing",
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"description": "A baby cat."
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},
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"text2speech.setLanguageBlock": {
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"message": "sæt sprog til [LANGUAGE]",
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"description": "Set the language for speech synthesis."
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},
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"text2speech.setVoiceBlock": {
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"message": "indstil stemme til [VOICE]",
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"description": "Set the voice for speech synthesis."
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},
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"text2speech.speakAndWaitBlock": {
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"message": "sig [WORDS]",
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"description": "Speak some words."
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},
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"text2speech.squeak": {
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"message": "knirkende",
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"description": "Name for a funny voice with a high pitch."
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},
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"text2speech.tenor": {
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"message": "mand",
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"description": "Name for a voice with ambiguous gender."
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},
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"translate.categoryName": {
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"message": "Oversæt",
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"description": "Name of extension that adds translate blocks"
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},
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"translate.defaultTextToTranslate": {
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"message": "hej",
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"description": "hello: the default text to translate"
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},
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"translate.translateBlock": {
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"message": "oversæt [WORDS] til [LANGUAGE]",
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"description": "translate some text to a different language"
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},
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"translate.viewerLanguage": {
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"message": "sprog",
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"description": "the languge of the project viewer"
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},
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"videoSensing.categoryName": {
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"message": "Video Registrering",
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"description": "Label for the video sensing extension category"
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},
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"videoSensing.direction": {
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"message": "retning",
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"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
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},
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"videoSensing.motion": {
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"message": "bevægelse",
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|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.off": {
|
|
"message": "slukket",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.on": {
|
|
"message": "tændt",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.onFlipped": {
|
|
"message": "spejlvendt",
|
|
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
|
|
},
|
|
"videoSensing.setVideoTransparency": {
|
|
"message": "sæt video gennemsigtighed til [TRANSPARENCY]",
|
|
"description": "Controls transparency of the video preview layer"
|
|
},
|
|
"videoSensing.sprite": {
|
|
"message": "sprite",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.stage": {
|
|
"message": "scene",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.videoOn": {
|
|
"message": "video [ATTRIBUTE] på [SUBJECT]",
|
|
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
|
|
},
|
|
"videoSensing.videoToggle": {
|
|
"message": "video [VIDEO_STATE]",
|
|
"description": "Controls display of the video preview layer"
|
|
},
|
|
"videoSensing.whenMotionGreaterThan": {
|
|
"message": "når video bevægelse > [REFERENCE]",
|
|
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
|
|
},
|
|
"wedo2.getDistance": {
|
|
"message": "afstand",
|
|
"description": "the value returned by the distance sensor"
|
|
},
|
|
"wedo2.getTiltAngle": {
|
|
"message": "vippet vinkel [TILT_DIRECTION]",
|
|
"description": "the angle returned by the tilt sensor"
|
|
},
|
|
"wedo2.isTilted": {
|
|
"message": "vippet [TILT_DIRECTION_ANY]?",
|
|
"description": "whether the tilt sensor is tilted"
|
|
},
|
|
"wedo2.motorDirection.backward": {
|
|
"message": "den måde",
|
|
"description": "label for backward element in motor direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorDirection.forward": {
|
|
"message": "denne måde",
|
|
"description": "label for forward element in motor direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorDirection.reverse": {
|
|
"message": "skift retning",
|
|
"description": "label for reverse element in motor direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorId.a": {
|
|
"message": "motor A",
|
|
"description": "label for motor A element in motor menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorId.all": {
|
|
"message": "alle motorer",
|
|
"description": "label for all motors element in motor menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorId.b": {
|
|
"message": "motor B",
|
|
"description": "label for motor B element in motor menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorId.default": {
|
|
"message": "motor",
|
|
"description": "label for motor element in motor menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.motorOff": {
|
|
"message": "sluk [MOTOR_ID] ",
|
|
"description": "turn a motor off"
|
|
},
|
|
"wedo2.motorOn": {
|
|
"message": "tænd [MOTOR_ID]",
|
|
"description": "turn a motor on indefinitely"
|
|
},
|
|
"wedo2.motorOnFor": {
|
|
"message": "tænd [MOTOR_ID] i [DURATION] sekunder",
|
|
"description": "turn a motor on for some time"
|
|
},
|
|
"wedo2.playNoteFor": {
|
|
"message": "spil node [NOTE] i [DURATION] sekunder",
|
|
"description": "play a certain note for some time"
|
|
},
|
|
"wedo2.setLightHue": {
|
|
"message": "sæt farven på lyset til [HUE]",
|
|
"description": "set the LED color"
|
|
},
|
|
"wedo2.setMotorDirection": {
|
|
"message": "sæt [MOTOR_ID] retning til [MOTOR_DIRECTION]",
|
|
"description": "set the motor's turn direction"
|
|
},
|
|
"wedo2.startMotorPower": {
|
|
"message": "sæt [MOTOR_ID] kraft til [POWER]",
|
|
"description": "set the motor's power and turn it on"
|
|
},
|
|
"wedo2.tiltDirection.any": {
|
|
"message": "vilkårlig",
|
|
"description": "label for any element in tilt direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.tiltDirection.down": {
|
|
"message": "ned",
|
|
"description": "label for down element in tilt direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.tiltDirection.left": {
|
|
"message": "venstre",
|
|
"description": "label for left element in tilt direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.tiltDirection.right": {
|
|
"message": "højre",
|
|
"description": "label for right element in tilt direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.tiltDirection.up": {
|
|
"message": "op",
|
|
"description": "label for up element in tilt direction menu for LEGO WeDo 2 extension"
|
|
},
|
|
"wedo2.whenDistance": {
|
|
"message": "når afstanden [OP] [REFERENCE]",
|
|
"description": "check for when distance is < or > than reference"
|
|
},
|
|
"wedo2.whenTilted": {
|
|
"message": "når vippet [TILT_DIRECTION_ANY]",
|
|
"description": "check when tilted in a certain direction"
|
|
}
|
|
} |