{ "gui.backpack.errorBackpack": { "message": "Error loading backpack", "description": "Error backpack message" }, "gui.backpack.loadingBackpack": { "message": "Loading...", "description": "Loading backpack message" }, "gui.backpack.emptyBackpack": { "message": "Backpack is empty", "description": "Empty backpack message" }, "gui.unsupportedBrowser.label": { "message": "Browser is not supported", "description": "" }, "gui.unsupportedBrowser.description": { "message": "We're very sorry, but Scratch 3.0 does not support Internet Explorer, Vivaldi, Opera or Silk. We recommend trying a newer browser such as Google Chrome, Mozilla Firefox, or Microsoft Edge.", "description": "Unsupported browser description" }, "gui.unsupportedBrowser.back": { "message": "Back", "description": "Button to go back in unsupported browser modal" }, "gui.unsupportedBrowser.previewfaq": { "message": "To learn more, go to the {previewFaqLink}.", "description": "Invitation to try 3.0 preview" }, "gui.unsupportedBrowser.previewfaqlinktext": { "message": "RSR", "description": "link to Scratch 3.0 FAQ page" }, "gui.cameraModal.cameraModalTitle": { "message": "Take a Photo", "description": "Title for prompt to take a picture (to add as a new costume)." }, "gui.cameraModal.loadingCameraMessage": { "message": "Loading Camera...", "description": "Notification to the user that the camera is loading" }, "gui.cameraModal.permissionRequest": { "message": "We need your permission to use your camera", "description": "Notification to the user that the app needs camera access" }, "gui.cameraModal.retakePhoto": { "message": "Retake Photo", "description": "A button that allows the user to take the picture again, replacing the old one" }, "gui.cameraModal.save": { "message": "Save", "description": "A button that allows the user to save the photo they took as a costume" }, "gui.cameraModal.takePhoto": { "message": "Take Photo", "description": "A button to take a photo" }, "gui.cameraModal.loadingCaption": { "message": "Loading...", "description": "A caption for a disabled button while the video from the camera is still loading" }, "gui.cameraModal.enableCameraCaption": { "message": "Enable Camera", "description": "A caption for a disabled button prompting the user to enable camera access" }, "gui.cards.all-tutorials": { "message": "Tutorials", "description": "Title for button to return to tutorials library" }, "gui.cards.remove": { "message": "Claudere", "description": "Title for button to close how-to card" }, "gui.cards.more-things-to-try": { "message": "More things to try!", "description": "Title card with more things to try" }, "gui.cards.see-more": { "message": "See more", "description": "Title for button to see more in how-to library" }, "gui.comingSoon.message1": { "message": "Don't worry, we're on it {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message2": { "message": "Coming Soon...", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.comingSoon.message3": { "message": "We're working on it {emoji}", "description": "One of the \"coming soon\" random messages for yet-to-be-done features" }, "gui.connection.auto-scanning.noDevicesFound": { "message": "No devices found", "description": "Text shown when no devices could be found" }, "gui.connection.auto-scanning.prescan": { "message": "Have your device nearby, then begin searching.", "description": "Prompt for beginning the search" }, "gui.connection.auto-scanning.pressbutton": { "message": "Press the button on your device.", "description": "Prompt for pushing the button on the device" }, "gui.connection.auto-scanning.start-search": { "message": "Start Searching", "description": "Button in prompt for starting a search" }, "gui.connection.connecting-searchbutton": { "message": "Searching...", "description": "Label indicating that search is in progress" }, "gui.connection.auto-scanning.try-again": { "message": "Try again", "description": "Button in prompt for trying a device search again" }, "gui.connection.connected": { "message": "Connected", "description": "Message indicating that a device was connected" }, "gui.connection.disconnect": { "message": "Disconnect", "description": "Button to disconnect the device" }, "gui.connection.go-to-editor": { "message": "Go to Editor", "description": "Button to return to the editor" }, "gui.connection.connecting-cancelbutton": { "message": "Connecting...", "description": "Label indicating that connection is in progress" }, "gui.connection.device-name-label": { "message": "Device name", "description": "Label for field showing the device name" }, "gui.connection.connect": { "message": "Connect", "description": "Button to start connecting to a specific device" }, "gui.connection.error.errorMessage": { "message": "Oops, looks like something went wrong.", "description": "The device connection process has encountered an error." }, "gui.connection.error.tryagainbutton": { "message": "Try again", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.error.helpbutton": { "message": "Auxilium", "description": "Button to view help content" }, "gui.connection.scanning.lookingfordevices": { "message": "Looking for devices", "description": "Text shown while scanning for devices" }, "gui.connection.scanning.noDevicesFound": { "message": "No devices found", "description": "Text shown when no devices could be found" }, "gui.connection.scanning.instructions": { "message": "Select your device in the list above.", "description": "Prompt for choosing a device to connect to" }, "gui.connection.search": { "message": "Refresh", "description": "Button in prompt for starting a search" }, "gui.connection.unavailable.installscratchlink": { "message": "Make sure you have Scratch Link installed and running", "description": "Message for getting Scratch Link installed" }, "gui.connection.unavailable.enablebluetooth": { "message": "Check that Bluetooth is enabled", "description": "Message for making sure Bluetooth is enabled" }, "gui.connection.unavailable.tryagainbutton": { "message": "Try again", "description": "Button to initiate trying the device connection again after an error" }, "gui.connection.unavailable.helpbutton": { "message": "Auxilium", "description": "Button to view help content" }, "gui.controls.go": { "message": "Go", "description": "Green flag button title" }, "gui.controls.stop": { "message": "Stop", "description": "Stop button title" }, "gui.customProcedures.myblockModalTitle": { "message": "Make a Block", "description": "Title for the modal where you create a custom block." }, "gui.customProcedures.addAnInputNumberText": { "message": "Add an input", "description": "Label for button to add a number/text input" }, "gui.customProcedures.numberTextType": { "message": "number or text", "description": "Description of the number/text input type" }, "gui.customProcedures.addAnInputBoolean": { "message": "Add an input", "description": "Label for button to add a boolean input" }, "gui.customProcedures.booleanType": { "message": "boolean", "description": "Description of the boolean input type" }, "gui.customProcedures.addALabel": { "message": "Add a label", "description": "Label for button to add a label" }, "gui.customProcedures.runWithoutScreenRefresh": { "message": "Run without screen refresh", "description": "Label for checkbox to run without screen refresh" }, "gui.customProcedures.cancel": { "message": "Claudere", "description": "Label for button to cancel custom procedure edits" }, "gui.customProcedures.ok": { "message": "OK", "description": "Label for button to save new custom procedure" }, "gui.SpriteInfo.direction": { "message": "Direction", "description": "Sprite info direction label" }, "gui.directionPicker.rotationStyles.allAround": { "message": "All Around", "description": "Button to change to the all around rotation style" }, "gui.directionPicker.rotationStyles.leftRight": { "message": "Left/Right", "description": "Button to change to the left-right rotation style" }, "gui.directionPicker.rotationStyles.dontRotate": { "message": "Do not rotate", "description": "Button to change to the dont rotate rotation style" }, "gui.gui.addExtension": { "message": "Add Extension", "description": "Button to add an extension in the target pane" }, "gui.gui.codeTab": { "message": "Code", "description": "Button to get to the code panel" }, "gui.gui.backdropsTab": { "message": "Imagines scaenae", "description": "Button to get to the backdrops panel" }, "gui.gui.costumesTab": { "message": "Vestitus", "description": "Button to get to the costumes panel" }, "gui.gui.soundsTab": { "message": "Sounds", "description": "Button to get to the sounds panel" }, "gui.importInfo.title": { "message": "View a Scratch 2.0 Project", "description": "Scratch 2.0 import modal label - for accessibility" }, "gui.importInfo.betamessage": { "message": "Enter a link to one of your shared Scratch projects. Changes made in this 3.0 Beta will not be saved.", "description": "Import project message" }, "gui.importInfo.message": { "message": "Enter a link to one of your shared Scratch projects. Changes made in this 3.0 Preview will not be saved.", "description": "Import project message" }, "gui.importInfo.invalidFormatError": { "message": "Uh oh, that project link or id doesn't look quite right.", "description": "Invalid project link or id message" }, "gui.importModal.viewproject": { "message": "View", "description": "Label for button to load a scratch 2.0 project" }, "gui.importInfo.goback": { "message": "Go Back", "description": "Label for button to back out of importing a project" }, "gui.importInfo.previewfaq": { "message": "To learn more, go to the {previewFaqLink}.", "description": "Invitation to try 3.0 preview" }, "gui.importInfo.previewfaqlinktext": { "message": "RSR", "description": "link to Scratch 3.0 FAQ page" }, "gui.extensionLibrary.comingSoon": { "message": "Coming Soon", "description": "Label for extensions that are not yet implemented" }, "gui.library.filterPlaceholder": { "message": "Quaerere", "description": "Placeholder text for library search field" }, "gui.loader.message1": { "message": "Creating blocks …", "description": "One of the loading messages" }, "gui.loader.message2": { "message": "Loading sprites …", "description": "One of the loading messages" }, "gui.loader.message3": { "message": "Loading sounds …", "description": "One of the loading messages" }, "gui.loader.message4": { "message": "Loading extensions …", "description": "One of the loading messages" }, "gui.loader.message5": { "message": "Herding cats …", "description": "One of the loading messages" }, "gui.loader.message6": { "message": "Transmitting nanos …", "description": "One of the loading messages" }, "gui.loader.message7": { "message": "Inflating gobos …", "description": "One of the loading messages" }, "gui.loader.message8": { "message": "Preparing emojis …", "description": "One of the loading messages" }, "gui.loader.headline": { "message": "Loading Project", "description": "Main loading message" }, "gui.menuBar.LanguageSelector": { "message": "language selector", "description": "accessibility text for the language selection menu" }, "gui.menuBar.tutorialsLibrary": { "message": "Tutorials", "description": "accessibility text for the tutorials button" }, "gui.menuBar.file": { "message": "Sententiae", "description": "Text for file dropdown menu" }, "gui.menuBar.new": { "message": "Nouveau", "description": "Menu bar item for creating a new project" }, "gui.menuBar.saveNow": { "message": "Save now", "description": "Menu bar item for saving now" }, "gui.menuBar.saveAsCopy": { "message": "Save as a copy", "description": "Menu bar item for saving as a copy" }, "gui.menuBar.uploadFromComputer": { "message": "Load from your computer", "description": "Menu bar item for uploading a project from your computer" }, "gui.menuBar.downloadToComputer": { "message": "Save to your computer", "description": "Menu bar item for downloading a project to your computer" }, "gui.menuBar.edit": { "message": "Mutare", "description": "Text for edit dropdown menu" }, "gui.menuBar.restoreSprite": { "message": "Restore Sprite", "description": "Menu bar item for restoring the last deleted sprite." }, "gui.menuBar.restore": { "message": "Restore", "description": "Menu bar item for restoring the last deleted item in its disabled state." }, "gui.menuBar.turboModeOff": { "message": "Turn off Turbo Mode", "description": "Menu bar item for turning off turbo mode" }, "gui.menuBar.turboModeOn": { "message": "Turn on Turbo Mode", "description": "Menu bar item for turning on turbo mode" }, "gui.menuBar.share": { "message": "Share", "description": "Label for project share button" }, "gui.menuBar.seeCommunity": { "message": "See Community", "description": "Label for see community button" }, "gui.menuBar.giveFeedback": { "message": "Give Feedback", "description": "Label for feedback form modal button" }, "gui.modal.help": { "message": "Auxilium", "description": "Help button in modal" }, "gui.modal.back": { "message": "Back", "description": "Back button in modal" }, "gui.monitor.contextMenu.default": { "message": "normal readout", "description": "Menu item to switch to the default monitor" }, "gui.monitor.contextMenu.large": { "message": "large readout", "description": "Menu item to switch to the large monitor" }, "gui.monitor.contextMenu.slider": { "message": "slider", "description": "Menu item to switch to the slider monitor" }, "gui.previewInfo.label": { "message": "Try Scratch 3.0", "description": "Scratch 3.0 modal label - for accessibility" }, "gui.previewInfo.welcome": { "message": "Welcome to the Scratch 3.0 Beta", "description": "Header for Preview Info Modal" }, "gui.previewInfo.betawelcome": { "message": "Welcome to the Scratch 3.0 Beta", "description": "Header for Beta Info Modal" }, "gui.previewInfo.invitation": { "message": "We're working on the next generation of Scratch. We're excited for you to try it!", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.notnow": { "message": "Not Now", "description": "Label for button to back out of trying Scratch 3.0 Beta" }, "gui.previewModal.tryit": { "message": "Try It! {caticon}", "description": "Label for button to try Scratch 3.0 Beta" }, "gui.previewModal.viewproject": { "message": "View 2.0 Project", "description": "Label for button to import a 2.0 project" }, "gui.previewInfo.previewfaq": { "message": "To learn more, go to the {previewFaqLink}.", "description": "Invitation to try 3.0 Beta" }, "gui.previewInfo.previewfaqlinktext": { "message": "RSR", "description": "link to Scratch 3.0 FAQ page" }, "gui.gui.variableScopeOptionAllSprites": { "message": "For all sprites", "description": "Option message when creating a variable for making it available to all sprites" }, "gui.gui.variableScopeOptionSpriteOnly": { "message": "For this sprite only", "description": "Option message when creating a varaible for making it only available to the current sprite" }, "gui.gui.variablePrompt": { "message": "More Options", "description": "Dropdown message for variable/list options" }, "gui.gui.variablePromptAllSpritesMessage": { "message": "This variable will be available to all sprites.", "description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites." }, "gui.prompt.cancel": { "message": "Claudere", "description": "Button in prompt for cancelling the dialog" }, "gui.prompt.ok": { "message": "OK", "description": "Button in prompt for confirming the dialog" }, "gui.playbackStep.stopMsg": { "message": "Stop", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.playMsg": { "message": "Play", "description": "Stop/Play button in recording playback" }, "gui.playbackStep.loadingMsg": { "message": "Loading...", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.saveMsg": { "message": "Save", "description": "Loading/Save button in recording playback" }, "gui.playbackStep.reRecordMsg": { "message": "Re-record", "description": "Button to re-record sound in recording playback" }, "gui.recordModal.title": { "message": "Record Sound", "description": "Recording modal title" }, "gui.soundEditor.sound": { "message": "Sonus", "description": "Label for the name of the sound" }, "gui.soundEditor.play": { "message": "Play", "description": "Title of the button to start playing the sound" }, "gui.soundEditor.stop": { "message": "Stop", "description": "Title of the button to stop the sound" }, "gui.soundEditor.trim": { "message": "Trim", "description": "Title of the button to start trimminging the sound" }, "gui.soundEditor.save": { "message": "Save", "description": "Title of the button to save trimmed sound" }, "gui.soundEditor.undo": { "message": "Undo", "description": "Title of the button to undo" }, "gui.soundEditor.redo": { "message": "Redo", "description": "Title of the button to redo" }, "gui.soundEditor.faster": { "message": "Faster", "description": "Title of the button to apply the faster effect" }, "gui.soundEditor.slower": { "message": "Slower", "description": "Title of the button to apply the slower effect" }, "gui.soundEditor.echo": { "message": "Echo", "description": "Title of the button to apply the echo effect" }, "gui.soundEditor.robot": { "message": "Robot", "description": "Title of the button to apply the robot effect" }, "gui.soundEditor.louder": { "message": "Louder", "description": "Title of the button to apply the louder effect" }, "gui.soundEditor.softer": { "message": "Softer", "description": "Title of the button to apply thr.softer effect" }, "gui.soundEditor.reverse": { "message": "Reverse", "description": "Title of the button to apply the reverse effect" }, "gui.SpriteInfo.spritePlaceholder": { "message": "Name", "description": "Placeholder text for sprite name" }, "gui.SpriteInfo.sprite": { "message": "Sprite", "description": "Sprite info label" }, "gui.SpriteInfo.show": { "message": "Ostendere", "description": "Sprite info show label" }, "gui.SpriteInfo.size": { "message": "Size", "description": "Sprite info size label" }, "gui.spriteSelectorItem.contextMenuDuplicate": { "message": "duplicate", "description": "Menu item to duplicate in the right click menu" }, "gui.spriteSelectorItem.contextMenuDelete": { "message": "dele", "description": "Menu item to delete in the right click menu" }, "gui.spriteSelectorItem.contextMenuExport": { "message": "export", "description": "Menu item to export the selected item" }, "gui.spriteSelector.addSpriteFromLibrary": { "message": "Choose a Sprite", "description": "Button to add a sprite in the target pane from library" }, "gui.spriteSelector.addSpriteFromPaint": { "message": "Paint", "description": "Button to add a sprite in the target pane from paint" }, "gui.spriteSelector.addSpriteFromSurprise": { "message": "Surprise", "description": "Button to add a random sprite in the target pane" }, "gui.spriteSelector.addSpriteFromFile": { "message": "Upload Sprite", "description": "Button to add a sprite in the target pane from file" }, "gui.stageHeader.stageSizeLarge": { "message": "Switch to large stage", "description": "Button to change stage size to large" }, "gui.stageHeader.stageSizeSmall": { "message": "Switch to small stage", "description": "Button to change stage size to small" }, "gui.stageHeader.stageSizeFull": { "message": "Enter full screen mode", "description": "Button to change stage size to full screen" }, "gui.stageHeader.stageSizeUnFull": { "message": "Exit full screen mode", "description": "Button to get out of full screen mode" }, "gui.stageHeader.fullscreenControl": { "message": "Full Screen Control", "description": "Button to enter/exit full screen mode" }, "gui.spriteSelector.addBackdropFromLibrary": { "message": "Elige imaginem scaenae", "description": "Button to add a stage in the target pane from library" }, "gui.stageSelector.addBackdropFromPaint": { "message": "Paint", "description": "Button to add a stage in the target pane from paint" }, "gui.stageSelector.addBackdropFromSurprise": { "message": "Surprise", "description": "Button to add a random stage in the target pane" }, "gui.stageSelector.addBackdropFromFile": { "message": "Upload Backdrop", "description": "Button to add a stage in the target pane from file" }, "gui.stageSelector.stage": { "message": "Stage", "description": "Label for the stage in the stage selector" }, "gui.stageSelector.backdrops": { "message": "Imagines scaenae", "description": "Label for the backdrops in the stage selector" }, "gui.turboMode.active": { "message": "Turbo Mode", "description": "Label indicating turbo mode is active" }, "gui.webglModal.label": { "message": "Your Browser Does Not Support WebGL", "description": "WebGL missing title" }, "gui.webglModal.description": { "message": "Unfortunately it looks like your browser or computer {webGlLink}. This technology is needed for Scratch 3.0 to run.", "description": "WebGL missing message" }, "gui.webglModal.webgllink": { "message": "does not support WebGL", "description": "link part of your browser does not support WebGL message" }, "gui.webglModal.back": { "message": "Back", "description": "Label for button go back when browser is unsupported" }, "gui.webglModal.previewfaq": { "message": "To learn more, go to the {previewFaqLink}.", "description": "Scratch 3.0 FAQ description" }, "gui.webglModal.previewfaqlinktext": { "message": "RSR", "description": "link to Scratch 3.0 FAQ page" }, "gui.costumeLibrary.chooseABackdrop": { "message": "Elige imaginem scaenae", "description": "Heading for the backdrop library" }, "gui.costumeLibrary.chooseACostume": { "message": "Choose a Costume", "description": "Heading for the costume library" }, "gui.costumeTab.addBackdropFromLibrary": { "message": "Elige imaginem scaenae", "description": "Button to add a backdrop in the editor tab" }, "gui.costumeTab.addCostumeFromLibrary": { "message": "Choose a Costume", "description": "Button to add a costume in the editor tab" }, "gui.costumeTab.addBlankCostume": { "message": "Paint", "description": "Button to add a blank costume in the editor tab" }, "gui.costumeTab.addSurpriseCostume": { "message": "Surprise", "description": "Button to add a surprise costume in the editor tab" }, "gui.costumeTab.addFileBackdrop": { "message": "Upload Backdrop", "description": "Button to add a backdrop by uploading a file in the editor tab" }, "gui.costumeTab.addFileCostume": { "message": "Upload Costume", "description": "Button to add a costume by uploading a file in the editor tab" }, "gui.costumeTab.addCameraCostume": { "message": "camera", "description": "Button to use the camera to create a costume costume in the editor tab" }, "gui.extensionLibrary.chooseAnExtension": { "message": "Choose an Extension", "description": "Heading for the extension library" }, "gui.extensionLibrary.extensionUrl": { "message": "Enter the URL of the extension", "description": "Prompt for unoffical extension url" }, "gui.projectLoader.loadError": { "message": "The project file that was selected failed to load.", "description": "An error that displays when a local project file fails to load." }, "gui.recordingStep.alertMsg": { "message": "Could not start recording", "description": "Alert for recording error" }, "gui.soundLibrary.chooseASound": { "message": "Choose a Sound", "description": "Heading for the sound library" }, "gui.soundTab.fileUploadSound": { "message": "Upload Sound", "description": "Button to upload sound from file in the editor tab" }, "gui.soundTab.surpriseSound": { "message": "Surprise", "description": "Button to get a random sound in the editor tab" }, "gui.soundTab.recordSound": { "message": "Record", "description": "Button to record a sound in the editor tab" }, "gui.soundTab.addSoundFromLibrary": { "message": "Choose a Sound", "description": "Button to add a sound in the editor tab" }, "gui.spriteLibrary.chooseASprite": { "message": "Choose a Sprite", "description": "Heading for the sprite library" }, "gui.spriteSelectorItem.deleteSpriteConfirmation": { "message": "Are you sure you want to delete this?", "description": "Confirmation for deleting sprites" }, "gui.tipsLibrary.tutorials": { "message": "Choose a Tutorial", "description": "Heading for the help/tutorials library" }, "gui.howtos.intro-move-sayhello-hat.name": { "message": "Inire", "description": "Name for the 'Getting Started' how-to" }, "gui.howtos.intro-move.step_stepMove": { "message": "Add a move block", "description": "Step name for 'Add a move block' step" }, "gui.howtos.add-a-move-block.step_stepMoveSayHello": { "message": "Click the green flag to start", "description": "Step name for 'Add A Say Block' step" }, "gui.howtos.animate-a-name.name": { "message": "Animate a Name", "description": "Name for the 'Animate a Name' how-to" }, "gui.howtos.animate-a-name.step_AnimatePickLetter": { "message": "Pick a Letter Sprite", "description": "Step name for 'Pick a Letter Sprite' step" }, "gui.howtos.animate-a-name.step_AnimatePlaySound": { "message": "Play a Sound When Clicked", "description": "Step name for 'Play a Sound When Clicked' step" }, "gui.howtos.animate-a-name.step_AnimatePickLetter2": { "message": "Pick Another Letter Sprite", "description": "Step name for 'Pick Another Letter Sprite" }, "gui.howtos.animate-a-name.step_AnimateChangeColor": { "message": "Change color", "description": "Step name for 'Change color' step" }, "gui.howtos.animate-a-name.step_AnimateSpin": { "message": "Pick Another Letter Sprite & Make It Spin", "description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step" }, "gui.howtos.animate-a-name.step_AnimateGrow": { "message": "Pick Another Letter Sprite & Make It Grow", "description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step" }, "gui.howtos.make-music.name": { "message": "Fac musicam", "description": "Name for the 'Make Music' how-to" }, "gui.howtos.Make-Music.step_PickInstrument": { "message": "Pick an Instrument Sprite", "description": "Step name for 'Pick an Instrument Sprite' step" }, "gui.howtos.Make-Music.step_PlaySoundClick": { "message": "Play Sound When Clicked", "description": "Step name for 'Play Sound When Clicked' step" }, "gui.howtos.Make-Music.step_MakeSong": { "message": "Create a Song", "description": "Step name for 'Create a Song' step" }, "gui.howtos.make-music.step_MakeBeat": { "message": "Choose a Drum & Make a Beat", "description": "Step name for 'Choose a Drum & Make a Beat' step" }, "gui.howtos.make-music.step_MakeBeatBox": { "message": "Choose the Microphone Sprite & Surprise Beatbox", "description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step" }, "gui.howtos.make-a-game.name": { "message": "Make a Clicker Game", "description": "Name for the 'Make a Clicker Game' how-to" }, "gui.howtos.Make-A-Game.step_GamePickSprite": { "message": "Pick A Sprite", "description": "Step name for 'Pick A Sprite' step" }, "gui.howtos.make-a-game.step_GamePlaySound": { "message": "Play Sound When Clicked", "description": "Play Sound When Clicked' step" }, "gui.howtos.make-a-game.step_GameAddScore": { "message": "Create Score Variable", "description": "Step name for 'Create Score Variable' step" }, "gui.howtos.make-a-game.step_GameChangeScore": { "message": "When Clicked Increase Score", "description": "Step name for 'When Clicked Increase Score' step" }, "gui.howtos.make-a-game.step_Random": { "message": "Go to a random position", "description": "Step name for 'Go to a random position' step" }, "gui.howtos.make-music.step_GameChangeColor": { "message": "Muta colorem", "description": "Step name for 'Change Color' step" }, "gui.howtos.make-music.step_ResetScore": { "message": "Reset Score", "description": "Step name for 'Reset Score' step" }, "gui.howtos.make-a-chase-game.name": { "message": "Make a Chase Game", "description": "Name for the 'Make a Chase Game' how-to" }, "gui.howtos.Chase-Game.step_BG": { "message": "Adde imaginem scaenae", "description": "Step name for 'Add a Backdrop' step" }, "gui.howtos.chase-game.step_AddOcto": { "message": "Adde imaginem rei", "description": "Step name for 'Add a Sprite' step" }, "gui.howtos.make-music.step_LeftRight": { "message": "Move Right & Left With Arrow Keys", "description": "Step name for 'Move Right & Left With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_UpDown": { "message": "Move Up & Down With Arrow Keys", "description": "Step name for 'Move Up & Down With Arrow Keys' step" }, "gui.howtos.Chase-Game.step_AddStar": { "message": "Add Another Sprite", "description": "Step name for 'Add Another Sprite' step" }, "gui.howtos.Chase-Game.step_MoveRandom": { "message": "Move Randomly", "description": "Step name for 'Move Randomly' step" }, "gui.howtos.Chase-Game.step_WhenTouch": { "message": "In Octopus Sprite, When Touching Play Sound", "description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step" }, "gui.howtos.Chase-Game.step_ScoreVariable": { "message": "Create Score Variable", "description": "Step name for 'Create Score Variable" }, "gui.howtos.Chase-Game.ScoreWhenTouch": { "message": "In Octopus Sprite, When Touching Add Score", "description": "Step name for 'In Octopus Sprite, When Touching Add Score step" }, "gui.howtos.add-sprite.name": { "message": "Adde imaginem rei", "description": "Name for the 'Add a Sprite' how-to" }, "gui.howtos.add-sprite.step_addSprite": { "message": "Adde imaginem rei", "description": "Step name for 'Add a new sprite' step" }, "gui.howtos.add-a-backdrop.name": { "message": "Adde imaginem scaenae", "description": "Name for the 'Add a Backdrop' how-to" }, "gui.howtos.change-size.name": { "message": "Change Size", "description": "Name for the 'Change Size' how-to" }, "gui.howtos.glide-around.name": { "message": "Glide Around", "description": "Name for the 'Glide Around' how-to" }, "gui.howtos.record-a-sound.name": { "message": "Record a Sound", "description": "Record A Sound' how-to" }, "gui.howtos.spin-video.name": { "message": "Rotet", "description": "Name for the 'Make It Spin' how-to" }, "gui.howtos.hide-and-show.name": { "message": "Hide and Show", "description": "Name for the 'Hide and Show' how-to" }, "gui.howtos.switch-costume.name": { "message": "Animate a Sprite", "description": "Name for the 'Animate a Sprite' how-to" }, "gui.howtos.move-around-with-arrow-keys.name": { "message": "Use Arrow Keys", "description": "Name for the 'Use Arrow Keys' how-to" }, "gui.howtos.add-effects.name": { "message": "Add Effects", "description": "Name for the 'Add Effects' how-to" }, "gui.extension.music.name": { "message": "Musica", "description": "Name for the 'Music' extension" }, "gui.extension.music.description": { "message": "Play instruments and drums.", "description": "Description for the 'Music' extension" }, "gui.extension.pen.name": { "message": "stilus", "description": "Name for the 'Pen' extension" }, "gui.extension.pen.description": { "message": "Draw with your sprites.", "description": "Description for the 'Pen' extension" }, "gui.extension.videosensing.name": { "message": "Video Sensing", "description": "Name for the 'Video Sensing' extension" }, "gui.extension.videosensing.description": { "message": "Sense motion with the camera.", "description": "Description for the 'Video Sensing' extension" }, "gui.extension.googletranslate.name": { "message": "Google Translate", "description": "Name for the 'Google Translate' extension. Do not translate 'Google'." }, "gui.extension.googletranslate.description": { "message": "Translate text into many languages.", "description": "Description for the 'Google Translate' extension" }, "gui.extension.microbit.description": { "message": "Connect your projects with the world.", "description": "Description for the 'micro:bit' extension" }, "gui.extension.microbit.connectingMessage": { "message": "Connecting", "description": "Message to help people connect to their micro:bit." }, "gui.extension.ev3.description": { "message": "Build interactive robots and more.", "description": "Description for the 'LEGO MINDSTORMS EV3' extension" }, "gui.extension.ev3.connectingMessage": { "message": "Connecting. Make sure the pin on your EV3 is set to 1234.", "description": "Message to help people connect to their EV3. Must note the PIN should be 1234." }, "gui.extension.wedo2.description": { "message": "Build with motors and sensors.", "description": "Description for the 'LEGO WeDo 2.0' extension" }, "gui.extension.wedo2.connectingMessage": { "message": "Connecting", "description": "Message to help people connect to their WeDo." }, "gui.backpack.header": { "message": "Deponentia", "description": "Button to open the backpack" } }