{ "CONTROL_FOREVER": "重复执行", "CONTROL_REPEAT": "重复执行 %1 次", "CONTROL_IF": "如果 %1 那么", "CONTROL_ELSE": "否则", "CONTROL_STOP": "停止", "CONTROL_STOP_ALL": "全部脚本", "CONTROL_STOP_THIS": "这个脚本", "CONTROL_STOP_OTHER": "该角色的其他脚本", "CONTROL_WAIT": "等待 %1 秒", "CONTROL_WAITUNTIL": "等待 %1", "CONTROL_REPEATUNTIL": "重复执行直到 %1", "CONTROL_WHILE": "当 %1 重复执行", "CONTROL_FOREACH": "对于 %2 中的每个 %1", "CONTROL_STARTASCLONE": "当作为克隆体启动时", "CONTROL_CREATECLONEOF": "克隆 %1", "CONTROL_CREATECLONEOF_MYSELF": "自己", "CONTROL_DELETETHISCLONE": "删除此克隆体", "CONTROL_COUNTER": "计数器", "CONTROL_INCRCOUNTER": "计数器加一", "CONTROL_CLEARCOUNTER": "计数器归零", "CONTROL_ALLATONCE": "所有脚本", "DATA_SETVARIABLETO": "将 %1 设为 %2", "DATA_CHANGEVARIABLEBY": "将 %1 增加 %2", "DATA_SHOWVARIABLE": "显示变量 %1", "DATA_HIDEVARIABLE": "隐藏变量 %1", "DATA_ADDTOLIST": "将 %1 加入 %2", "DATA_DELETEOFLIST": "删除 %2 的第 %1 项", "DATA_DELETEALLOFLIST": "删除 %1 的全部项目", "DATA_INSERTATLIST": "在 %3 的第 %2 项插入 %1", "DATA_REPLACEITEMOFLIST": "将 %2 的第 %1 项替换为 %3", "DATA_ITEMOFLIST": "%2 的第 %1 项", "DATA_ITEMNUMOFLIST": "%2 中第一个 %1 的编号", "DATA_LENGTHOFLIST": "%1 的项目数", "DATA_LISTCONTAINSITEM": "%1 包含 %2 ?", "DATA_SHOWLIST": "显示列表 %1", "DATA_HIDELIST": "隐藏列表 %1", "DATA_INDEX_ALL": "全部", "DATA_INDEX_LAST": "末尾", "DATA_INDEX_RANDOM": "随机", "EVENT_WHENFLAGCLICKED": "当 %1 被点击", "EVENT_WHENTHISSPRITECLICKED": "当角色被点击", "EVENT_WHENSTAGECLICKED": "当舞台被点击", "EVENT_WHENTOUCHINGOBJECT": "当该角色碰到 %1", "EVENT_WHENBROADCASTRECEIVED": "当接收到 %1", "EVENT_WHENBACKDROPSWITCHESTO": "当背景换成 %1", "EVENT_WHENGREATERTHAN": "当 %1 > %2", "EVENT_WHENGREATERTHAN_TIMER": "计时器", "EVENT_WHENGREATERTHAN_LOUDNESS": "响度", "EVENT_BROADCAST": "广播 %1", "EVENT_BROADCASTANDWAIT": "广播 %1 并等待", "EVENT_WHENKEYPRESSED": "当按下 %1 键", "EVENT_WHENKEYPRESSED_SPACE": "空格", "EVENT_WHENKEYPRESSED_LEFT": "←", "EVENT_WHENKEYPRESSED_RIGHT": "→", "EVENT_WHENKEYPRESSED_DOWN": "↓", "EVENT_WHENKEYPRESSED_UP": "↑", "EVENT_WHENKEYPRESSED_ANY": "任意", "LOOKS_SAYFORSECS": "说 %1 %2 秒", "LOOKS_SAY": "说 %1", "LOOKS_HELLO": "你好!", "LOOKS_THINKFORSECS": "思考 %1 %2 秒", "LOOKS_THINK": "思考 %1", "LOOKS_HMM": "嗯……", "LOOKS_SHOW": "显示", "LOOKS_HIDE": "隐藏", "LOOKS_HIDEALLSPRITES": "隐藏所有角色", "LOOKS_EFFECT_COLOR": "颜色", "LOOKS_EFFECT_FISHEYE": "鱼眼", "LOOKS_EFFECT_WHIRL": "漩涡", "LOOKS_EFFECT_PIXELATE": "像素化", "LOOKS_EFFECT_MOSAIC": "马赛克", "LOOKS_EFFECT_BRIGHTNESS": "亮度", "LOOKS_EFFECT_GHOST": "虚像", "LOOKS_CHANGEEFFECTBY": "将 %1 特效增加 %2", "LOOKS_SETEFFECTTO": "将 %1 特效设定为 %2", "LOOKS_CLEARGRAPHICEFFECTS": "清除图形特效", "LOOKS_CHANGESIZEBY": "将大小增加 %1", "LOOKS_SETSIZETO": "将大小设为 %1", "LOOKS_SIZE": "大小", "LOOKS_CHANGESTRETCHBY": "伸缩%1", "LOOKS_SETSTRETCHTO": "设置伸缩为%1 %", "LOOKS_SWITCHCOSTUMETO": "换成 %1 造型", "LOOKS_NEXTCOSTUME": "下一个造型", "LOOKS_SWITCHBACKDROPTO": "换成 %1 背景", "LOOKS_GOTOFRONTBACK": "移到最 %1 ", "LOOKS_GOTOFRONTBACK_FRONT": "前面", "LOOKS_GOTOFRONTBACK_BACK": "后面", "LOOKS_GOFORWARDBACKWARDLAYERS": "%1 %2 层", "LOOKS_GOFORWARDBACKWARDLAYERS_FORWARD": "前移", "LOOKS_GOFORWARDBACKWARDLAYERS_BACKWARD": "后移", "LOOKS_BACKDROPNUMBERNAME": "背景 %1", "LOOKS_COSTUMENUMBERNAME": "造型 %1", "LOOKS_NUMBERNAME_NUMBER": "编号", "LOOKS_NUMBERNAME_NAME": "名称", "LOOKS_SWITCHBACKDROPTOANDWAIT": "换成 %1 背景并等待", "LOOKS_NEXTBACKDROP_BLOCK": "下一个背景", "LOOKS_NEXTBACKDROP": "下一个背景", "LOOKS_PREVIOUSBACKDROP": "上一个背景", "LOOKS_RANDOMBACKDROP": "随机背景", "MOTION_MOVESTEPS": "移动 %1 步", "MOTION_TURNLEFT": "左转 %1 %2 度", "MOTION_TURNRIGHT": "右转 %1 %2 度", "MOTION_POINTINDIRECTION": "面向 %1 方向", "MOTION_POINTTOWARDS": "面向 %1", "MOTION_POINTTOWARDS_POINTER": "鼠标指针", "MOTION_POINTTOWARDS_RANDOM": "随机方向", "MOTION_GOTO": "移到 %1", "MOTION_GOTO_POINTER": "鼠标指针", "MOTION_GOTO_RANDOM": "随机位置", "MOTION_GOTOXY": "移到 x: %1 y: %2", "MOTION_GLIDESECSTOXY": "在 %1 秒内滑行到 x: %2 y: %3", "MOTION_GLIDETO": "在 %1 秒内滑行到 %2", "MOTION_GLIDETO_POINTER": "鼠标指针", "MOTION_GLIDETO_RANDOM": "随机位置", "MOTION_CHANGEXBY": "将x坐标增加 %1", "MOTION_SETX": "将x坐标设为 %1", "MOTION_CHANGEYBY": "将y坐标增加 %1", "MOTION_SETY": "将y坐标设为 %1", "MOTION_IFONEDGEBOUNCE": "碰到边缘就反弹", "MOTION_SETROTATIONSTYLE": "将旋转方式设为 %1", "MOTION_SETROTATIONSTYLE_LEFTRIGHT": "左右翻转", "MOTION_SETROTATIONSTYLE_DONTROTATE": "不可旋转", "MOTION_SETROTATIONSTYLE_ALLAROUND": "任意旋转", "MOTION_XPOSITION": "x 坐标", "MOTION_YPOSITION": "y 坐标", "MOTION_DIRECTION": "方向", "MOTION_SCROLLRIGHT": "向右滚动 %1", "MOTION_SCROLLUP": "向上滚动 %1", "MOTION_ALIGNSCENE": "和场景 %1 对齐", "MOTION_ALIGNSCENE_BOTTOMLEFT": "左下角", "MOTION_ALIGNSCENE_BOTTOMRIGHT": "右下角", "MOTION_ALIGNSCENE_MIDDLE": "中间", "MOTION_ALIGNSCENE_TOPLEFT": "左上角", "MOTION_ALIGNSCENE_TOPRIGHT": "右上角", "MOTION_XSCROLL": "x滚动位置", "MOTION_YSCROLL": "y滚动位置", "MOTION_STAGE_SELECTED": "选中了舞台:不可使用运动类积木", "OPERATORS_ADD": "%1 + %2", "OPERATORS_SUBTRACT": "%1 - %2", "OPERATORS_MULTIPLY": "%1 * %2", "OPERATORS_DIVIDE": "%1 / %2", "OPERATORS_RANDOM": "在 %1 和 %2 之间取随机数", "OPERATORS_GT": "%1 > %2", "OPERATORS_LT": "%1 < %2", "OPERATORS_EQUALS": "%1 = %2", "OPERATORS_AND": "%1 与 %2", "OPERATORS_OR": "%1 或 %2", "OPERATORS_NOT": "%1 不成立", "OPERATORS_JOIN": "连接 %1 和 %2", "OPERATORS_JOIN_APPLE": "苹果", "OPERATORS_JOIN_BANANA": "香蕉", "OPERATORS_LETTEROF": "%2 的第 %1 个字符", "OPERATORS_LETTEROF_APPLE": "果", "OPERATORS_LENGTH": "%1 的字符数", "OPERATORS_CONTAINS": "%1 包含 %2 ?", "OPERATORS_MOD": "%1 除以 %2 的余数", "OPERATORS_ROUND": "四舍五入 %1", "OPERATORS_MATHOP": "%1 %2", "OPERATORS_MATHOP_ABS": "绝对值", "OPERATORS_MATHOP_FLOOR": "向下取整", "OPERATORS_MATHOP_CEILING": "向上取整", "OPERATORS_MATHOP_SQRT": "平方根", "OPERATORS_MATHOP_SIN": "sin", "OPERATORS_MATHOP_COS": "cos", "OPERATORS_MATHOP_TAN": "tan", "OPERATORS_MATHOP_ASIN": "asin", "OPERATORS_MATHOP_ACOS": "acos", "OPERATORS_MATHOP_ATAN": "atan", "OPERATORS_MATHOP_LN": "ln", "OPERATORS_MATHOP_LOG": "log", "OPERATORS_MATHOP_EEXP": "e ^", "OPERATORS_MATHOP_10EXP": "10 ^", "PROCEDURES_DEFINITION": "定义 %1", "SENSING_TOUCHINGOBJECT": "碰到 %1 ?", "SENSING_TOUCHINGOBJECT_POINTER": "鼠标指针", "SENSING_TOUCHINGOBJECT_EDGE": "舞台边缘", "SENSING_TOUCHINGCOLOR": "碰到颜色 %1 ?", "SENSING_COLORISTOUCHINGCOLOR": "颜色 %1 碰到 %2 ?", "SENSING_DISTANCETO": "到 %1 的距离", "SENSING_DISTANCETO_POINTER": "鼠标指针", "SENSING_ASKANDWAIT": "询问 %1 并等待", "SENSING_ASK_TEXT": "你叫什么名字?", "SENSING_ANSWER": "回答", "SENSING_KEYPRESSED": "按下 %1 键?", "SENSING_MOUSEDOWN": "按下鼠标?", "SENSING_MOUSEX": "鼠标的x坐标", "SENSING_MOUSEY": "鼠标的y坐标", "SENSING_SETDRAGMODE": "将拖动模式设为 %1", "SENSING_SETDRAGMODE_DRAGGABLE": "可拖动", "SENSING_SETDRAGMODE_NOTDRAGGABLE": "不可拖动", "SENSING_LOUDNESS": "响度", "SENSING_LOUD": "响声?", "SENSING_TIMER": "计时器", "SENSING_RESETTIMER": "计时器归零", "SENSING_OF": "%2 的 %1", "SENSING_OF_XPOSITION": "x 坐标", "SENSING_OF_YPOSITION": "y 坐标", "SENSING_OF_DIRECTION": "方向", "SENSING_OF_COSTUMENUMBER": "造型编号", "SENSING_OF_COSTUMENAME": "造型名称", "SENSING_OF_SIZE": "大小", "SENSING_OF_VOLUME": "音量", "SENSING_OF_BACKDROPNUMBER": "背景编号", "SENSING_OF_BACKDROPNAME": "背景名称", "SENSING_OF_STAGE": "舞台", "SENSING_CURRENT": "当前时间的 %1", "SENSING_CURRENT_YEAR": "年", "SENSING_CURRENT_MONTH": "月", "SENSING_CURRENT_DATE": "日", "SENSING_CURRENT_DAYOFWEEK": "星期", "SENSING_CURRENT_HOUR": "时", "SENSING_CURRENT_MINUTE": "分", "SENSING_CURRENT_SECOND": "秒", "SENSING_DAYSSINCE2000": "2000年至今的天数", "SENSING_USERNAME": "用户名", "SENSING_USERID": "用户id", "SOUND_PLAY": "播放声音 %1", "SOUND_PLAYUNTILDONE": "播放声音 %1 等待播完", "SOUND_STOPALLSOUNDS": "停止所有声音", "SOUND_SETEFFECTO": "将 %1 音效设为 %2", "SOUND_CHANGEEFFECTBY": "将 %1 音效增加 %2", "SOUND_CLEAREFFECTS": "清除音效", "SOUND_EFFECTS_PITCH": "音调", "SOUND_EFFECTS_PAN": "左右平衡", "SOUND_CHANGEVOLUMEBY": "将音量增加 %1", "SOUND_SETVOLUMETO": "将音量设为 %1%", "SOUND_VOLUME": "音量", "SOUND_RECORD": "录制…", "CATEGORY_MOTION": "运动", "CATEGORY_LOOKS": "外观", "CATEGORY_SOUND": "声音", "CATEGORY_EVENTS": "事件", "CATEGORY_CONTROL": "控制", "CATEGORY_SENSING": "侦测", "CATEGORY_OPERATORS": "运算", "CATEGORY_VARIABLES": "变量", "CATEGORY_MYBLOCKS": "自制积木", "DUPLICATE": "复制", "DELETE": "删除", "ADD_COMMENT": "添加注释", "REMOVE_COMMENT": "删除注释", "DELETE_BLOCK": "删除", "DELETE_X_BLOCKS": "删除 %1 积木", "DELETE_ALL_BLOCKS": "删除全部 %1 积木?", "CLEAN_UP": "整理积木", "HELP": "帮助", "UNDO": "撤销", "REDO": "重做", "EDIT_PROCEDURE": "编辑", "SHOW_PROCEDURE_DEFINITION": "查看定义", "WORKSPACE_COMMENT_DEFAULT_TEXT": "说些什么……", "COLOUR_HUE_LABEL": "颜色", "COLOUR_SATURATION_LABEL": "饱和度", "COLOUR_BRIGHTNESS_LABEL": "亮度", "CHANGE_VALUE_TITLE": "更改变量:", "RENAME_VARIABLE": "修改变量名", "RENAME_VARIABLE_TITLE": "将所有的「%1」变量名改为:", "RENAME_VARIABLE_MODAL_TITLE": "修改变量名", "NEW_VARIABLE": "建立一个变量", "NEW_VARIABLE_TITLE": "新变量名:", "VARIABLE_MODAL_TITLE": "新建变量", "VARIABLE_ALREADY_EXISTS": "已经存在名为「%1」的变量。", "VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "已经存在一个名为「%1」的变量,其类型为「%2」。", "DELETE_VARIABLE_CONFIRMATION": "删除%1处「%2」变量吗?", "CANNOT_DELETE_VARIABLE_PROCEDURE": "无法删除变量「%1」,因为函数「%2」的定义中用到了它", "DELETE_VARIABLE": "删除变量「%1」", "NEW_PROCEDURE": "制作新的积木", "PROCEDURE_ALREADY_EXISTS": "已经存在名为「%1」的程序。", "PROCEDURE_DEFAULT_NAME": "积木名称", "NEW_LIST": "建立一个列表", "NEW_LIST_TITLE": "新的列表名:", "LIST_MODAL_TITLE": "新建列表", "LIST_ALREADY_EXISTS": "名为 「%1」 的列表已存在。", "RENAME_LIST_TITLE": "将所有的「%1」的列表名改为:", "RENAME_LIST_MODAL_TITLE": "修改列表名", "DEFAULT_LIST_ITEM": "东西", "DELETE_LIST": "删除「%1」列表", "RENAME_LIST": "修改列表名", "NEW_BROADCAST_MESSAGE": "新消息", "NEW_BROADCAST_MESSAGE_TITLE": "新消息的名称:", "BROADCAST_MODAL_TITLE": "新消息", "DEFAULT_BROADCAST_MESSAGE_NAME": "消息1" }