{ "boost.color.any": "どれかの色", "boost.color.black": "黒", "boost.color.blue": "青", "boost.color.green": "緑", "boost.color.red": "赤", "boost.color.white": "白", "boost.color.yellow": "黄色", "boost.getMotorPosition": "モーター[MOTOR_REPORTER_ID]の位置 ", "boost.getTiltAngle": "[TILT_DIRECTION]方向の傾き", "boost.motorDirection.backward": "あちら向き", "boost.motorDirection.forward": "こちら向き", "boost.motorDirection.reverse": "逆向き", "boost.motorOff": "モーター[MOTOR_ID]をオフにする", "boost.motorOn": "モーター[MOTOR_ID]をオンにする", "boost.motorOnFor": "モーター[MOTOR_ID]を[DURATION]秒間オンにする", "boost.motorOnForRotation": "モーター[MOTOR_ID]を[ROTATION]回転させる", "boost.seeingColor": "[COLOR] を見ている?", "boost.setLightHue": "ライトの色を[HUE]にする", "boost.setMotorDirection": "モーター[MOTOR_ID]の向きを[MOTOR_DIRECTION]にする", "boost.setMotorPower": "モーター[MOTOR_ID]の速さを[POWER]%にする ", "boost.tiltDirection.any": "どれかの向き", "boost.tiltDirection.down": "下", "boost.tiltDirection.left": "左", "boost.tiltDirection.right": "右", "boost.tiltDirection.up": "上", "boost.whenColor": "[COLOR] を見たとき", "boost.whenTilted": "[TILT_DIRECTION_ANY]に傾いたとき", "ev3.beepNote": "[NOTE]の音符を[TIME]秒鳴らす", "ev3.buttonPressed": "ボタン[PORT]が押された", "ev3.getBrightness": "明るさ", "ev3.getDistance": "距離", "ev3.getMotorPosition": "モーター[PORT]の位置", "ev3.motorSetPower": "モーター[PORT]のパワーを[POWER]%にする", "ev3.motorTurnClockwise": "モーター[PORT]をこちら向きに[TIME]秒間回す", "ev3.motorTurnCounterClockwise": "モーター[PORT]をあちら向きに[TIME]秒間回す", "ev3.whenBrightnessLessThan": "明るさ < [DISTANCE]のとき", "ev3.whenButtonPressed": "ボタン[PORT]が押されたとき", "ev3.whenDistanceLessThan": "距離 < [DISTANCE]のとき", "gdxfor.getAcceleration": "[DIRECTION]方向への加速度", "gdxfor.getForce": "force", "gdxfor.getSpin": "[DIRECTION]回転のはやさ", "gdxfor.getTilt": "[TILT]方向の傾き", "gdxfor.isFreeFalling": "落下中", "gdxfor.isTilted": "[TILT]に傾いた", "gdxfor.pulled": "引かれた", "gdxfor.pushed": "押された", "gdxfor.shaken": "振られた", "gdxfor.startedFalling": "落下を始めた", "gdxfor.tiltDirectionMenu.any": "どれかの向き", "gdxfor.tiltDirectionMenu.back": "後ろ", "gdxfor.tiltDirectionMenu.front": "前", "gdxfor.tiltDirectionMenu.left": "左", "gdxfor.tiltDirectionMenu.right": "右", "gdxfor.turnedFaceDown": "表面が下", "gdxfor.turnedFaceUp": "表面が上", "gdxfor.whenForcePushedOrPulled": "force sensorが[PUSH_PULL]とき", "gdxfor.whenGesture": "[GESTURE]とき", "gdxfor.whenTilted": "[TILT]に傾いたとき", "makeymakey.downArrow": "下向き矢印", "makeymakey.downArrowShort": "下", "makeymakey.leftArrow": "左向き矢印", "makeymakey.leftArrowShort": "左", "makeymakey.rightArrow": "右向き矢印", "makeymakey.rightArrowShort": "右", "makeymakey.spaceKey": "スペース", "makeymakey.upArrow": "上向き矢印", "makeymakey.upArrowShort": "上", "makeymakey.whenKeyPressed": "[KEY]キーが押されたとき", "makeymakey.whenKeysPressedInOrder": "[SEQUENCE]が順番に押されたとき", "microbit.buttonsMenu.any": "どれかの", "microbit.clearDisplay": "画面を消す", "microbit.defaultTextToDisplay": "Hello!", "microbit.displaySymbol": "[MATRIX]を表示する", "microbit.displayText": "[TEXT]を表示する", "microbit.gesturesMenu.jumped": "ジャンプした", "microbit.gesturesMenu.moved": "動いた", "microbit.gesturesMenu.shaken": "振られた", "microbit.isButtonPressed": "ボタン[BTN]が押された", "microbit.isTilted": "[DIRECTION]に傾いた", "microbit.pinStateMenu.off": "切", "microbit.pinStateMenu.on": "入", "microbit.tiltAngle": "[DIRECTION]方向の傾き", "microbit.tiltDirectionMenu.any": "どれかの向き", "microbit.tiltDirectionMenu.back": "後ろ", "microbit.tiltDirectionMenu.front": "前", "microbit.tiltDirectionMenu.left": "左", "microbit.tiltDirectionMenu.right": "右", "microbit.whenButtonPressed": "ボタン[BTN]が押されたとき", "microbit.whenGesture": "[GESTURE]とき", "microbit.whenPinConnected": "ピン[PIN]がつながったとき", "microbit.whenTilted": "[DIRECTION]に傾いたとき", "music.categoryName": "音楽", "music.changeTempo": "テンポを[TEMPO]ずつ変える", "music.drumBass": "(2) バスドラム", "music.drumBongo": "(13) ボンゴ", "music.drumCabasa": "(15) カバサ", "music.drumClaves": "(9) クラーベ", "music.drumClosedHiHat": "(6) クローズハイハット", "music.drumConga": "(14) コンガ", "music.drumCowbell": "(11) カウベル", "music.drumCrashCymbal": "(4) クラッシュシンバル", "music.drumCuica": "(18) クイーカ", "music.drumGuiro": "(16) ギロ", "music.drumHandClap": "(8) 手拍子", "music.drumOpenHiHat": "(5) オープンハイハット", "music.drumSideStick": "(3) サイドスティック", "music.drumSnare": "(1) スネアドラム", "music.drumTambourine": "(7) タンバリン", "music.drumTriangle": "(12) トライアングル", "music.drumVibraslap": "(17) ビブラスラップ", "music.drumWoodBlock": "(10) ウッドブロック", "music.getTempo": "テンポ", "music.instrumentBass": "(6) ベース", "music.instrumentBassoon": "(14) バスーン", "music.instrumentCello": "(8) チェロ", "music.instrumentChoir": "(15) 合唱団", "music.instrumentClarinet": "(10) クラリネット", "music.instrumentElectricGuitar": "(5) エレキギター", "music.instrumentElectricPiano": "(2) 電子ピアノ", "music.instrumentFlute": "(12) フルート", "music.instrumentGuitar": "(4) ギター", "music.instrumentMarimba": "(19) マリンバ", "music.instrumentMusicBox": "(17) ミュージックボックス", "music.instrumentOrgan": "(3) オルガン", "music.instrumentPiano": "(1) ピアノ", "music.instrumentPizzicato": "(7) ピチカート", "music.instrumentSaxophone": "(11) サクソフォン", "music.instrumentSteelDrum": "(18) スチールドラム", "music.instrumentSynthLead": "(20) シンセリード", "music.instrumentSynthPad": "(21) シンセパッド", "music.instrumentTrombone": "(9) トロンボーン", "music.instrumentVibraphone": "(16) ビブラフォン", "music.instrumentWoodenFlute": "(13) 木管フルート", "music.midiPlayDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす", "music.midiSetInstrument": "楽器を[INSTRUMENT]にする", "music.playDrumForBeats": "[DRUM]のドラムを[BEATS]拍鳴らす", "music.playNoteForBeats": "[NOTE]の音符を[BEATS]拍鳴らす", "music.restForBeats": "[BEATS]拍休む", "music.setInstrument": "楽器を[INSTRUMENT]にする", "music.setTempo": "テンポを[TEMPO]にする", "pen.categoryName": "ペン", "pen.changeColorParam": "ペンの[COLOR_PARAM]を[VALUE]ずつ変える", "pen.changeHue": "ペンの色を[HUE]ずつ変える", "pen.changeShade": "ペンの濃さを[SHADE]ずつ変える", "pen.changeSize": "ペンの太さを[SIZE]ずつ変える", "pen.clear": "全部消す", "pen.colorMenu.brightness": "明るさ", "pen.colorMenu.color": "色", "pen.colorMenu.saturation": "鮮やかさ", "pen.colorMenu.transparency": "透明度", "pen.penDown": "ペンを下ろす", "pen.penUp": "ペンを上げる", "pen.setColor": "ペンの色を[COLOR]にする", "pen.setColorParam": "ペンの[COLOR_PARAM]を[VALUE]にする", "pen.setHue": "ペンの色を[HUE]にする", "pen.setShade": "ペンの濃さを[SHADE]にする", "pen.setSize": "ペンの太さを[SIZE]にする", "pen.stamp": "スタンプ", "speech.defaultWhenIHearValue": "行こう", "speech.extensionName": "音声認識", "speech.listenAndWait": "聞いて", "speech.speechReporter": "音声", "speech.whenIHear": "[PHRASE]を聞いたとき", "text2speech.alto": "アルト", "text2speech.categoryName": "音声合成", "text2speech.defaultTextToSpeak": "こんにちは", "text2speech.giant": "巨人", "text2speech.kitten": "子猫", "text2speech.setLanguageBlock": "言語を[LANGUAGE]にする", "text2speech.setVoiceBlock": "声を[VOICE]にする", "text2speech.speakAndWaitBlock": "[WORDS]としゃべる", "text2speech.squeak": "ねずみ", "text2speech.tenor": "テノール", "translate.categoryName": "翻訳", "translate.defaultTextToTranslate": "こんにちは", "translate.translateBlock": "[WORDS]を[LANGUAGE]に翻訳する", "translate.viewerLanguage": "言語", "videoSensing.categoryName": "ビデオモーションセンサー", "videoSensing.direction": "向き", "videoSensing.motion": "モーション", "videoSensing.off": "切", "videoSensing.on": "入", "videoSensing.onFlipped": "左右反転", "videoSensing.setVideoTransparency": "ビデオの透明度を[TRANSPARENCY]にする", "videoSensing.sprite": "スプライト", "videoSensing.stage": "ステージ", "videoSensing.videoOn": "[SUBJECT]のビデオの[ATTRIBUTE]", "videoSensing.videoToggle": "ビデオを[VIDEO_STATE]にする", "videoSensing.whenMotionGreaterThan": "ビデオモーション > [REFERENCE]のとき", "wedo2.getDistance": "距離", "wedo2.getTiltAngle": "[TILT_DIRECTION]方向の傾き", "wedo2.isTilted": "[TILT_DIRECTION_ANY]に傾いた", "wedo2.motorDirection.backward": "あちら向き", "wedo2.motorDirection.forward": "こちら向き", "wedo2.motorDirection.reverse": "逆向き", "wedo2.motorId.a": "モーターA", "wedo2.motorId.all": "すべてのモーター", "wedo2.motorId.b": "モーターB", "wedo2.motorId.default": "モーター", "wedo2.motorOff": "[MOTOR_ID]をオフにする", "wedo2.motorOn": "[MOTOR_ID]をオンにする", "wedo2.motorOnFor": "[MOTOR_ID]を[DURATION]秒間オンにする", "wedo2.playNoteFor": "[NOTE]の音符を[DURATION]秒間鳴らす", "wedo2.setLightHue": "ライトの色を[HUE]にする", "wedo2.setMotorDirection": "[MOTOR_ID]の方向を[MOTOR_DIRECTION]にする", "wedo2.startMotorPower": "[MOTOR_ID]のパワーを[POWER]にする", "wedo2.tiltDirection.any": "どれかの向き", "wedo2.tiltDirection.down": "下", "wedo2.tiltDirection.left": "左", "wedo2.tiltDirection.right": "右", "wedo2.tiltDirection.up": "上", "wedo2.whenDistance": "距離[OP][REFERENCE]のとき", "wedo2.whenTilted": "[TILT_DIRECTION_ANY]に傾いたとき" }