{ "annualReport.2021.subnavFoundersMessage": "Message du fondateur", "annualReport.2021.subnavMission": "Mission", "annualReport.2021.subnavReach": "Portée", "annualReport.2021.subnavThemes": "Thèmes", "annualReport.2021.subnavDirectorsMessage": "Message du directeur", "annualReport.2021.subnavSupporters": "Soutiens", "annualReport.2021.subnavTeam": "Équipe", "annualReport.2021.subnavDonate": "Faire un don", "annualReport.2021.mastheadYear": "Rapport annuel 2021", "annualReport.2021.mastheadTitle": "Construire ensemble une communauté équitable", "annualReport.2021.directorsMessageTitle": "Un message de notre directeur exécutif", "annualReport.2021.directorsMessageP1": "En 2021, COVID-19 a continué à perturber nos habitudes et à façonner la façon dont nous interagissons les uns avec les autres. Même si nous avons commencé à nous rassembler, que les écoles ont rouvert et que des appels ont été lancés en faveur d'un « retour à la normale », les plus vulnérables de notre société ont été touchés de manière disproportionnée par les structures inéquitables que la COVID-19 a exacerbées. La crise du COVID-19 a façonné les relations des jeunes avec Scratch, et a consolidé Scratch comme un lieu plus vital que jamais pour créer, apprendre et se connecter. Mais alors que nous entrons dans une nouvelle année, nous n'avons pas laissé derrière nous nos jeunes les plus vulnérables alors qu'ils commencent à entrer dans une « nouvelle normalité ».", "annualReport.2021.directorsMessageP2": "L'une des valeurs fondamentales de Scratch a toujours été de donner aux jeunes les moyens d'explorer, de créer, de jouer et de découvrir — des possibilités qui ne sont pas offertes équitablement à tous les élèves.", "annualReport.2021.directorsMessagePullquote": "Nous croyons au pouvoir transformateur de l'expression personnelle et de la créativité, et à la nécessité d'offrir un espace aux jeunes pour qu'ils utilisent le codage créatif comme un outil pour faire entendre leur voix.", "annualReport.2021.directorsMessageP3": "Je suis fier de servir en tant que directeur exécutif de la Scratch Foundation pendant ce moment crucial de notre histoire, et je continuerai à diffuser l'approche bienveillante et collaborative de Scratch en matière d'apprentissage créatif aux enfants du monde entier qui ont le plus besoin de ces opportunités.", "annualReport.2021.directorsMessageP4": "L'année dernière a été une année incroyable pour la Scratch Foundation, nous nous sommes concentrés sur la croissance de notre équipe avec des leaders remarquables et diversifiés et sur la construction d'une base solide pour notre transition continue vers une organisation indépendante. Nous avons développé un plan stratégique de trois ans avec les efforts combinés de chaque membre de l'équipe à tous les niveaux de notre organisation, codifiant le travail que nous entreprenons ensemble. Au fur et à mesure que Scratch se développe, nous restons concentrés sur l'équité et la construction de la communauté, et nous gardons Scratch comme un espace sûr pour que les enfants puissent se connecter, créer et collaborer avec leurs pairs dans le monde entier.", "annualReport.2021.directorsMessageP5": "Je ne saurais trop vous remercier de vous être embarqués dans ce voyage avec notre équipe, et de votre soutien continu à notre mission. La compassion et la créativité de la communauté Scratch sont une source d'inspiration inépuisable pour nous, et nous sommes impatients que vous nous rejoigniez dans l'important travail qui nous attend.", "annualReport.2021.EDTitle": "Directeur exécutif, Scratch Foundation", "annualReport.2021.watchVideo": "Voir la vidéo", "annualReport.2021.missionTitle": "Notre mission, notre vision et nos valeurs", "annualReport.2021.missionP1": "Nous nous engageons en faveur de la justice éducative et donnons la priorité à l'équité dans tous les aspects de notre travail, avec un accent particulier sur les initiatives et les approches qui soutiennent les enfants, les familles et les éducateurs qui ont été exclus de l'informatique créative.", "annualReport.2021.missionP2": "Nous avons développé Scratch en tant qu'environnement d'apprentissage gratuit, sûr et ludique, qui incite tous les enfants à penser de manière créative, à raisonner de manière systématique et à travailler en collaboration — des compétences essentielles pour tous dans la société actuelle. Nous travaillons avec des éducateurs et des familles pour aider les enfants à explorer, partager et apprendre.", "annualReport.2021.missionHeader": "Mission", "annualReport.2021.missionSubtitle": "Fournir aux jeunes des outils numériques et des opportunités pour imaginer, créer, partager, et apprendre.", "annualReport.2021.visionHeader": "Vision", "annualReport.2021.visionSubtitle": "Répandre des approches créatives, bienveillantes, collaboratives, et équitables au codage et à l'apprentissage dans le monde entier.", "annualReport.2021.valuesHeader": "Valeurs", "annualReport.2021.valuesSubtitle": "Dans ce travail, nous sommes guidés par nos valeurs fondamentales qui définissent nos principes en tant qu'organisation et communauté :", "annualReport.2021.creativeExpressionTitle": "Expression créative", "annualReport.2021.progressiveImprovementTitle": "Amélioration continue", "annualReport.2021.EquitableOpportunitiesTitle": "Opportunités équitables", "annualReport.2021.playfulEngagementTitle": "Engagement ludique", "annualReport.2021.creativeExpressionDescription": "Nous construisons un mouvement éducatif regroupant des personnes d'origines diverses afin de pouvoir toucher les enfants du monde entier qui ont été exclus des possibilités de codage créatif.", "annualReport.2021.progressiveImprovementDescription": "Nous sommes très exigeants et nous nous efforçons toujours d'itérer, de nous améliorer et de nous inspirer les uns des autres pour mieux servir les jeunes du monde entier et la communauté qui rend notre travail possible.", "annualReport.2021.EquitableOpportunitiesDescription": "Nous construisons un mouvement éducatif regroupant des personnes d'origines diverses afin de pouvoir toucher les enfants du monde entier qui ont été exclus des possibilités de codage créatif.", "annualReport.2021.playfulEngagementDescription": "Chez Scratch, le jeu est une approche pour créer, partager, apprendre et s'engager dans le monde. Nous encourageons l'exploration, l'expérimentation et la collaboration.", "annualReport.2021.reachTitle": "Atteindre les enfants du monde entier", "annualReport.2021.reachSubtitle": "Scratch est la plus grande communauté de codage au monde pour les enfants et les adolescents de 8 ans et plus.", "annualReport.2021.reachMillion": "million", "annualReport.2021.reachNewUsersNumber": "18 {million}", "annualReport.2021.reachNewUsersIncrease": "22 % depuis 2020", "annualReport.2021.reachProjectsCreatedNumber": "113 {million}", "annualReport.2021.reachProjectsCreatedIncrease": "39 % depuis 2020", "annualReport.2021.reachProjectCreatorsNumber": "42 {million}", "annualReport.2021.reachProjectCreatorsIncrease": "44 % depuis 2020", "annualReport.2021.reachNewUsers": "Nouveaux utilisateurs", "annualReport.2021.reachProjectsCreated": "Projets créés", "annualReport.2021.reachProjectCreators": "Les créateurs de projets", "annualReport.2021.reachScratchAroundTheWorld": "Scratch est utilisé dans le monde entier dans {numberOfCountries}", "annualReport.2021.reachScratchAroundTheWorldBold": "plus de 200 pays et territoires", "annualReport.2021.reachSaudiArabiaTitle": "Arabie Saoudite", "annualReport.2021.reachSaudiArabiaDescription": "Nous avons constaté une croissance énorme dans le monde entier en 2021, mais nous avons été stupéfaits de voir la croissance en Arabie saoudite, où nous avons vu deux fois plus de nouveaux utilisateurs que l'année précédente.", "annualReport.2021.reachTranslationTitle": "Scratch est traduit en 74 langues", "annualReport.2021.reachTranslationIncrease": "10 langues depuis 2020", "annualReport.2021.reachTranslationBlurb": "Merci aux traducteurs bénévoles du monde entier.", "annualReport.2021.reachScratchJrBlurb": "ScratchJr est un environnement de programmation d'introduction qui permet aux jeunes enfants (5-7 ans) de créer leurs propres histoires et jeux interactifs.", "annualReport.2021.reachDownloadsMillion": "5 {million}", "annualReport.2021.reachDownloads": "Téléchargements en 2021", "annualReport.2021.reachDownloadsIncrease": "2 million depuis 2020", "annualReport.2021.themesTitle": "Thèmes émergents", "annualReport.2021.themesDescription": "En plein milieu de la période incertaine du COVID-19, Scratch a continué à servir d'espace clé pour que les jeunes puissent se connecter et créer ensemble. En 2021, nous avons concentré nos efforts sur la construction d'une base solide pour soutenir équitablement notre communauté mondiale croissante et notre équipe Scratch grandissante. Notre travail s'est articulé autour de trois thèmes majeurs : favoriser la communauté, accroître l'accès et l'accessibilité, et développer le Scratch Education Collaborative (SEC).", "annualReport.2021.SECTitle": "Scratch Education Collaborative", "annualReport.2021.SECIntro": "Community voices and partnerships are deeply woven into the fabric of Scratch’s history. They have, and continue to be, integral in helping us increase accessible and equitable coding opportunities worldwide. In 2021, we launched the Scratch Education Collaborative, an initiative committed to identifying and eliminating the barriers to access to creative coding that connects remarkable organizations around the world.", "annualReport.2021.SECWhatIs": "Qu'est que la SEC ?", "annualReport.2021.SECWhatIsP1": "La SEC soutient et engage les organisations participantes dans une expérience de cohorte collaborative de deux ans pour renforcer leur engagement et la mise en œuvre d'un codage créatif équitable à l'aide de Scratch et ScratchJr.", "annualReport.2021.SECWhatIsP2": "À la fin de l'expérience de la cohorte, les organisations auront formé de nouveaux partenariats entre elles et avec Scratch, et auront établi de nouveaux modèles de ressources de codage créatif axés sur l'équité.", "annualReport.2021.SECWhatIsP3": "Notre travail avec la SEC est rendu possible grâce à une généreuse subvention de Google.org. Nous tenons à leur exprimer notre gratitude pour leur soutien continu à notre mission.", "annualReport.2021.SECOrgNumber": "41", "annualReport.2021.SECOrgLabel": "organisations", "annualReport.2021.SECCountryNumber": "13", "annualReport.2021.SECCountryLabel": "pays", "annualReport.2021.SECPartnerNumber": "7", "annualReport.2021.SECPartnerLabel": "partenaires", "annualReport.2021.SECMapParagraph": "Notre première cohorte comprenait 41 organisations représentant 13 pays du monde entier, unies par leur engagement à soutenir les apprenants issus de communautés historiquement marginalisées en développant leur confiance en l'informatique créative. Leurs emplacements sont présentés ci-dessous :", "annualReport.2021.spotlightStory": "Histoire mise en avant", "annualReport.2021.SECSpotlightTitle": "Coup de projecteur sur Bridges to Science", "annualReport.2021.SECSpotlightLocation": "Fulshear, Texas", "annualReport.2021.SECSpotlightText1": "Bridges to Science, une organisation à but non lucratif basée au Texas qui propose des programmes de mathématiques, de codage et de robotique aux jeunes défavorisés, a été l'une des 41 organisations exceptionnelles à rejoindre la première cohorte de la Scratch Education Collaborative.", "annualReport.2021.SECSpotlightText2": "En 2021, nous avons aidé Bridges to Science à animer son premier atelier “Hour of Code” avec Code.org.", "annualReport.2021.SECPullQuote": "L'une des plus grandes joies que nous ayons à enseigner à nos élèves est que chacun d'entre eux, aussi calme soit-il, trouve une voix dans l'informatique grâce à Scratch.", "annualReport.2021.SECPullQuoteAttr": "- Rosa Aristy, fondatrice de Bridges to Science", "annualReport.2021.SECWorkshops": "Ateliers SEC", "annualReport.2021.SECWorkshopsText": "L'année dernière, la Scratch Education Collaborative a organisé une série d'ateliers qui ont aidé sa cohorte inaugurale à définir et à explorer des voies uniques vers un codage créatif équitable. Les ateliers ont été animés par Stanford d. School, Tinkering Studio, le Brazilian Creative Learning Network et Chicago Public Schools CS4ALL. Ensemble, les participants aux ateliers ont développé une compréhension commune du codage créatif et ont discuté des stratégies et des pratiques qui favorisent les communautés culturellement durables par la communication et la collaboration créatives.", "annualReport.2021.SECWorkshopsSubtitle": "Comment pouvons-nous donner à la communauté locale les moyens d'explorer le codage créatif ?", "annualReport.2021.accessTitle": "Accès", "annualReport.2021.accessIntro": "Alors que la COVID-19 a contraint les écoles à fermer et a poussé l'apprentissage vers les espaces virtuels, de nombreux élèves et enseignants ont découvert Scratch pour la première fois ou ont adapté leur manière d'enseigner et d'apprendre le codage créatif. De chez nous, l'équipe Scratch a travaillé pour soutenir les besoins changeants des éducateurs et de la communauté en ligne.", "annualReport.2021.accessASL": "Tutoriel ASL", "annualReport.2021.accessASLText": "En 2021, nous nous sommes associés à Deaf Kids Code pour lancer notre premier tutoriel sur la langue des signes américaine dans l'éditeur Scratch.", "annualReport.2021.accessASLText2": "Ensemble, nous avons eu l'idée de créer une ressource permanente qui élargirait les possibilités de création pour les Scratchers malentendants.", "annualReport.2021.accessASLText3": "Cette vidéo est un remake de 13 minutes de notre tutoriel original “Bien débuter avec Scratch” qui présente la plateforme Scratch aux débutants.", "annualReport.2021.accessPullQuote": "Being a good ally is a willingness to bend towards being accessible and really putting weight on the recommendations of organizations like mine … Asking, ‘What is it that we can do?’ and really letting us take the reins and go for it, with very little to no resistance; that is a very rare thing.", "annualReport.2021.accessPullQuoteAttr": "- Shireen Hafeez, Founder of Deaf Kids Code ", "annualReport.2021.accessDEICommittee": "DEI Committees at Scratch", "annualReport.2021.accessDEICommitteeText": "In 2021, several committees at Scratch embarked on work to make Scratch more diverse, equitable, and inclusive for all users. We’re excited to share the progress each committee has made and the work still ahead.", "annualReport.2021.accessDEICommitteeAccessibility": "Accessibility", "annualReport.2021.accessDEICommitteeAccessibilityText": "The Accessibility Committee was created in response to one Scratch Team member’s own difficulty using Scratch’s coding blocks and a recognized need to better support Scratchers of all abilities.", "annualReport.2021.accessDEICommitteeAccessibilityText2": "In October of 2021, the committee launched a project to make the color of our coding blocks accessible for Scratchers with vision impairments. The committee is excited to partner with teachers and community organizations specializing in accessibility so the coding blocks meet web accessibility guidelines, and more importantly, lower floors to make Scratch more accessible for all.", "annualReport.2021.accessDEICommitteeG-JEDI": "G-JEDI", "annualReport.2021.accessDEICommitteeG-JEDIText": "The Global, Justice, Equity, Diversity, and Inclusion (G-JEDI) Committee was formed to develop a shared language that defines what Diversity, Equity, and Inclusion (DEI) mean to the Scratch Team.", "annualReport.2021.accessDEICommitteeG-JEDIText2": "In 2021, the committee began work on a DEI statement to outline the ways in which DEI has informed the Scratch Team and community’s past and present work, and how it will continue to inform new initiatives going forward.", "annualReport.2021.accessDEICommitteeEquityXDesign": "Equity x Design", "annualReport.2021.accessDEICommitteeEquityXDesignText": "The EquityXDesign Committee was created as a place for Scratch Team members and our collaborators in MIT’s Lifelong Kindergarten group to read and discuss ideas around equity-centered design practices.", "annualReport.2021.accessDEICommitteeEquityXDesignText2": "The conversations are guided by Sasha Costanza-Chock’s “Design Justice: Community-Led Practices to Build the Worlds We Need,” and committee members discuss ways in which they can incorporate equity-centered design practices in the development of Scratch tools and resources.", "annualReport.2021.access10NewLanguages": "10 New Languages", "annualReport.2021.access10NewLanguagesText": "With huge thanks to our translation community, we were able to connect with Scratchers in 74 languages last year! In 2021, 10 new languages were added to Scratch, including isiXhosa (South Africa), Sepedi (South Africa), Setswana (South Africa), Afrikaans (South Africa), Kichwa (Peru), ଓଡ଼ିଆ/Odia (India), Kazakh (Kazakhstan), Aragonese (Spain), Western Frisian (the Netherlands), and Bengali (Bangladesh, India, and other regions).", "annualReport.2021.accessSouthAfrica": "Zero-rated Scratch in South Africa", "annualReport.2021.accessSouthAfricaText": "To improve the Scratch experience for young people in regions with low or no internet connectivity, we partnered with the National Education Collaboration Trust (NECT) of South Africa to host a zero-rated page for downloading Scratch. Downloads on zero-rated pages do not use up any data bandwidth, reducing a barrier to accessing Scratch due to data limits and costs. Just two months after its April 2021 launch, the page had more than 1300 visitors.", "annualReport.2021.accessSnapshot": "Instantanés", "annualReport.2021.communityTitle": "Communauté", "annualReport.2021.communityIntro": "In 2021, the Scratch community continued to experience rapid growth as even more young people around the world created and connected alongside their peers. We also continued to develop partnerships with community members to improve the Scratch experience for our diverse community of users.", "annualReport.2021.communityScratchConference": "Conférence Scratch", "annualReport.2021.communityScratchConferenceText1": "In July, educators in our global community came together to celebrate creative coding at the Scratch Conference. This free, virtual event was led by our collaborators at MIT’s Lifelong Kindergarten Group. The conference brought together {more_bold}, who spent the day connecting, collaborating, and learning from one another, even as COVID kept us apart.", "annualReport.2021.communityScratchConferenceText1More": "more than 1,500 educators and Scratch enthusiasts", "annualReport.2021.communityVolunteerTranslators": "Volunteer Translators", "annualReport.2021.communityVolunteerTranslatorsText": "Since Scratch was launched in 2007, we have been committed to supporting our users worldwide. Our language translation volunteers work closely with the Scratch Team to help translate and localize our platform and resources for the diverse communities that we serve.", "annualReport.2021.communityVolunteerTranslatorsText2": "Thousands of translators have volunteered their time to translate Scratch into 74 languages and counting, and there are currently more than one thousand translators signed up to translate Scratch and ScratchJr. We’re grateful to our volunteers for helping us reach more Scratchers around the world!", "annualReport.2021.communityScratchCommunity": "The Scratch Community in 2021", "annualReport.2021.communityScratchCommunityIntro": "In 2021, more than 113 million projects were created on the Scratch site – almost a 39% increase from 2020 – and more than one million new studios were created! Throughout the year, the Scratch Team hosted numerous studios to celebrate important events and encourage Scratchers to participate in the online community.", "annualReport.2021.yearInReview": "Bilan de l'année", "annualReport.2021.yearInReviewText": "2021 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:", "annualReport.2021.yearInReviewCard1Date": "Janvier", "annualReport.2021.yearInReviewCard1Title": "Poetic Cafe", "annualReport.2021.yearInReviewCard1Text": "We “opened” our very first Poetic Cafe where Scratchers were invited to write, share, or collaborate on poems to share with the community.", "annualReport.2021.yearInReviewCard2Date": "Février", "annualReport.2021.yearInReviewCard2Title": "Black History Month Studio", "annualReport.2021.yearInReviewCard2Text": "Scratchers shared interactive artwork, created poems, animated music videos, and more to celebrate influential people and events in Black history.", "annualReport.2021.yearInReviewCard3Date": "Avril", "annualReport.2021.yearInReviewCard3Title": "Poisson d'avril", "annualReport.2021.yearInReviewCard3Text": "Scratchers were asked to imagine the “Secret life” of the Scratch Cat and went on a treasure hunt for fun and silly things hidden around the Scratch website.", "annualReport.2021.yearInReviewCard4Date": "Mai", "annualReport.2021.yearInReviewCard4Title": "Scratch Week", "annualReport.2021.yearInReviewCard4Text": "Scratchers around the world shared more than 3,500 projects responding to themed prompts like “Cooking From Scratch” and “Ridiculous Inventions” to celebrate Scratch's birthday.", "annualReport.2021.yearInReviewCard5Date": "Juin", "annualReport.2021.yearInReviewCard5Title": "Pride Month", "annualReport.2021.yearInReviewCard5Text": "Scratchers created projects using all the colors of the rainbow to celebrate the LGBTQ+ community in the Pride Month studio.", "annualReport.2021.yearInReviewCard6Date": "Août", "annualReport.2021.yearInReviewCard6Title": "Scratch Camp", "annualReport.2021.yearInReviewCard6Text": "During this annual three-week long event, Scratchers created more than 7,000 projects that moved and grooved, showcased creative do-it-yourself (DIY) ideas, and shared their discoveries about the natural world around them.", "annualReport.2021.yearInReviewCard7Date": "Octobre", "annualReport.2021.yearInReviewCard7Title": "Scratchtobre", "annualReport.2021.yearInReviewCard7Text": "For two weeks, Scratchers created projects showcasing their interpretations of daily prompts in the Scratchtober studio. More than 3,500 projects were created around single-word themes like underwater, celebration, and creatures.", "annualReport.2021.yearInReviewCard8Date": "Décembre", "annualReport.2021.yearInReviewCard8Title": "CSEdWeek", "annualReport.2021.yearInReviewCard8Text": "Computer Science Education Week (CSEdWeek) occurred from December 6-12 to celebrate computer science around the world. Scratch participated in the week by encouraging community members to check out tutorials, studios, and a live event hosted in partnership with Makey Makey!", "annualReport.2021.yearInReviewCard9Date": "Décembre", "annualReport.2021.yearInReviewCard9Title": "2021: A Scratch Year in Review Studio", "annualReport.2021.yearInReviewCard9Text": "In 2021, Scratchers learned new skills, connected with friends around the world, and found creative ways to express themselves. More than 1,000 Scratchers shared their favorite Scratch memories and what Scratch meant to them in the 2021: A Scratch Year in Review studio.", "annualReport.2021.communityScratchLabTitle": "Scratch Lab", "annualReport.2021.communityScratchLabText": "With the launch of Scratch Lab in February, we’ve opened the doors of our development process directly to Scratchers around the world.", "annualReport.2021.communityScratchLabText2": "Before we decide if we should introduce new blocks to the Scratch coding editor, it’s crucial to see the creative, innovative, and surprising ways Scratchers interact with them. Scratch Lab is a sandbox where everyone can try out these new features and, most importantly, share their thoughts and ideas directly with us.", "annualReport.2021.communityScratchLabText3": "Over 500,000 Scratchers explored the Scratch Lab site in 2021, and they submitted more than 37,000 pieces of feedback.", "annualReport.2021.communityScratchLabText4": "This feedback has been invaluable as we evaluate and develop Animated Text blocks, Face Sensing blocks, and more potential new features.", "annualReport.2021.ytData1": "100,000", "annualReport.2021.ytData1Sub": "abonnés", "annualReport.2021.ytData2": "9 million", "annualReport.2021.ytData2Sub": "views on videos", "annualReport.2021.ytData3Top": "viewers in", "annualReport.2021.ytData3": "178", "annualReport.2021.ytData3Sub": "pays", "annualReport.2021.communitySnapshot2Title": "The Scratch Team on YouTube", "annualReport.2021.communitySnapshot2Text": "The Scratch Team YouTube channel reached 100,000 subscribers in 2021— a nearly 500 percent increase from 2020! As students, educators, and families evolved in response to the pandemic, we knew we had to create resources that were reactive to their needs.", "annualReport.2021.communitySnapshot2Text2": "These resources include a series of comprehensive Scratch tutorials that guide users through designing stories, games, and animations on Scratch. In 2021, these videos garnered nearly nine million views from viewers in 178 countries.", "annualReport.2021.tutorial1": "How to Make an 'About Me'", "annualReport.2021.tutorial2": "How to Make a Clicker Game", "annualReport.2021.tutorial3": "How to Make a Mouse Trail", "annualReport.2021.FounderMessageTitle": "Un message de notre fondateur", "annualReport.2021.FounderMessageSubTitle": "Support and Inspiration from a Founding Partner", "annualReport.2021.FounderMessageText1": "As you read through this annual report, you’ll learn about many ways that Scratch is expanding creative computing opportunities for millions of young people around the world, especially those from marginalized communities. This global impact is possible because of the tireless work of the growing team of engineers, designers, educators, community moderators, and others at the Scratch Foundation.", "annualReport.2021.FounderMessageText2": "To continue to grow our efforts and impact, we rely on the generous financial support of an incredible collection of companies, foundations, and individual donors who are aligned with our mission and vision. Here, I want to highlight the support and inspiration we’ve received from one of our Founding Partners: the LEGO Foundation.", "annualReport.2021.FounderMessageText3": "My research group at the MIT Media Lab started collaborating with the LEGO company and LEGO Foundation more than 30 years ago. LEGO funding helped support our early work on Scratch, leading up to the public launch of Scratch in 2007. Then, when Scratch spun out of MIT into the Scratch Foundation in 2019, the LEGO Foundation provided important funding for the new organization, with a five-year $10 million grant to “support transformative educational change by developing and promoting playful, creative approaches to coding...in diverse economic and cultural contexts.” When the pandemic hit, the LEGO Foundation stepped up with an additional $5 million grant in 2021, to ensure that the Scratch Foundation could meet the needs of children and educators disrupted by the pandemic.", "annualReport.2021.FounderMessageText4": "But the LEGO-Scratch connection goes far beyond financial support. The Scratch approach of creating animated stories and games by snapping together graphical programming blocks was inspired, in part, by the way children build LEGO houses and castles by snapping together plastic LEGO bricks. Scratch and LEGO also share the same project-based educational philosophy, encouraging children to iteratively refine their projects by trying out an idea, seeing what happens, then making revisions and trying again.", "annualReport.2021.FounderMessageText5": "I’ve always loved the LEGO slogan “Joy of Building, Pride of Creation.” The LEGO Foundation’s deep partnership with the Scratch Foundation is helping to bring “Joy of Building, Pride of Creation” to children’s digital activities. The partnership serves as a model of how organizations with shared ideas and values can work together to catalyze transformational change in learning and education. As the Scratch Foundation continues to build its network of partners and supporters, I look forward to connecting with other organizations to expand creative computing opportunities for children around the world.", "annualReport.2021.FounderTitle": "Founder, Scratch Foundation", "annualReport.2021.lookingForward": "Perspectives", "annualReport.2021.lookingForwardText1": "In 2021, we outlined a Strategic Framework guiding our major priorities for the next 4 years. We’re focused on these major areas:", "annualReport.2021.lookingForwardText2": "We would like to extend a huge thank you to the LEGO Foundation, whose generous COVID Recovery Grant will enable us to carry out this crucial work. We can’t wait to share more with you about the exciting projects we have planned, including updates to the Scratch experience for schools, updates to ScratchJr, and more.", "annualReport.2021.LookingForward1": "Strengthening the Scratch Platform and Community Infrastructure", "annualReport.2021.LookingForward2": "Expanding Pathways to Creative Learning", "annualReport.2021.LookingForward3": "Building Organizational Capacity and Ensuring Fiscal Sustainability", "annualReport.2021.supportersTitle": "Merci à nos soutiens", "annualReport.2021.supportersIntro": "Merci à nos généreux soutiens. Votre contribution nous aide à élargir les possibilités d'apprentissage créatif pour les enfants de tous âges, de tous horizons, partout dans le monde.", "annualReport.2021.ourSupporters": "Nos soutiens", "annualReport.2021.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us amazing learning experiences for millions of young people around the world. The following list is based on giving to Scratch Foundation from January 1, 2021 to December 31, 2021.", "annualReport.2021.supportersFoundingTitle": "Partenaires fondateurs — 10 000 000 $ et plus", "annualReport.2021.supportersFoundingText": "Nous sommes particulièrement reconnaissants à nos partenaires fondateurs qui ont chacun apporté un soutien cumulé d'au moins 10 000 000 de dollars depuis le lancement de Scratch en 2003.", "annualReport.2021.supportersCatPartnersTitle": "Partenaires du chat Scratch — 1 000 000 $ et plus", "annualReport.2021.supportersCreativityTitle": "Cercle de créativité — 250 000 $ et plus", "annualReport.2021.supportersCollaborationTitle": "Cercle de collaboration — 100 000 $", "annualReport.2021.supportersImaginationTitle": "Cercle de l'imagination — 50 000 $ et plus", "annualReport.2021.supportersInspirationTitle": "Cercle d'inspiration — 20 000 $ et plus", "annualReport.2021.supportersExplorationTitle": "Cercle d'exploration — 5 000 $ et plus", "annualReport.2021.supportersPlayTitle": "Cercle de jeu - 1 000 $ et plus", "annualReport.2021.supportersInKindTitle": "Soutiens en nature", "annualReport.2021.leadershipTitle": "Notre équipe", "annualReport.2021.leadershipBoard": "Conseil d'administration", "annualReport.2021.leadershipChair": "Président", "annualReport.2021.leadershipProfessor": "Professeur de recherche sur l'apprentissage", "annualReport.2021.leadershipViceChair": "Vice-président", "annualReport.2021.leadershipCoFounder": "Cofondateur et coprésident", "annualReport.2021.leadershipBoardMember": "Membre du conseil d'administration", "annualReport.2021.leadershipPresidentCEO": "Président et PDG", "annualReport.2021.leadershipFormerPresident": "Ancien président", "annualReport.2021.leadershipFounderCEO": "Fondateur et PDG", "annualReport.2021.leadershipFormerChairCEO": "Ancienne PDG et présidente", "annualReport.2021.leadershipBoardSecretaryTreasurer": "Secrétaire et trésorier du conseil d'administration", "annualReport.2021.leadershipBoardSecretary": "Secrétaire du conseil d'administration", "annualReport.2021.leadershipBoardTreasurer": "Trésorier du conseil d'administration", "annualReport.2021.leadershipScratchTeam": "2021 Scratch Team", "annualReport.2021.leadershipED": "Directeur exécutif", "annualReport.2021.teamThankYou": "Merci à Mitch Resnick, Natalie Rusk, Rupal Jain et aux autres collaborateurs du Lifelong Kindergarten Group du MIT Media Lab pour leur soutien inlassable à Scratch.", "annualReport.2021.donateTitle": "Soutenez-nous", "annualReport.2021.donateMessage": "Your support enables us to create inspiring, creative, and memorable learning experiences for kids everywhere, especially those who have been systemically excluded from creative coding opportunities. Make a gift to Scratch today to help us keep our servers running, maintain our growing global community, and make creative coding possible for kids in every country around the world.", "annualReport.2021.donateMessage2": "Thank you for your generosity.", "annualReport.2021.donateButton": "Faire un don", "annualReport.2021.projectBy": "projet de", "annualReport.2021.JuneIlloAttr": "Flags by @ratchild", "annualReport.2021.OctIlloAttr": "Potato and glasses by @Cupwing", "annualReport.2021.altMap": "A map of the world showing 41 SEC organizations", "annualReport.2021.altSECSpotlightImage": "A child plays with a toy in front of an orange background", "annualReport.2021.altAccessibility": "Two people use sign language in front of a green background.", "annualReport.2021.altaccessDEICommittee": "A hand holds out a scratch component on a green background.", "annualReport.2021.altaccessDEICommitteeAccessibility": "A hand paints scratch components on a blue background.", "annualReport.2021.altaccessDEICommitteeG-JEDI": "Two hands reach toward a text bubble with a heart inside it.", "annualReport.2021.altaccessDEICommitteeEquitXDesign": "Two hands work together to compile a list of scratch components.", "annualReport.2021.altaccessSouthAfrica": "Two kids, one using a tablet and one using a laptop, work on a scratch project together.", "annualReport.2021.altcommunityVolunteerTransators": "Four hands are raised with text bubbles resting on top of them in front of a purple background.", "annualReport.2021.altcommunityThankYou": "A globe with a banner across it saying 'Thank you' surrounded by the words for thank you in various languages.", "annualReport.2021.altAvatar": "avatar de l'utilisateur", "annualReport.2021.altDropdownArrow": "Flèche indiquant un menu déroulant.", "annualReport.2021.altMastheadIllustration": "Trois personnes interagissant avec des composants Scratch physiques", "annualReport.2021.altWave": "Un émoji de salut de la main.", "annualReport.2021.altMitchHeadshot": "Fondateur Mitch Resnick", "annualReport.2021.altCalendar": "A calendar displaying the year 2021.", "annualReport.2021.altWorldVisualization": "An illustrated version of the globe.", "annualReport.2021.altSaudiArabiaVisualization": "A bar chart showing that there were more than twice as many new Scratch users in 2021 as there were in 2020.", "annualReport.2021.altScratchHorizontalCommand": "A yellow Scratch programming component.", "annualReport.2021.altSECVideoPreview": "The Scratch interface appears on the left and a girl signing appears on the right.", "annualReport.2021.altScratchJr": "Text reading Scratch jr", "annualReport.2021.altHorizontalLoop": "A yellow horizontal Scratch programming component.", "annualReport.2021.altaccessDEICommitteeEquityXDesign": "Two hands lining up physical Scratch components.", "annualReport.2021.altcommunityVolunteerTranslators": "Hands reaching up in front of a purple background with text bubbles floating above them.", "annualReport.2021.altScratchLogoText": "A green rectangle with the words 'Scratch Lab' writton on it.", "annualReport.2021.altScratchLabVideo": "A screenshot of a Scratch project with a play button on top.", "annualReport.2021.altHat": "A person wearing a yellow hat and pink heart sunglasses.", "annualReport.2021.altScratchText": "A rainbow Scratch component displaying the text, 'Here we go!'", "annualReport.2021.altStar": "A girl with a yellow star in front of her face.", "annualReport.2021.altMouseTrail": "Multiple cut outs of a squirrel head placed randomly on top of each other.", "annualReport.2021.altSECWorkshops": "People playing together", "annualReport.2021.altArrowUp": "An arrow pointing up.", "annualReport.2021.altTranslated": "Un composant scratch disant \"Bonjour\" et listant les langues dans lesquelles scratch est disponible.", "annualReport.2021.altAboutMe": "The words 'About me' placed over an easel, hedgehog, mango, and soccer ball.", "annualReport.2021.altClickerGame": "A math game showing an apple, an orange, and a cut up bowl of fruit.", "annualReport.2021.altLookingForward1": "Interlocking hexagons displaying a swirl, start, and heart.", "annualReport.2021.altLookingForward2": "A sign post with one arrow poining right displaying a swirl and one arrow pointing left displaying a heart.", "annualReport.2021.altLookingForward3": "Colorful blocks lined up to create steps with a plant growing on top.", "annualReport.2021.altSparkle": "White sparkle decoration", "annualReport.2021.altDownArrow": "Purple arrow pointing down", "annualReport.2021.altConnectingLine": "A dotted line connecting timeline elements.", "annualReport.2021.altApril": "A pen and Scratch components placed on top of a purple background.", "annualReport.2021.altMay": "A birthday cake in front of a banner of flags displaying various types of LGBTQ+ pride.", "annualReport.2021.altJune": "A potato, birthday had, and sunglasses on top of a purple background.", "annualReport.2021.altCard1": "A colorful blob floats in front of a black and gray background next to the words 'A dream In a world of nightmares.'", "annualReport.2021.altCard2": "A black woman is wearing a yellow headband and gold hoop earrings.", "annualReport.2021.altCard3": "The scratch cat mascot swings in front of buildings accompanied by text reading 'I think Scratch Cat is a superhero.'", "annualReport.2021.altCard5": "A smiling block stands next to a text bubble reading 'no matter how anyone dresses, what pronouns they use, or who they love, you should always respect them!'", "annualReport.2021.altCard6": "A potato wearing sunglasses sits in front of a purple background.", "annualReport.2021.altCard7": "A colorful birthday hat sits on top of a neon cube.", "annualReport.2021.altCard9": "'2022' sits in front of a rainbow of ovals.", "annualReport.2021.altDonateIllustration": "Deux mains forment la forme d'un cœur avec leurs doigts à l'intérieur d'une forme de cœur découpée." }