{ "gui.backpack.errorBackpack": { "message": "バックパックの読み込み時にエラーが発生しました", "description": "Error backpack message" }, "gui.backpack.loadingBackpack": { "message": "読み込み中...", "description": "Loading backpack message" }, "gui.backpack.emptyBackpack": { "message": "バックパックは空です", "description": "Empty backpack message" }, "gui.unsupportedBrowser.label": { "message": " ブラウザーはサポートされていません", "description": "" }, "gui.unsupportedBrowser.description": { "message": "申し訳ありません。Scratch 3.0はInternet Explorer、Vivaldi、Opera、Silkをサポートしていません。Google Chrome、Mozilla Firefox、Microsoft Edgeのような新しいブラウザの利用をお勧めします。", "description": "Unsupported browser description" }, "gui.unsupportedBrowser.back": { "message": "戻る", "description": "Button to go back in unsupported browser modal" }, "gui.unsupportedBrowser.previewfaq": { "message": "詳しくは、{previewFaqLink}をご覧下さい。", "description": "Invitation to try 3.0 preview" }, "gui.unsupportedBrowser.previewfaqlinktext": { "message": "よくある質問", "description": "link to Scratch 3.0 FAQ page" }, "gui.cameraModal.cameraModalTitle": { "message": "写真を撮る", "description": "Title for prompt to take a picture (to add as a new costume)." }, "gui.cameraModal.loadingCameraMessage": { "message": "カメラを読み込み中...", "description": "Notification to the user that the camera is loading" }, "gui.cameraModal.permissionRequest": { "message": "カメラを使う許可が必要です", "description": "Notification to the user that the app needs camera access" }, "gui.cameraModal.retakePhoto": { "message": "写真を撮り直す", "description": "A button that allows the user to take the picture again, replacing the old one" }, "gui.cameraModal.save": { "message": "保存", "description": "A button that allows the user to save the photo they took as a costume" }, "gui.cameraModal.takePhoto": { "message": "写真を撮る", "description": "A button to take a photo" }, "gui.cameraModal.loadingCaption": { "message": "読み込み中...", "description": "A caption for a disabled button while the video from the camera is still loading" }, "gui.cameraModal.enableCameraCaption": { "message": "カメラを有効にする", "description": "A caption for a disabled button prompting the user to enable camera access" }, "gui.cards.all-tutorials": { "message": "チュートリアル", "description": "Title for button to return to tutorials library" }, "gui.cards.close": { "message": "閉じる", "description": "Title for button to close how-to card" }, "gui.cards.more-things-to-try": { "message": "これも試してみよう!", "description": "Title card with more things to try" }, "gui.cards.see-more": { "message": "もっと見る", "description": "Title for button to see more in how-to library" }, "gui.comingSoon.message1": { "message": "ご安心下さい。開発中です {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message2": { "message": "近日公開", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message3": { "message": "開発中です {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.connection.auto-scanning.noPeripheralsFound": { "message": "デバイスが見つかりませんでした", "description": "Text shown when no devices could be found" }, "gui.connection.auto-scanning.prescan": { "message": "デバイスを近くに置いて、検索を開始する", "description": "Prompt for beginning the search" }, "gui.connection.auto-scanning.pressbutton": { "message": "デバイスのボタンを押す", "description": "Prompt for pushing the button on the device" }, "gui.connection.auto-scanning.start-search": { "message": "検索を開始", "description": "Button in prompt for starting a search" }, "gui.connection.connecting-searchbutton": { "message": "検索中...", "description": "Label indicating that search is in progress" }, "gui.connection.auto-scanning.try-again": { "message": "もう一度試す", "description": "Button in prompt for trying a device search again" }, "gui.connection.connected": { "message": "接続されました", "description": "Message indicating that a device was connected" }, "gui.connection.disconnect": { "message": "切断する", "description": "Button to disconnect the device" }, "gui.connection.go-to-editor": { "message": "エディターへ行く", "description": "Button to return to the editor" }, "gui.connection.connecting-cancelbutton": { "message": "接続中です...", "description": "Label indicating that connection is in progress" }, "gui.connection.error.errorMessage": { "message": "うわっ! 何か問題が発生したようです。", "description": "The device connection process has encountered an error." }, "gui.connection.error.tryagainbutton": { "message": "もう一度試す", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.error.helpbutton": { "message": "ヘルプ", "description": "Button to view help content" }, "gui.connection.peripheral-name-label": { "message": "デバイス名", "description": "Label for field showing the device name" }, "gui.connection.connect": { "message": "接続する", "description": "Button to start connecting to a specific device" }, "gui.connection.scanning.lookingforperipherals": { "message": "デバイスを探索中", "description": "Text shown while scanning for devices" }, "gui.connection.scanning.noPeripheralsFound": { "message": "デバイスが見つかりませんでした", "description": "Text shown when no devices could be found" }, "gui.connection.scanning.instructions": { "message": "上のリストからデバイスを選んでください。", "description": "Prompt for choosing a device to connect to" }, "gui.connection.search": { "message": "更新", "description": "Button in prompt for starting a search" }, "gui.connection.unavailable.installscratchlink": { "message": "Scratchリンクがインストールされ、実行中であることを確認してください", "description": "Message for getting Scratch Link installed" }, "gui.connection.unavailable.enablebluetooth": { "message": "Bluetoothが有効になっていることを確認してください", "description": "Message for making sure Bluetooth is enabled" }, "gui.connection.unavailable.tryagainbutton": { "message": "もう一度試す", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.unavailable.helpbutton": { "message": "ヘルプ", "description": "Button to view help content" }, "gui.controls.go": { "message": "実行", "description": "Green flag button title" }, "gui.controls.stop": { "message": "止める", "description": "Stop button title" }, "gui.crashMessage.label": { "message": "うわっ! 何か問題が発生しました。", "description": "Crash Message title" }, "gui.crashMessage.description": { "message": "申し訳ありません。Scratchがクラッシュしたようです。この問題はScratchチームに自動的に送信されました。ページを再読み込みしてください。", "description": "Message to inform the user that page has crashed." }, "gui.crashMessage.reload": { "message": "再読み込み", "description": "Button to reload the page when page crashes" }, "gui.customProcedures.myblockModalTitle": { "message": "ブロックを作る", "description": "Title for the modal where you create a custom block." }, "gui.customProcedures.addAnInputNumberText": { "message": "引数を追加", "description": "Label for button to add a number/text input" }, "gui.customProcedures.numberTextType": { "message": "数値またはテキスト", "description": "Description of the number/text input type" }, "gui.customProcedures.addAnInputBoolean": { "message": "引数を追加", "description": "Label for button to add a boolean input" }, "gui.customProcedures.booleanType": { "message": "真偽値", "description": "Description of the boolean input type" }, "gui.customProcedures.addALabel": { "message": "ラベルのテキストを追加", "description": "Label for button to add a label" }, "gui.customProcedures.runWithoutScreenRefresh": { "message": "画面を再描画せずに実行する", "description": "Label for checkbox to run without screen refresh" }, "gui.customProcedures.cancel": { "message": "キャンセル", "description": "Label for button to cancel custom procedure edits" }, "gui.customProcedures.ok": { "message": "OK", "description": "Label for button to save new custom procedure" }, "gui.SpriteInfo.direction": { "message": "向き", "description": "Sprite info direction label" }, "gui.directionPicker.rotationStyles.allAround": { "message": "自由に回転", "description": "Button to change to the all around rotation style" }, "gui.directionPicker.rotationStyles.leftRight": { "message": "左右のみ", "description": "Button to change to the left-right rotation style" }, "gui.directionPicker.rotationStyles.dontRotate": { "message": "回転しない", "description": "Button to change to the dont rotate rotation style" }, "gui.gui.addExtension": { "message": "拡張機能を追加", "description": "Button to add an extension in the target pane" }, "gui.gui.codeTab": { "message": "コード", "description": "Button to get to the code panel" }, "gui.gui.backdropsTab": { "message": "背景", "description": "Button to get to the backdrops panel" }, "gui.gui.costumesTab": { "message": "コスチューム", "description": "Button to get to the costumes panel" }, "gui.gui.soundsTab": { "message": "音", "description": "Button to get to the sounds panel" }, "gui.importInfo.title": { "message": "Scratch 2.0のプロジェクトを見る", "description": "Scratch 2.0 import modal label - for accessibility" }, "gui.importInfo.betamessage": { "message": "共有したプロジェクトのリンクを入力して下さい。3.0ベータ版での変更は保存されません。 ", "description": "Import project message" }, "gui.importInfo.message": { "message": "共有したプロジェクトのリンクを入力して下さい。3.0プレビュー版での変更は保存されません。", "description": "Import project message" }, "gui.importInfo.invalidFormatError": { "message": "プロジェクトのリンクかIDが正しくないようです。", "description": "Invalid project link or id message" }, "gui.importModal.viewproject": { "message": "見る", "description": "Label for button to load a scratch 2.0 project" }, "gui.importInfo.goback": { "message": "戻る", "description": "Label for button to back out of importing a project" }, "gui.importInfo.previewfaq": { "message": "詳しくは、{previewFaqLink}をご覧下さい。", "description": "Invitation to try 3.0 preview" }, "gui.importInfo.previewfaqlinktext": { "message": "よくある質問", "description": "link to Scratch 3.0 FAQ page" }, "gui.extensionLibrary.comingSoon": { "message": "近日公開", "description": "Label for extensions that are not yet implemented" }, "gui.library.filterPlaceholder": { "message": "検索", "description": "Placeholder text for library search field" }, "gui.library.allTag": { "message": "すべて", "description": "Label for library tag to revert to all items after filtering by tag." }, "gui.loader.message1": { "message": "ブロックを作成中…", "description": "One of the loading messages" }, "gui.loader.message2": { "message": "スプライトを読み込み中…", "description": "One of the loading messages" }, "gui.loader.message3": { "message": "音を読み込み中…", "description": "One of the loading messages" }, "gui.loader.message4": { "message": "拡張機能を読み込み中…", "description": "One of the loading messages" }, "gui.loader.message5": { "message": "猫の群れを集めています…", "description": "One of the loading messages" }, "gui.loader.message6": { "message": "Nanoを送信中…", "description": "One of the loading messages" }, "gui.loader.message7": { "message": "Goboを膨らませています…", "description": "One of the loading messages" }, "gui.loader.message8": { "message": "絵文字を準備中…", "description": "One of the loading messages" }, "gui.loader.headline": { "message": "プロジェクトを読み込み中…", "description": "Main loading message" }, "gui.accountMenu.profile": { "message": "プロフィール", "description": "Text to link to my user profile, in the account navigation menu" }, "gui.accountMenu.myStuff": { "message": "私の作品", "description": "Text to link to list of my projects, in the account navigation menu" }, "gui.accountMenu.myClasses": { "message": "私のクラス", "description": "Text to link to my classes (if I am a teacher), in the account navigation menu" }, "gui.accountMenu.myClass": { "message": "自分のクラス", "description": "Text to link to my class (if I am a student), in the account navigation menu" }, "gui.accountMenu.accountSettings": { "message": "アカウント設定", "description": "Text to link to my account settings, in the account navigation menu" }, "gui.accountMenu.signOut": { "message": "サインアウト", "description": "Text to link to sign out, in the account navigation menu" }, "gui.menuBar.LanguageSelector": { "message": "言語の選択", "description": "accessibility text for the language selection menu" }, "gui.menuBar.tutorialsLibrary": { "message": "チュートリアル", "description": "accessibility text for the tutorials button" }, "gui.menuBar.restoreSprite": { "message": "スプライトの削除を取り消し", "description": "Menu bar item for restoring the last deleted sprite." }, "gui.menuBar.restoreSound": { "message": "音の削除を取り消し", "description": "Menu bar item for restoring the last deleted sound." }, "gui.menuBar.restoreCostume": { "message": "コスチュームの削除を取り消し", "description": "Menu bar item for restoring the last deleted costume." }, "gui.menuBar.restore": { "message": "スプライトの削除を取り消し", "description": "Menu bar item for restoring the last deleted item in its disabled state." }, "gui.menuBar.saveNow": { "message": "直ちに保存", "description": "Menu bar item for saving now" }, "gui.menuBar.saveAsCopy": { "message": "コピーを保存", "description": "Menu bar item for saving as a copy" }, "gui.menuBar.remix": { "message": "リミックス", "description": "Menu bar item for remixing" }, "gui.menuBar.new": { "message": "新規", "description": "Menu bar item for creating a new project" }, "gui.menuBar.share": { "message": "共有する", "description": "Label for project share button" }, "gui.menuBar.isShared": { "message": "共有されたもの", "description": "Label for shared project" }, "gui.menuBar.file": { "message": "ファイル", "description": "Text for file dropdown menu" }, "gui.menuBar.uploadFromComputer": { "message": "コンピューターから読み込む", "description": "Menu bar item for uploading a project from your computer" }, "gui.menuBar.downloadToComputer": { "message": "コンピューターに保存する", "description": "Menu bar item for downloading a project to your computer" }, "gui.menuBar.edit": { "message": "編集", "description": "Text for edit dropdown menu" }, "gui.menuBar.turboModeOff": { "message": "ターボモードを解除する", "description": "Menu bar item for turning off turbo mode" }, "gui.menuBar.turboModeOn": { "message": "ターボモードにする", "description": "Menu bar item for turning on turbo mode" }, "gui.menuBar.seeCommunity": { "message": "コミュニティーを見る", "description": "Label for see community button" }, "gui.menuBar.joinScratch": { "message": "Scratchに参加しよう", "description": "Link for creating a Scratch account" }, "gui.menuBar.signIn": { "message": "サインイン", "description": "Link for signing in to your Scratch account" }, "gui.menuBar.giveFeedback": { "message": "意見を送る", "description": "Label for feedback form modal button" }, "gui.gui.projectTitlePlaceholder": { "message": "プロジェクトのタイトルを入力", "description": "Placeholder for project title when blank" }, "gui.modal.help": { "message": "ヘルプ", "description": "Help button in modal" }, "gui.modal.back": { "message": "戻る", "description": "Back button in modal" }, "gui.monitor.listMonitor.empty": { "message": "(空)", "description": "Text shown on a list monitor when a list is empty" }, "gui.monitor.listMonitor.listLength": { "message": "長さ {length}", "description": "Length label on list monitors. DO NOT translate {length} (with brackets)." }, "gui.monitor.contextMenu.default": { "message": "普通の表示", "description": "Menu item to switch to the default monitor" }, "gui.monitor.contextMenu.large": { "message": "大きな表示", "description": "Menu item to switch to the large monitor" }, "gui.monitor.contextMenu.slider": { "message": "スライダー", "description": "Menu item to switch to the slider monitor" }, "gui.previewInfo.label": { "message": "Scratch 3.0を試してみる", "description": "Scratch 3.0 modal label - for accessibility" }, "gui.previewInfo.welcome": { "message": "Scratch 3.0 ベータ版にようこそ! ", "description": "Header for Preview Info Modal" }, "gui.previewModal.notnowtooltip": { "message": "今はやめておく", "description": "Tooltip for Not Now button" }, "gui.previewModal.tryittooltip": { "message": "試してみよう", "description": "Tooltip for Try It button" }, "gui.previewModal.viewprojecttooltip": { "message": "2.0のプロジェクトを見る", "description": "Tooltip for View 2.0 Project button" }, "gui.previewInfo.betawelcome": { "message": "Scratch 3.0 ベータ版にようこそ! ", "description": "Header for Beta Info Modal" }, "gui.previewInfo.invitation": { "message": "私たちは次世代のScratchを開発中です。お試しください!", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.notnow": { "message": "今はやめておく", "description": "Label for button to back out of trying Scratch 3.0 Beta" }, "gui.previewModal.tryit": { "message": "試す! {caticon}", "description": "Label for button to try Scratch 3.0 Beta" }, "gui.previewModal.viewproject": { "message": "2.0のプロジェクトを見る", "description": "Label for button to import a 2.0 project" }, "gui.previewInfo.previewfaq": { "message": "詳しくは、{previewFaqLink}をご覧下さい。", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.previewfaqlinktext": { "message": "よくある質問", "description": "link to Scratch 3.0 FAQ page" }, "gui.gui.variableScopeOptionAllSprites": { "message": "すべてのスプライト用", "description": "Option message when creating a variable for making it available to all sprites" }, "gui.gui.variableScopeOptionSpriteOnly": { "message": "このスプライトのみ", "description": "Option message when creating a varaible for making it only available to the current sprite" }, "gui.gui.variablePrompt": { "message": "他のオプション", "description": "Dropdown message for variable/list options" }, "gui.gui.variablePromptAllSpritesMessage": { "message": "この変数はすべてのスプライトで利用できます。", "description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites." }, "gui.prompt.cancel": { "message": "キャンセル", "description": "Button in prompt for cancelling the dialog" }, "gui.prompt.ok": { "message": "OK", "description": "Button in prompt for confirming the dialog" }, "gui.playbackStep.stopMsg": { "message": "停止", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.playMsg": { "message": "再生", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.loadingMsg": { "message": "読み込み中...", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.saveMsg": { "message": "保存", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.reRecordMsg": { "message": "再録音", "description": "Button to re-record sound in recording playback" }, "gui.recordModal.title": { "message": "録音", "description": "Recording modal title" }, "gui.recordingStep.beginRecord": { "message": "下のボタンを押して録音する", "description": "Message for recording sound modal" }, "gui.recordingStep.permission": { "message": "{arrow}マイクの使用許可が必要です。", "description": "Permission required notice in recording sound modal. Do not translate {arrow}" }, "gui.recordingStep.stop": { "message": "録音をやめる", "description": "Stop recording button label" }, "gui.recordingStep.record": { "message": "録音する", "description": "Record button label" }, "gui.soundEditor.sound": { "message": "音", "description": "Label for the name of the sound" }, "gui.soundEditor.play": { "message": "再生", "description": "Title of the button to start playing the sound" }, "gui.soundEditor.stop": { "message": "止める", "description": "Title of the button to stop the sound" }, "gui.soundEditor.trim": { "message": "カット", "description": "Title of the button to start trimminging the sound" }, "gui.soundEditor.save": { "message": "保存", "description": "Title of the button to save trimmed sound" }, "gui.soundEditor.undo": { "message": "元に戻す", "description": "Title of the button to undo" }, "gui.soundEditor.redo": { "message": "やり直す", "description": "Title of the button to redo" }, "gui.soundEditor.faster": { "message": "速く", "description": "Title of the button to apply the faster effect" }, "gui.soundEditor.slower": { "message": "遅く", "description": "Title of the button to apply the slower effect" }, "gui.soundEditor.echo": { "message": "エコー", "description": "Title of the button to apply the echo effect" }, "gui.soundEditor.robot": { "message": "ロボット", "description": "Title of the button to apply the robot effect" }, "gui.soundEditor.louder": { "message": "大きく", "description": "Title of the button to apply the louder effect" }, "gui.soundEditor.softer": { "message": "小さく", "description": "Title of the button to apply thr.softer effect" }, "gui.soundEditor.reverse": { "message": "逆向き", "description": "Title of the button to apply the reverse effect" }, "gui.SpriteInfo.spritePlaceholder": { "message": "名前", "description": "Placeholder text for sprite name" }, "gui.SpriteInfo.sprite": { "message": "スプライト", "description": "Sprite info label" }, "gui.SpriteInfo.show": { "message": "表示する", "description": "Sprite info show label" }, "gui.SpriteInfo.size": { "message": "大きさ", "description": "Sprite info size label" }, "gui.spriteSelectorItem.contextMenuDuplicate": { "message": "複製", "description": "Menu item to duplicate in the right click menu" }, "gui.spriteSelectorItem.contextMenuDelete": { "message": "削除", "description": "Menu item to delete in the right click menu" }, "gui.spriteSelectorItem.contextMenuExport": { "message": "書き出し", "description": "Menu item to export the selected item" }, "gui.spriteSelector.addSpriteFromLibrary": { "message": "スプライトを選ぶ", "description": "Button to add a sprite in the target pane from library" }, "gui.spriteSelector.addSpriteFromPaint": { "message": "描く", "description": "Button to add a sprite in the target pane from paint" }, "gui.spriteSelector.addSpriteFromSurprise": { "message": "サプライズ", "description": "Button to add a random sprite in the target pane" }, "gui.spriteSelector.addSpriteFromFile": { "message": "スプライトをアップロード", "description": "Button to add a sprite in the target pane from file" }, "gui.stageHeader.stageSizeLarge": { "message": "大きなステージに切り替え", "description": "Button to change stage size to large" }, "gui.stageHeader.stageSizeSmall": { "message": "小さいステージに切り替える", "description": "Button to change stage size to small" }, "gui.stageHeader.stageSizeFull": { "message": "全画面表示にする", "description": "Button to change stage size to full screen" }, "gui.stageHeader.stageSizeUnFull": { "message": "全画面表示をやめる", "description": "Button to get out of full screen mode" }, "gui.stageHeader.fullscreenControl": { "message": "全画面表示", "description": "Button to enter/exit full screen mode" }, "gui.spriteSelector.addBackdropFromLibrary": { "message": "背景を選ぶ", "description": "Button to add a stage in the target pane from library" }, "gui.stageSelector.addBackdropFromPaint": { "message": "描く", "description": "Button to add a stage in the target pane from paint" }, "gui.stageSelector.addBackdropFromSurprise": { "message": "サプライズ", "description": "Button to add a random stage in the target pane" }, "gui.stageSelector.addBackdropFromFile": { "message": "背景をアップロード", "description": "Button to add a stage in the target pane from file" }, "gui.stageSelector.stage": { "message": "ステージ", "description": "Label for the stage in the stage selector" }, "gui.stageSelector.backdrops": { "message": "背景", "description": "Label for the backdrops in the stage selector" }, "gui.turboMode.active": { "message": "ターボモード", "description": "Label indicating turbo mode is active" }, "gui.webglModal.label": { "message": "ブラウザーはWebGLをサポートしていないようです", "description": "WebGL missing title" }, "gui.webglModal.description": { "message": "残念ながら、ブラウザーやコンピューターが{webGlLink}ようです。この技術はScratch 3.0の実行に必須です。", "description": "WebGL missing message" }, "gui.webglModal.webgllink": { "message": "WebGLをサポートしていない", "description": "link part of your browser does not support WebGL message" }, "gui.webglModal.back": { "message": "戻る", "description": "Label for button go back when browser is unsupported" }, "gui.webglModal.previewfaq": { "message": "詳しくは、{previewFaqLink}をご覧下さい。", "description": "Scratch 3.0 FAQ description" }, "gui.webglModal.previewfaqlinktext": { "message": "よくある質問", "description": "link to Scratch 3.0 FAQ page" }, "gui.costumeLibrary.chooseABackdrop": { "message": "背景を選ぶ", "description": "Heading for the backdrop library" }, "gui.costumeLibrary.chooseACostume": { "message": "コスチュームを選ぶ", "description": "Heading for the costume library" }, "gui.costumeTab.addBackdropFromLibrary": { "message": "背景を選ぶ", "description": "Button to add a backdrop in the editor tab" }, "gui.costumeTab.addCostumeFromLibrary": { "message": "コスチュームを選ぶ", "description": "Button to add a costume in the editor tab" }, "gui.costumeTab.addBlankCostume": { "message": " 描く", "description": "Button to add a blank costume in the editor tab" }, "gui.costumeTab.addSurpriseCostume": { "message": "サプライズ", "description": "Button to add a surprise costume in the editor tab" }, "gui.costumeTab.addFileBackdrop": { "message": "背景をアップロード", "description": "Button to add a backdrop by uploading a file in the editor tab" }, "gui.costumeTab.addFileCostume": { "message": "コスチュームをアップロード", "description": "Button to add a costume by uploading a file in the editor tab" }, "gui.costumeTab.addCameraCostume": { "message": "カメラ", "description": "Button to use the camera to create a costume costume in the editor tab" }, "gui.extensionLibrary.chooseAnExtension": { "message": "拡張機能を選ぶ", "description": "Heading for the extension library" }, "gui.extensionLibrary.extensionUrl": { "message": "拡張機能のURLを入力", "description": "Prompt for unoffical extension url" }, "gui.gui.defaultProjectTitle": { "message": "Scratchのプロジェクト", "description": "Default title for project" }, "gui.recordingStep.alertMsg": { "message": "録音を開始できません", "description": "Alert for recording error" }, "gui.projectLoader.loadError": { "message": "選択されたプロジェクトファイルの読み込みに失敗しました。", "description": "An error that displays when a local project file fails to load." }, "gui.soundLibrary.chooseASound": { "message": "音を選ぶ", "description": "Heading for the sound library" }, "gui.soundTab.fileUploadSound": { "message": "音をアップロードする", "description": "Button to upload sound from file in the editor tab" }, "gui.soundTab.surpriseSound": { "message": "サプライズ", "description": "Button to get a random sound in the editor tab" }, "gui.soundTab.recordSound": { "message": "録音する", "description": "Button to record a sound in the editor tab" }, "gui.soundTab.addSoundFromLibrary": { "message": " 音を選ぶ", "description": "Button to add a sound in the editor tab" }, "gui.spriteLibrary.chooseASprite": { "message": "スプライトを選ぶ", "description": "Heading for the sprite library" }, "gui.tipsLibrary.tutorials": { "message": "チュートリアルを選ぶ", "description": "Heading for the help/tutorials library" }, "gui.defaultProject.meow": { "message": "ニャー", "description": "Name for the meow sound" }, "gui.defaultProject.variable": { "message": "作った変数", "description": "Name for the default variable" }, "gui.howtos.intro-move-sayhello-hat.name": { "message": "さあ、始めましょう", "description": "Name for the 'Getting Started' how-to" }, "gui.howtos.intro-move.step_stepMove": { "message": "動きブロックを追加する", "description": "Step name for 'Add a move block' step" }, "gui.howtos.add-a-move-block.step_stepMoveSayHello": { "message": "緑の旗をクリックして開始する", "description": "Step name for 'Add A Say Block' step" }, "gui.howtos.say-it-out-loud": { "message": "しゃべるアニメーションを作ってみよう", "description": "Name for the 'Create Animations That Talk' how-to" }, "gui.howtos.say-it-out-loud.step_AddTXTextension": { "message": "音声合成ブロックを追加する", "description": "Step name for 'Add the Text to Speech blocks' step" }, "gui.howtos. say-it-out-loud.step_TXTSpeech": { "message": "何かおしゃべりする", "description": "Step name for 'Say Something' step" }, "gui.howtos.say-it-out-loud_TXTSetVoice": { "message": "声を設定する", "description": "Step name for 'Set a Voice" }, "gui.howtos.say-it-out-loud.step_TXTMove": { "message": "動き回る", "description": "Step name for 'Move Around' step" }, "gui.howtos.say-it-out-loud.step_TXTBackdrop": { "message": "背景を追加する", "description": "Step name for 'Add a Backdrop' step" }, "gui.howtos.say-it-out-loud.step_TXTAddSprite": { "message": "キャラクターを追加する", "description": "Step name for 'Add Another Character' step" }, "gui.howtos.say-it-out-loud.step_TXTSong": { "message": "音楽を演奏する", "description": "Step name for 'Perform a Song' step" }, "gui.howtos.say-it-out-loud.step_TXTColor": { "message": "色を変えよう。", "description": "Step name for 'Change Color' step" }, "gui.howtos.say-it-out-loud.step_TXTSpin": { "message": "回転させる", "description": "Step name for 'Spin Around" }, "gui.howtos.say-it-out-loud.step_TXTGrow": { "message": "大きくなったり小さくなったりさせる", "description": "Step name for 'Grow and Shrink' step" }, "gui.howtos.cartoon-network": { "message": "アドベンチャーゲームを動かす", "description": "Animate an Adventure Game' how-to" }, "gui.howtos.cartoon-network.step_CNcharacter": { "message": "表示させるキャラクターを選ぶ", "description": "Step name for 'Choose Which Character to Show' step" }, "gui.howtos.cartoon-network.step_CNsay": { "message": "何かおしゃべりする", "description": "Step name for 'Say Something' step" }, "gui.howtos.cartoon-network.step_CNglide": { "message": "滑らかに動かす", "description": "Step name for ' Glide Around' step" }, "gui.howtos.cartoon-network.step_CNcollect": { "message": "(Gemスプライトで)物を集める", "description": "Step name for ' Collect Objects (In Gem Sprite)' step" }, "gui.howtos.cartoon-network.step_CNanimate": { "message": "スコアを追加する", "description": "Step name for 'Add Score' step" }, "gui.howtos.cartoon-network.step_CNscore": { "message": "点数を記録する", "description": "Step name for 'Keep Score' step" }, "gui.howtos.cartoon-network.step_CNkeepscore": { "message": "レベルアップ: 背景を変える", "description": "Step name for 'Level Up: Change Background' step" }, "gui.howtos.cartoon-network.step_CNlevel": { "message": "新しいキャラクターを表示する", "description": "Step name for 'Show A New Character' step" }, "gui.howtos.cartoon-network.step_CNcharacter2": { "message": "レベルアップ: 何かを言う", "description": "Step name for 'Level Up: Say Something' step" }, "gui.howtos.cartoon-network.step_CNlevelup": { "message": "走るように動かす", "description": "Step name for 'Animate A Run' step" }, "gui.howtos.animate-a-name.name": { "message": "名前を動かしてみよう", "description": "Name for the 'Animate a Name' how-to" }, "gui.howtos.animate-a-name.step_AnimatePickLetter": { "message": "文字のスプライトを選ぼう。", "description": "Step name for 'Pick a Letter Sprite' step" }, "gui.howtos.animate-a-name.step_AnimatePlaySound": { "message": "クリックすると音が鳴らせるよ。", "description": "Step name for 'Play a Sound When Clicked' step" }, "gui.howtos.animate-a-name.step_AnimatePickLetter2": { "message": "他の文字のスプライトを選ぼう。", "description": "Step name for 'Pick Another Letter Sprite" }, "gui.howtos.animate-a-name.step_AnimateChangeColor": { "message": "色を変えよう。", "description": "Step name for 'Change color' step" }, "gui.howtos.animate-a-name.step_AnimateSpin": { "message": "他の文字のスプライトを選んで回そう。", "description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step" }, "gui.howtos.animate-a-name.step_AnimateGrow": { "message": "他の文字のスプライトを選んで大きくしよう。", "description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step" }, "gui.howtos.make-music.name": { "message": "音楽を作ろう", "description": "Name for the 'Make Music' how-to" }, "gui.howtos.Make-Music.step_PickInstrument": { "message": "楽器のスプライトを選ぼう。", "description": "Step name for 'Pick an Instrument Sprite' step" }, "gui.howtos.Make-Music.step_PlaySoundClick": { "message": "クリックすると音が鳴らせるよ。", "description": "Step name for 'Play Sound When Clicked' step" }, "gui.howtos.Make-Music.step_MakeSong": { "message": "曲を作ってみよう。", "description": "Step name for 'Create a Song' step" }, "gui.howtos.make-music.step_MakeBeat": { "message": "ドラムを選んで、ビートを作ろう。", "description": "Step name for 'Choose a Drum & Make a Beat' step" }, "gui.howtos.make-music.step_MakeBeatBox": { "message": "マイクのスプライトを選んで、音リストのビートボックスを選択しよう。", "description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step" }, "gui.howtos.make-a-game.name": { "message": "クリッカーゲームを作る", "description": "Name for the 'Make a Clicker Game' how-to" }, "gui.howtos.Make-A-Game.step_GamePickSprite": { "message": "スプライトを選ぶ", "description": "Step name for 'Pick A Sprite' step" }, "gui.howtos.make-a-game.step_GamePlaySound": { "message": "クリックすると音が鳴らせるよ。", "description": "Play Sound When Clicked' step" }, "gui.howtos.make-a-game.step_GameAddScore": { "message": "スコアの変数を作る", "description": "Step name for 'Create Score Variable' step" }, "gui.howtos.make-a-game.step_GameChangeScore": { "message": "クリックしたらスコアを加える", "description": "Step name for 'When Clicked Increase Score' step" }, "gui.howtos.make-a-game.step_Random": { "message": "どこかの場所へ行く", "description": "Step name for 'Go to a random position' step" }, "gui.howtos.make-music.step_GameChangeColor": { "message": "色を変えよう。", "description": "Step name for 'Change Color' step" }, "gui.howtos.make-music.step_ResetScore": { "message": "スコアをリセットする", "description": "Step name for 'Reset Score' step" }, "gui.howtos.make-a-chase-game.name": { "message": "追いかけっこゲームを作る", "description": "Name for the 'Make a Chase Game' how-to" }, "gui.howtos.Chase-Game.step_BG": { "message": "背景を追加する", "description": "Step name for 'Add a Backdrop' step" }, "gui.howtos.chase-game.step_AddOcto": { "message": "スプライトを追加する", "description": "Step name for 'Add a Sprite' step" }, "gui.howtos.make-music.step_LeftRight": { "message": "矢印キーで左右に動かす", "description": "Step name for 'Move Right & Left With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_UpDown": { "message": "矢印キーで上下に動かす", "description": "Step name for 'Move Up & Down With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_AddStar": { "message": "他のスプライトを追加する", "description": "Step name for 'Add Another Sprite' step" }, "gui.howtos.Chase-Game.step_MoveRandom": { "message": "ランダムに動かす", "description": "Step name for 'Move Randomly' step" }, "gui.howtos.Chase-Game.step_WhenTouch": { "message": "タコのスプライトを触れたときに音を鳴らす", "description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step" }, "gui.howtos.Chase-Game.step_ScoreVariable": { "message": "スコアの変数を作る", "description": "Step name for 'Create Score Variable" }, "gui.howtos.Chase-Game.ScoreWhenTouch": { "message": "タコのスプライトに触れたときにスコアを増やす", "description": "Step name for 'In Octopus Sprite, When Touching Add Score step" }, "gui.howtos.add-sprite.name": { "message": "スプライトを追加する", "description": "Name for the 'Add a Sprite' how-to" }, "gui.howtos.add-sprite.step_addSprite": { "message": "スプライトを追加する", "description": "Step name for 'Add a new sprite' step" }, "gui.howtos.add-a-backdrop.name": { "message": "背景を追加する", "description": "Name for the 'Add a Backdrop' how-to" }, "gui.howtos.change-size.name": { "message": "大きさを変更する", "description": "Name for the 'Change Size' how-to" }, "gui.howtos.glide-around.name": { "message": "滑らかに動かす", "description": "Name for the 'Glide Around' how-to" }, "gui.howtos.record-a-sound.name": { "message": "音を録音する", "description": "Record A Sound' how-to" }, "gui.howtos.spin-video.name": { "message": "回転させる", "description": "Name for the 'Make It Spin' how-to" }, "gui.howtos.hide-and-show.name": { "message": "隠すと表示する", "description": "Name for the 'Hide and Show' how-to" }, "gui.howtos.switch-costume.name": { "message": "スプライトをアニメ化する", "description": "Name for the 'Animate a Sprite' how-to" }, "gui.howtos.move-around-with-arrow-keys.name": { "message": "矢印キーを使う", "description": "Name for the 'Use Arrow Keys' how-to" }, "gui.howtos.add-effects.name": { "message": "効果を追加する", "description": "Name for the 'Add Effects' how-to" }, "gui.extension.music.name": { "message": "音楽", "description": "Name for the 'Music' extension" }, "gui.extension.music.description": { "message": "楽器やドラムを演奏する。", "description": "Description for the 'Music' extension" }, "gui.extension.pen.name": { "message": "ペン", "description": "Name for the 'Pen' extension" }, "gui.extension.pen.description": { "message": "スプライトで絵を描く。", "description": "Description for the 'Pen' extension" }, "gui.extension.videosensing.name": { "message": "ビデオモーションセンサー", "description": "Name for the 'Video Sensing' extension" }, "gui.extension.videosensing.description": { "message": "カメラで動きを検知する。", "description": "Description for the 'Video Sensing' extension" }, "gui.extension.text2speech.name": { "message": "音声合成", "description": "Name for the Text to Speech extension" }, "gui.extension.text2speech.description": { "message": "プロジェクトに言葉をしゃべらせる。", "description": "Description for the Text to speech extension" }, "gui.extension.translate.name": { "message": "翻訳", "description": "Name for the Translate extension" }, "gui.extension.translate.description": { "message": "色々な言語にテキストを翻訳する。", "description": "Description for the Translate extension" }, "gui.extension.microbit.description": { "message": "プロジェクトを現実の世界と接続する。", "description": "Description for the 'micro:bit' extension" }, "gui.extension.microbit.connectingMessage": { "message": "接続中", "description": "Message to help people connect to their micro:bit." }, "gui.extension.ev3.description": { "message": "対話型ロボットなどを作る。", "description": "Description for the 'LEGO MINDSTORMS EV3' extension" }, "gui.extension.ev3.connectingMessage": { "message": "接続中です。EV3のピンが1234に設定されていることを確認してください。", "description": "Message to help people connect to their EV3. Must note the PIN should be 1234." }, "gui.extension.wedo2.description": { "message": "モーターとセンサーを使って作る。", "description": "Description for the 'LEGO WeDo 2.0' extension" }, "gui.extension.wedo2.connectingMessage": { "message": "接続中", "description": "Message to help people connect to their WeDo." }, "gui.libraryTags.all": { "message": "すべて", "description": "Tag for filtering a library for everything" }, "gui.libraryTags.animals": { "message": "動物", "description": "Tag for filtering a library for animals" }, "gui.libraryTags.dance": { "message": "ダンス", "description": "Tag for filtering a library for dance" }, "gui.libraryTags.effects": { "message": "効果", "description": "Tag for filtering a library for effects" }, "gui.libraryTags.fantasy": { "message": "ファンタジー", "description": "Tag for filtering a library for fantasy" }, "gui.libraryTags.fashion": { "message": "ファッション", "description": "Tag for filtering a library for fashion" }, "gui.libraryTags.food": { "message": "食べ物", "description": "Tag for filtering a library for food" }, "gui.libraryTags.indoors": { "message": "屋内", "description": "Tag for filtering a library for indoors" }, "gui.libraryTags.loops": { "message": "ループ", "description": "Tag for filtering a library for loops" }, "gui.libraryTags.music": { "message": "音楽", "description": "Tag for filtering a library for music" }, "gui.libraryTags.notes": { "message": "音符", "description": "Tag for filtering a library for notes" }, "gui.libraryTags.outdoors": { "message": "屋外", "description": "Tag for filtering a library for outdoors" }, "gui.libraryTags.patterns": { "message": "パターン", "description": "Tag for filtering a library for patterns" }, "gui.libraryTags.people": { "message": "人", "description": "Tag for filtering a library for people" }, "gui.libraryTags.percussion": { "message": "打楽器", "description": "Tag for filtering a library for percussion" }, "gui.libraryTags.space": { "message": "宇宙", "description": "Tag for filtering a library for space" }, "gui.libraryTags.sports": { "message": "スポーツ", "description": "Tag for filtering a library for sports" }, "gui.libraryTags.underwater": { "message": "海中", "description": "Tag for filtering a library for underwater" }, "gui.libraryTags.voice": { "message": "声", "description": "Tag for filtering a library for voice" }, "gui.libraryTags.wacky": { "message": "奇妙な音", "description": "Tag for filtering a library for wacky" }, "gui.libraryTags.animation": { "message": "アニメーション", "description": "Tag for filtering a library for animation" }, "gui.libraryTags.art": { "message": "アート", "description": "Tag for filtering a library for art" }, "gui.libraryTags.games": { "message": "ゲーム", "description": "Tag for filtering a library for games" }, "gui.libraryTags.stories": { "message": "物語", "description": "Tag for filtering a library for stories" }, "gui.opcodeLabels.direction": { "message": "向き", "description": "Label for the direction monitor when shown on the stage" }, "gui.opcodeLabels.xposition": { "message": "x座標", "description": "Label for the x position monitor when shown on the stage" }, "gui.opcodeLabels.yposition": { "message": "y座標", "description": "Label for the y position monitor when shown on the stage" }, "gui.opcodeLabels.size": { "message": "大きさ", "description": "Label for the size monitor when shown on the stage" }, "gui.opcodeLabels.costumename": { "message": "コスチューム名", "description": "Label for the costume name monitor when shown on the stage" }, "gui.opcodeLabels.costumenumber": { "message": "コスチュームの番号", "description": "Label for the costume number monitor when shown on the stage" }, "gui.opcodeLabels.backdropname": { "message": "背景の名前", "description": "Label for the backdrop name monitor when shown on the stage" }, "gui.opcodeLabels.backdropnumber": { "message": "背景の番号", "description": "Label for the backdrop number monitor when shown on the stage" }, "gui.opcodeLabels.volume": { "message": "音量", "description": "Label for the volume monitor when shown on the stage" }, "gui.opcodeLabels.tempo": { "message": "テンポ", "description": "Label for the tempo monitor when shown on the stage" }, "gui.opcodeLabels.answer": { "message": "答え", "description": "Label for the answer monitor when shown on the stage" }, "gui.opcodeLabels.loudness": { "message": "音量", "description": "Label for the loudness monitor when shown on the stage" }, "gui.opcodeLabels.username": { "message": "ユーザー名", "description": "Label for the username monitor when shown on the stage" }, "gui.opcodeLabels.year": { "message": "年", "description": "Label for the current year monitor when shown on the stage" }, "gui.opcodeLabels.month": { "message": "月", "description": "Label for the current month monitor when shown on the stage." }, "gui.opcodeLabels.date": { "message": "日", "description": "Label for the current date monitor when shown on the stage. Shows the current day of the month" }, "gui.opcodeLabels.dayofweek": { "message": "曜日", "description": "Label for the current dayofweek monitor when shown on the stage" }, "gui.opcodeLabels.hour": { "message": "時", "description": "Label for the current hour monitor when shown on the stage" }, "gui.opcodeLabels.minute": { "message": "分", "description": "Label for the current minute monitor when shown on the stage" }, "gui.opcodeLabels.second": { "message": "秒", "description": "Label for the current second monitor when shown on the stage" }, "gui.opcodeLabels.timer": { "message": "タイマー", "description": "Label for the timer monitor when shown on the stage" }, "gui.sharedMessages.backdrop": { "message": "背景{index}", "description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.costume": { "message": "コスチューム{index}", "description": "Default name for a new costume, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.sprite": { "message": "スプライト{index}", "description": "Default name for a new sprite, scratch will automatically adjust the number if necessary" }, "gui.sharedMessages.pop": { "message": "ポップ", "description": "Name of the pop sound, the default sound added to a sprite" }, "gui.backpack.header": { "message": "バックパック", "description": "Button to open the backpack" } }