{ "ev3.beepNote": { "message": "tocar nota [NOTE] durante [TIME] segundos", "description": "play some note on EV3 for some time" }, "ev3.buttonPressed": { "message": "¿botón [PORT] presionado?", "description": "is a button on some port pressed?" }, "ev3.getBrightness": { "message": "brillo", "description": "gets measured brightness" }, "ev3.getDistance": { "message": "distancia", "description": "gets measured distance" }, "ev3.getMotorPosition": { "message": "posición del motor [PORT]", "description": "get the measured degrees a motor has turned" }, "ev3.motorSetPower": { "message": "motor [PORT] fijar potencia a [POWER] %", "description": "set a motor's power to some value" }, "ev3.motorTurnClockwise": { "message": "motor [PORT] girar a un lado [TIME] segundos", "description": "turn a motor clockwise for some time" }, "ev3.motorTurnCounterClockwise": { "message": "motor [PORT] girar al otro lado [TIME] segundos", "description": "turn a motor counter-clockwise for some time" }, "ev3.whenBrightnessLessThan": { "message": "cuando brillo < [DISTANCE]", "description": "when value measured by brightness sensor is less than some value" }, "ev3.whenButtonPressed": { "message": "al presionar botón [PORT]", "description": "when a button connected to a port is pressed" }, "ev3.whenDistanceLessThan": { "message": "cuando distancia < [DISTANCE]", "description": "when the value measured by the distance sensor is less than some value" }, "microbit.buttonsMenu.any": { "message": "cualquiera", "description": "label for \"any\" element in button picker for micro:bit extension" }, "microbit.clearDisplay": { "message": "limpiar pantalla", "description": "display nothing on the micro:bit display" }, "microbit.defaultTextToDisplay": { "message": "¡Hola!", "description": "default text to display.\n IMPORTANT - the micro:bit only supports letters a-z, A-Z.\n Please substitute a default word in your language\n that can be written with those characters,\n substitute non-accented characters or leave it as \"Hello!\".\n Check the micro:bit site documentation for details" }, "microbit.displaySymbol": { "message": "mostrar [MATRIX]", "description": "display a pattern on the micro:bit display" }, "microbit.displayText": { "message": "mostrar texto [TEXT]", "description": "display text on the micro:bit display" }, "microbit.gesturesMenu.jumped": { "message": "saltar", "description": "label for jumped gesture in gesture picker for micro:bit extension" }, "microbit.gesturesMenu.moved": { "message": "mover", "description": "label for moved gesture in gesture picker for micro:bit extension" }, "microbit.gesturesMenu.shaken": { "message": "agitar", "description": "label for shaken gesture in gesture picker for micro:bit extension" }, "microbit.isButtonPressed": { "message": "¿botón [BTN] presionado?", "description": "is the selected button on the micro:bit pressed?" }, "microbit.isTilted": { "message": "¿inclinado hacia [DIRECTION]?", "description": "is the micro:bit is tilted in a direction?" }, "microbit.pinStateMenu.off": { "message": "apagar", "description": "label for off element in pin state picker for micro:bit extension" }, "microbit.pinStateMenu.on": { "message": "encender", "description": "label for on element in pin state picker for micro:bit extension" }, "microbit.tiltAngle": { "message": "ángulo de inclinación hacia [DIRECTION]", "description": "how much the micro:bit is tilted in a direction" }, "microbit.tiltDirectionMenu.any": { "message": "cualquiera", "description": "label for any direction element in tilt direction picker for micro:bit extension" }, "microbit.tiltDirectionMenu.back": { "message": "atrás", "description": "label for back element in tilt direction picker for micro:bit extension" }, "microbit.tiltDirectionMenu.front": { "message": "delante", "description": "label for front element in tilt direction picker for micro:bit extension" }, "microbit.tiltDirectionMenu.left": { "message": "izquierda", "description": "label for left element in tilt direction picker for micro:bit extension" }, "microbit.tiltDirectionMenu.right": { "message": "derecha", "description": "label for right element in tilt direction picker for micro:bit extension" }, "microbit.whenButtonPressed": { "message": "al presionar botón [BTN]", "description": "when the selected button on the micro:bit is pressed" }, "microbit.whenGesture": { "message": "al [GESTURE]", "description": "when the selected gesture is detected by the micro:bit" }, "microbit.whenPinConnected": { "message": "al conectar pin [PIN]", "description": "when the pin detects a connection to Earth/Ground" }, "microbit.whenTilted": { "message": "al inclinar hacia [DIRECTION]", "description": "when the micro:bit is tilted in a direction" }, "music.categoryName": { "message": "Música", "description": "Label for the Music extension category" }, "music.changeTempo": { "message": "cambiar tempo por [TEMPO]", "description": "change tempo (speed) for notes, drums, and rests played" }, "music.drumBass": { "message": "(2) Bombo", "description": "Sound of bass drum as used in a standard drum kit" }, "music.drumBongo": { "message": "(13) Bongo", "description": "Sound of a bongo being struck" }, "music.drumCabasa": { "message": "(15) Cabasa", "description": "Sound of a cabasa being shaken" }, "music.drumClaves": { "message": "(9) Claves", "description": "Sound of claves being struck together" }, "music.drumClosedHiHat": { "message": "(6) Charles cerrado", "description": "Sound of a drum stick hitting a hi-hat while closed" }, "music.drumConga": { "message": "(14) Conga", "description": "Sound of a conga being struck" }, "music.drumCowbell": { "message": "(11) Cencerro", "description": "Sound of a cowbell being struck" }, "music.drumCrashCymbal": { "message": "(4) Platillo crash", "description": "Sound of a drum stick hitting a crash cymbal" }, "music.drumCuica": { "message": "(18) Cuica", "description": "Sound of a cuica being played" }, "music.drumGuiro": { "message": "(16) Güiro", "description": "Sound of a guiro being played" }, "music.drumHandClap": { "message": "(8) Palmada", "description": "Sound of two hands clapping together" }, "music.drumOpenHiHat": { "message": "(5) Charles abierto", "description": "Sound of a drum stick hitting a hi-hat while open" }, "music.drumSideStick": { "message": "(3) Golpe lateral", "description": "Sound of a drum stick hitting the side of a drum (usually the snare)" }, "music.drumSnare": { "message": "(1) Caja", "description": "Sound of snare drum as used in a standard drum kit" }, "music.drumTambourine": { "message": "(7) Pandereta", "description": "Sound of a tambourine being struck" }, "music.drumTriangle": { "message": "(12) Triángulo", "description": "Sound of a triangle (instrument) being struck" }, "music.drumVibraslap": { "message": "(17) Vibraslap", "description": "Sound of a Vibraslap being played" }, "music.drumWoodBlock": { "message": "(10) Caja china", "description": "Sound of a wood block being struck" }, "music.getTempo": { "message": "tempo", "description": "get the current tempo (speed) for notes, drums, and rests played" }, "music.instrumentBass": { "message": "(6) Bajo", "description": "Sound of an accoustic upright bass" }, "music.instrumentBassoon": { "message": "(14) Fagot", "description": "Sound of a bassoon being played" }, "music.instrumentCello": { "message": "(8) Violonchelo", "description": "Sound of a cello being played with a bow" }, "music.instrumentChoir": { "message": "(15) Coro", "description": "Sound of a choir singing" }, "music.instrumentClarinet": { "message": "(10) Clarinete", "description": "Sound of a clarinet being played" }, "music.instrumentElectricGuitar": { "message": "(5) Guitarra eléctrica", "description": "Sound of an electric guitar" }, "music.instrumentElectricPiano": { "message": "(2) Piano eléctrico", "description": "Sound of an electric piano" }, "music.instrumentFlute": { "message": "(12) Flauta", "description": "Sound of a flute being played" }, "music.instrumentGuitar": { "message": "(4) Guitarra", "description": "Sound of an accoustic guitar" }, "music.instrumentMarimba": { "message": "(19) Marimba", "description": "Sound of a marimba being struck" }, "music.instrumentMusicBox": { "message": "(17) Caja de música", "description": "Sound of a music box playing" }, "music.instrumentOrgan": { "message": "(3) Órgano", "description": "Sound of an organ" }, "music.instrumentPiano": { "message": "(1) Piano", "description": "Sound of a piano" }, "music.instrumentPizzicato": { "message": "(7) Pizzicato", "description": "Sound of a string instrument (e.g. violin) being plucked" }, "music.instrumentSaxophone": { "message": "(11) Saxofón", "description": "Sound of a saxophone being played" }, "music.instrumentSteelDrum": { "message": "(18) Tambor metálico", "description": "Sound of a steel drum being struck" }, "music.instrumentSynthLead": { "message": "(20) Sintetizador melódico", "description": "Sound of a \"lead\" synthesizer being played" }, "music.instrumentSynthPad": { "message": "(21) Sintetizador de fondo", "description": "Sound of a \"pad\" synthesizer being played" }, "music.instrumentTrombone": { "message": "(9) Trombón", "description": "Sound of a trombone being played" }, "music.instrumentVibraphone": { "message": "(16) Vibráfono", "description": "Sound of a vibraphone being struck" }, "music.instrumentWoodenFlute": { "message": "(13) Flauta de madera", "description": "Sound of a wooden flute being played" }, "music.midiSetInstrument": { "message": "fijar instrumento a [INSTRUMENT]", "description": "set the instrument for notes played according to a mapping of MIDI codes" }, "music.playDrumForBeats": { "message": "tocar tambor [DRUM] durante [BEATS] tiempos", "description": "play drum sample for a number of beats" }, "music.playNoteForBeats": { "message": "tocar nota [NOTE] durante [BEATS] tiempos", "description": "play a note for a number of beats" }, "music.restForBeats": { "message": "silencio de [BEATS] tiempos", "description": "rest (play no sound) for a number of beats" }, "music.setInstrument": { "message": "fijar instrumento a [INSTRUMENT]", "description": "set the instrument (e.g. piano, guitar, trombone) for notes played" }, "music.setTempo": { "message": "dar al tempo el valor [TEMPO]", "description": "set tempo (speed) for notes, drums, and rests played" }, "pen.categoryName": { "message": "Lápiz", "description": "Label for the pen extension category" }, "pen.changeColorParam": { "message": "cambiar [COLOR_PARAM] de lápiz por [VALUE]", "description": "change the state of a pen color parameter" }, "pen.changeHue": { "message": "cambiar color de lápiz por [HUE]", "description": "legacy pen blocks - change pen color" }, "pen.changeShade": { "message": "cambiar sombra de lápiz por [SHADE]", "description": "legacy pen blocks - change pen shade" }, "pen.changeSize": { "message": "cambiar tamaño de lápiz por [SIZE]", "description": "change the diameter of the trail left by a sprite" }, "pen.clear": { "message": "borrar todo", "description": "erase all pen trails and stamps" }, "pen.colorMenu.brightness": { "message": "brillo", "description": "label for brightness element in color picker for pen extension" }, "pen.colorMenu.color": { "message": "color", "description": "label for color element in color picker for pen extension" }, "pen.colorMenu.saturation": { "message": "saturación", "description": "label for saturation element in color picker for pen extension" }, "pen.colorMenu.transparency": { "message": "transparencia", "description": "label for transparency element in color picker for pen extension" }, "pen.penDown": { "message": "bajar lápiz", "description": "start leaving a trail when the sprite moves" }, "pen.penUp": { "message": "subir lápiz", "description": "stop leaving a trail behind the sprite" }, "pen.setColor": { "message": "fijar color de lápiz a [COLOR]", "description": "set the pen color to a particular (RGB) value" }, "pen.setColorParam": { "message": "fijar [COLOR_PARAM] de lápiz a [VALUE]", "description": "set the state for a pen color parameter e.g. saturation" }, "pen.setHue": { "message": "fijar color de lápiz a [HUE]", "description": "legacy pen blocks - set pen color to number" }, "pen.setShade": { "message": "fijar sombra de lápiz a [SHADE]", "description": "legacy pen blocks - set pen shade" }, "pen.setSize": { "message": "fijar tamaño de lápiz a [SIZE]", "description": "set the diameter of a trail left by a sprite" }, "pen.stamp": { "message": "sellar", "description": "render current costume on the background" }, "speech.defaultWhenIHearValue": { "message": "vamos", "description": "The default phrase/word that, when heard, triggers the event." }, "speech.extensionName": { "message": "Reconocimiento de voz", "description": "Name of extension that adds speech recognition blocks. Do Not translate Google." }, "speech.listenAndWait": { "message": "escuchar y esperar", "description": "Start listening to the microphone and wait for a result from the speech recognition system." }, "speech.speechReporter": { "message": "frase", "description": "Get the text of spoken words transcribed by the speech recognition system." }, "speech.whenIHear": { "message": "cuando oiga [PHRASE]", "description": "Event that triggers when the text entered on the block is recognized by the speech recognition system." }, "text2speech.defaultTextToSpeak": { "message": "hola", "description": "hello: the default text to speak" }, "text2speech.giant": { "message": "gigante", "description": "Name for a funny voice with a low pitch." }, "text2speech.kitten": { "message": "gatito", "description": "A baby cat." }, "text2speech.max": { "message": "max", "description": "Name for a voice with ambiguous gender." }, "text2speech.quinn": { "message": "quinn", "description": "Name for a voice with ambiguous gender." }, "text2speech.setLanguageBlock": { "message": "fijar idioma a [LANGUAGE]", "description": "Set the language for speech synthesis." }, "text2speech.setVoiceBlock": { "message": "asignar voz a [VOICE]", "description": "Set the voice for speech synthesis." }, "text2speech.speakAndWaitBlock": { "message": "hablar [WORDS]", "description": "Speak some words." }, "text2speech.squeak": { "message": "chillido", "description": "Name for a funny voice with a high pitch." }, "translate.categoryName": { "message": "Traducción", "description": "Name of extension that adds translate blocks" }, "translate.defaultTextToTranslate": { "message": "hola", "description": "hello: the default text to translate" }, "translate.translateBlock": { "message": "traducir [WORDS] al [LANGUAGE]", "description": "translate some text to a different language" }, "translate.viewerLanguage": { "message": "idioma", "description": "the languge of the project viewer" }, "videoSensing.categoryName": { "message": "Sensor de video", "description": "Label for the video sensing extension category" }, "videoSensing.direction": { "message": "dirección", "description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block" }, "videoSensing.motion": { "message": "movimiento", "description": "Attribute for the \"video [ATTRIBUTE] on [SUBJECT]\" block" }, "videoSensing.off": { "message": "apagar", "description": "Option for the \"turn video [STATE]\" block" }, "videoSensing.on": { "message": "encender", "description": "Option for the \"turn video [STATE]\" block" }, "videoSensing.onFlipped": { "message": "invertir", "description": "Option for the \"turn video [STATE]\" block that causes the video to be flipped horizontally (reversed as in a mirror)" }, "videoSensing.setVideoTransparency": { "message": "fijar transparencia de vídeo a [TRANSPARENCY]", "description": "Controls transparency of the video preview layer" }, "videoSensing.sprite": { "message": "objeto", "description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block" }, "videoSensing.stage": { "message": "escenario", "description": "Subject for the \"video [ATTRIBUTE] on [SUBJECT]\" block" }, "videoSensing.videoOn": { "message": "[ATTRIBUTE] de vídeo en [SUBJECT]", "description": "Reporter that returns the amount of [ATTRIBUTE] for the selected [SUBJECT]" }, "videoSensing.videoToggle": { "message": "[VIDEO_STATE] vídeo", "description": "Controls display of the video preview layer" }, "videoSensing.whenMotionGreaterThan": { "message": "cuando movimiento de vídeo > [REFERENCE]", "description": "Event that triggers when the amount of motion is greater than [REFERENCE]" }, "wedo2.getDistance": { "message": "distancia", "description": "the value returned by the distance sensor" }, "wedo2.getTiltAngle": { "message": "ángulo de inclinación hacia [TILT_DIRECTION]", "description": "the angle returned by the tilt sensor" }, "wedo2.isTilted": { "message": "¿inclinado hacia [DIRECTION]?", "description": "whether the tilt sensor is tilted" }, "wedo2.motorOff": { "message": "apagar [MOTOR_ID]", "description": "turn a motor off" }, "wedo2.motorOn": { "message": "encender [MOTOR_ID]", "description": "turn a motor on indefinitely" }, "wedo2.motorOnFor": { "message": "encender [MOTOR_ID] durante [DURATION] segundos", "description": "turn a motor on for some time" }, "wedo2.playNoteFor": { "message": "tocar nota [NOTE] durante [DURATION] segundos", "description": "play a certain note for some time" }, "wedo2.setLightHue": { "message": "fijar color de la luz a [HUE]", "description": "set the LED color" }, "wedo2.setMotorDirection": { "message": "fijar dirección de [MOTOR_ID] a [MOTOR_DIRECTION]", "description": "set the motor's turn direction" }, "wedo2.startMotorPower": { "message": "fijar potencia de [MOTOR_ID] a [POWER]", "description": "set the motor's power and turn it on" }, "wedo2.whenDistance": { "message": "cuando distancia [OP] [REFERENCE]", "description": "check for when distance is < or > than reference" }, "wedo2.whenTilted": { "message": "al inclinar hacia [TILT_DIRECTION_ANY]", "description": "check when tilted in a certain direction" } }