{ "gui.soundEditor.echo": { "message": "Echo", "description": "Title of the button to apply the echo effect" }, "gui.soundEditor.save": { "message": "Save", "description": "Title of the button to save trimmed sound" }, "gui.soundEditor.stop": { "message": "Stop", "description": "Title of the button to stop the sound" }, "gui.soundEditor.redo": { "message": "Redo", "description": "Title of the button to redo" }, "gui.soundEditor.softer": { "message": "Softer", "description": "Title of the button to apply thr.softer effect" }, "gui.soundEditor.robot": { "message": "Robot", "description": "Title of the button to apply the robot effect" }, "gui.stageSelector.targetPaneAddBackdrop": { "message": "Add Backdrop", "description": "Button to add a backdrop in the target pane" }, "gui.soundEditor.trim": { "message": "Trim", "description": "Title of the button to start trimminging the sound" }, "gui.costumeTab.addBackdrop": { "message": "Add Backdrop", "description": "Button to add a backdrop in the editor tab" }, "gui.spriteSelector.addSprite": { "message": "Add Sprite", "description": "Button to add a sprite in the target pane" }, "gui.soundEditor.slower": { "message": "Slower", "description": "Title of the button to apply the slower effect" }, "gui.turboMode.active": { "message": "Turbo Mode", "description": "Label indicating turbo mode is active" }, "gui.soundEditor.play": { "message": "Play", "description": "Title of the button to start playing the sound" }, "gui.soundTab.addSound": { "message": "Add Sound", "description": "Button to add a sound in the editor tab" }, "gui.spriteSelectorItem.contextMenuDuplicate": { "message": "duplicate", "description": "Menu item to duplicate in the right click menu" }, "gui.spriteSelectorItem.contextMenuDelete": { "message": "delete", "description": "Menu item to delete in the right click menu" }, "gui.stageSelector.backdrops": { "message": "Backdrops", "description": "Label for the backdrops in the stage selector" }, "gui.soundEditor.louder": { "message": "Louder", "description": "Title of the button to apply the louder effect" }, "gui.soundEditor.faster": { "message": "Faster", "description": "Title of the button to apply the faster effect" }, "gui.soundTab.recordSound": { "message": "Record Sound", "description": "Button to record a sound in the editor tab" }, "gui.gui.addExtension": { "message": "Extensions", "description": "Button to add an extension in the target pane" }, "gui.soundEditor.reverse": { "message": "Reverse", "description": "Title of the button to apply the reverse effect" }, "gui.soundEditor.undo": { "message": "Undo", "description": "Title of the button to undo" }, "gui.costumeTab.addCostume": { "message": "Add Costume", "description": "Button to add a costume in the editor tab" }, "gui.soundEditor.sound": { "message": "Sound", "description": "Label for the name of the sound" } }