mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2025-01-10 14:42:28 -05:00
a6872694c7
Also added new languages that have been added to the Scratch Editor project. None of them are ready for the menu yet.
566 lines
No EOL
21 KiB
JSON
566 lines
No EOL
21 KiB
JSON
{
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"ev3.beepNote": {
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"message": "spela ton [NOTE] i [TIME]sekunder",
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"description": "play some note on EV3 for some time"
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},
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"ev3.buttonPressed": {
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"message": "knapp [PORT] nedtryckt?",
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"description": "is a button on some port pressed?"
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},
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"ev3.getBrightness": {
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"message": "ljusstyrka",
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"description": "gets measured brightness"
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},
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"ev3.getDistance": {
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"message": "avstånd",
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"description": "gets measured distance"
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},
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"ev3.getMotorPosition": {
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"message": "motor [PORT] position",
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"description": "get the measured degrees a motor has turned"
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},
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"ev3.motorSetPower": {
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"message": "motor [PORT] sätt kraft [POWER] %",
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"description": "set a motor's power to some value"
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},
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"ev3.motorTurnClockwise": {
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"message": "motor [PORT] rotera medsols i [TIME] sekunder",
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"description": "turn a motor clockwise for some time"
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},
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"ev3.motorTurnCounterClockwise": {
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"message": "motor [PORT] rotera motsols i [TIME] sekunder",
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"description": "turn a motor counter-clockwise for some time"
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},
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"ev3.whenBrightnessLessThan": {
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"message": "om ljusstyrka < [DISTANCE]",
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"description": "when value measured by brightness sensor is less than some value"
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},
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"ev3.whenButtonPressed": {
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"message": "när knapp [PORT] trycks ned",
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"description": "when a button connected to a port is pressed"
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},
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"ev3.whenDistanceLessThan": {
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"message": "när avstånd < [DISTANCE]",
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"description": "when the value measured by the distance sensor is less than some value"
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},
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"microbit.buttonsMenu.any": {
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"message": "någon",
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"description": "label for \"any\" element in button picker for micro:bit extension"
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},
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"microbit.clearDisplay": {
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"message": "rensa skärmen",
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"description": "display nothing on the micro:bit display"
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},
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"microbit.defaultTextToDisplay": {
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"message": "Hej!",
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"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
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},
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"microbit.displaySymbol": {
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"message": "visa [MATRIX]",
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"description": "display a pattern on the micro:bit display"
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},
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"microbit.displayText": {
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"message": "display text [TEXT]",
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"description": "display text on the micro:bit display"
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},
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"microbit.gesturesMenu.jumped": {
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"message": "hoppa",
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"description": "label for jumped gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.moved": {
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"message": "rör sig",
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"description": "label for moved gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.shaken": {
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"message": "skaka",
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"description": "label for shaken gesture in gesture picker for micro:bit extension"
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},
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"microbit.isButtonPressed": {
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"message": "[BTN] knappen nedtryckt?",
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"description": "is the selected button on the micro:bit pressed?"
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},
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"microbit.isTilted": {
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"message": "luta [DIRECTION]?",
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"description": "is the micro:bit is tilted in a direction?"
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},
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"microbit.pinStateMenu.off": {
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"message": "av",
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"description": "label for off element in pin state picker for micro:bit extension"
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},
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"microbit.pinStateMenu.on": {
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"message": "på",
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"description": "label for on element in pin state picker for micro:bit extension"
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},
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"microbit.tiltAngle": {
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"message": "luta riktning [DIRECTION]",
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"description": "how much the micro:bit is tilted in a direction"
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},
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"microbit.tiltDirectionMenu.any": {
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"message": "någon",
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"description": "label for any direction element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.back": {
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"message": "tillbaka",
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"description": "label for back element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.front": {
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"message": "översta",
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"description": "label for front element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.left": {
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"message": "vänster",
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"description": "label for left element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.right": {
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"message": "höger",
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"description": "label for right element in tilt direction picker for micro:bit extension"
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},
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"microbit.whenButtonPressed": {
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"message": "om knapp [BTN] trycks ned",
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"description": "when the selected button on the micro:bit is pressed"
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},
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"microbit.whenGesture": {
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"message": "om [GESTURE]",
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"description": "when the selected gesture is detected by the micro:bit"
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},
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"microbit.whenPinConnected": {
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"message": "when pin [PIN] connected",
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"description": "when the pin detects a connection to Earth/Ground"
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},
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"microbit.whenTilted": {
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"message": "om lutar [DIRECTION]",
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"description": "when the micro:bit is tilted in a direction"
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},
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"music.categoryName": {
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"message": "Musik",
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"description": "Label for the Music extension category"
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},
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"music.changeTempo": {
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"message": "ändra tempo med [TEMPO]",
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"description": "change tempo (speed) for notes, drums, and rests played"
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},
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"music.drumBass": {
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"message": "(2) Bastrumma",
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"description": "Sound of bass drum as used in a standard drum kit"
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},
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"music.drumBongo": {
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"message": "(13) Bongo",
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"description": "Sound of a bongo being struck"
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},
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"music.drumCabasa": {
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"message": "(15) Cabasa",
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"description": "Sound of a cabasa being shaken"
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},
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"music.drumClaves": {
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"message": "(9) Claves",
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"description": "Sound of claves being struck together"
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},
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"music.drumClosedHiHat": {
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"message": "(6) Stängd Hi-Hat",
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"description": "Sound of a drum stick hitting a hi-hat while closed"
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},
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"music.drumConga": {
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"message": "(14) Congas",
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"description": "Sound of a conga being struck"
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},
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"music.drumCowbell": {
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"message": "(11) Koskälla",
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"description": "Sound of a cowbell being struck"
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},
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"music.drumCrashCymbal": {
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"message": "(4) Crashcymbal",
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"description": "Sound of a drum stick hitting a crash cymbal"
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},
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"music.drumCuica": {
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"message": "(18) Cuica",
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"description": "Sound of a cuica being played"
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},
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"music.drumGuiro": {
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"message": "(16) Guiro",
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"description": "Sound of a guiro being played"
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},
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"music.drumHandClap": {
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"message": "(8) Handklapp",
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"description": "Sound of two hands clapping together"
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},
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"music.drumOpenHiHat": {
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"message": "(5) Öppen Hi-Hat",
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"description": "Sound of a drum stick hitting a hi-hat while open"
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},
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"music.drumSideStick": {
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"message": "(3) Kantslag",
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"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
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"music.drumSnare": {
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"message": "(1) Virveltrumma",
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"description": "Sound of snare drum as used in a standard drum kit"
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},
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"music.drumTambourine": {
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"message": "(7) Tamburin",
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"description": "Sound of a tambourine being struck"
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},
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"music.drumTriangle": {
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"message": "(12) Triangel",
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"description": "Sound of a triangle (instrument) being struck"
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},
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"music.drumVibraslap": {
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"message": "(17) Vibraslap",
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"description": "Sound of a Vibraslap being played"
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},
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"music.drumWoodBlock": {
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"message": "(10) Träblock",
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"description": "Sound of a wood block being struck"
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},
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"music.getTempo": {
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"message": "tempo",
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"description": "get the current tempo (speed) for notes, drums, and rests played"
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},
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"music.instrumentBass": {
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"message": "(6) Bas",
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"description": "Sound of an accoustic upright bass"
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},
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"music.instrumentBassoon": {
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"message": "(14) Fagott",
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"description": "Sound of a bassoon being played"
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},
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"music.instrumentCello": {
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"message": "(8) Cello",
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"description": "Sound of a cello being played with a bow"
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},
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"music.instrumentChoir": {
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"message": "(15) Kör",
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"description": "Sound of a choir singing"
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},
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"music.instrumentClarinet": {
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"message": "(10) Klarinett",
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"description": "Sound of a clarinet being played"
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},
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"music.instrumentElectricGuitar": {
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"message": "(5) Elgitarr",
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"description": "Sound of an electric guitar"
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},
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"music.instrumentElectricPiano": {
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"message": "(2) Elpiano",
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"description": "Sound of an electric piano"
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},
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"music.instrumentFlute": {
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"message": "(12) Flöjt",
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"description": "Sound of a flute being played"
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},
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"music.instrumentGuitar": {
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"message": "(4) Gitarr",
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"description": "Sound of an accoustic guitar"
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},
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"music.instrumentMarimba": {
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"message": "(19) Marimba",
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"description": "Sound of a marimba being struck"
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},
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"music.instrumentMusicBox": {
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"message": "(17) Speldosa",
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"description": "Sound of a music box playing"
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},
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"music.instrumentOrgan": {
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"message": "(3) Orgel",
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"description": "Sound of an organ"
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},
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"music.instrumentPiano": {
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"message": "(1) Piano",
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"description": "Sound of a piano"
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},
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"music.instrumentPizzicato": {
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"message": "(7) Pizzicato",
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"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
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"music.instrumentSaxophone": {
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"message": "(11) Saxofon",
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"description": "Sound of a saxophone being played"
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},
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"music.instrumentSteelDrum": {
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"message": "(18) Steel Drum",
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"description": "Sound of a steel drum being struck"
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},
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"music.instrumentSynthLead": {
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"message": "(20) Synth Lead",
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"description": "Sound of a \"lead\" synthesizer being played"
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},
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"music.instrumentSynthPad": {
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"message": "(21) Synth Pad",
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"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) Trombon",
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"description": "Sound of a trombone being played"
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},
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"music.instrumentVibraphone": {
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"message": "(16) Vibrafon",
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"description": "Sound of a vibraphone being struck"
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},
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"music.instrumentWoodenFlute": {
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"message": "(13) Träflöjt",
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"description": "Sound of a wooden flute being played"
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},
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"music.midiSetInstrument": {
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"message": "sätt instrument till [INSTRUMENT]",
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"description": "set the instrument for notes played according to a mapping of MIDI codes"
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},
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"music.playDrumForBeats": {
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"message": "spela trumma [DRUM]i [BEATS] takter",
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"description": "play drum sample for a number of beats"
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},
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"music.playNoteForBeats": {
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"message": "spela not [NOTE]i [BEATS]takter",
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"description": "play a note for a number of beats"
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},
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"music.restForBeats": {
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"message": "pausa i [BEATS]takter",
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"description": "rest (play no sound) for a number of beats"
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},
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"music.setInstrument": {
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"message": "sätt instrument till [INSTRUMENT]",
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"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
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"music.setTempo": {
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"message": "sätt tempo till [TEMPO]",
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"description": "set tempo (speed) for notes, drums, and rests played"
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},
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"pen.categoryName": {
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"message": "Penna",
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"description": "Label for the pen extension category"
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},
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"pen.changeColorParam": {
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"message": "ändra pennans [COLOR_PARAM]med [VALUE]",
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"description": "change the state of a pen color parameter"
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},
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"pen.changeHue": {
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"message": "ändra pennans färg med [HUE]",
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"description": "legacy pen blocks - change pen color"
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},
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"pen.changeShade": {
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"message": "ändra pennans skugga med [SHADE]",
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"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "ändra pennans storlek med [SIZE]",
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"description": "change the diameter of the trail left by a sprite"
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},
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"pen.clear": {
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"message": "radera allt",
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"description": "erase all pen trails and stamps"
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},
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"pen.colorMenu.brightness": {
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"message": "ljusstyrka",
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"description": "label for brightness element in color picker for pen extension"
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},
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"pen.colorMenu.color": {
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"message": "färg",
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"description": "label for color element in color picker for pen extension"
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},
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"pen.colorMenu.saturation": {
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"message": "mättnad",
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"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "genomskinlighet",
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"description": "label for transparency element in color picker for pen extension"
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},
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"pen.penDown": {
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"message": "penna ned",
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"description": "start leaving a trail when the sprite moves"
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},
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"pen.penUp": {
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"message": "penna upp",
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"description": "stop leaving a trail behind the sprite"
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},
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"pen.setColor": {
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"message": "sätt pennans färg [COLOR]",
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"description": "set the pen color to a particular (RGB) value"
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},
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"pen.setColorParam": {
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"message": "sätt penna [COLOR_PARAM]till [VALUE]",
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"description": "set the state for a pen color parameter e.g. saturation"
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},
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"pen.setHue": {
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"message": "sätt pennans färg till [HUE]",
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"description": "legacy pen blocks - set pen color to number"
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},
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"pen.setShade": {
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"message": "sätt pennans skugga till [SHADE]",
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"description": "legacy pen blocks - set pen shade"
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},
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"pen.setSize": {
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"message": "sätt pennans storlek [SIZE]",
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"description": "set the diameter of a trail left by a sprite"
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},
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"pen.stamp": {
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"message": "stämpla",
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"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
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"message": "kör igång",
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"description": "The default phrase/word that, when heard, triggers the event."
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},
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"speech.extensionName": {
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"message": "Tal till text",
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"description": "Name of extension that adds speech recognition blocks. Do Not translate Google."
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},
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"speech.listenAndWait": {
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"message": "lyssna och vänta",
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"description": "Start listening to the microphone and wait for a result from the speech recognition system."
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},
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"speech.speechReporter": {
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"message": "tala",
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"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
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"speech.whenIHear": {
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"message": "när jag hör [PHRASE]",
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"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
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"text2speech.defaultTextToSpeak": {
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"message": "hej",
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"description": "hello: the default text to speak"
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},
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"text2speech.giant": {
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"message": "giant",
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"description": "Name for a funny voice with a low pitch."
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},
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"text2speech.kitten": {
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"message": "kattunge",
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"description": "A baby cat."
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},
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"text2speech.max": {
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"message": "max",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.quinn": {
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"message": "quinn",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.setLanguageBlock": {
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"message": "set language to [LANGUAGE]",
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"description": "Set the language for speech synthesis."
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},
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|
"text2speech.setVoiceBlock": {
|
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"message": "sätt röst till [VOICE]",
|
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"description": "Set the voice for speech synthesis."
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},
|
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"text2speech.speakAndWaitBlock": {
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"message": "säg [WORDS]",
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"description": "Speak some words."
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},
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"text2speech.squeak": {
|
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"message": "pip",
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"description": "Name for a funny voice with a high pitch."
|
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},
|
|
"translate.categoryName": {
|
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"message": "Översätta",
|
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"description": "Name of extension that adds translate blocks"
|
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},
|
|
"translate.defaultTextToTranslate": {
|
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"message": "hej",
|
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"description": "hello: the default text to translate"
|
|
},
|
|
"translate.translateBlock": {
|
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"message": "översätt [WORDS] till [LANGUAGE]",
|
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"description": "translate some text to a different language"
|
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},
|
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"translate.viewerLanguage": {
|
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"message": "språk",
|
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"description": "the languge of the project viewer"
|
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},
|
|
"videoSensing.categoryName": {
|
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"message": "Video - Känna av",
|
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"description": "Label for the video sensing extension category"
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},
|
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"videoSensing.direction": {
|
|
"message": "riktning",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.motion": {
|
|
"message": "rörelse",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.off": {
|
|
"message": "av",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.on": {
|
|
"message": "på",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.onFlipped": {
|
|
"message": "vid förändring",
|
|
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
|
|
},
|
|
"videoSensing.setVideoTransparency": {
|
|
"message": "sätt videotransparens till [TRANSPARENCY]",
|
|
"description": "Controls transparency of the video preview layer"
|
|
},
|
|
"videoSensing.sprite": {
|
|
"message": "sprajt",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.stage": {
|
|
"message": "scen",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.videoOn": {
|
|
"message": "video [ATTRIBUTE]på [SUBJECT]",
|
|
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
|
|
},
|
|
"videoSensing.videoToggle": {
|
|
"message": "sätt video till [VIDEO_STATE]",
|
|
"description": "Controls display of the video preview layer"
|
|
},
|
|
"videoSensing.whenMotionGreaterThan": {
|
|
"message": "när videorörelse > [REFERENCE]",
|
|
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
|
|
},
|
|
"wedo2.getDistance": {
|
|
"message": "avstånd",
|
|
"description": "the value returned by the distance sensor"
|
|
},
|
|
"wedo2.getTiltAngle": {
|
|
"message": "lutningsvinkel [TILT_DIRECTION]",
|
|
"description": "the angle returned by the tilt sensor"
|
|
},
|
|
"wedo2.isTilted": {
|
|
"message": "lutar [TILT_DIRECTION_ANY] ?",
|
|
"description": "whether the tilt sensor is tilted"
|
|
},
|
|
"wedo2.motorOff": {
|
|
"message": "stoppa [MOTOR_ID]",
|
|
"description": "turn a motor off"
|
|
},
|
|
"wedo2.motorOn": {
|
|
"message": "starta [MOTOR_ID]",
|
|
"description": "turn a motor on indefinitely"
|
|
},
|
|
"wedo2.motorOnFor": {
|
|
"message": "starta [MOTOR_ID] i [DURATION] sekunder",
|
|
"description": "turn a motor on for some time"
|
|
},
|
|
"wedo2.playNoteFor": {
|
|
"message": "spela ton [NOTE] i [DURATION] sekunder",
|
|
"description": "play a certain note for some time"
|
|
},
|
|
"wedo2.setLightHue": {
|
|
"message": "sätt ljusets färg till [HUE]",
|
|
"description": "set the LED color"
|
|
},
|
|
"wedo2.setMotorDirection": {
|
|
"message": "sätt [MOTOR_ID] riktning till [MOTOR_DIRECTION]",
|
|
"description": "set the motor's turn direction"
|
|
},
|
|
"wedo2.startMotorPower": {
|
|
"message": "sätt kraften på [MOTOR_ID] till [POWER]",
|
|
"description": "set the motor's power and turn it on"
|
|
},
|
|
"wedo2.whenDistance": {
|
|
"message": "om avstånd [OP] [REFERENCE]",
|
|
"description": "check for when distance is < or > than reference"
|
|
},
|
|
"wedo2.whenTilted": {
|
|
"message": "om lutar [TILT_DIRECTION_ANY]",
|
|
"description": "check when tilted in a certain direction"
|
|
}
|
|
} |