{
    "ev3.beepNote": "tocar nota [NOTE] durante [TIME] segundos",
    "ev3.buttonPressed": "¿botón [PORT] presionado?",
    "ev3.getBrightness": "brillo",
    "ev3.getDistance": "distancia",
    "ev3.getMotorPosition": "posición del motor [PORT]",
    "ev3.motorSetPower": "motor [PORT] fijar potencia a [POWER] %",
    "ev3.motorTurnClockwise": "motor [PORT] girar a un lado [TIME] segundos",
    "ev3.motorTurnCounterClockwise": "motor [PORT] girar al otro lado [TIME] segundos",
    "ev3.whenBrightnessLessThan": "cuando brillo < [DISTANCE]",
    "ev3.whenButtonPressed": "al presionar botón [PORT]",
    "ev3.whenDistanceLessThan": "cuando distancia < [DISTANCE]",
    "gdxfor.down": "mirar abajo",
    "gdxfor.getAcceleration": "aceleración [DIRECTION]",
    "gdxfor.getForce": "fuerza",
    "gdxfor.getSpin": "spin [DIRECTION]",
    "gdxfor.getTilt": "inclinación [TILT]",
    "gdxfor.isFacing": "¿mirando a [FACING]?",
    "gdxfor.isFreeFalling": "¿cayendo?",
    "gdxfor.moved": "mover",
    "gdxfor.pulled": "empujar",
    "gdxfor.pushed": "tirar",
    "gdxfor.shaken": "agitar",
    "gdxfor.startedFalling": "comienza a caer",
    "gdxfor.tiltDirectionMenu.back": "back",
    "gdxfor.tiltDirectionMenu.front": "front",
    "gdxfor.tiltDirectionMenu.left": "left",
    "gdxfor.tiltDirectionMenu.right": "right",
    "gdxfor.up": "mirar arriba",
    "gdxfor.whenForcePushedOrPulled": "cuando el sensor de fuerza [PUSH_PULL]",
    "gdxfor.whenGesture": "al [GESTURE]",
    "makeymakey.downArrow": "flecha abajo",
    "makeymakey.downArrowShort": "abajo",
    "makeymakey.leftArrow": "flecha izquierda",
    "makeymakey.leftArrowShort": "izquierda",
    "makeymakey.rightArrow": "flecha derecha",
    "makeymakey.rightArrowShort": "derecha",
    "makeymakey.spaceKey": "espacio",
    "makeymakey.upArrow": "flecha arriba",
    "makeymakey.upArrowShort": "arriba",
    "makeymakey.whenKeyPressed": "al presionar tecla [KEY]",
    "makeymakey.whenKeysPressedInOrder": "al presionar [SEQUENCE] en orden",
    "microbit.buttonsMenu.any": "cualquiera",
    "microbit.clearDisplay": "limpiar pantalla",
    "microbit.defaultTextToDisplay": "¡Hola!",
    "microbit.displaySymbol": "mostrar [MATRIX]",
    "microbit.displayText": "mostrar texto [TEXT]",
    "microbit.gesturesMenu.jumped": "saltar",
    "microbit.gesturesMenu.moved": "mover",
    "microbit.gesturesMenu.shaken": "agitar",
    "microbit.isButtonPressed": "¿botón [BTN] presionado?",
    "microbit.isTilted": "¿inclinado hacia [DIRECTION]?",
    "microbit.pinStateMenu.off": "apagar",
    "microbit.pinStateMenu.on": "encender",
    "microbit.tiltAngle": "ángulo de inclinación hacia [DIRECTION]",
    "microbit.tiltDirectionMenu.any": "cualquiera",
    "microbit.tiltDirectionMenu.back": "atrás",
    "microbit.tiltDirectionMenu.front": "delante",
    "microbit.tiltDirectionMenu.left": "izquierda",
    "microbit.tiltDirectionMenu.right": "derecha",
    "microbit.whenButtonPressed": "al presionar botón [BTN]",
    "microbit.whenGesture": "al [GESTURE]",
    "microbit.whenPinConnected": "al conectar pin [PIN]",
    "microbit.whenTilted": "al inclinar hacia [DIRECTION]",
    "music.categoryName": "Música",
    "music.changeTempo": "cambiar tempo por [TEMPO]",
    "music.drumBass": "(2) Bombo",
    "music.drumBongo": "(13) Bongo",
    "music.drumCabasa": "(15) Cabasa",
    "music.drumClaves": "(9) Claves",
    "music.drumClosedHiHat": "(6) Charles cerrado",
    "music.drumConga": "(14) Conga",
    "music.drumCowbell": "(11) Cencerro",
    "music.drumCrashCymbal": "(4) Platillo crash",
    "music.drumCuica": "(18) Cuica",
    "music.drumGuiro": "(16) Güiro",
    "music.drumHandClap": "(8) Palmada",
    "music.drumOpenHiHat": "(5) Charles abierto",
    "music.drumSideStick": "(3) Golpe lateral",
    "music.drumSnare": "(1) Caja",
    "music.drumTambourine": "(7) Pandereta",
    "music.drumTriangle": "(12) Triángulo",
    "music.drumVibraslap": "(17) Vibraslap",
    "music.drumWoodBlock": "(10) Caja china",
    "music.getTempo": "tempo",
    "music.instrumentBass": "(6) Bajo",
    "music.instrumentBassoon": "(14) Fagot",
    "music.instrumentCello": "(8) Violonchelo",
    "music.instrumentChoir": "(15) Coro",
    "music.instrumentClarinet": "(10) Clarinete",
    "music.instrumentElectricGuitar": "(5) Guitarra eléctrica",
    "music.instrumentElectricPiano": "(2) Piano eléctrico",
    "music.instrumentFlute": "(12) Flauta",
    "music.instrumentGuitar": "(4) Guitarra",
    "music.instrumentMarimba": "(19) Marimba",
    "music.instrumentMusicBox": "(17) Caja de música",
    "music.instrumentOrgan": "(3) Órgano",
    "music.instrumentPiano": "(1) Piano",
    "music.instrumentPizzicato": "(7) Pizzicato",
    "music.instrumentSaxophone": "(11) Saxofón",
    "music.instrumentSteelDrum": "(18) Tambor metálico",
    "music.instrumentSynthLead": "(20) Sintetizador melódico",
    "music.instrumentSynthPad": "(21) Sintetizador de fondo",
    "music.instrumentTrombone": "(9) Trombón",
    "music.instrumentVibraphone": "(16) Vibráfono",
    "music.instrumentWoodenFlute": "(13) Flauta de madera",
    "music.midiPlayDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
    "music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]",
    "music.playDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
    "music.playNoteForBeats": "tocar nota [NOTE] durante [BEATS] tiempos",
    "music.restForBeats": "silencio de [BEATS] tiempos",
    "music.setInstrument": "fijar instrumento a [INSTRUMENT]",
    "music.setTempo": "dar al tempo el valor [TEMPO]",
    "pen.categoryName": "Lápiz",
    "pen.changeColorParam": "cambiar [COLOR_PARAM] de lápiz por [VALUE]",
    "pen.changeHue": "cambiar color de lápiz por [HUE]",
    "pen.changeShade": "cambiar sombra de lápiz por [SHADE]",
    "pen.changeSize": "cambiar tamaño de lápiz por [SIZE]",
    "pen.clear": "borrar todo",
    "pen.colorMenu.brightness": "brillo",
    "pen.colorMenu.color": "color",
    "pen.colorMenu.saturation": "saturación",
    "pen.colorMenu.transparency": "transparencia",
    "pen.penDown": "bajar lápiz",
    "pen.penUp": "subir lápiz",
    "pen.setColor": "fijar color de lápiz a [COLOR]",
    "pen.setColorParam": "fijar [COLOR_PARAM] de lápiz a [VALUE]",
    "pen.setHue": "fijar color de lápiz a [HUE]",
    "pen.setShade": "fijar sombra de lápiz a [SHADE]",
    "pen.setSize": "fijar tamaño de lápiz a [SIZE]",
    "pen.stamp": "sellar",
    "speech.defaultWhenIHearValue": "vamos",
    "speech.extensionName": "Reconocimiento de voz",
    "speech.listenAndWait": "escuchar y esperar",
    "speech.speechReporter": "frase",
    "speech.whenIHear": "cuando oiga [PHRASE]",
    "text2speech.alto": "contralto",
    "text2speech.defaultTextToSpeak": "hola",
    "text2speech.giant": "gigante",
    "text2speech.kitten": "gatito",
    "text2speech.setLanguageBlock": "fijar idioma a [LANGUAGE]",
    "text2speech.setVoiceBlock": "asignar voz a [VOICE]",
    "text2speech.speakAndWaitBlock": "decir [WORDS]",
    "text2speech.squeak": "chillido",
    "text2speech.tenor": "tenor",
    "translate.categoryName": "Traducción",
    "translate.defaultTextToTranslate": "hola",
    "translate.translateBlock": "traducir [WORDS] al [LANGUAGE]",
    "translate.viewerLanguage": "idioma",
    "videoSensing.categoryName": "Sensor de video",
    "videoSensing.direction": "dirección",
    "videoSensing.motion": "movimiento",
    "videoSensing.off": "apagar",
    "videoSensing.on": "encender",
    "videoSensing.onFlipped": "invertir",
    "videoSensing.setVideoTransparency": "fijar transparencia de vídeo a [TRANSPARENCY]",
    "videoSensing.sprite": "objeto",
    "videoSensing.stage": "escenario",
    "videoSensing.videoOn": "[ATTRIBUTE] de vídeo en [SUBJECT]",
    "videoSensing.videoToggle": "[VIDEO_STATE] vídeo",
    "videoSensing.whenMotionGreaterThan": "cuando movimiento de vídeo > [REFERENCE]",
    "wedo2.getDistance": "distancia",
    "wedo2.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]",
    "wedo2.isTilted": "¿inclinado hacia [DIRECTION]?",
    "wedo2.motorDirection.backward": "un lado",
    "wedo2.motorDirection.forward": "otro lado",
    "wedo2.motorDirection.reverse": "inversa",
    "wedo2.motorId.a": "motor A",
    "wedo2.motorId.all": "todos los motores",
    "wedo2.motorId.b": "motor B",
    "wedo2.motorId.default": "motor",
    "wedo2.motorOff": "apagar [MOTOR_ID]",
    "wedo2.motorOn": "encender [MOTOR_ID]",
    "wedo2.motorOnFor": "encender [MOTOR_ID] durante [DURATION] segundos",
    "wedo2.playNoteFor": "tocar nota [NOTE] durante [DURATION] segundos",
    "wedo2.setLightHue": "fijar color de la luz a [HUE]",
    "wedo2.setMotorDirection": "fijar dirección de [MOTOR_ID] a [MOTOR_DIRECTION]",
    "wedo2.startMotorPower": "fijar potencia de [MOTOR_ID] a [POWER]",
    "wedo2.tiltDirection.any": "cualquier",
    "wedo2.tiltDirection.down": "abajo",
    "wedo2.tiltDirection.left": "izquierda",
    "wedo2.tiltDirection.right": "derecha",
    "wedo2.tiltDirection.up": "arriba",
    "wedo2.whenDistance": "cuando distancia [OP] [REFERENCE]",
    "wedo2.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]"
}