mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-23 06:02:42 -05:00
a6872694c7
Also added new languages that have been added to the Scratch Editor project. None of them are ready for the menu yet.
566 lines
No EOL
22 KiB
JSON
566 lines
No EOL
22 KiB
JSON
{
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"ev3.beepNote": {
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"message": "beep note [NOTE] for [TIME] secs",
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"description": "play some note on EV3 for some time"
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},
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"ev3.buttonPressed": {
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"message": "button [PORT] pressed?",
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"description": "is a button on some port pressed?"
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},
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"ev3.getBrightness": {
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"message": "あかるさ",
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"description": "gets measured brightness"
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},
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"ev3.getDistance": {
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"message": "きょり",
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"description": "gets measured distance"
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},
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"ev3.getMotorPosition": {
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"message": "motor [PORT] position",
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"description": "get the measured degrees a motor has turned"
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},
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"ev3.motorSetPower": {
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"message": "motor [PORT] set power [POWER] %",
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"description": "set a motor's power to some value"
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},
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"ev3.motorTurnClockwise": {
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"message": "motor [PORT] turn this way for [TIME] seconds",
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"description": "turn a motor clockwise for some time"
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},
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"ev3.motorTurnCounterClockwise": {
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"message": "motor [PORT] turn that way for [TIME] seconds",
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"description": "turn a motor counter-clockwise for some time"
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},
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"ev3.whenBrightnessLessThan": {
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"message": "when brightness < [DISTANCE]",
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"description": "when value measured by brightness sensor is less than some value"
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},
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"ev3.whenButtonPressed": {
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"message": "when button [PORT] pressed",
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"description": "when a button connected to a port is pressed"
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},
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"ev3.whenDistanceLessThan": {
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"message": "when distance < [DISTANCE]",
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"description": "when the value measured by the distance sensor is less than some value"
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},
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"microbit.buttonsMenu.any": {
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"message": "どれかの",
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"description": "label for \"any\" element in button picker for micro:bit extension"
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},
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"microbit.clearDisplay": {
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"message": "clear display",
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"description": "display nothing on the micro:bit display"
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},
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"microbit.defaultTextToDisplay": {
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"message": "こんにちは!",
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"description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details"
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},
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"microbit.displaySymbol": {
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"message": "display [MATRIX]",
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"description": "display a pattern on the micro:bit display"
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},
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"microbit.displayText": {
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"message": "display text [TEXT]",
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"description": "display text on the micro:bit display"
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},
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"microbit.gesturesMenu.jumped": {
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"message": "jumped",
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"description": "label for jumped gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.moved": {
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"message": "moved",
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"description": "label for moved gesture in gesture picker for micro:bit extension"
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},
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"microbit.gesturesMenu.shaken": {
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"message": "shaken",
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"description": "label for shaken gesture in gesture picker for micro:bit extension"
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},
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"microbit.isButtonPressed": {
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"message": "[BTN] button pressed?",
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"description": "is the selected button on the micro:bit pressed?"
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},
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"microbit.isTilted": {
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"message": "tilted [DIRECTION]?",
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"description": "is the micro:bit is tilted in a direction?"
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},
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"microbit.pinStateMenu.off": {
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"message": "きり",
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"description": "label for off element in pin state picker for micro:bit extension"
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},
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"microbit.pinStateMenu.on": {
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"message": "いり",
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"description": "label for on element in pin state picker for micro:bit extension"
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},
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"microbit.tiltAngle": {
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"message": "tilt angle [DIRECTION]",
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"description": "how much the micro:bit is tilted in a direction"
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},
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"microbit.tiltDirectionMenu.any": {
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"message": "どれかの",
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"description": "label for any direction element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.back": {
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"message": "さいはいめん",
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"description": "label for back element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.front": {
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"message": "さいぜんめん",
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"description": "label for front element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.left": {
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"message": "ひだり",
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"description": "label for left element in tilt direction picker for micro:bit extension"
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},
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"microbit.tiltDirectionMenu.right": {
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"message": "みぎ",
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"description": "label for right element in tilt direction picker for micro:bit extension"
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},
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"microbit.whenButtonPressed": {
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"message": "when [BTN] button pressed",
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"description": "when the selected button on the micro:bit is pressed"
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},
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"microbit.whenGesture": {
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"message": "when [GESTURE]",
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"description": "when the selected gesture is detected by the micro:bit"
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},
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"microbit.whenPinConnected": {
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"message": "when pin [PIN] connected",
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"description": "when the pin detects a connection to Earth/Ground"
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},
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"microbit.whenTilted": {
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"message": "when tilted [DIRECTION]",
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"description": "when the micro:bit is tilted in a direction"
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},
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"music.categoryName": {
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"message": "おんがく",
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"description": "Label for the Music extension category"
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},
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"music.changeTempo": {
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"message": "テンポを[TEMPO]ずつかえる",
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"description": "change tempo (speed) for notes, drums, and rests played"
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},
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"music.drumBass": {
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"message": "(2) バスドラム",
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"description": "Sound of bass drum as used in a standard drum kit"
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},
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"music.drumBongo": {
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"message": "(13) ボンゴ",
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"description": "Sound of a bongo being struck"
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},
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"music.drumCabasa": {
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"message": "(15) カバサ",
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"description": "Sound of a cabasa being shaken"
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},
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"music.drumClaves": {
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"message": "(9) クラーベ",
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"description": "Sound of claves being struck together"
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},
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"music.drumClosedHiHat": {
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"message": "(6) クローズハイハット",
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"description": "Sound of a drum stick hitting a hi-hat while closed"
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},
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"music.drumConga": {
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"message": "(14) コンガ",
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"description": "Sound of a conga being struck"
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},
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"music.drumCowbell": {
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"message": "(11) カウベル",
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"description": "Sound of a cowbell being struck"
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},
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"music.drumCrashCymbal": {
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"message": "(4) クラッシュシンバル",
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"description": "Sound of a drum stick hitting a crash cymbal"
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},
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"music.drumCuica": {
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"message": "(18) クイーカ",
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"description": "Sound of a cuica being played"
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},
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"music.drumGuiro": {
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"message": "(16) ギロ",
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"description": "Sound of a guiro being played"
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},
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"music.drumHandClap": {
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"message": "(8) てびょうし",
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"description": "Sound of two hands clapping together"
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},
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"music.drumOpenHiHat": {
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"message": "(5) オープンハイハット",
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"description": "Sound of a drum stick hitting a hi-hat while open"
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},
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"music.drumSideStick": {
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"message": "(3) サイドスティック",
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"description": "Sound of a drum stick hitting the side of a drum (usually the snare)"
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},
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"music.drumSnare": {
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"message": "(1) スネアドラム",
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"description": "Sound of snare drum as used in a standard drum kit"
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},
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"music.drumTambourine": {
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"message": "(7) タンバリン",
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"description": "Sound of a tambourine being struck"
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},
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"music.drumTriangle": {
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"message": "(12) トライアングル",
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"description": "Sound of a triangle (instrument) being struck"
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},
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"music.drumVibraslap": {
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"message": "(17) ビブラスラップ",
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"description": "Sound of a Vibraslap being played"
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},
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"music.drumWoodBlock": {
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"message": "(10) ウッドブロック",
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"description": "Sound of a wood block being struck"
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},
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"music.getTempo": {
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"message": "テンポ",
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"description": "get the current tempo (speed) for notes, drums, and rests played"
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},
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"music.instrumentBass": {
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"message": "(6) ベース",
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"description": "Sound of an accoustic upright bass"
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},
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"music.instrumentBassoon": {
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"message": "(14) バスーン",
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"description": "Sound of a bassoon being played"
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},
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"music.instrumentCello": {
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"message": "(8) チェロ",
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"description": "Sound of a cello being played with a bow"
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},
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"music.instrumentChoir": {
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"message": "(15) がっしょうだん",
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"description": "Sound of a choir singing"
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},
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"music.instrumentClarinet": {
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"message": "(10) クラリネット",
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"description": "Sound of a clarinet being played"
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},
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"music.instrumentElectricGuitar": {
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"message": "(5) エレキギター",
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"description": "Sound of an electric guitar"
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},
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"music.instrumentElectricPiano": {
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"message": "(2) でんしピアノ",
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"description": "Sound of an electric piano"
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},
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"music.instrumentFlute": {
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"message": "(12) フルート",
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"description": "Sound of a flute being played"
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},
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"music.instrumentGuitar": {
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"message": "(4) ギター",
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"description": "Sound of an accoustic guitar"
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},
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"music.instrumentMarimba": {
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"message": "(19) マリンバ",
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"description": "Sound of a marimba being struck"
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},
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"music.instrumentMusicBox": {
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"message": "(17) ミュージックボックス",
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"description": "Sound of a music box playing"
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},
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"music.instrumentOrgan": {
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"message": "(3) オルガン",
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"description": "Sound of an organ"
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},
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"music.instrumentPiano": {
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"message": "(1) ピアノ",
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"description": "Sound of a piano"
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},
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"music.instrumentPizzicato": {
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"message": "(7) ピチカート",
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"description": "Sound of a string instrument (e.g. violin) being plucked"
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},
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"music.instrumentSaxophone": {
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"message": "(11) サクソフォン",
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"description": "Sound of a saxophone being played"
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},
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"music.instrumentSteelDrum": {
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"message": "(18) スチールドラム",
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"description": "Sound of a steel drum being struck"
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},
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"music.instrumentSynthLead": {
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"message": "(20) シンセリード",
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"description": "Sound of a \"lead\" synthesizer being played"
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},
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"music.instrumentSynthPad": {
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"message": "(21) シンセパッド",
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"description": "Sound of a \"pad\" synthesizer being played"
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},
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"music.instrumentTrombone": {
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"message": "(9) トロンボーン",
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"description": "Sound of a trombone being played"
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},
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"music.instrumentVibraphone": {
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"message": "(16) ビブラフォン",
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"description": "Sound of a vibraphone being struck"
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},
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"music.instrumentWoodenFlute": {
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"message": "(13) もっかんフルート",
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"description": "Sound of a wooden flute being played"
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},
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"music.midiSetInstrument": {
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"message": "がっきを[INSTRUMENT]にする",
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"description": "set the instrument for notes played according to a mapping of MIDI codes"
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},
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"music.playDrumForBeats": {
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"message": "[DRUM]のドラムを[BEATS]はくならす",
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"description": "play drum sample for a number of beats"
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},
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"music.playNoteForBeats": {
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"message": "[NOTE]のおんぷを[BEATS]はくならす",
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"description": "play a note for a number of beats"
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},
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"music.restForBeats": {
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"message": "[BEATS]はくやすむ",
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"description": "rest (play no sound) for a number of beats"
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},
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"music.setInstrument": {
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"message": "がっきを[INSTRUMENT]にする",
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"description": "set the instrument (e.g. piano, guitar, trombone) for notes played"
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},
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"music.setTempo": {
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"message": "テンポを[TEMPO]にする",
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"description": "set tempo (speed) for notes, drums, and rests played"
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},
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"pen.categoryName": {
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"message": "ペン",
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"description": "Label for the pen extension category"
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},
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"pen.changeColorParam": {
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"message": "ペンの[COLOR_PARAM]を[VALUE]ずつかえる",
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"description": "change the state of a pen color parameter"
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},
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"pen.changeHue": {
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"message": "ペンのいろを[HUE]ずつかえる",
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"description": "legacy pen blocks - change pen color"
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},
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"pen.changeShade": {
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"message": "ペンのこさを[SHADE]ずつかえる",
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"description": "legacy pen blocks - change pen shade"
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},
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"pen.changeSize": {
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"message": "ペンのふとさを[SIZE]ずつかえる",
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"description": "change the diameter of the trail left by a sprite"
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},
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"pen.clear": {
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"message": "ぜんぶけす",
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"description": "erase all pen trails and stamps"
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},
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"pen.colorMenu.brightness": {
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"message": "あかるさ",
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"description": "label for brightness element in color picker for pen extension"
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},
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"pen.colorMenu.color": {
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"message": "いろ",
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"description": "label for color element in color picker for pen extension"
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},
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"pen.colorMenu.saturation": {
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"message": "あざやかさ",
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"description": "label for saturation element in color picker for pen extension"
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},
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"pen.colorMenu.transparency": {
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"message": "とうめいど",
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"description": "label for transparency element in color picker for pen extension"
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},
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"pen.penDown": {
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"message": "ペンをおろす",
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"description": "start leaving a trail when the sprite moves"
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},
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"pen.penUp": {
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"message": "ペンをあげる",
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"description": "stop leaving a trail behind the sprite"
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},
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"pen.setColor": {
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"message": "ペンのいろを[COLOR]にする",
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"description": "set the pen color to a particular (RGB) value"
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},
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"pen.setColorParam": {
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"message": "ペンの[COLOR_PARAM]を[VALUE]にする",
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"description": "set the state for a pen color parameter e.g. saturation"
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},
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"pen.setHue": {
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"message": "ペンのいろを[HUE]にする",
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"description": "legacy pen blocks - set pen color to number"
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},
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"pen.setShade": {
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"message": "ペンのこさを[SHADE]にする",
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"description": "legacy pen blocks - set pen shade"
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},
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"pen.setSize": {
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"message": "ペンのふとさを[SIZE]にする",
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"description": "set the diameter of a trail left by a sprite"
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},
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"pen.stamp": {
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"message": "スタンプ",
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"description": "render current costume on the background"
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},
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"speech.defaultWhenIHearValue": {
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"message": "いこう",
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"description": "The default phrase/word that, when heard, triggers the event."
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},
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"speech.extensionName": {
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"message": "Speech to Text",
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"description": "Name of extension that adds speech recognition blocks. Do Not translate Google."
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},
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"speech.listenAndWait": {
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"message": "きいて",
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"description": "Start listening to the microphone and wait for a result from the speech recognition system."
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},
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"speech.speechReporter": {
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"message": "スピーチ",
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"description": "Get the text of spoken words transcribed by the speech recognition system."
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},
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"speech.whenIHear": {
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"message": "[PHRASE]をきいたとき",
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"description": "Event that triggers when the text entered on the block is recognized by the speech recognition system."
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},
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"text2speech.defaultTextToSpeak": {
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"message": "こんにちは",
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"description": "hello: the default text to speak"
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},
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"text2speech.giant": {
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"message": "giant",
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"description": "Name for a funny voice with a low pitch."
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},
|
|
"text2speech.kitten": {
|
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"message": "kitten",
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"description": "A baby cat."
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},
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"text2speech.max": {
|
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"message": "max",
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"description": "Name for a voice with ambiguous gender."
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},
|
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"text2speech.quinn": {
|
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"message": "quinn",
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"description": "Name for a voice with ambiguous gender."
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},
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"text2speech.setLanguageBlock": {
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"message": "set language to [LANGUAGE]",
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"description": "Set the language for speech synthesis."
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},
|
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"text2speech.setVoiceBlock": {
|
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"message": "set voice to [VOICE]",
|
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"description": "Set the voice for speech synthesis."
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},
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"text2speech.speakAndWaitBlock": {
|
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"message": "[WORDS]をしゃべる",
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"description": "Speak some words."
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},
|
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"text2speech.squeak": {
|
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"message": "squeak",
|
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"description": "Name for a funny voice with a high pitch."
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},
|
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"translate.categoryName": {
|
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"message": "ほんやく",
|
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"description": "Name of extension that adds translate blocks"
|
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},
|
|
"translate.defaultTextToTranslate": {
|
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"message": "こんにちは",
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"description": "hello: the default text to translate"
|
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},
|
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"translate.translateBlock": {
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"message": "[WORDS]を[LANGUAGE]にほんやくする",
|
|
"description": "translate some text to a different language"
|
|
},
|
|
"translate.viewerLanguage": {
|
|
"message": "げんご",
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|
"description": "the languge of the project viewer"
|
|
},
|
|
"videoSensing.categoryName": {
|
|
"message": "ビデオモーションセンサー",
|
|
"description": "Label for the video sensing extension category"
|
|
},
|
|
"videoSensing.direction": {
|
|
"message": "むき",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.motion": {
|
|
"message": "モーション",
|
|
"description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.off": {
|
|
"message": "きり",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.on": {
|
|
"message": "いり",
|
|
"description": "Option for the \"turn video [STATE]\" block"
|
|
},
|
|
"videoSensing.onFlipped": {
|
|
"message": "さゆうはんてん",
|
|
"description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)"
|
|
},
|
|
"videoSensing.setVideoTransparency": {
|
|
"message": "ビデオのとうめいどを[TRANSPARENCY]にする",
|
|
"description": "Controls transparency of the video preview layer"
|
|
},
|
|
"videoSensing.sprite": {
|
|
"message": "スプライト",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.stage": {
|
|
"message": "ステージ",
|
|
"description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block"
|
|
},
|
|
"videoSensing.videoOn": {
|
|
"message": "[SUBJECT]のビデオの[ATTRIBUTE]",
|
|
"description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]"
|
|
},
|
|
"videoSensing.videoToggle": {
|
|
"message": "ビデオを[VIDEO_STATE]にする",
|
|
"description": "Controls display of the video preview layer"
|
|
},
|
|
"videoSensing.whenMotionGreaterThan": {
|
|
"message": "ビデオモーション > [REFERENCE]のとき",
|
|
"description": "Event that triggers when the amount of motion is greater than [REFERENCE]"
|
|
},
|
|
"wedo2.getDistance": {
|
|
"message": "きょり",
|
|
"description": "the value returned by the distance sensor"
|
|
},
|
|
"wedo2.getTiltAngle": {
|
|
"message": "tilt angle [TILT_DIRECTION]",
|
|
"description": "the angle returned by the tilt sensor"
|
|
},
|
|
"wedo2.isTilted": {
|
|
"message": "tilted [TILT_DIRECTION_ANY]?",
|
|
"description": "whether the tilt sensor is tilted"
|
|
},
|
|
"wedo2.motorOff": {
|
|
"message": "turn [MOTOR_ID] off",
|
|
"description": "turn a motor off"
|
|
},
|
|
"wedo2.motorOn": {
|
|
"message": "turn [MOTOR_ID] on",
|
|
"description": "turn a motor on indefinitely"
|
|
},
|
|
"wedo2.motorOnFor": {
|
|
"message": "turn [MOTOR_ID] on for [DURATION] seconds",
|
|
"description": "turn a motor on for some time"
|
|
},
|
|
"wedo2.playNoteFor": {
|
|
"message": "play note [NOTE] for [DURATION] seconds",
|
|
"description": "play a certain note for some time"
|
|
},
|
|
"wedo2.setLightHue": {
|
|
"message": "set light color to [HUE]",
|
|
"description": "set the LED color"
|
|
},
|
|
"wedo2.setMotorDirection": {
|
|
"message": "set [MOTOR_ID] direction to [MOTOR_DIRECTION]",
|
|
"description": "set the motor's turn direction"
|
|
},
|
|
"wedo2.startMotorPower": {
|
|
"message": "set [MOTOR_ID] power to [POWER]",
|
|
"description": "set the motor's power and turn it on"
|
|
},
|
|
"wedo2.whenDistance": {
|
|
"message": "when distance [OP] [REFERENCE]",
|
|
"description": "check for when distance is < or > than reference"
|
|
},
|
|
"wedo2.whenTilted": {
|
|
"message": "when tilted [TILT_DIRECTION_ANY]",
|
|
"description": "check when tilted in a certain direction"
|
|
}
|
|
} |