{ "gui.backpack.errorBackpack": { "message": "载入书包时出错了", "description": "Error backpack message" }, "gui.backpack.loadingBackpack": { "message": "载入中……", "description": "Loading backpack message" }, "gui.backpack.emptyBackpack": { "message": "书包是空的", "description": "Empty backpack message" }, "gui.unsupportedBrowser.label": { "message": "不支持当前浏览器", "description": "" }, "gui.unsupportedBrowser.description": { "message": "我们很抱歉,Scratch 3.0不支持IE、Vivaldi、Opera或Silk浏览器。我们推荐较新的浏览器,例如谷歌Chrome浏览器,Mozilla火狐浏览器或微软Edge。", "description": "Unsupported browser description" }, "gui.unsupportedBrowser.back": { "message": "返回", "description": "Button to go back in unsupported browser modal" }, "gui.unsupportedBrowser.previewfaq": { "message": "访问{previewFaqLink},了解更多。", "description": "Invitation to try 3.0 preview" }, "gui.unsupportedBrowser.previewfaqlinktext": { "message": "常见问题", "description": "link to Scratch 3.0 FAQ page" }, "gui.cameraModal.cameraModalTitle": { "message": "拍摄", "description": "Title for prompt to take a picture (to add as a new costume)." }, "gui.cameraModal.loadingCameraMessage": { "message": "摄像头加载中……", "description": "Notification to the user that the camera is loading" }, "gui.cameraModal.permissionRequest": { "message": "需要你的同意才能使用摄像头", "description": "Notification to the user that the app needs camera access" }, "gui.cameraModal.retakePhoto": { "message": "重新拍摄", "description": "A button that allows the user to take the picture again, replacing the old one" }, "gui.cameraModal.save": { "message": "保存", "description": "A button that allows the user to save the photo they took as a costume" }, "gui.cameraModal.takePhoto": { "message": "拍摄照片", "description": "A button to take a photo" }, "gui.cameraModal.loadingCaption": { "message": "载入中……", "description": "A caption for a disabled button while the video from the camera is still loading" }, "gui.cameraModal.enableCameraCaption": { "message": "启用摄像头", "description": "A caption for a disabled button prompting the user to enable camera access" }, "gui.cards.all-tutorials": { "message": "教程", "description": "Title for button to return to tutorials library" }, "gui.cards.remove": { "message": "关闭", "description": "Title for button to close how-to card" }, "gui.cards.more-things-to-try": { "message": "再试试这些!", "description": "Title card with more things to try" }, "gui.cards.see-more": { "message": "更多技巧", "description": "Title for button to see more in how-to library" }, "gui.comingSoon.message1": { "message": "别急,我们还在做这个 {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message2": { "message": "即将启用...", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message3": { "message": "还在开发 {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.connection.auto-scanning.noPeripheralsFound": { "message": "没有发现任何设备", "description": "Text shown when no devices could be found" }, "gui.connection.auto-scanning.prescan": { "message": "把设备放在边上,然后开始搜索", "description": "Prompt for beginning the search" }, "gui.connection.auto-scanning.pressbutton": { "message": "按下设备上的按钮", "description": "Prompt for pushing the button on the device" }, "gui.connection.auto-scanning.start-search": { "message": "开始搜索", "description": "Button in prompt for starting a search" }, "gui.connection.connecting-searchbutton": { "message": "正在搜索……", "description": "Label indicating that search is in progress" }, "gui.connection.auto-scanning.try-again": { "message": "重试", "description": "Button in prompt for trying a device search again" }, "gui.connection.connected": { "message": "已连接", "description": "Message indicating that a device was connected" }, "gui.connection.disconnect": { "message": "断开连接", "description": "Button to disconnect the device" }, "gui.connection.go-to-editor": { "message": "返回编辑器", "description": "Button to return to the editor" }, "gui.connection.connecting-cancelbutton": { "message": "正在连接……", "description": "Label indicating that connection is in progress" }, "gui.connection.error.errorMessage": { "message": "呀,好像出错了。", "description": "The device connection process has encountered an error." }, "gui.connection.error.tryagainbutton": { "message": "重试", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.error.helpbutton": { "message": "帮助", "description": "Button to view help content" }, "gui.connection.peripheral-name-label": { "message": "设备名称", "description": "Label for field showing the device name" }, "gui.connection.connect": { "message": "连接", "description": "Button to start connecting to a specific device" }, "gui.connection.scanning.lookingforperipherals": { "message": "正在查找设备", "description": "Text shown while scanning for devices" }, "gui.connection.scanning.noPeripheralsFound": { "message": "没有发现任何设备", "description": "Text shown when no devices could be found" }, "gui.connection.scanning.instructions": { "message": "选择上面列出的设备。", "description": "Prompt for choosing a device to connect to" }, "gui.connection.search": { "message": "刷新", "description": "Button in prompt for starting a search" }, "gui.connection.unavailable.installscratchlink": { "message": "确保已安装并正在运行Scratch Link", "description": "Message for getting Scratch Link installed" }, "gui.connection.unavailable.enablebluetooth": { "message": "请检查蓝牙已经开启", "description": "Message for making sure Bluetooth is enabled" }, "gui.connection.unavailable.tryagainbutton": { "message": "重试", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.unavailable.helpbutton": { "message": "帮助", "description": "Button to view help content" }, "gui.controls.go": { "message": "运行", "description": "Green flag button title" }, "gui.controls.stop": { "message": "停止", "description": "Stop button title" }, "gui.crashMessage.label": { "message": "呀,出错了。", "description": "Crash Message title" }, "gui.crashMessage.description": { "message": "很抱歉,Scratch出故障了。这个问题已经自动报告给Scratch开发团队。请刷新页面再试试。", "description": "Message to inform the user that page has crashed." }, "gui.crashMessage.reload": { "message": "重新载入", "description": "Button to reload the page when page crashes" }, "gui.customProcedures.myblockModalTitle": { "message": "制作新的积木", "description": "Title for the modal where you create a custom block." }, "gui.customProcedures.addAnInputNumberText": { "message": "添加输入项", "description": "Label for button to add a number/text input" }, "gui.customProcedures.numberTextType": { "message": "数字或文本", "description": "Description of the number/text input type" }, "gui.customProcedures.addAnInputBoolean": { "message": "添加输入项", "description": "Label for button to add a boolean input" }, "gui.customProcedures.booleanType": { "message": "布尔值", "description": "Description of the boolean input type" }, "gui.customProcedures.addALabel": { "message": "添加文本标签:", "description": "Label for button to add a label" }, "gui.customProcedures.runWithoutScreenRefresh": { "message": "运行时不刷新屏幕", "description": "Label for checkbox to run without screen refresh" }, "gui.customProcedures.cancel": { "message": "取消", "description": "Label for button to cancel custom procedure edits" }, "gui.customProcedures.ok": { "message": "完成", "description": "Label for button to save new custom procedure" }, "gui.SpriteInfo.direction": { "message": "方向", "description": "Sprite info direction label" }, "gui.directionPicker.rotationStyles.allAround": { "message": "任意旋转", "description": "Button to change to the all around rotation style" }, "gui.directionPicker.rotationStyles.leftRight": { "message": "左右翻转", "description": "Button to change to the left-right rotation style" }, "gui.directionPicker.rotationStyles.dontRotate": { "message": "不旋转", "description": "Button to change to the dont rotate rotation style" }, "gui.gui.addExtension": { "message": "添加扩展", "description": "Button to add an extension in the target pane" }, "gui.gui.codeTab": { "message": "代码", "description": "Button to get to the code panel" }, "gui.gui.backdropsTab": { "message": "背景", "description": "Button to get to the backdrops panel" }, "gui.gui.costumesTab": { "message": "造型", "description": "Button to get to the costumes panel" }, "gui.gui.soundsTab": { "message": "声音", "description": "Button to get to the sounds panel" }, "gui.importInfo.title": { "message": "观看2.0项目", "description": "Scratch 2.0 import modal label - for accessibility" }, "gui.importInfo.betamessage": { "message": "键入一个你分享过的Scratch项目链接。在Scratch 3.0 Beta版中做出的更改将无法保存。", "description": "Import project message" }, "gui.importInfo.message": { "message": "键入一个你分享过的Scratch项目链接。在Scratch 3.0预览版中做出的更改将无法保存。", "description": "Import project message" }, "gui.importInfo.invalidFormatError": { "message": "啊哦,这个项目链接/编号好像不对。", "description": "Invalid project link or id message" }, "gui.importModal.viewproject": { "message": "观看", "description": "Label for button to load a scratch 2.0 project" }, "gui.importInfo.goback": { "message": "返回", "description": "Label for button to back out of importing a project" }, "gui.importInfo.previewfaq": { "message": "访问{previewFaqLink},了解更多。", "description": "Invitation to try 3.0 preview" }, "gui.importInfo.previewfaqlinktext": { "message": "常见问题", "description": "link to Scratch 3.0 FAQ page" }, "gui.extensionLibrary.comingSoon": { "message": "即将启用", "description": "Label for extensions that are not yet implemented" }, "gui.library.filterPlaceholder": { "message": "搜索", "description": "Placeholder text for library search field" }, "gui.library.allTag": { "message": "所有", "description": "Label for library tag to revert to all items after filtering by tag." }, "gui.loader.message1": { "message": "正在创建积木……", "description": "One of the loading messages" }, "gui.loader.message2": { "message": "载入角色……", "description": "One of the loading messages" }, "gui.loader.message3": { "message": "载入声音……", "description": "One of the loading messages" }, "gui.loader.message4": { "message": "加载扩展……", "description": "One of the loading messages" }, "gui.loader.message5": { "message": "呼唤小猫……", "description": "One of the loading messages" }, "gui.loader.message6": { "message": "传送Nano……", "description": "One of the loading messages" }, "gui.loader.message7": { "message": "给Gobo充气 …", "description": "One of the loading messages" }, "gui.loader.message8": { "message": "准备表情……", "description": "One of the loading messages" }, "gui.loader.headline": { "message": "载入项目", "description": "Main loading message" }, "gui.menuBar.LanguageSelector": { "message": "语言菜单", "description": "accessibility text for the language selection menu" }, "gui.menuBar.tutorialsLibrary": { "message": "教程", "description": "accessibility text for the tutorials button" }, "gui.menuBar.restoreSprite": { "message": "复原删除的角色", "description": "Menu bar item for restoring the last deleted sprite." }, "gui.menuBar.restoreSound": { "message": "复原删除的声音", "description": "Menu bar item for restoring the last deleted sound." }, "gui.menuBar.restoreCostume": { "message": "复原删除的造型", "description": "Menu bar item for restoring the last deleted costume." }, "gui.menuBar.restore": { "message": "恢复", "description": "Menu bar item for restoring the last deleted item in its disabled state." }, "gui.menuBar.saveNow": { "message": "立即保存", "description": "Menu bar item for saving now" }, "gui.menuBar.file": { "message": "文件", "description": "Text for file dropdown menu" }, "gui.menuBar.new": { "message": "新建项目", "description": "Menu bar item for creating a new project" }, "gui.menuBar.saveAsCopy": { "message": "保存副本", "description": "Menu bar item for saving as a copy" }, "gui.menuBar.uploadFromComputer": { "message": "从电脑中上传", "description": "Menu bar item for uploading a project from your computer" }, "gui.menuBar.downloadToComputer": { "message": "保存到电脑", "description": "Menu bar item for downloading a project to your computer" }, "gui.menuBar.edit": { "message": "编辑", "description": "Text for edit dropdown menu" }, "gui.menuBar.turboModeOff": { "message": "关闭加速模式", "description": "Menu bar item for turning off turbo mode" }, "gui.menuBar.turboModeOn": { "message": "打开加速模式", "description": "Menu bar item for turning on turbo mode" }, "gui.menuBar.share": { "message": "分享", "description": "Label for project share button" }, "gui.menuBar.seeCommunity": { "message": "查看社区", "description": "Label for see community button" }, "gui.menuBar.giveFeedback": { "message": "意见反馈", "description": "Label for feedback form modal button" }, "gui.menuBar.joinScratch": { "message": "加入 Scratch", "description": "Link for creating a Scratch account" }, "gui.menuBar.signIn": { "message": "登入", "description": "Link for signing in to your Scratch account" }, "gui.gui.projectTitlePlaceholder": { "message": "在此填写项目标题", "description": "Placeholder for project title when blank" }, "gui.modal.help": { "message": "帮助", "description": "Help button in modal" }, "gui.modal.back": { "message": "返回", "description": "Back button in modal" }, "gui.monitor.contextMenu.default": { "message": "正常显示", "description": "Menu item to switch to the default monitor" }, "gui.monitor.contextMenu.large": { "message": "大字显示", "description": "Menu item to switch to the large monitor" }, "gui.monitor.contextMenu.slider": { "message": "滑杆", "description": "Menu item to switch to the slider monitor" }, "gui.previewInfo.label": { "message": "尝试一下 Scratch 3.0", "description": "Scratch 3.0 modal label - for accessibility" }, "gui.previewInfo.welcome": { "message": "欢迎来到Scratch 3.0 Beta版", "description": "Header for Preview Info Modal" }, "gui.previewInfo.betawelcome": { "message": "欢迎来到Scratch 3.0 Beta版", "description": "Header for Beta Info Modal" }, "gui.previewInfo.invitation": { "message": "我们正在开发下一代Scratch。我们很想让你试试它!", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.notnow": { "message": "下次吧", "description": "Label for button to back out of trying Scratch 3.0 Beta" }, "gui.previewModal.tryit": { "message": "试用! {caticon}", "description": "Label for button to try Scratch 3.0 Beta" }, "gui.previewModal.viewproject": { "message": "观看2.0项目", "description": "Label for button to import a 2.0 project" }, "gui.previewInfo.previewfaq": { "message": "访问{previewFaqLink},了解更多。", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.previewfaqlinktext": { "message": "常见问题", "description": "link to Scratch 3.0 FAQ page" }, "gui.gui.variableScopeOptionAllSprites": { "message": "适用于所有角色", "description": "Option message when creating a variable for making it available to all sprites" }, "gui.gui.variableScopeOptionSpriteOnly": { "message": "仅适用于当前角色", "description": "Option message when creating a varaible for making it only available to the current sprite" }, "gui.gui.variablePrompt": { "message": "更多选项", "description": "Dropdown message for variable/list options" }, "gui.gui.variablePromptAllSpritesMessage": { "message": "所有角色都可使用该变量。", "description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites." }, "gui.prompt.cancel": { "message": "取消", "description": "Button in prompt for cancelling the dialog" }, "gui.prompt.ok": { "message": "确定", "description": "Button in prompt for confirming the dialog" }, "gui.playbackStep.stopMsg": { "message": "停止", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.playMsg": { "message": "播放", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.loadingMsg": { "message": "载入中……", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.saveMsg": { "message": "保存", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.reRecordMsg": { "message": "重新录制", "description": "Button to re-record sound in recording playback" }, "gui.recordModal.title": { "message": "录制声音", "description": "Recording modal title" }, "gui.soundEditor.sound": { "message": "声音", "description": "Label for the name of the sound" }, "gui.soundEditor.play": { "message": "播放", "description": "Title of the button to start playing the sound" }, "gui.soundEditor.stop": { "message": "停止", "description": "Title of the button to stop the sound" }, "gui.soundEditor.trim": { "message": "修剪", "description": "Title of the button to start trimminging the sound" }, "gui.soundEditor.save": { "message": "保存", "description": "Title of the button to save trimmed sound" }, "gui.soundEditor.undo": { "message": "撤销", "description": "Title of the button to undo" }, "gui.soundEditor.redo": { "message": "重做", "description": "Title of the button to redo" }, "gui.soundEditor.faster": { "message": "快一点", "description": "Title of the button to apply the faster effect" }, "gui.soundEditor.slower": { "message": "慢一点", "description": "Title of the button to apply the slower effect" }, "gui.soundEditor.echo": { "message": "回声", "description": "Title of the button to apply the echo effect" }, "gui.soundEditor.robot": { "message": "机械化", "description": "Title of the button to apply the robot effect" }, "gui.soundEditor.louder": { "message": "响一点", "description": "Title of the button to apply the louder effect" }, "gui.soundEditor.softer": { "message": "轻一点", "description": "Title of the button to apply thr.softer effect" }, "gui.soundEditor.reverse": { "message": "反转", "description": "Title of the button to apply the reverse effect" }, "gui.SpriteInfo.spritePlaceholder": { "message": "名字", "description": "Placeholder text for sprite name" }, "gui.SpriteInfo.sprite": { "message": "角色", "description": "Sprite info label" }, "gui.SpriteInfo.show": { "message": "显示", "description": "Sprite info show label" }, "gui.SpriteInfo.size": { "message": "大小", "description": "Sprite info size label" }, "gui.spriteSelectorItem.contextMenuDuplicate": { "message": "复制", "description": "Menu item to duplicate in the right click menu" }, "gui.spriteSelectorItem.contextMenuDelete": { "message": "删除", "description": "Menu item to delete in the right click menu" }, "gui.spriteSelectorItem.contextMenuExport": { "message": "导出", "description": "Menu item to export the selected item" }, "gui.spriteSelector.addSpriteFromLibrary": { "message": "选择一个角色", "description": "Button to add a sprite in the target pane from library" }, "gui.spriteSelector.addSpriteFromPaint": { "message": "绘制", "description": "Button to add a sprite in the target pane from paint" }, "gui.spriteSelector.addSpriteFromSurprise": { "message": "随机", "description": "Button to add a random sprite in the target pane" }, "gui.spriteSelector.addSpriteFromFile": { "message": "上传角色", "description": "Button to add a sprite in the target pane from file" }, "gui.stageHeader.stageSizeLarge": { "message": "放大舞台", "description": "Button to change stage size to large" }, "gui.stageHeader.stageSizeSmall": { "message": "缩小舞台", "description": "Button to change stage size to small" }, "gui.stageHeader.stageSizeFull": { "message": "进入全屏模式", "description": "Button to change stage size to full screen" }, "gui.stageHeader.stageSizeUnFull": { "message": "退出全屏模式", "description": "Button to get out of full screen mode" }, "gui.stageHeader.fullscreenControl": { "message": "全屏模式", "description": "Button to enter/exit full screen mode" }, "gui.spriteSelector.addBackdropFromLibrary": { "message": "选择一个背景", "description": "Button to add a stage in the target pane from library" }, "gui.stageSelector.addBackdropFromPaint": { "message": "绘制", "description": "Button to add a stage in the target pane from paint" }, "gui.stageSelector.addBackdropFromSurprise": { "message": "随机", "description": "Button to add a random stage in the target pane" }, "gui.stageSelector.addBackdropFromFile": { "message": "上传背景", "description": "Button to add a stage in the target pane from file" }, "gui.stageSelector.stage": { "message": "舞台", "description": "Label for the stage in the stage selector" }, "gui.stageSelector.backdrops": { "message": "背景", "description": "Label for the backdrops in the stage selector" }, "gui.turboMode.active": { "message": "加速模式", "description": "Label indicating turbo mode is active" }, "gui.webglModal.label": { "message": "你的浏览器不支持WenGL", "description": "WebGL missing title" }, "gui.webglModal.description": { "message": "非常遗憾,你的电脑或浏览器{webGlLink}。Scratch 3.0需要该技术才能运行。", "description": "WebGL missing message" }, "gui.webglModal.webgllink": { "message": "不支持WebGL", "description": "link part of your browser does not support WebGL message" }, "gui.webglModal.back": { "message": "返回", "description": "Label for button go back when browser is unsupported" }, "gui.webglModal.previewfaq": { "message": "访问{previewFaqLink},了解更多。", "description": "Scratch 3.0 FAQ description" }, "gui.webglModal.previewfaqlinktext": { "message": "常见问题", "description": "link to Scratch 3.0 FAQ page" }, "gui.costumeLibrary.chooseABackdrop": { "message": "选择一个背景", "description": "Heading for the backdrop library" }, "gui.costumeLibrary.chooseACostume": { "message": "选择一个造型", "description": "Heading for the costume library" }, "gui.costumeTab.addBackdropFromLibrary": { "message": "选择一个背景", "description": "Button to add a backdrop in the editor tab" }, "gui.costumeTab.addCostumeFromLibrary": { "message": "选择一个造型", "description": "Button to add a costume in the editor tab" }, "gui.costumeTab.addBlankCostume": { "message": "绘制", "description": "Button to add a blank costume in the editor tab" }, "gui.costumeTab.addSurpriseCostume": { "message": "随机", "description": "Button to add a surprise costume in the editor tab" }, "gui.costumeTab.addFileBackdrop": { "message": "上传背景", "description": "Button to add a backdrop by uploading a file in the editor tab" }, "gui.costumeTab.addFileCostume": { "message": "上传造型", "description": "Button to add a costume by uploading a file in the editor tab" }, "gui.costumeTab.addCameraCostume": { "message": "摄像头", "description": "Button to use the camera to create a costume costume in the editor tab" }, "gui.extensionLibrary.chooseAnExtension": { "message": "选择一个扩展", "description": "Heading for the extension library" }, "gui.extensionLibrary.extensionUrl": { "message": "键入扩展的URL", "description": "Prompt for unoffical extension url" }, "gui.projectLoader.loadError": { "message": "加载项目文件失败。", "description": "An error that displays when a local project file fails to load." }, "gui.recordingStep.alertMsg": { "message": "无法启动录音", "description": "Alert for recording error" }, "gui.soundLibrary.chooseASound": { "message": "选择一个声音", "description": "Heading for the sound library" }, "gui.soundTab.fileUploadSound": { "message": "上传声音", "description": "Button to upload sound from file in the editor tab" }, "gui.soundTab.surpriseSound": { "message": "随机", "description": "Button to get a random sound in the editor tab" }, "gui.soundTab.recordSound": { "message": "录制", "description": "Button to record a sound in the editor tab" }, "gui.soundTab.addSoundFromLibrary": { "message": "选择一个声音", "description": "Button to add a sound in the editor tab" }, "gui.spriteLibrary.chooseASprite": { "message": "选择一个角色", "description": "Heading for the sprite library" }, "gui.tipsLibrary.tutorials": { "message": "选择一个教程", "description": "Heading for the help/tutorials library" }, "gui.defaultProject.meow": { "message": "喵", "description": "Name for the meow sound" }, "gui.defaultProject.variable": { "message": "我的变量", "description": "Name for the default variable" }, "gui.howtos.intro-move-sayhello-hat.name": { "message": "入门", "description": "Name for the 'Getting Started' how-to" }, "gui.howtos.intro-move.step_stepMove": { "message": "添加「移动」积木", "description": "Step name for 'Add a move block' step" }, "gui.howtos.add-a-move-block.step_stepMoveSayHello": { "message": "点击绿旗运行", "description": "Step name for 'Add A Say Block' step" }, "gui.howtos.animate-a-name.name": { "message": "姓名动画", "description": "Name for the 'Animate a Name' how-to" }, "gui.howtos.animate-a-name.step_AnimatePickLetter": { "message": "选一个字母角色", "description": "Step name for 'Pick a Letter Sprite' step" }, "gui.howtos.animate-a-name.step_AnimatePlaySound": { "message": "点击时播放声音", "description": "Step name for 'Play a Sound When Clicked' step" }, "gui.howtos.animate-a-name.step_AnimatePickLetter2": { "message": "另选一个字母角色", "description": "Step name for 'Pick Another Letter Sprite" }, "gui.howtos.animate-a-name.step_AnimateChangeColor": { "message": "改变颜色", "description": "Step name for 'Change color' step" }, "gui.howtos.animate-a-name.step_AnimateSpin": { "message": "选一个字母,让它旋转", "description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step" }, "gui.howtos.animate-a-name.step_AnimateGrow": { "message": "另选一个字母,让它变大", "description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step" }, "gui.howtos.make-music.name": { "message": "制作音乐", "description": "Name for the 'Make Music' how-to" }, "gui.howtos.Make-Music.step_PickInstrument": { "message": "选一个乐器角色", "description": "Step name for 'Pick an Instrument Sprite' step" }, "gui.howtos.Make-Music.step_PlaySoundClick": { "message": "点击时播放声音", "description": "Step name for 'Play Sound When Clicked' step" }, "gui.howtos.Make-Music.step_MakeSong": { "message": "创作乐曲", "description": "Step name for 'Create a Song' step" }, "gui.howtos.make-music.step_MakeBeat": { "message": "选一种鼓,演奏鼓点", "description": "Step name for 'Choose a Drum & Make a Beat' step" }, "gui.howtos.make-music.step_MakeBeatBox": { "message": "\b用麦克风角色演唱节奏口技", "description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step" }, "gui.howtos.make-a-game.name": { "message": "制作消除游戏", "description": "Name for the 'Make a Clicker Game' how-to" }, "gui.howtos.Make-A-Game.step_GamePickSprite": { "message": "挑选一个角色", "description": "Step name for 'Pick A Sprite' step" }, "gui.howtos.make-a-game.step_GamePlaySound": { "message": "点击时播放声音", "description": "Play Sound When Clicked' step" }, "gui.howtos.make-a-game.step_GameAddScore": { "message": "建立一个得分变量", "description": "Step name for 'Create Score Variable' step" }, "gui.howtos.make-a-game.step_GameChangeScore": { "message": "被点击时增加分数", "description": "Step name for 'When Clicked Increase Score' step" }, "gui.howtos.make-a-game.step_Random": { "message": "移动到随机位置", "description": "Step name for 'Go to a random position' step" }, "gui.howtos.make-music.step_GameChangeColor": { "message": "改变颜色", "description": "Step name for 'Change Color' step" }, "gui.howtos.make-music.step_ResetScore": { "message": "把得分清零", "description": "Step name for 'Reset Score' step" }, "gui.howtos.make-a-chase-game.name": { "message": "制作追赶游戏", "description": "Name for the 'Make a Chase Game' how-to" }, "gui.howtos.Chase-Game.step_BG": { "message": "添加一个背景", "description": "Step name for 'Add a Backdrop' step" }, "gui.howtos.chase-game.step_AddOcto": { "message": "添加一个角色", "description": "Step name for 'Add a Sprite' step" }, "gui.howtos.make-music.step_LeftRight": { "message": "用方向键控制左右移动", "description": "Step name for 'Move Right & Left With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_UpDown": { "message": "用方向键控制上下移动", "description": "Step name for 'Move Up & Down With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_AddStar": { "message": "添加另一个角色", "description": "Step name for 'Add Another Sprite' step" }, "gui.howtos.Chase-Game.step_MoveRandom": { "message": "随机移动", "description": "Step name for 'Move Randomly' step" }, "gui.howtos.Chase-Game.step_WhenTouch": { "message": "让章鱼被碰到的时候发出声音", "description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step" }, "gui.howtos.Chase-Game.step_ScoreVariable": { "message": "建立一个得分变量", "description": "Step name for 'Create Score Variable" }, "gui.howtos.Chase-Game.ScoreWhenTouch": { "message": "让章鱼被碰到时,增加得分", "description": "Step name for 'In Octopus Sprite, When Touching Add Score step" }, "gui.howtos.add-sprite.name": { "message": "添加一个角色", "description": "Name for the 'Add a Sprite' how-to" }, "gui.howtos.add-sprite.step_addSprite": { "message": "添加一个角色", "description": "Step name for 'Add a new sprite' step" }, "gui.howtos.add-a-backdrop.name": { "message": "添加一个背景", "description": "Name for the 'Add a Backdrop' how-to" }, "gui.howtos.change-size.name": { "message": "变大变小", "description": "Name for the 'Change Size' how-to" }, "gui.howtos.glide-around.name": { "message": "滑来滑去", "description": "Name for the 'Glide Around' how-to" }, "gui.howtos.record-a-sound.name": { "message": "录制声音", "description": "Record A Sound' how-to" }, "gui.howtos.spin-video.name": { "message": "让字母旋转", "description": "Name for the 'Make It Spin' how-to" }, "gui.howtos.hide-and-show.name": { "message": "隐藏和出现", "description": "Name for the 'Hide and Show' how-to" }, "gui.howtos.switch-costume.name": { "message": "让角色动起来", "description": "Name for the 'Animate a Sprite' how-to" }, "gui.howtos.move-around-with-arrow-keys.name": { "message": "使用方向键", "description": "Name for the 'Use Arrow Keys' how-to" }, "gui.howtos.add-effects.name": { "message": "添加一些效果", "description": "Name for the 'Add Effects' how-to" }, "gui.extension.music.name": { "message": "音乐", "description": "Name for the 'Music' extension" }, "gui.extension.music.description": { "message": "演奏乐器,敲锣打鼓。", "description": "Description for the 'Music' extension" }, "gui.extension.pen.name": { "message": "画笔", "description": "Name for the 'Pen' extension" }, "gui.extension.pen.description": { "message": "绘制角色。", "description": "Description for the 'Pen' extension" }, "gui.extension.videosensing.name": { "message": "视频侦测", "description": "Name for the 'Video Sensing' extension" }, "gui.extension.videosensing.description": { "message": "使用摄像头侦测运动。", "description": "Description for the 'Video Sensing' extension" }, "gui.extension.translate.name": { "message": "翻译", "description": "Name for the Translate extension" }, "gui.extension.translate.description": { "message": "把文字翻译成多种语言。", "description": "Description for the Translate extension" }, "gui.extension.microbit.description": { "message": "让项目连接到实体世界。", "description": "Description for the 'micro:bit' extension" }, "gui.extension.microbit.connectingMessage": { "message": "正在连接", "description": "Message to help people connect to their micro:bit." }, "gui.extension.ev3.description": { "message": "搭建交互机器人等。", "description": "Description for the 'LEGO MINDSTORMS EV3' extension" }, "gui.extension.ev3.connectingMessage": { "message": "正在连接。请确保EV3上的识别码(PIN)已经设置为1234。", "description": "Message to help people connect to their EV3. Must note the PIN should be 1234." }, "gui.extension.wedo2.description": { "message": "支持马达和传感器。", "description": "Description for the 'LEGO WeDo 2.0' extension" }, "gui.extension.wedo2.connectingMessage": { "message": "正在连接", "description": "Message to help people connect to their WeDo." }, "gui.libraryTags.all": { "message": "所有", "description": "Tag for filtering a library for everything" }, "gui.libraryTags.animals": { "message": "动物", "description": "Tag for filtering a library for animals" }, "gui.libraryTags.dance": { "message": "舞蹈", "description": "Tag for filtering a library for dance" }, "gui.libraryTags.effects": { "message": "效果", "description": "Tag for filtering a library for effects" }, "gui.libraryTags.fantasy": { "message": "奇幻", "description": "Tag for filtering a library for fantasy" }, "gui.libraryTags.fashion": { "message": "时尚", "description": "Tag for filtering a library for fashion" }, "gui.libraryTags.food": { "message": "Food", "description": "Tag for filtering a library for food" }, "gui.libraryTags.indoors": { "message": "室内", "description": "Tag for filtering a library for indoors" }, "gui.libraryTags.loops": { "message": "Loops", "description": "Tag for filtering a library for loops" }, "gui.libraryTags.music": { "message": "音乐", "description": "Tag for filtering a library for music" }, "gui.libraryTags.notes": { "message": "注意", "description": "Tag for filtering a library for notes" }, "gui.libraryTags.outdoors": { "message": "户外", "description": "Tag for filtering a library for outdoors" }, "gui.libraryTags.patterns": { "message": "Patterns", "description": "Tag for filtering a library for patterns" }, "gui.libraryTags.people": { "message": "人物", "description": "Tag for filtering a library for people" }, "gui.libraryTags.percussion": { "message": "打击乐器", "description": "Tag for filtering a library for percussion" }, "gui.libraryTags.space": { "message": "太空", "description": "Tag for filtering a library for space" }, "gui.libraryTags.sports": { "message": "运动", "description": "Tag for filtering a library for sports" }, "gui.libraryTags.underwater": { "message": "水下", "description": "Tag for filtering a library for underwater" }, "gui.libraryTags.voice": { "message": "Voice", "description": "Tag for filtering a library for voice" }, "gui.libraryTags.wacky": { "message": "Wacky", "description": "Tag for filtering a library for wacky" }, "gui.sharedMessages.backdrop": { "message": "背景{index}", "description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.costume": { "message": "造型{index}", "description": "Default name for a new costume, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.sprite": { "message": "角色{index}", "description": "Default name for a new sprite, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.pop": { "message": "啵", "description": "Name of the pop sound, the default sound added to a sprite" }, "gui.gui.defaultProjectTitle": { "message": "Scratch项目", "description": "Default title for project" }, "gui.backpack.header": { "message": "书包", "description": "Button to open the backpack" } }