{ "boost.color.any": "de cualquier color", "boost.color.black": "negro", "boost.color.blue": "azul", "boost.color.green": "verde", "boost.color.red": "rojo", "boost.color.white": "blanco", "boost.color.yellow": "amarill", "boost.getMotorPosition": "posición del motor [MOTOR_REPORTER_ID]", "boost.getTiltAngle": "ángulo de inclinación [TILT_DIRECTION]", "boost.motorDirection.backward": "hacia allá", "boost.motorDirection.forward": "hacia acá", "boost.motorDirection.reverse": "reversa", "boost.motorOff": "apagar motor [MOTOR_ID]", "boost.motorOn": "encender motor [MOTOR_ID]", "boost.motorOnFor": "encender motor [MOTOR_ID] durante [DURATION] segundos", "boost.motorOnForRotation": "encender motor [MOTOR_ID] durante [DURATION] rotaciones", "boost.seeingColor": "¿viendo un bloque [COLOR]?", "boost.setLightHue": "establecer color de luz a [HUE]", "boost.setMotorDirection": "fijar dirección del motor [MOTOR_ID] [MOTOR_DIRECTION]", "boost.setMotorPower": "fijar velocidad del motor [MOTOR_ID] a [POWER] %", "boost.tiltDirection.any": "cualquiera", "boost.tiltDirection.down": "abajo", "boost.tiltDirection.left": "izquierda", "boost.tiltDirection.right": "derecha", "boost.tiltDirection.up": "arriba", "boost.whenColor": "al ver un bloque [COLOR]", "boost.whenTilted": "al inclinarse [TILT_DIRECTION_ANY]", "ev3.beepNote": "tocar nota [NOTE] durante [TIME] segundos", "ev3.buttonPressed": "¿está presionado el botón [PORT]?", "ev3.getBrightness": "brillo", "ev3.getDistance": "distancia", "ev3.getMotorPosition": "posición del motor [PORT] ", "ev3.motorSetPower": "establecer fuerza del motor [PORT] a [POWER]%", "ev3.motorTurnClockwise": "girar el motor [PORT] hacia allá por [TIME] segundos", "ev3.motorTurnCounterClockwise": "girar el motor [PORT] hacia acá por [TIME] segundos", "ev3.whenBrightnessLessThan": "cuando el brillo sea < [DISTANCE]", "ev3.whenButtonPressed": "cuando el botón [PORT] está presionado", "ev3.whenDistanceLessThan": "cuando la distancia sea < [DISTANCE]", "gdxfor.getAcceleration": "aceleración [DIRECTION]", "gdxfor.getForce": "fuerza", "gdxfor.getSpin": " velocidad de giro [DIRECTION]", "gdxfor.getTilt": "ángulo de inclinación hacia [TILT]", "gdxfor.isFreeFalling": "¿cayendo?", "gdxfor.isTilted": "¿inclinado hacia [TILT]?", "gdxfor.pulled": "tirado", "gdxfor.pushed": "presionado", "gdxfor.shaken": "sacudirse", "gdxfor.startedFalling": "comenzar a caer", "gdxfor.tiltDirectionMenu.any": "cualquiera", "gdxfor.tiltDirectionMenu.back": "hacia atrás", "gdxfor.tiltDirectionMenu.front": "hacia el frente", "gdxfor.tiltDirectionMenu.left": "izquierda", "gdxfor.tiltDirectionMenu.right": "derecha", "gdxfor.turnedFaceDown": "voltearse boca abajo", "gdxfor.turnedFaceUp": "voltearse boca arriba", "gdxfor.whenForcePushedOrPulled": "al [PUSH_PULL] el sensor de presión", "gdxfor.whenGesture": "cuando [GESTURE]", "gdxfor.whenTilted": "al inclinarse hacia [TILT]", "makeymakey.downArrow": "flecha abajo", "makeymakey.downArrowShort": "abajo", "makeymakey.leftArrow": "flecha izquierda", "makeymakey.leftArrowShort": "izquierda", "makeymakey.rightArrow": "flecha derecha", "makeymakey.rightArrowShort": "derecha", "makeymakey.spaceKey": "espacio", "makeymakey.upArrow": "flecha arriba", "makeymakey.upArrowShort": "arriba", "makeymakey.whenKeyPressed": "al presionar la tecla [KEY]", "makeymakey.whenKeysPressedInOrder": "al presionar [SEQUENCE] en orden", "microbit.buttonsMenu.any": "cualquiera", "microbit.clearDisplay": "limpiar pantalla", "microbit.defaultTextToDisplay": "¡Hola!", "microbit.displaySymbol": "mostrar [MATRIX]", "microbit.displayText": "mostrar texto [TEXT]", "microbit.gesturesMenu.jumped": "salte", "microbit.gesturesMenu.moved": "se mueva", "microbit.gesturesMenu.shaken": "sacudirse", "microbit.isButtonPressed": "¿botón [BTN] presionado?", "microbit.isTilted": "¿inclinado [DIRECTION]?", "microbit.pinStateMenu.off": "apagado", "microbit.pinStateMenu.on": "encendido", "microbit.tiltAngle": "ángulo de inclinación [DIRECTION]", "microbit.tiltDirectionMenu.any": "cualquiera", "microbit.tiltDirectionMenu.back": "hacia atrás", "microbit.tiltDirectionMenu.front": "hacia el frente", "microbit.tiltDirectionMenu.left": "hacia la izquierda", "microbit.tiltDirectionMenu.right": "hacia la derecha", "microbit.whenButtonPressed": "al presionar el botón [BTN]", "microbit.whenGesture": "cuando [GESTURE]", "microbit.whenPinConnected": "al conectar el pin [PIN]", "microbit.whenTilted": "al inclinar [DIRECTION]", "music.categoryName": "Música", "music.changeTempo": "cambiar el tempo en [TEMPO]", "music.drumBass": "(2) Bombo", "music.drumBongo": "(13) Bongó", "music.drumCabasa": "(15) Cabasa", "music.drumClaves": "(9) Claves", "music.drumClosedHiHat": "(6) Charles Cerrado", "music.drumConga": "(14) Conga", "music.drumCowbell": "(11) Cencerro", "music.drumCrashCymbal": "(4) Platillo Crash", "music.drumCuica": "(18) Cuica", "music.drumGuiro": "(16) Güiro", "music.drumHandClap": "(8) Aplauso", "music.drumOpenHiHat": "(5) Charles abierto", "music.drumSideStick": "(3) Golpe lateral", "music.drumSnare": "(1) Caja", "music.drumTambourine": "(7) Pandereta", "music.drumTriangle": "(12) Triángulo", "music.drumVibraslap": "(17) Vibraslap", "music.drumWoodBlock": "(10) Caja china", "music.getTempo": "tempo", "music.instrumentBass": "(6) Bajo", "music.instrumentBassoon": "(14) Fagot", "music.instrumentCello": "(8) Violonchelo", "music.instrumentChoir": "(15) Coro", "music.instrumentClarinet": "(10) Clarinete", "music.instrumentElectricGuitar": "(5) Guitarra Eléctrica", "music.instrumentElectricPiano": "(2) Piano Eléctrico", "music.instrumentFlute": "(12) Flauta", "music.instrumentGuitar": "(4) Guitarra", "music.instrumentMarimba": "(19) Marimba", "music.instrumentMusicBox": "(17) Caja de música", "music.instrumentOrgan": "(3) Órgano", "music.instrumentPiano": "(1) Piano", "music.instrumentPizzicato": "(7) Pizzicato", "music.instrumentSaxophone": "(11) Saxofón", "music.instrumentSteelDrum": "(18) Tambor metálico", "music.instrumentSynthLead": "(20) Sintetizador melódico", "music.instrumentSynthPad": "(21) Sintetizador de fondo", "music.instrumentTrombone": "(9) Trombón", "music.instrumentVibraphone": "(16) Vibráfono", "music.instrumentWoodenFlute": "(13) Flauta de Madera", "music.midiPlayDrumForBeats": "tocar el tambor [DRUM] por [BEATS] pulsos", "music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]", "music.playDrumForBeats": "tocar el tambor [DRUM] por [BEATS] pulsos", "music.playNoteForBeats": "tocar la nota [NOTE] por [BEATS] pulsos", "music.restForBeats": "descansar por [BEATS] pulsos", "music.setInstrument": "fijar instrumento a [INSTRUMENT]", "music.setTempo": "fijar tempo a [TEMPO]", "pen.categoryName": "Lápiz", "pen.changeColorParam": "cambiar el [COLOR_PARAM] del lápiz en [VALUE]", "pen.changeHue": "cambiar el color del lápiz en [HUE]", "pen.changeShade": "cambiar la intensidad del lápiz en [SHADE]", "pen.changeSize": "cambiar el tamaño del lápiz en [SIZE]", "pen.clear": "borrar todo", "pen.colorMenu.brightness": "brillo", "pen.colorMenu.color": "color", "pen.colorMenu.saturation": "saturación", "pen.colorMenu.transparency": "transparencia", "pen.penDown": "lápiz abajo", "pen.penUp": "lápiz arriba", "pen.setColor": "establecer color de lápiz a [COLOR]", "pen.setColorParam": "establecer [COLOR_PARAM] de lápiz a [VALUE]", "pen.setHue": "establecer color de lápiz a [HUE]", "pen.setShade": "establecer intensidad de lápiz a [SHADE]", "pen.setSize": "establecer color de lápiz a [SIZE]", "pen.stamp": "sellar", "speech.defaultWhenIHearValue": "vamos", "speech.extensionName": "Voz a texto", "speech.listenAndWait": "escuchar y esperar", "speech.speechReporter": "voz", "speech.whenIHear": "al escuchar [PHRASE]", "text2speech.alto": "alto", "text2speech.categoryName": "Texto a Voz", "text2speech.defaultTextToSpeak": "hola", "text2speech.giant": "gigante", "text2speech.kitten": "gatito", "text2speech.setLanguageBlock": "fijar idioma a [LANGUAGE]", "text2speech.setVoiceBlock": "fijar voz a [VOICE]", "text2speech.speakAndWaitBlock": "decir [WORDS]", "text2speech.squeak": "chirrido", "text2speech.tenor": "tenor", "translate.categoryName": "Traductor", "translate.defaultTextToTranslate": "hola", "translate.translateBlock": "traducir [WORDS] al [LANGUAGE]", "translate.viewerLanguage": "lenguaje", "videoSensing.categoryName": "Sensor de video", "videoSensing.direction": "dirección", "videoSensing.motion": "movimiento", "videoSensing.off": "desactivar", "videoSensing.on": "activar", "videoSensing.onFlipped": "invertir", "videoSensing.setVideoTransparency": "fijar transparencia de video a [TRANSPARENCY]", "videoSensing.sprite": "objeto", "videoSensing.stage": "escenario", "videoSensing.videoOn": "[ATTRIBUTE] del video en [SUBJECT]", "videoSensing.videoToggle": "[VIDEO_STATE] video", "videoSensing.whenMotionGreaterThan": "cuando el movimiento del video sea > [REFERENCE]", "wedo2.getDistance": "distancia", "wedo2.getTiltAngle": "ángulo de inclinación [TILT_DIRECTION]", "wedo2.isTilted": "¿inclinado [TILT_DIRECTION_ANY]?", "wedo2.motorDirection.backward": "hacia allá", "wedo2.motorDirection.forward": "hacia acá", "wedo2.motorDirection.reverse": "reversa", "wedo2.motorId.a": "motor A", "wedo2.motorId.all": "todos los motores", "wedo2.motorId.b": "motor B", "wedo2.motorId.default": "motor", "wedo2.motorOff": "apagar [MOTOR_ID]", "wedo2.motorOn": "encender [MOTOR_ID]", "wedo2.motorOnFor": "encender [MOTOR_ID] por [DURATION]segundos", "wedo2.playNoteFor": "tocar nota [NOTE] por [DURATION] segundos", "wedo2.setLightHue": "establecer color de luz a [HUE]", "wedo2.setMotorDirection": "establecer dirección de [MOTOR_ID] a [MOTOR_DIRECTION]", "wedo2.startMotorPower": "establecer fuerza de [MOTOR_ID] a [POWER]", "wedo2.tiltDirection.any": "cualquiera", "wedo2.tiltDirection.down": "abajo", "wedo2.tiltDirection.left": "izquierda", "wedo2.tiltDirection.right": "derecha", "wedo2.tiltDirection.up": "arriba", "wedo2.whenDistance": "cuando la distancia [OP][REFERENCE]", "wedo2.whenTilted": "al inclinarse [TILT_DIRECTION_ANY]" }