{ "boost.color.any": "de cualquier color", "boost.color.black": "negra", "boost.color.blue": "azul", "boost.color.green": "verde", "boost.color.red": "roja", "boost.color.white": "blanca", "boost.color.yellow": "amarilla", "boost.getMotorPosition": "posición del motor [MOTOR_REPORTER_ID]", "boost.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]", "boost.motorDirection.backward": "a un lado", "boost.motorDirection.forward": "al otro lado", "boost.motorDirection.reverse": "a la inversa", "boost.motorOff": "apagar motor [MOTOR_ID]", "boost.motorOn": "encender motor [MOTOR_ID]", "boost.motorOnFor": "girar motor [MOTOR_ID] [DURATION] segundos", "boost.motorOnForRotation": "girar motor [MOTOR_ID] [ROTATION] vueltas", "boost.seeingColor": "¿ve pieza [COLOR]?", "boost.setLightHue": "fijar color de la luz a [HUE]", "boost.setMotorDirection": "fijar dirección del motor [MOTOR_ID] [MOTOR_DIRECTION]", "boost.setMotorPower": "fijar velocidad del motor [MOTOR_ID] al [POWER] %", "boost.tiltDirection.any": "cualquiera", "boost.tiltDirection.down": "abajo", "boost.tiltDirection.left": "izquierda", "boost.tiltDirection.right": "derecha", "boost.tiltDirection.up": "arriba", "boost.whenColor": "cuando vea pieza [COLOR]", "boost.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]", "ev3.beepNote": "tocar nota [NOTE] durante [TIME] segundos", "ev3.buttonPressed": "¿botón [PORT] presionado?", "ev3.getBrightness": "brillo", "ev3.getDistance": "distancia", "ev3.getMotorPosition": "posición del motor [PORT]", "ev3.motorSetPower": "motor [PORT] fijar potencia a [POWER] %", "ev3.motorTurnClockwise": "motor [PORT] girar a un lado [TIME] segundos", "ev3.motorTurnCounterClockwise": "motor [PORT] girar al otro lado [TIME] segundos", "ev3.whenBrightnessLessThan": "cuando brillo < [DISTANCE]", "ev3.whenButtonPressed": "al presionar botón [PORT]", "ev3.whenDistanceLessThan": "cuando distancia < [DISTANCE]", "gdxfor.getAcceleration": "aceleración [DIRECTION]", "gdxfor.getForce": "fuerza", "gdxfor.getSpin": "velocidad de giro [DIRECTION]", "gdxfor.getTilt": "ángulo de inclinación [TILT]", "gdxfor.isFreeFalling": "¿cayendo?", "gdxfor.isTilted": "¿inclinado [TILT]?", "gdxfor.pulled": "empuje", "gdxfor.pushed": "tire", "gdxfor.shaken": "agitar", "gdxfor.startedFalling": "comenzar a caer", "gdxfor.tiltDirectionMenu.any": "en cualquier dirección", "gdxfor.tiltDirectionMenu.back": "atrás", "gdxfor.tiltDirectionMenu.front": "adelante", "gdxfor.tiltDirectionMenu.left": "a la izquierda", "gdxfor.tiltDirectionMenu.right": "a la derecha", "gdxfor.turnedFaceDown": "girar hacia abajo", "gdxfor.turnedFaceUp": "girar hacia arriba", "gdxfor.whenForcePushedOrPulled": "cuando el sensor de fuerza [PUSH_PULL]", "gdxfor.whenGesture": "al [GESTURE]", "gdxfor.whenTilted": "al inclinar [TILT]", "makeymakey.downArrow": "flecha abajo", "makeymakey.downArrowShort": "abajo", "makeymakey.leftArrow": "flecha izquierda", "makeymakey.leftArrowShort": "izquierda", "makeymakey.rightArrow": "flecha derecha", "makeymakey.rightArrowShort": "derecha", "makeymakey.spaceKey": "espacio", "makeymakey.upArrow": "flecha arriba", "makeymakey.upArrowShort": "arriba", "makeymakey.whenKeyPressed": "al presionar tecla [KEY]", "makeymakey.whenKeysPressedInOrder": "al presionar [SEQUENCE] en orden", "microbit.buttonsMenu.any": "cualquiera", "microbit.clearDisplay": "limpiar pantalla", "microbit.defaultTextToDisplay": "¡Hola!", "microbit.displaySymbol": "mostrar [MATRIX]", "microbit.displayText": "mostrar texto [TEXT]", "microbit.gesturesMenu.jumped": "saltar", "microbit.gesturesMenu.moved": "mover", "microbit.gesturesMenu.shaken": "agitar", "microbit.isButtonPressed": "¿botón [BTN] presionado?", "microbit.isTilted": "¿inclinado hacia [DIRECTION]?", "microbit.pinStateMenu.off": "apagar", "microbit.pinStateMenu.on": "encender", "microbit.tiltAngle": "ángulo de inclinación hacia [DIRECTION]", "microbit.tiltDirectionMenu.any": "cualquiera", "microbit.tiltDirectionMenu.back": "atrás", "microbit.tiltDirectionMenu.front": "delante", "microbit.tiltDirectionMenu.left": "izquierda", "microbit.tiltDirectionMenu.right": "derecha", "microbit.whenButtonPressed": "al presionar botón [BTN]", "microbit.whenGesture": "al [GESTURE]", "microbit.whenPinConnected": "al conectar pin [PIN]", "microbit.whenTilted": "al inclinar hacia [DIRECTION]", "music.categoryName": "Música", "music.changeTempo": "cambiar tempo por [TEMPO]", "music.drumBass": "(2) Bombo", "music.drumBongo": "(13) Bongo", "music.drumCabasa": "(15) Cabasa", "music.drumClaves": "(9) Claves", "music.drumClosedHiHat": "(6) Charles cerrado", "music.drumConga": "(14) Conga", "music.drumCowbell": "(11) Cencerro", "music.drumCrashCymbal": "(4) Platillo crash", "music.drumCuica": "(18) Cuica", "music.drumGuiro": "(16) Güiro", "music.drumHandClap": "(8) Palmada", "music.drumOpenHiHat": "(5) Charles abierto", "music.drumSideStick": "(3) Golpe lateral", "music.drumSnare": "(1) Caja", "music.drumTambourine": "(7) Pandereta", "music.drumTriangle": "(12) Triángulo", "music.drumVibraslap": "(17) Vibraslap", "music.drumWoodBlock": "(10) Caja china", "music.getTempo": "tempo", "music.instrumentBass": "(6) Bajo", "music.instrumentBassoon": "(14) Fagot", "music.instrumentCello": "(8) Violonchelo", "music.instrumentChoir": "(15) Coro", "music.instrumentClarinet": "(10) Clarinete", "music.instrumentElectricGuitar": "(5) Guitarra eléctrica", "music.instrumentElectricPiano": "(2) Piano eléctrico", "music.instrumentFlute": "(12) Flauta", "music.instrumentGuitar": "(4) Guitarra", "music.instrumentMarimba": "(19) Marimba", "music.instrumentMusicBox": "(17) Caja de música", "music.instrumentOrgan": "(3) Órgano", "music.instrumentPiano": "(1) Piano", "music.instrumentPizzicato": "(7) Pizzicato", "music.instrumentSaxophone": "(11) Saxofón", "music.instrumentSteelDrum": "(18) Tambor metálico", "music.instrumentSynthLead": "(20) Sintetizador melódico", "music.instrumentSynthPad": "(21) Sintetizador de fondo", "music.instrumentTrombone": "(9) Trombón", "music.instrumentVibraphone": "(16) Vibráfono", "music.instrumentWoodenFlute": "(13) Flauta de madera", "music.midiPlayDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos", "music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]", "music.playDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos", "music.playNoteForBeats": "tocar nota [NOTE] durante [BEATS] tiempos", "music.restForBeats": "silencio de [BEATS] tiempos", "music.setInstrument": "fijar instrumento a [INSTRUMENT]", "music.setTempo": "dar al tempo el valor [TEMPO]", "pen.categoryName": "Lápiz", "pen.changeColorParam": "cambiar [COLOR_PARAM] de lápiz por [VALUE]", "pen.changeHue": "cambiar color de lápiz por [HUE]", "pen.changeShade": "cambiar sombra de lápiz por [SHADE]", "pen.changeSize": "cambiar tamaño de lápiz por [SIZE]", "pen.clear": "borrar todo", "pen.colorMenu.brightness": "brillo", "pen.colorMenu.color": "color", "pen.colorMenu.saturation": "saturación", "pen.colorMenu.transparency": "transparencia", "pen.penDown": "bajar lápiz", "pen.penUp": "subir lápiz", "pen.setColor": "fijar color de lápiz a [COLOR]", "pen.setColorParam": "fijar [COLOR_PARAM] de lápiz a [VALUE]", "pen.setHue": "fijar color de lápiz a [HUE]", "pen.setShade": "fijar sombra de lápiz a [SHADE]", "pen.setSize": "fijar tamaño de lápiz a [SIZE]", "pen.stamp": "sellar", "speech.defaultWhenIHearValue": "vamos", "speech.extensionName": "Reconocimiento de voz", "speech.listenAndWait": "escuchar y esperar", "speech.speechReporter": "frase", "speech.whenIHear": "cuando oiga [PHRASE]", "text2speech.alto": "contralto", "text2speech.categoryName": "Texto a voz", "text2speech.defaultTextToSpeak": "hola", "text2speech.giant": "gigante", "text2speech.kitten": "gatito", "text2speech.setLanguageBlock": "fijar idioma a [LANGUAGE]", "text2speech.setVoiceBlock": "asignar voz a [VOICE]", "text2speech.speakAndWaitBlock": "decir [WORDS]", "text2speech.squeak": "chillido", "text2speech.tenor": "tenor", "translate.categoryName": "Traducción", "translate.defaultTextToTranslate": "hola", "translate.translateBlock": "traducir [WORDS] al [LANGUAGE]", "translate.viewerLanguage": "idioma", "videoSensing.categoryName": "Sensor de video", "videoSensing.direction": "dirección", "videoSensing.motion": "movimiento", "videoSensing.off": "apagar", "videoSensing.on": "encender", "videoSensing.onFlipped": "invertir", "videoSensing.setVideoTransparency": "fijar transparencia de vídeo a [TRANSPARENCY]", "videoSensing.sprite": "objeto", "videoSensing.stage": "escenario", "videoSensing.videoOn": "[ATTRIBUTE] de vídeo en [SUBJECT]", "videoSensing.videoToggle": "[VIDEO_STATE] vídeo", "videoSensing.whenMotionGreaterThan": "cuando movimiento de vídeo > [REFERENCE]", "wedo2.getDistance": "distancia", "wedo2.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]", "wedo2.isTilted": "¿inclinado hacia [TILT_DIRECTION_ANY]?", "wedo2.motorDirection.backward": "un lado", "wedo2.motorDirection.forward": "otro lado", "wedo2.motorDirection.reverse": "inversa", "wedo2.motorId.a": "motor A", "wedo2.motorId.all": "todos los motores", "wedo2.motorId.b": "motor B", "wedo2.motorId.default": "motor", "wedo2.motorOff": "apagar [MOTOR_ID]", "wedo2.motorOn": "encender [MOTOR_ID]", "wedo2.motorOnFor": "encender [MOTOR_ID] durante [DURATION] segundos", "wedo2.playNoteFor": "tocar nota [NOTE] durante [DURATION] segundos", "wedo2.setLightHue": "fijar color de la luz a [HUE]", "wedo2.setMotorDirection": "fijar dirección de [MOTOR_ID] a [MOTOR_DIRECTION]", "wedo2.startMotorPower": "fijar potencia de [MOTOR_ID] a [POWER]", "wedo2.tiltDirection.any": "cualquier", "wedo2.tiltDirection.down": "abajo", "wedo2.tiltDirection.left": "izquierda", "wedo2.tiltDirection.right": "derecha", "wedo2.tiltDirection.up": "arriba", "wedo2.whenDistance": "cuando distancia [OP] [REFERENCE]", "wedo2.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]" }