{ "boost.color.any": "calquera cor", "boost.color.black": "negro", "boost.color.blue": "azul", "boost.color.green": "verde", "boost.color.red": "vermello", "boost.color.white": "branco", "boost.color.yellow": "amarelo", "boost.getMotorPosition": "motor [MOTOR_REPORTER_ID] position", "boost.getTiltAngle": "ángulo de inclinación [TILT_DIRECTION]", "boost.motorDirection.backward": "recuar", "boost.motorDirection.forward": "avanzar", "boost.motorDirection.reverse": "inverter", "boost.motorOff": "turn motor [MOTOR_ID] off", "boost.motorOn": "turn motor [MOTOR_ID] on", "boost.motorOnFor": "turn motor [MOTOR_ID] for [DURATION] seconds", "boost.motorOnForRotation": "turn motor [MOTOR_ID] for [ROTATION] rotations", "boost.seeingColor": "seeing [COLOR] brick?", "boost.setLightHue": "pór a cor da luz a [HUE]", "boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]", "boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %", "boost.tiltDirection.any": "calquera", "boost.tiltDirection.down": "abaixo", "boost.tiltDirection.left": "esquerda", "boost.tiltDirection.right": "dereita", "boost.tiltDirection.up": "arriba", "boost.whenColor": "Ao ver un bloque [COLOR]", "boost.whenTilted": "Cando estea inclinado cara [TILT_DIRECTION_ANY]", "ev3.beepNote": "tocar a nota [NOTE] durante [TIME] segundos", "ev3.buttonPressed": "está premido o botón [PORT]", "ev3.getBrightness": "luminosidade", "ev3.getDistance": "distancia", "ev3.getMotorPosition": "posición do motor [PORT]", "ev3.motorSetPower": "pór o motor [PORT] ao [POWER]% de potencia", "ev3.motorTurnClockwise": "virar o motor [PORT] para aquí durante [TIME] segundos", "ev3.motorTurnCounterClockwise": "virar o motor [PORT] para alá durante [TIME] segundos", "ev3.whenBrightnessLessThan": "Cando o brillo < [DISTANCE]", "ev3.whenButtonPressed": "Ao premer o botón [PORT]", "ev3.whenDistanceLessThan": "Cando a distancia < [DISTANCE]", "gdxfor.getAcceleration": "a aceleración [DIRECTION]", "gdxfor.getForce": "a forza", "gdxfor.getSpin": "a velocidade angular [DIRECTION]", "gdxfor.getTilt": "tilt angle [TILT]", "gdxfor.isFreeFalling": "está a caer?", "gdxfor.isTilted": "tilted [TILT]?", "gdxfor.pulled": "levou un tirón", "gdxfor.pushed": "foi empurrado", "gdxfor.shaken": "abalado", "gdxfor.startedFalling": "comezou a caer", "gdxfor.tiltDirectionMenu.any": "calquera", "gdxfor.tiltDirectionMenu.back": "por detrás", "gdxfor.tiltDirectionMenu.front": "adiante", "gdxfor.tiltDirectionMenu.left": "a esquerda", "gdxfor.tiltDirectionMenu.right": "a dereita", "gdxfor.turnedFaceDown": "turned face down", "gdxfor.turnedFaceUp": "turned face up", "gdxfor.whenForcePushedOrPulled": "Cando o sensor de forza [PUSH_PULL]", "gdxfor.whenGesture": "Cando é [GESTURE]", "gdxfor.whenTilted": "when tilted [TILT]", "makeymakey.downArrow": "frecha abaixo", "makeymakey.downArrowShort": "abaixo", "makeymakey.leftArrow": "frecha esquerda", "makeymakey.leftArrowShort": "esquerda", "makeymakey.rightArrow": "frecha dereita", "makeymakey.rightArrowShort": "dereita", "makeymakey.spaceKey": "espazo", "makeymakey.upArrow": "frecha arriba", "makeymakey.upArrowShort": "arriba", "makeymakey.whenKeyPressed": "Ao premer a tecla [KEY]", "makeymakey.whenKeysPressedInOrder": "Ao premer en orde [SEQUENCE]", "microbit.buttonsMenu.any": "calquera", "microbit.clearDisplay": "limpar a pantalla", "microbit.defaultTextToDisplay": "Ola!", "microbit.displaySymbol": "mostrar [MATRIX]", "microbit.displayText": "mostrar o texto [TEXT]", "microbit.gesturesMenu.jumped": "saltado", "microbit.gesturesMenu.moved": "movido", "microbit.gesturesMenu.shaken": "abalado", "microbit.isButtonPressed": "está premido o botón [BTN]", "microbit.isTilted": "inclinado cara [DIRECTION]", "microbit.pinStateMenu.off": "apagado", "microbit.pinStateMenu.on": "aceso", "microbit.tiltAngle": "ángulo de inclinación cara [DIRECTION]", "microbit.tiltDirectionMenu.any": "calquera", "microbit.tiltDirectionMenu.back": "atrás", "microbit.tiltDirectionMenu.front": "adiante", "microbit.tiltDirectionMenu.left": "a esquerda", "microbit.tiltDirectionMenu.right": "a dereita", "microbit.whenButtonPressed": "Ao premer o botón [BTN]", "microbit.whenGesture": "Cando é [GESTURE]", "microbit.whenPinConnected": "Cando o pin [PIN] estea conectado", "microbit.whenTilted": "Ao estar inclinado cara [DIRECTION]", "music.categoryName": "Música", "music.changeTempo": "aumentar o tempo en [TEMPO]", "music.drumBass": "(2) Bombo", "music.drumBongo": "(13) Bongó", "music.drumCabasa": "(15) Cabasa", "music.drumClaves": "(9) Claves", "music.drumClosedHiHat": "(6) Charles pechado", "music.drumConga": "(14) Conga", "music.drumCowbell": "(11) Chocallo", "music.drumCrashCymbal": "(4) Prato de ataque", "music.drumCuica": "(18) Cuica", "music.drumGuiro": "(16) Güiro", "music.drumHandClap": "(8) Palmada", "music.drumOpenHiHat": "(5) Charles aberto", "music.drumSideStick": "(3) Golpe lateral", "music.drumSnare": "(1) Tambor de caixa", "music.drumTambourine": "(7) Pandeireta", "music.drumTriangle": "(12) Triángulo", "music.drumVibraslap": "(17) Trafaplás", "music.drumWoodBlock": "(10) Bloque de madeira", "music.getTempo": "tempo", "music.instrumentBass": "(6) Baixo", "music.instrumentBassoon": "(14) Fagot", "music.instrumentCello": "(8) Violonchelo", "music.instrumentChoir": "(15) Coro", "music.instrumentClarinet": "(10) Clarinete", "music.instrumentElectricGuitar": "(5) Guitarra eléctrica", "music.instrumentElectricPiano": "(2) Piano eléctrico", "music.instrumentFlute": "(12) Frauta traveseira", "music.instrumentGuitar": "(4) Guitarra", "music.instrumentMarimba": "(19) Marimba", "music.instrumentMusicBox": "(17) Caixa de música", "music.instrumentOrgan": "(3) Órgano", "music.instrumentPiano": "(1) Piano", "music.instrumentPizzicato": "(7) Pizzicato", "music.instrumentSaxophone": "(11) Saxofón", "music.instrumentSteelDrum": "(18) Tambor metálico", "music.instrumentSynthLead": "(20) Sintetizador melódico", "music.instrumentSynthPad": "(21) Sintetizador de fondo", "music.instrumentTrombone": "(9) Trombón", "music.instrumentVibraphone": "(16) Vibráfono", "music.instrumentWoodenFlute": "(13) Frauta de madeira", "music.midiPlayDrumForBeats": "tocar o tambor [DRUM] durante [BEATS] pulsos", "music.midiSetInstrument": "tocar o instrumento [INSTRUMENT]", "music.playDrumForBeats": "tocar o tambor [DRUM] durante [BEATS] pulsos", "music.playNoteForBeats": "tocar a nota [NOTE] durante [BEATS] pulsos", "music.restForBeats": "descanso de [BEATS] pulsos", "music.setInstrument": "usar o instrumento [INSTRUMENT]", "music.setTempo": "aplicar un tempo de [TEMPO]", "pen.categoryName": "Lapis", "pen.changeColorParam": "sumar [VALUE] á [COLOR_PARAM] do lapis", "pen.changeHue": "sumar [HUE] á cor do lapis", "pen.changeShade": "sumar [SHADE] a intensidade do lapis", "pen.changeSize": "aumentar o tamaño do lapis en [SIZE]", "pen.clear": "borrar todo", "pen.colorMenu.brightness": "luminosidade", "pen.colorMenu.color": "cor", "pen.colorMenu.saturation": "saturación", "pen.colorMenu.transparency": "transparencia", "pen.penDown": "baixar o lapis", "pen.penUp": "subir o lapis", "pen.setColor": "usar un lapis de cor [COLOR]", "pen.setColorParam": "pór a [COLOR_PARAM] do lapis en [VALUE]", "pen.setHue": "usar un lapis de cor [HUE]", "pen.setShade": "pór a intensidade do lapis a [SHADE]", "pen.setSize": "usar un lapis de tamaño [SIZE]", "pen.stamp": "selar", "speech.defaultWhenIHearValue": "Imos aló", "speech.extensionName": "Fala a texto", "speech.listenAndWait": "escoitar e agardar", "speech.speechReporter": "ler en voz alta", "speech.whenIHear": "ao ouvir [PHRASE]", "text2speech.alto": "alto", "text2speech.categoryName": "Texto a fala", "text2speech.defaultTextToSpeak": "Ola", "text2speech.giant": "xigante", "text2speech.kitten": "gatiño", "text2speech.setLanguageBlock": "usar o idioma [LANGUAGE]", "text2speech.setVoiceBlock": "darlle a voz de [VOICE]", "text2speech.speakAndWaitBlock": "falar [WORDS]", "text2speech.squeak": "bradar", "text2speech.tenor": "tenor", "translate.categoryName": "Traducir", "translate.defaultTextToTranslate": "Ola", "translate.translateBlock": "traducir [WORDS] a [LANGUAGE]", "translate.viewerLanguage": "idioma", "videoSensing.categoryName": "Sensor de vídeo", "videoSensing.direction": "dirección", "videoSensing.motion": "movemento", "videoSensing.off": "apagado", "videoSensing.on": "aceso", "videoSensing.onFlipped": "ao voltear", "videoSensing.setVideoTransparency": "pór a transparencia de vídeo en [TRANSPARENCY]", "videoSensing.sprite": "figura", "videoSensing.stage": "escenario", "videoSensing.videoOn": "[ATTRIBUTE] de vídeo a [SUBJECT]", "videoSensing.videoToggle": "vídeo [VIDEO_STATE]", "videoSensing.whenMotionGreaterThan": "Cando o movemento de vídeo > [REFERENCE]", "wedo2.getDistance": "distancia", "wedo2.getTiltAngle": "ángulo de inclinación [TILT_DIRECTION]", "wedo2.isTilted": "inclinado á [TILT_DIRECTION_ANY]", "wedo2.motorDirection.backward": "cara alá", "wedo2.motorDirection.forward": "por aquí", "wedo2.motorDirection.reverse": "inverter", "wedo2.motorId.a": "motor A", "wedo2.motorId.all": "todos os motores", "wedo2.motorId.b": "motor B", "wedo2.motorId.default": "motor", "wedo2.motorOff": "apagar [MOTOR_ID]", "wedo2.motorOn": "acender [MOTOR_ID]", "wedo2.motorOnFor": "acender [MOTOR_ID] durante [DURATION] segundos", "wedo2.playNoteFor": "tocar a nota [NOTE] durante [DURATION] segundos", "wedo2.setLightHue": "pór a cor da luz a [HUE]", "wedo2.setMotorDirection": "trocar a dirección de [MOTOR_ID] por [MOTOR_DIRECTION]", "wedo2.startMotorPower": "pór a potencia de [MOTOR_ID] a [POWER]", "wedo2.tiltDirection.any": "calquera", "wedo2.tiltDirection.down": "abaixo", "wedo2.tiltDirection.left": "a esquerda", "wedo2.tiltDirection.right": "a dereita", "wedo2.tiltDirection.up": "arriba", "wedo2.whenDistance": "Cando a distancia [OP] [REFERENCE]", "wedo2.whenTilted": "Cando estea inclinado cara [TILT_DIRECTION_ANY]" }