scratch-l10n/editor/extensions/es-419.json

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{
"ev3.beepNote": "beep note [NOTE] for [TIME] secs",
"ev3.buttonPressed": "button [PORT] pressed?",
"ev3.getBrightness": "brillo",
"ev3.getDistance": "distancia",
"ev3.getMotorPosition": "posición del motor [PORT] ",
"ev3.motorSetPower": "establecer fuerza del motor [PORT] a [POWER]%",
"ev3.motorTurnClockwise": "motor [PORT] turn this way for [TIME] seconds",
"ev3.motorTurnCounterClockwise": "motor [PORT] turn that way for [TIME] seconds",
"ev3.whenBrightnessLessThan": "cuando el brillo < [DISTANCE]",
"ev3.whenButtonPressed": "cuando el botón [PORT] está presionado",
"ev3.whenDistanceLessThan": "cuando la distancia < [DISTANCE]",
"makeymakey.downArrow": "down arrow",
"makeymakey.downArrowShort": "down",
"makeymakey.leftArrow": "left arrow",
"makeymakey.leftArrowShort": "left",
"makeymakey.rightArrow": "right arrow",
"makeymakey.rightArrowShort": "right",
"makeymakey.spaceKey": "space",
"makeymakey.upArrow": "up arrow",
"makeymakey.upArrowShort": "up",
"microbit.buttonsMenu.any": "any",
"microbit.clearDisplay": "limpiar pantalla",
"microbit.defaultTextToDisplay": "¡Hola!",
"microbit.displaySymbol": "display [MATRIX]",
"microbit.displayText": "display text [TEXT]",
"microbit.gesturesMenu.jumped": "salte",
"microbit.gesturesMenu.moved": "se mueva",
"microbit.gesturesMenu.shaken": "se sacuda",
"microbit.isButtonPressed": "¿botón [BTN] presionado?",
"microbit.isTilted": "tilted [DIRECTION]?",
"microbit.pinStateMenu.off": "apagado",
"microbit.pinStateMenu.on": "encendido",
"microbit.tiltAngle": "tilt angle [DIRECTION]",
"microbit.tiltDirectionMenu.any": "any",
"microbit.tiltDirectionMenu.back": "back",
"microbit.tiltDirectionMenu.front": "front",
"microbit.tiltDirectionMenu.left": "left",
"microbit.tiltDirectionMenu.right": "right",
"microbit.whenButtonPressed": "when [BTN] button pressed",
"microbit.whenGesture": "cuando [GESTURE]",
"microbit.whenPinConnected": "when pin [PIN] connected",
"microbit.whenTilted": "when tilted [DIRECTION]",
"music.categoryName": "Música",
"music.changeTempo": "change tempo by [TEMPO]",
"music.drumBass": "(2) Bombo",
"music.drumBongo": "(13) Bongó",
"music.drumCabasa": "(15) Cabasa",
"music.drumClaves": "(9) Claves",
"music.drumClosedHiHat": "(6) Charles Cerrado",
"music.drumConga": "(14) Conga",
"music.drumCowbell": "(11) Cencerro",
"music.drumCrashCymbal": "(4) Crash Cymbal",
"music.drumCuica": "(18) Cuica",
"music.drumGuiro": "(16) Güiro",
"music.drumHandClap": "(8) Aplauso",
"music.drumOpenHiHat": "(5) Charles abierto",
"music.drumSideStick": "(3) Side Stick",
"music.drumSnare": "(1) Caja",
"music.drumTambourine": "(7) Pandereta",
"music.drumTriangle": "(12) Triángulo",
"music.drumVibraslap": "(17) Vibraslap",
"music.drumWoodBlock": "(10) Caja china",
"music.getTempo": "tempo",
"music.instrumentBass": "(6) Bajo",
"music.instrumentBassoon": "(14) Fagot",
"music.instrumentCello": "(8) Violonchelo",
"music.instrumentChoir": "(15) Coro",
"music.instrumentClarinet": "(10) Clarinete",
"music.instrumentElectricGuitar": "(5) Guitarra Eléctrica",
"music.instrumentElectricPiano": "(2) Piano Eléctrico",
"music.instrumentFlute": "(12) Flauta",
"music.instrumentGuitar": "(4) Guitarra",
"music.instrumentMarimba": "(19) Marimba",
"music.instrumentMusicBox": "(17) Caja de música",
"music.instrumentOrgan": "(3) Órgano",
"music.instrumentPiano": "(1) Piano",
"music.instrumentPizzicato": "(7) Pizzicato",
"music.instrumentSaxophone": "(11) Saxophone",
"music.instrumentSteelDrum": "(18) Steel Drum",
"music.instrumentSynthLead": "(20) Synth Lead",
"music.instrumentSynthPad": "(21) Synth Pad",
"music.instrumentTrombone": "(9) Trombón",
"music.instrumentVibraphone": "(16) Vibráfono",
"music.instrumentWoodenFlute": "(13) Flauta de Madera",
"music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]",
"music.playDrumForBeats": "tocar el tambor [DRUM] por [BEATS] pulsos",
"music.playNoteForBeats": "tocar la nota [NOTE] por [BEATS] pulsos",
"music.restForBeats": "rest for [BEATS] beats",
"music.setInstrument": "set instrument to [INSTRUMENT]",
"music.setTempo": "set tempo to [TEMPO]",
"pen.categoryName": "Lápiz",
"pen.changeColorParam": "cambiar [COLOR_PARAM] de lápiz en [VALUE]",
"pen.changeHue": "cambiar color de lápiz en [HUE]",
"pen.changeShade": "cambiar intensidad de lápiz en [SHADE]",
"pen.changeSize": "cambiar tamaño de lápiz en [SIZE]",
"pen.clear": "borrar todo",
"pen.colorMenu.brightness": "brillo",
"pen.colorMenu.color": "color",
"pen.colorMenu.saturation": "saturación",
"pen.colorMenu.transparency": "transparencia",
"pen.penDown": "pen down",
"pen.penUp": "pen up",
"pen.setColor": "establecer color de lápiz a [COLOR]",
"pen.setColorParam": "establecer [COLOR_PARAM] de lápiz a [VALUE]",
"pen.setHue": "establecer color de lápiz a [HUE]",
"pen.setShade": "establecer intensidad de lápiz a [SHADE]",
"pen.setSize": "establecer color de lápiz a [SIZE]",
"pen.stamp": "stamp",
"speech.defaultWhenIHearValue": "vamos",
"speech.extensionName": "Speech to Text",
"speech.listenAndWait": "listen and wait",
"speech.speechReporter": "voz",
"speech.whenIHear": "when I hear [PHRASE]",
"text2speech.alto": "alto",
"text2speech.giant": "gigante",
"text2speech.kitten": "gatito",
"text2speech.setLanguageBlock": "set language to [LANGUAGE]",
"text2speech.setVoiceBlock": "set voice to [VOICE]",
"text2speech.speakAndWaitBlock": "decir [WORDS]",
"text2speech.squeak": "chirrido",
"text2speech.tenor": "tenor",
"translate.categoryName": "Traductor",
"translate.defaultTextToTranslate": "hola",
"translate.translateBlock": "translate [WORDS] to [LANGUAGE]",
"translate.viewerLanguage": "lenguaje",
"videoSensing.categoryName": "Sensor de video",
"videoSensing.direction": "dirección",
"videoSensing.motion": "movimiento",
"videoSensing.off": "desactivar",
"videoSensing.on": "activar",
"videoSensing.onFlipped": "invertir",
"videoSensing.setVideoTransparency": "fijar transparencia de video a [TRANSPARENCY]",
"videoSensing.sprite": "objeto",
"videoSensing.stage": "escenario",
"videoSensing.videoOn": "video [ATTRIBUTE] on [SUBJECT]",
"videoSensing.videoToggle": "[VIDEO_STATE] video",
"videoSensing.whenMotionGreaterThan": "when video motion > [REFERENCE]",
"wedo2.getDistance": "distancia",
"wedo2.getTiltAngle": "ángulo de inclinación [TILT_DIRECTION]",
"wedo2.isTilted": "¿inclinado [TILT_DIRECTION_ANY]?",
"wedo2.motorDirection.backward": "that way",
"wedo2.motorDirection.forward": "this way",
"wedo2.motorDirection.reverse": "reverse",
"wedo2.motorId.a": "motor A",
"wedo2.motorId.all": "all motors",
"wedo2.motorId.b": "motor B",
"wedo2.motorId.default": "motor",
"wedo2.motorOff": "apagar [MOTOR_ID]",
"wedo2.motorOn": "encender [MOTOR_ID]",
"wedo2.motorOnFor": "encender [MOTOR_ID] por [DURATION]segundos",
"wedo2.playNoteFor": "tocar nota [NOTE]por [DURATION]segundos",
"wedo2.setLightHue": "establecer color de luz a [HUE]",
"wedo2.setMotorDirection": "establecer dirección de [MOTOR_ID]a[MOTOR_DIRECTION]",
"wedo2.startMotorPower": "establecer fuerza de [MOTOR_ID] a [POWER]",
"wedo2.tiltDirection.any": "any",
"wedo2.tiltDirection.down": "down",
"wedo2.tiltDirection.left": "left",
"wedo2.tiltDirection.right": "right",
"wedo2.tiltDirection.up": "up",
"wedo2.whenDistance": "cuando la distancia [OP][REFERENCE]",
"wedo2.whenTilted": "when tilted [TILT_DIRECTION_ANY]"
}