mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 21:52:35 -05:00
a6872694c7
Also added new languages that have been added to the Scratch Editor project. None of them are ready for the menu yet.
566 lines
No EOL
21 KiB
JSON
566 lines
No EOL
21 KiB
JSON
{
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"ev3.beepNote": {
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"message": "speel noot [NOTE][TIME]seconde",
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"description": "play some note on EV3 for some time"
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},
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"ev3.buttonPressed": {
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"message": "knop [PORT]ingedrukt?",
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"description": "is a button on some port pressed?"
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},
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"ev3.getBrightness": {
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"message": "helderheid",
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"description": "gets measured brightness"
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},
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"ev3.getDistance": {
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"message": "afstand",
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"description": "gets measured distance"
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},
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"ev3.getMotorPosition": {
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"message": "motor [PORT]positie",
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"description": "get the measured degrees a motor has turned"
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},
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"ev3.motorSetPower": {
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"message": "zet motor [PORT]op [POWER]%",
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"description": "set a motor's power to some value"
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},
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"ev3.motorTurnClockwise": {
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"message": "draai motor [PORT][TIME] seconde hierheen",
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"description": "turn a motor clockwise for some time"
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},
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"ev3.motorTurnCounterClockwise": {
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"message": "draai motor [PORT][TIME]seconde daarheen",
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"description": "turn a motor counter-clockwise for some time"
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},
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"ev3.whenBrightnessLessThan": {
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"message": "als helderheid < [DISTANCE]",
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"description": "when value measured by brightness sensor is less than some value"
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},
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"ev3.whenButtonPressed": {
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"message": "als knop [PORT]ingedrukt is",
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"description": "when a button connected to a port is pressed"
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},
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"ev3.whenDistanceLessThan": {
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"message": "als afstand < [DISTANCE]",
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"description": "when the value measured by the distance sensor is less than some value"
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},
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"microbit.buttonsMenu.any": {
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"message": "willekeurig",
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"description": "label for \"any\" element in button picker for micro:bit extension"
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},
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"microbit.clearDisplay": {
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"message": "wis het display",
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"description": "display nothing on the micro:bit display"
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},
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"microbit.defaultTextToDisplay": {
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"message": "Hallo!",
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"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
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},
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"microbit.displaySymbol": {
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"message": "display [MATRIX]",
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"description": "display a pattern on the micro:bit display"
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},
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"microbit.displayText": {
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"message": "display text [TEXT]",
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"description": "display text on the micro:bit display"
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},
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"microbit.gesturesMenu.jumped": {
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"message": "gesprongen",
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"description": "label for jumped gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.moved": {
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"message": "bewogen",
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"description": "label for moved gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.shaken": {
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"message": "geschud",
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"description": "label for shaken gesture in gesture picker for micro:bit extension"
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},
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"microbit.isButtonPressed": {
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"message": "knop [BTN]ingedrukt?",
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"description": "is the selected button on the micro:bit pressed?"
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},
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"microbit.isTilted": {
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"message": "gekanteld naar[DIRECTION]?",
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"description": "is the micro:bit is tilted in a direction?"
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},
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"microbit.pinStateMenu.off": {
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"message": "uit",
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"description": "label for off element in pin state picker for micro:bit extension"
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},
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"microbit.pinStateMenu.on": {
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"message": "aan",
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"description": "label for on element in pin state picker for micro:bit extension"
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},
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"microbit.tiltAngle": {
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"message": "kantelhoek [DIRECTION]",
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"description": "how much the micro:bit is tilted in a direction"
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},
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"microbit.tiltDirectionMenu.any": {
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"message": "willekeurig",
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"description": "label for any direction element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.back": {
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"message": "achter",
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"description": "label for back element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.front": {
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"message": "voor",
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"description": "label for front element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.left": {
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"message": "links",
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"description": "label for left element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.right": {
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"message": "rechts",
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"description": "label for right element in tilt direction picker for micro:bit extension"
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},
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"microbit.whenButtonPressed": {
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"message": "als knop [BTN]ingedrukt is",
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"description": "when the selected button on the micro:bit is pressed"
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},
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"microbit.whenGesture": {
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"message": "als [GESTURE]",
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"description": "when the selected gesture is detected by the micro:bit"
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},
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"microbit.whenPinConnected": {
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"message": "when pin [PIN] connected",
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"description": "when the pin detects a connection to Earth/Ground"
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},
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"microbit.whenTilted": {
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"message": "als gekanteld naar [DIRECTION]",
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"description": "when the micro:bit is tilted in a direction"
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},
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"music.categoryName": {
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"message": "Muziek",
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"description": "Label for the Music extension category"
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},
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"music.changeTempo": {
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"message": "verander tempo met [TEMPO]",
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"description": "change tempo (speed) for notes, drums, and rests played"
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},
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"music.drumBass": {
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"message": "(2) Basdrum",
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"description": "Sound of bass drum as used in a standard drum kit"
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},
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"music.drumBongo": {
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"message": "(13) Bongo",
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"description": "Sound of a bongo being struck"
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},
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"music.drumCabasa": {
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"message": "(15) Kabassa",
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"description": "Sound of a cabasa being shaken"
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},
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"music.drumClaves": {
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"message": "(9) Claves",
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"description": "Sound of claves being struck together"
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},
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"music.drumClosedHiHat": {
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"message": "(6) Gesloten Hihat",
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"description": "Sound of a drum stick hitting a hi-hat while closed"
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},
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"music.drumConga": {
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"message": "(14) Conga",
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"description": "Sound of a conga being struck"
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},
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"music.drumCowbell": {
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"message": "(11) Koebel",
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"description": "Sound of a cowbell being struck"
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},
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"music.drumCrashCymbal": {
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"message": "(4) Crashbekken",
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"description": "Sound of a drum stick hitting a crash cymbal"
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},
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"music.drumCuica": {
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"message": "(18) Cuíca",
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"description": "Sound of a cuica being played"
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},
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"music.drumGuiro": {
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"message": "(16) Güiro",
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"description": "Sound of a guiro being played"
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},
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"music.drumHandClap": {
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"message": "(8) Handklap",
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"description": "Sound of two hands clapping together"
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},
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"music.drumOpenHiHat": {
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"message": "(5) Open Hihat",
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"description": "Sound of a drum stick hitting a hi-hat while open"
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},
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"music.drumSideStick": {
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"message": "(3) Side Stick",
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"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
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"music.drumSnare": {
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"message": "(1) Snarentrom",
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"description": "Sound of snare drum as used in a standard drum kit"
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},
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"music.drumTambourine": {
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"message": "(7) Tamboerijn",
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"description": "Sound of a tambourine being struck"
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},
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"music.drumTriangle": {
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"message": "(12) Triangel",
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"description": "Sound of a triangle (instrument) being struck"
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},
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"music.drumVibraslap": {
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"message": "(17) Vibraslap",
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"description": "Sound of a Vibraslap being played"
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},
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"music.drumWoodBlock": {
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"message": "(10) Wood Block",
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"description": "Sound of a wood block being struck"
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},
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"music.getTempo": {
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"message": "tempo",
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"description": "get the current tempo (speed) for notes, drums, and rests played"
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},
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"music.instrumentBass": {
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"message": "(6) Bas",
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"description": "Sound of an accoustic upright bass"
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},
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"music.instrumentBassoon": {
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"message": "(14) Fagot",
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"description": "Sound of a bassoon being played"
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},
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"music.instrumentCello": {
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"message": "(8) Cello",
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"description": "Sound of a cello being played with a bow"
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},
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"music.instrumentChoir": {
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"message": "(15) Koor",
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"description": "Sound of a choir singing"
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},
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"music.instrumentClarinet": {
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"message": "(10) Klarinet",
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"description": "Sound of a clarinet being played"
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},
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"music.instrumentElectricGuitar": {
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"message": "(5) Elektrische Gitaar",
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"description": "Sound of an electric guitar"
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},
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"music.instrumentElectricPiano": {
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"message": "(2) Elektrische Piano",
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"description": "Sound of an electric piano"
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},
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"music.instrumentFlute": {
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"message": "(12) Fluit",
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"description": "Sound of a flute being played"
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},
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"music.instrumentGuitar": {
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"message": "(4) Gitaar",
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"description": "Sound of an accoustic guitar"
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},
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"music.instrumentMarimba": {
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"message": "(19) Marimba",
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"description": "Sound of a marimba being struck"
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},
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"music.instrumentMusicBox": {
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"message": "(17) Speeldoos",
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"description": "Sound of a music box playing"
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},
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"music.instrumentOrgan": {
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"message": "(3) Orgel",
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"description": "Sound of an organ"
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},
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"music.instrumentPiano": {
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"message": "(1) Piano",
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"description": "Sound of a piano"
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},
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"music.instrumentPizzicato": {
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"message": "(7) Pizzicato",
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"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
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"music.instrumentSaxophone": {
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"message": "(11) Saxofoon",
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"description": "Sound of a saxophone being played"
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},
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"music.instrumentSteelDrum": {
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"message": "(18) Steeldrum",
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"description": "Sound of a steel drum being struck"
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},
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"music.instrumentSynthLead": {
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"message": "(20) Synth Lead",
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"description": "Sound of a \"lead\" synthesizer being played"
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},
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"music.instrumentSynthPad": {
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"message": "(21) Synth Pad",
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"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) Trombone",
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"description": "Sound of a trombone being played"
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},
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"music.instrumentVibraphone": {
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"message": "(16) Vibrafoon",
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"description": "Sound of a vibraphone being struck"
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},
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"music.instrumentWoodenFlute": {
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"message": "(13) Blokfluit",
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"description": "Sound of a wooden flute being played"
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},
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"music.midiSetInstrument": {
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"message": "maak instrument [INSTRUMENT]",
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"description": "set the instrument for notes played according to a mapping of MIDI codes"
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},
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"music.playDrumForBeats": {
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"message": "speel drum [DRUM]gedurende[BEATS] maten",
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"description": "play drum sample for a number of beats"
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},
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"music.playNoteForBeats": {
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"message": "speel noot [NOTE] gedurende [BEATS]maten",
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"description": "play a note for a number of beats"
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},
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"music.restForBeats": {
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"message": "[BEATS]maten rust",
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"description": "rest (play no sound) for a number of beats"
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},
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"music.setInstrument": {
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"message": "maak instrument [INSTRUMENT]",
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"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
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"music.setTempo": {
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"message": "maak tempo [TEMPO]",
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"description": "set tempo (speed) for notes, drums, and rests played"
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},
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"pen.categoryName": {
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"message": "Pen",
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"description": "Label for the pen extension category"
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},
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"pen.changeColorParam": {
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"message": "verander pen [COLOR_PARAM]met [VALUE]",
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"description": "change the state of a pen color parameter"
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},
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"pen.changeHue": {
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"message": "verander penkleur met [HUE]",
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"description": "legacy pen blocks - change pen color"
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},
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"pen.changeShade": {
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"message": "verander penhelderheid met [SHADE]",
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"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "verander pendikte met [SIZE]",
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"description": "change the diameter of the trail left by a sprite"
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},
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"pen.clear": {
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"message": "wis alles",
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"description": "erase all pen trails and stamps"
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},
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"pen.colorMenu.brightness": {
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"message": "helderheid",
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"description": "label for brightness element in color picker for pen extension"
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},
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"pen.colorMenu.color": {
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"message": "kleur",
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"description": "label for color element in color picker for pen extension"
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},
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"pen.colorMenu.saturation": {
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"message": "verzadiging",
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"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "doorzichtigheid",
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"description": "label for transparency element in color picker for pen extension"
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},
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"pen.penDown": {
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"message": "pen neer",
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"description": "start leaving a trail when the sprite moves"
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},
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"pen.penUp": {
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"message": "pen op",
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"description": "stop leaving a trail behind the sprite"
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},
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"pen.setColor": {
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"message": "maak penkleur [COLOR]",
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"description": "set the pen color to a particular (RGB) value"
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},
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"pen.setColorParam": {
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"message": "maak pen [COLOR_PARAM] [VALUE]",
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"description": "set the state for a pen color parameter e.g. saturation"
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},
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"pen.setHue": {
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"message": "maak penkleur [HUE]",
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"description": "legacy pen blocks - set pen color to number"
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},
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"pen.setShade": {
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"message": "maak penhelderheid [SHADE]",
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"description": "legacy pen blocks - set pen shade"
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},
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"pen.setSize": {
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"message": "maak pendikte [SIZE]",
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"description": "set the diameter of a trail left by a sprite"
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},
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"pen.stamp": {
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"message": "stempel",
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"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
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"message": "daar gaan we",
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"description": "The default phrase/word that, when heard, triggers the event."
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},
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"speech.extensionName": {
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"message": "Speech to Text",
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"description": "Name of extension that adds speech recognition blocks. Do Not translate Google."
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},
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"speech.listenAndWait": {
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"message": "luister en wacht",
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"description": "Start listening to the microphone and wait for a result from the speech recognition system."
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},
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"speech.speechReporter": {
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"message": "spraak",
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"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
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"speech.whenIHear": {
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"message": "als ik [PHRASE]hoor",
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"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
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"text2speech.defaultTextToSpeak": {
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"message": "hallo",
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"description": "hello: the default text to speak"
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},
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"text2speech.giant": {
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"message": "giant",
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"description": "Name for a funny voice with a low pitch."
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},
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"text2speech.kitten": {
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"message": "katje",
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"description": "A baby cat."
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},
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"text2speech.max": {
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"message": "max",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.quinn": {
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"message": "quin",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.setLanguageBlock": {
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"message": "set language to [LANGUAGE]",
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"description": "Set the language for speech synthesis."
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},
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"text2speech.setVoiceBlock": {
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"message": "zet stem op [VOICE]",
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"description": "Set the voice for speech synthesis."
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},
|
|
"text2speech.speakAndWaitBlock": {
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"message": "zeg [WORDS]",
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"description": "Speak some words."
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},
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"text2speech.squeak": {
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"message": "piep",
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"description": "Name for a funny voice with a high pitch."
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},
|
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"translate.categoryName": {
|
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"message": "Vertaal",
|
|
"description": "Name of extension that adds translate blocks"
|
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},
|
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"translate.defaultTextToTranslate": {
|
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"message": "hallo",
|
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"description": "hello: the default text to translate"
|
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},
|
|
"translate.translateBlock": {
|
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"message": "vertaal [WORDS] naar [LANGUAGE]",
|
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"description": "translate some text to a different language"
|
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},
|
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"translate.viewerLanguage": {
|
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"message": "taal",
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"description": "the languge of the project viewer"
|
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},
|
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"videoSensing.categoryName": {
|
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"message": "Video",
|
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"description": "Label for the video sensing extension category"
|
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},
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"videoSensing.direction": {
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"message": "richting",
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"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.motion": {
|
|
"message": "beweging",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.off": {
|
|
"message": "uit",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.on": {
|
|
"message": "aan",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.onFlipped": {
|
|
"message": "aan gespiegeld",
|
|
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
|
|
},
|
|
"videoSensing.setVideoTransparency": {
|
|
"message": "zet video transparantie op [TRANSPARENCY]",
|
|
"description": "Controls transparency of the video preview layer"
|
|
},
|
|
"videoSensing.sprite": {
|
|
"message": "sprite",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.stage": {
|
|
"message": "speelveld",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.videoOn": {
|
|
"message": "video [ATTRIBUTE]van[SUBJECT]",
|
|
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
|
|
},
|
|
"videoSensing.videoToggle": {
|
|
"message": "zet video [VIDEO_STATE]",
|
|
"description": "Controls display of the video preview layer"
|
|
},
|
|
"videoSensing.whenMotionGreaterThan": {
|
|
"message": "wanneer video beweging > [REFERENCE]",
|
|
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
|
|
},
|
|
"wedo2.getDistance": {
|
|
"message": "afstand",
|
|
"description": "the value returned by the distance sensor"
|
|
},
|
|
"wedo2.getTiltAngle": {
|
|
"message": "kantelhoek [TILT_DIRECTION]",
|
|
"description": "the angle returned by the tilt sensor"
|
|
},
|
|
"wedo2.isTilted": {
|
|
"message": "gekanteld [TILT_DIRECTION_ANY]?",
|
|
"description": "whether the tilt sensor is tilted"
|
|
},
|
|
"wedo2.motorOff": {
|
|
"message": "zet [MOTOR_ID]uit",
|
|
"description": "turn a motor off"
|
|
},
|
|
"wedo2.motorOn": {
|
|
"message": "zet [MOTOR_ID]aan",
|
|
"description": "turn a motor on indefinitely"
|
|
},
|
|
"wedo2.motorOnFor": {
|
|
"message": "zet [MOTOR_ID][DURATION]seconde aan",
|
|
"description": "turn a motor on for some time"
|
|
},
|
|
"wedo2.playNoteFor": {
|
|
"message": "speel noot [NOTE][DURATION]seconde",
|
|
"description": "play a certain note for some time"
|
|
},
|
|
"wedo2.setLightHue": {
|
|
"message": "zet lichtkleur op [HUE]",
|
|
"description": "set the LED color"
|
|
},
|
|
"wedo2.setMotorDirection": {
|
|
"message": "zet [MOTOR_ID]richting op [MOTOR_DIRECTION]",
|
|
"description": "set the motor's turn direction"
|
|
},
|
|
"wedo2.startMotorPower": {
|
|
"message": "zet [MOTOR_ID]kracht op [POWER]",
|
|
"description": "set the motor's power and turn it on"
|
|
},
|
|
"wedo2.whenDistance": {
|
|
"message": "als afstand [OP][REFERENCE]",
|
|
"description": "check for when distance is < or > than reference"
|
|
},
|
|
"wedo2.whenTilted": {
|
|
"message": "als gekanteld naar [TILT_DIRECTION_ANY]",
|
|
"description": "check when tilted in a certain direction"
|
|
}
|
|
} |