mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 13:42:30 -05:00
pull new editor translations from Transifex
This commit is contained in:
parent
236bbe311b
commit
ebdd5e2356
8 changed files with 309 additions and 309 deletions
|
@ -1,144 +1,144 @@
|
|||
{
|
||||
"annualReport.subnavMessage": "消息",
|
||||
"annualReport.subnavMission": "Mission",
|
||||
"annualReport.subnavMilestones": "Milestones",
|
||||
"annualReport.subnavReach": "Reach",
|
||||
"annualReport.subnavInitiatives": "Initiatives",
|
||||
"annualReport.subnavFinancials": "Financials",
|
||||
"annualReport.subnavSupporters": "Supporters",
|
||||
"annualReport.subnavTeam": "Team",
|
||||
"annualReport.subnavMessage": "寄语",
|
||||
"annualReport.subnavMission": "使命",
|
||||
"annualReport.subnavMilestones": "发展历程",
|
||||
"annualReport.subnavReach": "用户分布",
|
||||
"annualReport.subnavInitiatives": "重点行动",
|
||||
"annualReport.subnavFinancials": "财务状况",
|
||||
"annualReport.subnavSupporters": "赞助人",
|
||||
"annualReport.subnavTeam": "团队",
|
||||
"annualReport.subnavDonate": "捐助",
|
||||
"annualReport.mastheadYear": "2019 Annual Report",
|
||||
"annualReport.mastheadTitle": "Cultivating a World of Creative Learning",
|
||||
"annualReport.messageTitle": "Message from the Scratch Team",
|
||||
"annualReport.messageP1": "2019 was a year of great progress for Scratch. We started the year with the launch of Scratch 3.0, our newest generation of Scratch, designed to spark children’s creativity and engage children with diverse interests and backgrounds. We celebrated the end of the year with our team moving from MIT into its new home at the Scratch Foundation, in a playful first-floor space near South Station in Boston. Throughout the year, the Scratch community continued to thrive and grow: More than 20 million young people created projects with Scratch in 2019, an increase of 48% over the year before.",
|
||||
"annualReport.messageP2": "The impact and importance of Scratch have been highlighted in 2020 as the COVID pandemic forced schools to close. Activity in the Scratch online community more than doubled as young people, confined to their homes, turned to Scratch to express themselves creatively and connect with one another. Scratchers have also been actively engaged in Black Lives Matter and other movements for racial justice and equity, creating animated projects and studios to spread awareness and demand change.",
|
||||
"annualReport.messageP3": "From the time we launched Scratch in 2007, we have always seen Scratch as more than a programming language. Scratch provides opportunities for all young people, from all backgrounds, to develop their voices, express their ideas, and create with one another. We love to see the ways that Scratchers have responded to recent societal challenges with creativity, collaboration, caring, and kindness.",
|
||||
"annualReport.messageP4": "In this Annual Report, we’ll share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
|
||||
"annualReport.messageP5": "We’re proud of what young people are creating and learning with Scratch today, and we’re committed to providing more opportunities for more young people in the future.",
|
||||
"annualReport.messageSignature": "— The Scratch Team",
|
||||
"annualReport.covidResponseTitle": "Scratch Responds to COVID",
|
||||
"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
|
||||
"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
|
||||
"annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome page",
|
||||
"annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
|
||||
"annualReport.covidResponseScratchCommunity": "Scratch online community",
|
||||
"annualReport.missionTitle": "Our Mission",
|
||||
"annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
|
||||
"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
|
||||
"annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||
"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
|
||||
"annualReport.fourPs": "Four P’s of Creative Learning",
|
||||
"annualReport.missionProjectsTitle": "作品",
|
||||
"annualReport.missionPeersTitle": "共享",
|
||||
"annualReport.missionPassionTitle": "热情",
|
||||
"annualReport.missionPlayTitle": "播放",
|
||||
"annualReport.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
|
||||
"annualReport.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
|
||||
"annualReport.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
|
||||
"annualReport.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
|
||||
"annualReport.milestonesTitle": "Milestones",
|
||||
"annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
|
||||
"annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
|
||||
"annualReport.milestones2004Message": "Offered first Scratch workshop at Computer Clubhouse Teen Summit",
|
||||
"annualReport.milestones2007Message": "Public launch of Scratch programming language and online community",
|
||||
"annualReport.milestones2008Message": "Organized first Scratch Conference for educators and developers",
|
||||
"annualReport.milestones2009Message1.4": "Released Scratch 1.4, translated into more than 40 languages",
|
||||
"annualReport.milestones2009MessageScratchDay": "Hosted first Scratch Day event for children and families",
|
||||
"annualReport.milestones2010Message": "Scratch online community reaches 1 million members",
|
||||
"annualReport.milestones2013MessageFoundation": "Established Code-to-Learn Foundation (later renamed Scratch Foundation)",
|
||||
"annualReport.milestones2013MessageScratch2": "Launch of Scratch 2.0, providing new opportunities for collaboration",
|
||||
"annualReport.milestones2014Message": "Launch of ScratchJr for younger children, ages 5 to 7",
|
||||
"annualReport.milestones2016Message": "Scratch online community reaches 10 million members",
|
||||
"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
|
||||
"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
|
||||
"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
|
||||
"annualReport.reachTitle": "Reaching Children Around the World",
|
||||
"annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
|
||||
"annualReport.reachMillion": "million",
|
||||
"annualReport.mastheadYear": "2019年度报告",
|
||||
"annualReport.mastheadTitle": "致力于发展创作式学习",
|
||||
"annualReport.messageTitle": "Scratch团队寄语",
|
||||
"annualReport.messageP1": "2019年Scratch取得了长足发展。我们新年伊始便发布了新一代的Scratch 3.0,其设计目标是吸引不同兴趣和背景的孩子们,激发他们的创造能力。年底我们的团队又喜迁新居,从MIT搬进了Scratch基金会在波士顿南站附近位于一层装修活泼的办公室。Scratch社区全年持续茁壮成长:2019年有2千万年轻人使用Scratch创作了作品,同比增加了48%。",
|
||||
"annualReport.messageP2": "2020年,由于新冠疫情学校被迫关闭,这更加突显了Scratch的重要性和影响力。青少年居家隔离期间借助Scratch自我表达及相互联系的需求,使Scratch在线社区的活动增加了一倍。Scratcher们还积极参与了「黑人的命也是命」等种族平等运动,通过制作动画作品及组织工作室的形式扩大影响、要求社会变革。",
|
||||
"annualReport.messageP3": "自2007年Scratch发布以来,我们始终认为Scratch不仅仅是一种编程语言。Scratch为所有青少年——,不论其背景如何——提供了表达想法,一起创造的机会。我们欣慰地看到,Scratcher们用创造、合作、关爱、友善的方式应对了最近以来社会面临的挑战。",
|
||||
"annualReport.messageP4": "在本年度报告中,我们会进一步呈现我们的使命、计划、影响和Scratch的用户分布,并以实例阐述Scratch如何为世界各地背景差异广泛的青少年扩展了课内外的学习机会。",
|
||||
"annualReport.messageP5": "我们对今天青少年使用Scratch创造和学习的内容感到自豪,并将坚持为更多青少年提供更多的机会。",
|
||||
"annualReport.messageSignature": "— Scratch团队",
|
||||
"annualReport.covidResponseTitle": "Scratch积极应对新冠疫情",
|
||||
"annualReport.covidResponseP1": "我们撰写本年度报告时,新冠疫情已经持续数月。自2020年3月Scratch关闭办公室以来,Scratch团队成员在家积极工作,持续为全世界受到疫情影响的孩子和教师们提供支持。",
|
||||
"annualReport.covidResponseP2": "3月17日我们推出了 #ScratchAtHome 行动,为孩子、家庭和教师在家中参与创作式学习活动提供想法。我们在{scratchAtHomeLink}上持续增加了视频教程和其他资源。",
|
||||
"annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome 网页",
|
||||
"annualReport.covidResponseP3": "{scratchCommunityLink}中的活动较上一年增加了一倍多。Scratcher们在疫情期间通过创作和分享作品声援和激励他人——这些作品和工作室包含了在家锻炼、保持健康、幽默鼓舞、向关键岗位致敬等创意。",
|
||||
"annualReport.covidResponseScratchCommunity": "Scratch在线社区",
|
||||
"annualReport.missionTitle": "我们的使命",
|
||||
"annualReport.missionSubtitle": "我们的使命是向所有背景的孩子提供利用新技术进行想象、创造和协作的机会,让他们能够创造明天。",
|
||||
"annualReport.missionP1": "我们坚持在工作的各方面把人人平等放在第一位,并特别专注于支持孩子、家庭及教师最大限度教育公平的行动和方法。",
|
||||
"annualReport.missionP2": "我们把Scratch开发成为一个免费、安全、有趣的学习环境,让所有的孩子能够在其中参与创造性地思考、系统推理、协同工作,掌握这些当今社会的必备技能。我们和教师及家长一道,支持孩子们的探索、分享和学习。",
|
||||
"annualReport.missionP3": "在开发新的技术、活动、学习材料时,我们采取称为「{fourPsItalics}」的方法:",
|
||||
"annualReport.fourPs": "创作式学习的4P",
|
||||
"annualReport.missionProjectsTitle": "作品(Projects)",
|
||||
"annualReport.missionPeersTitle": "伙伴(Peers)",
|
||||
"annualReport.missionPassionTitle": "热情(Passion)",
|
||||
"annualReport.missionPlayTitle": "好玩(Play)",
|
||||
"annualReport.missionProjectsDescription": "让孩子参与创造性的设计、创作和自我表达",
|
||||
"annualReport.missionPeersDescription": "支持孩子协作、分享、改编及相互交流",
|
||||
"annualReport.missionPassionDescription": "支持孩子基于自己的兴趣,创作自己认为有意义的作品",
|
||||
"annualReport.missionPlayDescription": "鼓励孩子打磨、实验、反复改进",
|
||||
"annualReport.milestonesTitle": "发展历程",
|
||||
"annualReport.milestonesDescription": "下面是Scratch和Scratch全球社区在发展过程中的一些关键事件和成就。",
|
||||
"annualReport.milestones2003Message": "获得国家科学基金会拨款,启动Scratch开发",
|
||||
"annualReport.milestones2004Message": "首次在Computer Clubhouse Teen Summit举办研讨会",
|
||||
"annualReport.milestones2007Message": "Scratch编程语言和在线社区公开发布",
|
||||
"annualReport.milestones2008Message": "首次面向教师和开发者举办Scratch大会",
|
||||
"annualReport.milestones2009Message1.4": "Scratch 1.4版发布,被译成40多种语言。",
|
||||
"annualReport.milestones2009MessageScratchDay": "首次举办面向孩子和家庭的Scratch Day活动",
|
||||
"annualReport.milestones2010Message": "Scratch在线社区用户达到1百万",
|
||||
"annualReport.milestones2013MessageFoundation": "建立Code-to-Learn基金会(后改称Scratch基金会)",
|
||||
"annualReport.milestones2013MessageScratch2": "Scratch 2.0版发布,提供了新的协作机会",
|
||||
"annualReport.milestones2014Message": "ScratchJr发布,面向5-7岁儿童",
|
||||
"annualReport.milestones2016Message": "Scratch在线社区用户达到1千万",
|
||||
"annualReport.milestones2017Message": "Scratch Day活动已在60个国家/地区举行1,100次活动",
|
||||
"annualReport.milestones2019MessageScratch3": "Scratch 3.0发布,功能进一步增强",
|
||||
"annualReport.milestones2019MessageMove": "Scratch团队从MIT搬迁到Scratch基金会",
|
||||
"annualReport.reachTitle": "全世界的孩子都在用",
|
||||
"annualReport.reachSubtitle": "Scratch是世界上最大的面向8岁以上青少年的编程社区。",
|
||||
"annualReport.reachMillion": "(百万)",
|
||||
"annualReport.reach170million": "170 {million}",
|
||||
"annualReport.reach60million": "60 {million}",
|
||||
"annualReport.reach20million": "20 {million}",
|
||||
"annualReport.reach48million": "48 {million}",
|
||||
"annualReport.reachUniqueVisitors": "Unique Visitors",
|
||||
"annualReport.reachProjectsCreated": "Projects Created",
|
||||
"annualReport.reachProjectCreators": "People Created Projects",
|
||||
"annualReport.reachComments": "Comments Posted in the Online Community",
|
||||
"annualReport.reachGrowthTitle": "Community Growth",
|
||||
"annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
|
||||
"annualReport.reachGlobalCommunity": "Our Global Community",
|
||||
"annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
|
||||
"annualReport.reachMap20M": "20M",
|
||||
"annualReport.reachMapLog": "on a logarithmic scale",
|
||||
"annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
|
||||
"annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
|
||||
"annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
|
||||
"annualReport.reach22million": "22 {million}",
|
||||
"annualReport.reachDownloads": "Downloads Since Launching in 2014",
|
||||
"annualReport.initiativesTitle": "Initiatives",
|
||||
"annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
|
||||
"annualReport.equity": "Equity",
|
||||
"annualReport.globalStrategy": "Global Strategy",
|
||||
"annualReport.toolsTitle": "Creative Tools",
|
||||
"annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
|
||||
"annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
|
||||
"annualReport.toolsLaunch": "Launch of Scratch 3.0",
|
||||
"annualReport.toolsLaunchIntro1": "We designed Scratch 3.0 to expand how, what, and where kids can create with Scratch. Released at the start of 2019, Scratch 3.0 led to a surge of activity in the Scratch community, with more projects — and a greater variety of projects — than ever before.",
|
||||
"annualReport.toolsLaunchIntro2": "Scratch 3.0 includes a library of extensions — extra collections of coding blocks that add new capabilities to Scratch. Some extensions provide access to web services and other software features, while others connect Scratch with physical-world devices like motors and sensors.",
|
||||
"annualReport.toolsTexttoSpeech": "Text-to-Speech",
|
||||
"annualReport.toolsTexttoSpeechIntro": "With the Text-to-Speech extension, kids can program their Scratch characters to speak out loud, in a variety of different voices.",
|
||||
"annualReport.reachUniqueVisitors": "独立访客",
|
||||
"annualReport.reachProjectsCreated": "作品",
|
||||
"annualReport.reachProjectCreators": "创作者",
|
||||
"annualReport.reachComments": "社区评论",
|
||||
"annualReport.reachGrowthTitle": "社区增长",
|
||||
"annualReport.reachGrowthBlurb": "过去5年Scratch在线社区新增账号数量",
|
||||
"annualReport.reachGlobalCommunity": "全球社区",
|
||||
"annualReport.reachMapBlurb": "Scratch在线社区发布以来至2019年底的账号注册数量",
|
||||
"annualReport.reachMap20M": "2千万",
|
||||
"annualReport.reachMapLog": "以对数尺度表示",
|
||||
"annualReport.reachTranslationTitle": "Scratch已被译为60多种语言",
|
||||
"annualReport.reachTranslationBlurb": "感谢来自全球的志愿翻译者。",
|
||||
"annualReport.reachScratchJrBlurb": "ScratchJr是向5-7岁儿童介绍编程的软件,让他们可以创作交互式故事和游戏。",
|
||||
"annualReport.reach22million": "22{million}",
|
||||
"annualReport.reachDownloads": "自2014年发布以来的下载数量",
|
||||
"annualReport.initiativesTitle": "重点行动",
|
||||
"annualReport.initiativesDescription": "Scratch基金会的工作侧重于3个战略领域:创作工具、社区和学校。每个领域均优先考虑在计算机创作方面代表性不足的孩子的声音和需求,致力于支持全世界各种背景和文化的孩子们。",
|
||||
"annualReport.equity": "平等",
|
||||
"annualReport.globalStrategy": "全球战略",
|
||||
"annualReport.toolsTitle": "创作工具",
|
||||
"annualReport.toolsIntro": "我们不断使用新的技术和新的设计进行尝试和创新,力求给孩子们提供新的创作、协同和学习方法。",
|
||||
"annualReport.toolsSpotlight": "创作工具——焦点故事",
|
||||
"annualReport.toolsLaunch": "发布Scratch 3.0",
|
||||
"annualReport.toolsLaunchIntro1": "我们设计Scratch 3.0的目的是扩展孩子们使用Scratch进行创造的方式和内容。该版本于2019年初发布,给Scratch社区带来了新的创作高潮,作品在数量和种类上均打破了记录。",
|
||||
"annualReport.toolsLaunchIntro2": "Scratch 3.0包含了一个扩展库,集合了额外的积木为Scratch增加新的能力。其中一些扩展可用于访问web服务及其他软件功能,还有一些扩展可以将Scratch连接到实体设备,如马达和传感器。",
|
||||
"annualReport.toolsTexttoSpeech": "文字朗读",
|
||||
"annualReport.toolsTexttoSpeechIntro": "使用文字朗读扩展,孩子们可以编程让角色出声讲话,还能选择不同的嗓音。",
|
||||
"annualReport.toolsNumProjects": "330,000+",
|
||||
"annualReport.toolsTexttoSpeechProjects": "{numProjects} projects in 2019 used Text-to-Speech",
|
||||
"annualReport.toolsMostPopular": "Most Popular",
|
||||
"annualReport.toolsTexttoSpeechPopular": "{mostPopular} new Scratch Extension in the community",
|
||||
"annualReport.toolsCollabAWS": "Collaboration with Amazon Web Services",
|
||||
"annualReport.toolsTexttoSpeechProjects": "2019年有{numProjects}个作品使用了文字朗读。",
|
||||
"annualReport.toolsMostPopular": "社区最爱",
|
||||
"annualReport.toolsTexttoSpeechPopular": "{mostPopular}的Scratch新扩展",
|
||||
"annualReport.toolsCollabAWS": "与亚马逊云计算服务合作",
|
||||
"annualReport.toolsTranslate": "翻译",
|
||||
"annualReport.toolsTranslateIntro": "With the Translate extension, built on the Google Translate API, kids can incorporate automatic translation into their projects, supporting language learning and global communication.",
|
||||
"annualReport.toolsTranslateIntro": "使用基于谷歌翻译API的翻译扩展,孩子们可以在作品中实现自动翻译,学习不同语言、与世界沟通。",
|
||||
"annualReport.toolsNumLanguages": "50+",
|
||||
"annualReport.toolsTranslateLanguages": "{numLanguages} languages translated in the extension",
|
||||
"annualReport.toolsSupportsLiteracy": "Supports Literacy",
|
||||
"annualReport.toolsCSandLanguageArts": "computer science and language arts",
|
||||
"annualReport.toolsTranslateLiteracy": "{supportsLiteracy} across {CSandLanguageArtsLink}",
|
||||
"annualReport.toolsCollabGoogle": "Collaboration with Google",
|
||||
"annualReport.toolsPhysicalWorld": "Physical World Connections",
|
||||
"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
|
||||
"annualReport.toolsTranslateLanguages": "{numLanguages}多种语言可被翻译",
|
||||
"annualReport.toolsSupportsLiteracy": "支持语文",
|
||||
"annualReport.toolsCSandLanguageArts": "计算机科学和语文",
|
||||
"annualReport.toolsTranslateLiteracy": "{supportsLiteracy}跨越{CSandLanguageArtsLink}",
|
||||
"annualReport.toolsCollabGoogle": "与谷歌合作",
|
||||
"annualReport.toolsPhysicalWorld": "连接实体设备",
|
||||
"annualReport.toolsMindstormsLink": "乐高Mindstorms EV3",
|
||||
"annualReport.toolsWeDoLink": "WeDo 2.0",
|
||||
"annualReport.toolsLEGORoboticsIntro": "Students can create dancing robots, interactive sculptures, and data-collection experiments using Scratch with LEGO robotics kits. The new LEGO Education SPIKE Prime Set features an app based on Scratch. In addition, Scratch extensions are available for {mindstormsLink} and {weDoLink}.",
|
||||
"annualReport.toolsCollabLEGO": "Collaboration with LEGO Education",
|
||||
"annualReport.toolsVideoTutorials": "影片教学",
|
||||
"annualReport.toolsTutorialsIntro": "Scratch 3.0 introduced a diverse collection of video tutorials to help kids get started with Scratch. The tutorials are open-ended and designed to encourage students to experiment, follow their interests, and express their own ideas.",
|
||||
"annualReport.toolsNumTutorials": "25 new tutorials",
|
||||
"annualReport.toolsNewTutorials": "{numTutorials} available in Scratch 3.0",
|
||||
"annualReport.toolsNumViews": "23 million",
|
||||
"annualReport.toolsTutorialsViews": "{numViews} views in 2019",
|
||||
"annualReport.toolsApp": "Scratch App Supports Learning Offline",
|
||||
"annualReport.toolsDownloadLink": "downloadable app",
|
||||
"annualReport.toolsRaspberryLink": "use on Raspberry Pi 4",
|
||||
"annualReport.toolsAppIntro": "During 2019, the Scratch Team released Scratch 3.0 as a {downloadableLink} for use on multiple platforms, including Windows, MacOS, ChromeOS, and Android tablets. In addition, the Raspberry Pi Foundation released Scratch 3.0 for {raspberryLink}. These downloadable versions are especially important for millions of learners in areas where internet connectivity is unavailable or unreliable.",
|
||||
"annualReport.toolsAbhiTitle": "Abhi at Cartoon Network",
|
||||
"annualReport.toolsAbhiIntro": "To highlight what kids can do with Scratch 3.0, we collaborated with Cartoon Network to create a video featuring Abhi, a 12-year-old Scratcher who loves to make animations and games. In the video, Abhi meets with Ian Jones-Quartey, creator of OK K.O. and other Cartoon Network shows. Abhi introduces Ian to key features of the new version of Scratch, and together they draw and program an animation of a Cartoon Network character jumping up and down.",
|
||||
"annualReport.toolsAbhiQuote": "My favorite thing about Scratch is the community, because they are nice and helpful to me. That’s why I’m always happy to share every project that’s in my dreams.",
|
||||
"annualReport.toolsLEGORoboticsIntro": "用Scratch连接乐高机器人套装,学生可以创建跳舞的机器人、会互动的雕塑或进行数据采集实验。乐高新推出的SPIKE Prime科创套装包含了基于Scratch的应用程序。并且,这些Scratch扩展适用于{mindstormsLink}和{weDoLink}。",
|
||||
"annualReport.toolsCollabLEGO": "与乐高教育合作",
|
||||
"annualReport.toolsVideoTutorials": "视频教程",
|
||||
"annualReport.toolsTutorialsIntro": "Scratch 3.0引入了各种各样的视频教程,帮助孩子们入门。我们把教程设计成开放式的,以鼓励学生按照自己的兴趣和想法进行尝试。",
|
||||
"annualReport.toolsNumTutorials": "25个新教程",
|
||||
"annualReport.toolsNewTutorials": "{numTutorials}加入了Scratch 3.0",
|
||||
"annualReport.toolsNumViews": "2千3百万",
|
||||
"annualReport.toolsTutorialsViews": "{numViews}2019年观看次数",
|
||||
"annualReport.toolsApp": "支持离线学习的Scratch应用程序",
|
||||
"annualReport.toolsDownloadLink": "可下载的应用程序",
|
||||
"annualReport.toolsRaspberryLink": "用于树莓派4",
|
||||
"annualReport.toolsAppIntro": "2019年,Scratch团队发布了Scratch 3.0{downloadableLink},可运行于Windows、MacOS、ChromeOS和安卓平板电脑。另外,树莓派基金会还发布了{raspberryLink}的Scratch 3.0。对于数百万缺少稳定互联网连接的学习者来说,这些可下载版本格外重要。",
|
||||
"annualReport.toolsAbhiTitle": "卡通频道Abhi秀",
|
||||
"annualReport.toolsAbhiIntro": "为了向孩子宣传Scratch 3.0,我们与卡通频道合作制作了一期节目,请来了一位名叫Abhi的12岁的Scratcher,他喜欢制作动画和游戏。在节目中,Abhi与伊恩·琼斯·夸提见面,后者是OK K.O及卡通频道其他栏目的编剧。Abhi向伊恩介绍了新版Scratch的主要功能,然后一起绘制及编程实现了一个卡通频道角色跳跃的动画。",
|
||||
"annualReport.toolsAbhiQuote": "我最喜欢Scratch的部分是社区,因为大家都很友好还很帮忙。所以我要把我梦想中的作品全都分享给大家。",
|
||||
"annualReport.communityTitle": "社区",
|
||||
"annualReport.communityIntro": "The Scratch online community has always been an important part of the Scratch experience, providing opportunities for children to collaborate, share, and provide feedback to one another.",
|
||||
"annualReport.communitySpotlight": "Community — Spotlight Story",
|
||||
"annualReport.communityTeam": "Scratch Community Team",
|
||||
"annualReport.communityTeamIntro1": "When asked why they use Scratch, most Scratchers talk about the importance of the online community for motivating their ongoing participation, providing a space where they can express their creativity, make friends, receive feedback, get new ideas, and learn new skills. Many Scratchers express their appreciation for the Scratch community as a safe and welcoming space to connect, share, and learn from one another.",
|
||||
"annualReport.communityTeamIntro2": "With 40,000 new projects and 400,000 new comments in the Scratch online community each day, how can we ensure that the community remains safe and friendly, while also supporting and encouraging creative expression? Our Community Team, including full-time staff and a network of moderators, leads this essential work. There are two key dimensions of the Community Team's work: moderation and community engagement.",
|
||||
"annualReport.communityModerationTitle": "Community Moderation",
|
||||
"annualReport.communityModerationInfo": "When young people join the Scratch community, they agree to follow a set of Community Guidelines, which are designed to keep Scratch a safe and supportive place for young people from all backgrounds. Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. Automated filters prevent private information from being shared or inappropriate content from being posted, and we allow anyone to report content they feel violates the Community Guidelines.",
|
||||
"annualReport.communityGuidelinesTitle": "社区规范",
|
||||
"annualReport.communityIntro": "Scratch在线社区一直是Scratch体验的重要组成部分,它为孩子们提供了协作、分享和切磋交流的机会。",
|
||||
"annualReport.communitySpotlight": "社区——焦点故事",
|
||||
"annualReport.communityTeam": "Scratch社区团队",
|
||||
"annualReport.communityTeamIntro1": "问问Scratcher为什么要使用Scratch,大多数人都会提到在线社区的重要性,社区激励他们不断参与,为提供了表达创意、结识朋友、寻求建议、找到灵感和学习本领的空间。很多Scratcher对于Scratch社区能提供这样一个友好而安全的交流、分享以及学习的环境表示了感激。",
|
||||
"annualReport.communityTeamIntro2": "Scratch在线社区每天增加40,000个作品和400,000条评论,在支持和鼓励创造性表达的同时,我们如何维护社区安全而友好的秩序?我们的社区团队,全职工作人员和一群网络上的管理员,一起完成了这项至关重要的工作。社区团队工作的两个重要维度分别是内容审查和社区触达。",
|
||||
"annualReport.communityModerationTitle": "内容审查",
|
||||
"annualReport.communityModerationInfo": "青少年加入Scratch社区需要遵守《社区行为准则》,其目的是维护Scratch的环境,使所有青少年感到安全并得到支持,不管其背景如何。我们的社区团队使用多种工具和策略鼓励良好的网络行为,为Scratcher维持一个积极向上的创作环境。自动化过滤器会防止隐私信息的分享及不当内容的发布,同时我们允许任何人对违反《社区行为准则》的内容进行举报。",
|
||||
"annualReport.communityGuidelinesTitle": "《社区行为准则》",
|
||||
"annualReport.communityGuidelinesInfo": "任何人都可使用 Scratch,不分性别、年龄、种族、信仰和能力。",
|
||||
"annualReport.communityGuidelinesRespect": "要相互尊重。",
|
||||
"annualReport.communityGuidelinesShare": "分享",
|
||||
"annualReport.communityGuidelinesHonest": "要有诚信。",
|
||||
"annualReport.communityGuidelinesConstructive": "要富有建设性。",
|
||||
"annualReport.communityGuidelinesPrivacy": "不公开个人信息。",
|
||||
"annualReport.communityGuidelinesRespect": "相互尊重。",
|
||||
"annualReport.communityGuidelinesShare": "乐于分享。",
|
||||
"annualReport.communityGuidelinesHonest": "诚信待人。",
|
||||
"annualReport.communityGuidelinesConstructive": "有建设性。",
|
||||
"annualReport.communityGuidelinesPrivacy": "保护隐私。",
|
||||
"annualReport.communityGuidelinesFriendly": "帮助维护网站的友好氛围。",
|
||||
"annualReport.communityEngagementTitle": "Community Engagement",
|
||||
"annualReport.storySwap": "Story Swap",
|
||||
"annualReport.communityEngagementInfo": "Another major role of the Community Team is to highlight and develop opportunities for young people to express their ideas and become engaged in positive ways. The team features projects and studios from community members to serve as inspiration, and it regularly posts Scratch Design Studios to encourage creative activity. Each summer, the team organizes an online Scratch Camp: the theme in 2019 was {storySwapLink}, with Scratchers building on one another’s stories.",
|
||||
"annualReport.communitySDSTitle": "Scratch Design Studios",
|
||||
"annualReport.communitySDSInfo": "Some Scratch Design Studios from 2019:",
|
||||
"annualReport.communityEngagementTitle": "社区触达",
|
||||
"annualReport.storySwap": "交换故事",
|
||||
"annualReport.communityEngagementInfo": "社区团队的另一项主要工作是突出和创造更多机会,使青少年表达创意并保持积极参与。团队会挑选社区中的特色作品和工作室作为榜样,并经常性地更新Scratch设计工作室鼓励创作活动。每年夏天,团队会组织Scratch在线夏令营:2019年的主题是{storySwapLink},让Scratcher按照另一方的故事进行创作。",
|
||||
"annualReport.communitySDSTitle": "Scratch设计工作室",
|
||||
"annualReport.communitySDSInfo": "2019年部分的Scratch设计工作室:",
|
||||
"annualReport.communityDayintheLife": "Day in the Life",
|
||||
"annualReport.communityDayintheLifeInfo": "Create a project about a day in the life of something",
|
||||
"annualReport.communityYear3000": "Year 3000",
|
||||
|
|
|
@ -2,25 +2,25 @@
|
|||
"contactUs.title": "联系我们",
|
||||
"contactUs.intro": "你可以在{faqLink}页面找到大部分关于 Scratch 的问题的答案。",
|
||||
"contactUs.faqLinkText": "常见问题",
|
||||
"contactUs.forumsInfo": "假如你在常见问题页面找不到你想要的答案,你可以去看看交流论坛。那里许多有经验的 Scratcher,他们乐意帮助你。",
|
||||
"contactUs.forumsLinkText": "交流论坛",
|
||||
"contactUs.questionsText": "{questionsLink}:向社区中的其他人询问与 Scratch 有关的任何事情。",
|
||||
"contactUs.questionsForum": "你可以在{questionsLink}论坛询问关于制作作品的常规问题。",
|
||||
"contactUs.forumsInfo": "假如你在常见问题页面找不到你想要的答案,你可以去看看讨论区。那里许多有经验的 Scratcher,他们乐意帮助你。",
|
||||
"contactUs.forumsLinkText": "讨论区",
|
||||
"contactUs.questionsText": "{questionsLink}:在社区中询问关于 Scratch 的任何问题。",
|
||||
"contactUs.questionsForum": "你可以在{questionsLink}讨论区中询问关于创作作品的常规问题。",
|
||||
"contactUs.questionsLinkText": "关于 Scratch 的问题",
|
||||
"contactUs.scriptsText": "{scriptsLink}:获取积木和代码的帮助,让你的项目获得活力。",
|
||||
"contactUs.scriptsForum": "如果你需要关于特定项目的帮助,尝试在{scriptsLink}这发布帖子。",
|
||||
"contactUs.scriptsLinkText": "程序帮助",
|
||||
"contactUs.bugsText": "{bugsLink}:了解如何处理您在Scratch网站或者作品编辑器中遇到的问题。",
|
||||
"contactUs.bugsForum": "如果你要报告一个 Scratch 的 bug,看看这个{bugsLink}论坛。这是报告 bug 最好的地方,而且你可以看看是不是有其他人跟你经历了同样的 bug。",
|
||||
"contactUs.bugsLinkText": "Bugs 和 Glitches",
|
||||
"contactUs.scriptsText": "{scriptsLink}:获取积木和代码的帮助,顺利完成作品。",
|
||||
"contactUs.scriptsForum": "如果你需要关于特定作品的帮助,试试在{scriptsLink}讨论区发帖询问。",
|
||||
"contactUs.scriptsLinkText": "脚本求助",
|
||||
"contactUs.bugsText": "{bugsLink}:使用Scratch网站或作品编辑器中遇到的技术问题。",
|
||||
"contactUs.bugsForum": "如果你要报告一个 Scratch 的 bug,看看这个{bugsLink}板块。这是报告 bug 最好的地方,而且你可以看看是不是有其他人跟你经历了同样的 bug。",
|
||||
"contactUs.bugsLinkText": "缺陷和故障",
|
||||
"contactUs.formIntro": "如果您还需要联系我们,请尽可能详细地填写下表。如果您有任何屏幕截图、附件或链接有助于解释您的问题,请一并填写。我们每天会收到很多邮件,所以我们可能无法及时回复您的邮件。",
|
||||
"contactUs.findHelp": "在哪里寻求帮助:",
|
||||
"contactUs.contactScratch": "联系Scratch团队",
|
||||
"contactUs.qTitle": "问题",
|
||||
"contactUs.seeFaq": "去看看常见问题解答",
|
||||
"contactUs.faqInfo": "你可以在{faqLink}这个页面找到许多关于 Scratch 的问题的答案。",
|
||||
"contactUs.askCommunity": "询问社区",
|
||||
"contactUs.forumsIntro": "您也可以在Scratch论坛中搜索或提出问题。",
|
||||
"contactUs.askCommunity": "向社区求助",
|
||||
"contactUs.forumsIntro": "您也可以在Scratch讨论区中搜索或提出问题。",
|
||||
"contactUs.forumsHelp": "有很多友好的、有经验的Scratch社区成员可以在以下话题上提供帮助:",
|
||||
"contactUs.needSupport": "需要支持?",
|
||||
"contactUs.supportInfo": "点击{helpLink}来联系我们、输入关于Scratch的任何问题。Scratch团队每天会收到很多条消息,我们可能不能回复所有的消息,所以我们鼓励您阅读我们的在线支持文章,并参与论坛的讨论。"
|
||||
|
|
|
@ -339,8 +339,8 @@
|
|||
"comments.muted.moreInfoGuidelines": "詳しくは、{CommunityGuidelinesLink}を読んでください。",
|
||||
"comments.muted.moreInfoModal": "詳しくは、{clickHereLink}。",
|
||||
"comments.muted.clickHereLinkText": "ここをクリックしてください",
|
||||
"comments.muted.warningBlocked": "If you continue to post comments like this, it will cause you to be blocked from using Scratch",
|
||||
"comments.muted.warningCareful": "We don't want that to happen, so please be careful and make sure you have read and understand the {CommunityGuidelinesLink} before you try to post again!",
|
||||
"comments.muted.warningBlocked": "このまま投稿を続けると、Scratchを使えなくなってしまいます。",
|
||||
"comments.muted.warningCareful": "そうしたくはないので、再び投稿する前に注意して{CommunityGuidelinesLink}を読み、理解してください。",
|
||||
"social.embedLabel": "埋め込みコード",
|
||||
"social.copyEmbedLinkText": "埋め込みコードをコピー",
|
||||
"social.linkLabel": "リンク",
|
||||
|
|
|
@ -50,17 +50,17 @@
|
|||
"comment.disrespectful.header": "Seja sempre amigável e respeitoso ao usar o Scratch.",
|
||||
"comment.disrespectful.content1": "O filtro de comentários do Scratch acha o seu comentário desrespeitoso.",
|
||||
"comment.disrespectful.content2": "Lembre-se: Tem uma pessoa por trás de toda conta do Scratch e comentários rudes podem ferir os sentimentos de alguém.",
|
||||
"comment.type.pii": "The Scratch comment filter thought your most recent comment was sharing or asking for private information.",
|
||||
"comment.pii.header": "Make sure not to share private information on Scratch.",
|
||||
"comment.pii.content1": "The Scratch comment filter thinks that in your comment, you were sharing or asking for private information.",
|
||||
"comment.pii.content2": "Things you share on Scratch can be seen by everyone, and can appear in search engines. Private information can be used by other people in harmful ways, so it’s important to keep it private.",
|
||||
"comment.pii.content3": "This is a serious safety issue.",
|
||||
"comment.type.unconstructive": "The Scratch comment filter thought your most recent comment was saying something bad about someone’s project.",
|
||||
"comment.unconstructive.header": "Make sure to be supportive when commenting on other people’s projects",
|
||||
"comment.unconstructive.content1": "The Scratch comment filter thinks your comment was saying something bad or mean about someone’s project.",
|
||||
"comment.unconstructive.content2": "If you think something could be better, you can say something you like about the project, and make a suggestion about how to improve it.",
|
||||
"comment.type.vulgarity": "The Scratch comment filter thought your most recent comment contained a bad word.",
|
||||
"comment.vulgarity.header": "Make sure to use language that’s appropriate for all ages",
|
||||
"comment.vulgarity.content1": "The Scratch comment filter thinks your comment contains a bad word.",
|
||||
"comment.vulgarity.content2": "Scratch has users of all ages, so it’s important to use language that is appropriate for all Scratchers."
|
||||
"comment.type.pii": "O filtro de comentário do Scratch achou que o seu comentário mais recente estava compartilhando ou pedindo informações pessoais.",
|
||||
"comment.pii.header": "Nunca compartilhe informações pessoais no Scratch.",
|
||||
"comment.pii.content1": "O filtro de comentário acha que no seu comentário, você estava compartilhando ou pedindo informações pessoais.",
|
||||
"comment.pii.content2": "Tudo o que você compartilha no Scratch pode ser visto por qualquer um, e aparecer em pesquisas na web. Informações privadas podem ser usadas por outros de formas perigosas, então é importante mantê-las em segredo.",
|
||||
"comment.pii.content3": "Isso é um problema sério de segurança.",
|
||||
"comment.type.unconstructive": "O filtro de comentário do Scratch achou que o seu comentário mais recente dizia algo ruim sobre o projeto de outra pessoa.",
|
||||
"comment.unconstructive.header": "Seja sempre encorajador ao comentar nos projetos dos outros.",
|
||||
"comment.unconstructive.content1": "O filtro de comentário do Scratch acha que o seu comentário dizia algo ruim ou rude sobre o projeto de alguém.",
|
||||
"comment.unconstructive.content2": "Se você acha que algo podia ser melhor, você pode dizer algo que gosta sobre o projeto, e fazer uma sugestão sobre como aprimorá-lo.",
|
||||
"comment.type.vulgarity": "O filtro de comentário do Scratch encontrou um palavrão no seu comentário mais recente.",
|
||||
"comment.vulgarity.header": "Somente use linguagem apropriada para todas as idades.",
|
||||
"comment.vulgarity.content1": "O filtro de comentário do Scratch acha que o seu comentário contém um palavrão.",
|
||||
"comment.vulgarity.content2": "Pessoas de todas as idades usam o Scratch, então é importante usar linguagem apropriada para todos."
|
||||
}
|
|
@ -1,72 +1,72 @@
|
|||
{
|
||||
"sec.title": "Scratch Education Collaborative",
|
||||
"sec.intro": "Join a global network of organizations supporting creative coding",
|
||||
"sec.applyNow": "Apply now!",
|
||||
"sec.applyBanner": "Applications are open now through March 1st 2021!",
|
||||
"sec.intro": "Ymunwch â rhwydwaith fyd-eang o sefydliadau sy'n cefnogi codio creadigol",
|
||||
"sec.applyNow": "Ymgeisiwch nawr!",
|
||||
"sec.applyBanner": "Mae'r ceisiadau ar agor nawr hyd at Fawrth 1af 2021!",
|
||||
"sec.projectsTitle": "Trosolwg",
|
||||
"sec.eligibilityTitle": "Cymhwyster",
|
||||
"sec.applyTitle": "Sut mae gwneud cais?",
|
||||
"sec.applyDeadline": "The deadline for applying to the Scratch Education has been extended to March 1st, 2021",
|
||||
"sec.applyDeadline": "Mae'r dyddiad cau ar gyfer gwneud cais i Scratch Education wedi'i ymestyn i Fawrth 1af, 2021",
|
||||
"sec.applyButton": "Cliciwch yma i wneud cais",
|
||||
"sec.projectsIntro": "The Scratch Education Collaborative (SEC), with support from Google.org, is building a powerful network of organizations across the world",
|
||||
"sec.projectsIntroBold": "focused on supporting learners from historically marginalized and underserved communities developing their confidence with creative computing.",
|
||||
"sec.projectsIntro2": "Up to 10 organizations will be selected in the 2021 pilot year to expand on and support each other's work with historically underrepresented youth including Black, LatinX, and Indigenous Americans, learn from one another, and collaborate with members of the Scratch Foundation, The MIT Media Lab, and other global leaders in creative computing to develop best practices for implementing culturally sustaining creative computing with Scratch.",
|
||||
"sec.projectsIntro3": "The SEC is a key initiative of the Scratch Foundation. Originating from MIT Media Lab’s Lifelong Kindergarten Group and with over 200 million users, Scratch is the world’s largest and most diverse coding community for children offered free of charge.",
|
||||
"sec.expectationsFromSec": "As a member of the SEC network, benefits include:",
|
||||
"sec.expectationsFromSecPoint1": "Connect with and learn from the Scratch Foundation, the MIT Media Lab, and other leading organizations from around the world with experience implementing creative learning with Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Grow your organization’s capacity through equity-centered professional development",
|
||||
"sec.expectationsFromSecPoint3": "Collaborate in developing equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromSecPoint4": "Access to seed funding for Scratch and SEC related activities for your local community",
|
||||
"sec.expectationsFromOrgs": "Join the SEC Network:",
|
||||
"sec.expectationsFromOrgsPoint1": "Engage in quarterly virtual meetings and workshops with Scratch Foundation and SEC partner organizations over the course of the year",
|
||||
"sec.expectationsFromOrgsPoint2": "Host at least one creative computing virtual event, tutorial, or professional development activity for your community in 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Develop and promote equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromOrgsPoint4": "Share best-practices and innovative creative computing curricula with the Scratch Foundation and SEC community",
|
||||
"sec.expectationsFromOrgsPoint5": "Promote your organization’s work and impact through Scratch Foundation social-channels, websites, newsletters, and the Scratch Conference",
|
||||
"sec.expectationsFromOrgsPoint6": "Facilitate a Scratch Day for your community with support from the Scratch Foundation",
|
||||
"sec.eligibilityPrefix": "Your organization is:",
|
||||
"sec.eligibilityPoint1": "Primarily focused on supporting traditionally underrepresented youth, including Black, LatinX, and Indigenous Americans in the United States and/or globally",
|
||||
"sec.eligibilityPoint2": "Directly serving youth through creative learning and/or creative coding initiatives",
|
||||
"sec.eligibilityPoint3": "Designated as a non-profit, or a school district that has demonstrated a commitment to equitable creative learning practices",
|
||||
"sec.eligibilityPoint4": "Willing to collaborate with Scratch and the SEC community to develop and utilize creative computing resources that can be shared globally",
|
||||
"sec.eligibilityPoint5": "Able to engage in quarterly virtual meetings",
|
||||
"sec.projectsIntro": "Mae'r Scratch Education Collaborative (SEC), gyda chefnogaeth Google.org, yn adeiladu rhwydwaith pwerus o sefydliadau ledled y byd",
|
||||
"sec.projectsIntroBold": "yn canolbwyntio ar gefnogi dysgwyr o gymunedau sydd wedi bod, yn hanesyddol, wedi'i hymyleiddio a'u tan gefnogi i ddatblygu eu hyder gyda chyfrifiadura creadigol.",
|
||||
"sec.projectsIntro2": "Bydd hyd at 10 sefydliad yn cael eu dewis ym mlwyddyn beilot 2021 i ehangu a chefnogi gwaith ei gilydd gydag ieuenctid sydd heb gynrychiolaeth ddigonol yn hanesyddol gan gynnwys Americaniaid Du, LatinX, a Chynhenid, i ddysgu oddi wrth ei gilydd, a chydweithio ag aelodau'r Scratch Foundation, yr MIT Media Lab, ac arweinwyr byd-eang eraill ym maes cyfrifiadura creadigol i ddatblygu arferion gorau ar gyfer gweithredu a chynnal cyfrifiadura creadigol diwylliannol gyda Scratch.",
|
||||
"sec.projectsIntro3": "Mae'r SEC yn fenter allweddol i'r Scratch Foundation. Yn hanu o Lifelong Kindergarten Group yr MIT Media Lab a gyda dros 200 miliwn o ddefnyddwyr, Scratch yw cymuned godio fwyaf a mwyaf amrywiol y byd i blant sy'n cael ei gynnig yn rhad ac am ddim.",
|
||||
"sec.expectationsFromSec": "Fel aelod o rwydwaith SEC, mae'r buddion yn cynnwys:",
|
||||
"sec.expectationsFromSecPoint1": "Cysylltu â'r Scratch Foundation, MIT Media Lab, a sefydliadau blaenllaw eraill o bob cwr o'r byd gyda phrofiad o weithredu dysgu creadigol gyda Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Tyfu gallu eich sefydliad trwy ddatblygiad proffesiynol sy'n canolbwyntio ar ecwiti",
|
||||
"sec.expectationsFromSecPoint3": "Cydweithio i ddatblygu adnoddau codio creadigol, digwyddiadau a gweithdai sy'n canolbwyntio ar ecwiti gan ddefnyddio Scratch ar gyfer eich cymuned leol",
|
||||
"sec.expectationsFromSecPoint4": "Mynediad at gyllid cychwynnol ar gyfer gweithgareddau sy'n gysylltiedig â Scratch ac SEC ar gyfer eich cymuned leol",
|
||||
"sec.expectationsFromOrgs": "Ymunwch â'r SEC Network:",
|
||||
"sec.expectationsFromOrgsPoint1": "Cymryd rhan mewn cyfarfodydd a gweithdai rhithwir chwarterol gyda Scratch Foundation a sefydliadau partner SEC yn ystod y flwyddyn",
|
||||
"sec.expectationsFromOrgsPoint2": "Cynnal o leiaf un digwyddiad rhithwir cyfrifiadurol creadigol, tiwtorial, neu weithgaredd datblygiad proffesiynol ar gyfer eich cymuned yn 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Datblygu a hyrwyddo adnoddau codio creadigol, digwyddiadau a gweithdai sy'n canolbwyntio ar ecwiti gan ddefnyddio Scratch ar gyfer eich cymuned leol",
|
||||
"sec.expectationsFromOrgsPoint4": "Rhannu arferion gorau a chwricwla cyfrifiadurol creadigol arloesol gyda'r Scratch Foundation a chymuned SEC",
|
||||
"sec.expectationsFromOrgsPoint5": "Hyrwyddo gwaith ac effaith eich sefydliad trwy sianeli cymdeithasol y Scratch Foundation, gwefannau, cylchlythyron, a Chynhadledd Scratch",
|
||||
"sec.expectationsFromOrgsPoint6": "Hwyluso Scratch Day i'ch cymuned gyda chefnogaeth y Scratch Foundation",
|
||||
"sec.eligibilityPrefix": "Eich sefydliad yw:",
|
||||
"sec.eligibilityPoint1": "Yn canolbwyntio'n bennaf ar gefnogi ieuenctid sydd heb gynrychiolaeth ddigonol yn draddodiadol, gan gynnwys bobl Ddu, LatinX, ac Americaniaid Cynhenid yn yr Unol Daleithiau a/neu'n fyd-eang",
|
||||
"sec.eligibilityPoint2": "Yn gwasanaethu ieuenctid yn uniongyrchol trwy ddysgu creadigol a/neu fentrau codio creadigol",
|
||||
"sec.eligibilityPoint3": "Wedi'i ddynodi corff dim-er-elw, neu ardal ysgol sydd wedi dangos ymrwymiad i arferion dysgu creadigol teg",
|
||||
"sec.eligibilityPoint4": "Yn barod i gydweithio â Scratch a chymuned SEC i ddatblygu a defnyddio adnoddau cyfrifiadurol creadigol y bydd modd eu rhannu'n fyd-eang",
|
||||
"sec.eligibilityPoint5": "Yn gallu cymryd rhan mewn cyfarfodydd rhithwir chwarterol",
|
||||
"sec.faqHeader": "Cwestiynau Cyffredin",
|
||||
"sec.faqWhatIs": "What is Creative Learning with Scratch?",
|
||||
"sec.faqWhatIsAnswer": "Scratch embraces creative learning as an educational approach that supports students in developing as creative thinkers and contributors to their communities. The Creative Learning approach focuses on 4P’s: Projects, Passion, Peers, and Play: providing students with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit (Resnick, 2017).",
|
||||
"sec.faqWhatIsAnswer2": "To learn more about how the Scratch Foundation and the Lifelong Kindergarten group think about creative learning, visit the {lclLink}.",
|
||||
"sec.faqLCLWebsite": "Learning Creative Learning website",
|
||||
"sec.faqWhen": "When does the yearlong program begin and end?",
|
||||
"sec.faqWhenAnswer": "The SEC program begins the first week of May 2021, and ends in May of 2022.",
|
||||
"sec.faqUsingScratch": "Do I have to be using Scratch at my organization already?",
|
||||
"sec.faqUsingScratchAnswer": "No, your organization does not need to already be using Scratch.",
|
||||
"sec.faqUsingScratchAnswer2": "As a participant in the SEC, you will collaborate in developing and implementing programming and events for your community which incorporate Scratch. It is important that your organization and the community you will support through your work with the SEC has a plan for accessing technology.",
|
||||
"sec.faqBackground": "Do I need to have a background in computer science?",
|
||||
"sec.faqBackgroundAnswer": "You do not need to have a background in computer science, or be implementing educational programming in computer science in order to participate in the SEC.",
|
||||
"sec.faqBackgroundAnswer2": "We encourage the use of Scratch as a creative tool and welcome organizations who are interested in using Scratch in a variety of contexts.",
|
||||
"sec.faqEligible": "What kinds of organizations can apply to be members of the SEC?",
|
||||
"sec.faqEligibleAnswer": "Non-profit organizations, public schools, school districts, universities, colleges, and other government entities are all welcome to apply.",
|
||||
"sec.faqEligibleAnswer2": "The SEC encourages organizations from around the world to apply.",
|
||||
"sec.faqInternational": "Do you accept international applications?",
|
||||
"sec.faqInternationalAnswer": "Yes, the SEC is an international community. We welcome applications from organizations around the world.",
|
||||
"sec.faqEnglish": "Does my organization need to be english-speaking?",
|
||||
"sec.faqEnglishAnswer": "Your organization does not need to be English-speaking in order to apply.",
|
||||
"sec.faqEnglishAnswer2": "We do ask that one member of your organization is able to participate in SEC events, which will be run in English.",
|
||||
"sec.faqHowManyMembers": "How many members of my organization will be required to participate? ",
|
||||
"sec.faqHowManyMembersAnswer": "Being a member organization requires buy-in from, at minimum, one representative and the Executive director/CEO/or equivalent position. ",
|
||||
"sec.faqHowManyMembersAnswer2": "One member of your team will be responsible for attending SEC events, and communicating with Scratch Team members and other participating SEC member organizations.",
|
||||
"sec.faqNotified": "When will I be notified of my acceptance?",
|
||||
"sec.faqNotifiedAnswer": "You will hear back from us by the first week of April, 2021.",
|
||||
"sec.faqHours": "How many hours per month should I expect to devote to participating in the SEC?",
|
||||
"sec.faqHoursAnswer": "You should expect to spend 4-10 hours a month participating in SEC related work.",
|
||||
"sec.faqVirtual": "Will the program be entirely virtual?",
|
||||
"sec.faqVirtualAnswer": "All workshops and sessions for the 2021-2022 cohort will be hosted virtually.",
|
||||
"sec.faqWorkshopLanguage": "The SEC is an international community, what is the primary language that workshops and sessions will be offered in?",
|
||||
"sec.faqWorkshopLanguageAnswer": "SEC workshops and events will be facilitated in English. ",
|
||||
"sec.faqCost": "What is the cost of participating in the SEC?",
|
||||
"sec.faqCostAnswer": "Participating in the SEC is free for all participating organizations.",
|
||||
"sec.faqCulturallySustaining": "What do we mean by culturally sustaining in the context of education?",
|
||||
"sec.faqCulturallySustainingAnswer": "Culturally sustaining pedagogy empowers students by creating educational experiences which reaffirm, honor, explore, and extend their culture, heritage and communities (Ladson-Billings, 1994). Scratch and the SEC aims to empower educators and students across the globe through engagement in culturally relevant creative learning practices and creative computing experiences that will lead to culturally sustaining frames of reference and perspective (Hammond, 2015) and support relevant personal connections to Scratch’s and the SEC’s mission and values. ",
|
||||
"sec.faqFuture": "I cannot participate this year, can I apply in the future? ",
|
||||
"sec.faqFutureAnswer": "Yes! Join our {subscribeLink} to stay connected and receive future updates about the SEC.",
|
||||
"sec.faqMailingList": "mailing list"
|
||||
"sec.faqWhatIs": "Beth yw Dysgu Creadigol gyda Scratch?",
|
||||
"sec.faqWhatIsAnswer": "Mae Scratch yn croesawu dysgu creadigol fel dull addysgol sy'n cefnogi myfyrwyr i ddatblygu fel meddylwyr creadigol a chyfranwyr i'w cymunedau. Mae’r dull Dysgu Creadigol yn canolbwyntio ar y 4P’s: Projects, Passion, Peers, a Play: gan roi cyfleoedd i fyfyrwyr weithio ar brojectau, yn seiliedig ar eu brwdfrydedd, mewn cydweithrediad â chyfoedion, mewn ysbryd chwareus (Resnick, 2017).",
|
||||
"sec.faqWhatIsAnswer2": "I ddysgu mwy am sut mae'r Scratch Foundation a'r grŵp Lifelong Kindergarten yn meddwl am ddysgu creadigol, ewch i {lclLink}.",
|
||||
"sec.faqLCLWebsite": "Gwefan Dysgu am Ddysgu Creadigol",
|
||||
"sec.faqWhen": "Pryd mae'r rhaglen blwyddyn yn dechrau ac yn gorffen?",
|
||||
"sec.faqWhenAnswer": "Mae'r rhaglen SEC yn cychwyn wythnos gyntaf Mai 2021, ac yn gorffen ym mis Mai 2022.",
|
||||
"sec.faqUsingScratch": "Oes rhaid i mi fod yn defnyddio Scratch yn fy sefydliad yn barod?",
|
||||
"sec.faqUsingScratchAnswer": "Na, nid oes angen i'ch sefydliad fod yn defnyddio Scratch yn barod.",
|
||||
"sec.faqUsingScratchAnswer2": "Fel cyfranogwr yn yr SEC, byddwch yn cydweithredu wrth ddatblygu a gweithredu rhaglenni a digwyddiadau ar gyfer eich cymuned sy'n ymgorffori Scratch. Mae'n bwysig bod gan eich sefydliad a'r gymuned y byddwch chi'n eu cefnogi trwy eich gwaith gyda'r SEC gynllun ar gyfer cael mynediad at dechnoleg.",
|
||||
"sec.faqBackground": "Oes angen i mi gael cefndir mewn gwyddoniaeth gyfrifiadurol?",
|
||||
"sec.faqBackgroundAnswer": "Nid oes angen i chi fod â chefndir mewn gwyddoniaeth gyfrifiadurol, na bod yn gweithredu rhaglenni addysgol mewn gwyddoniaeth gyfrifiadurol er mwyn cymryd rhan yn yr SEC.",
|
||||
"sec.faqBackgroundAnswer2": "Rydym yn annog defnyddio Scratch fel offeryn creadigol ac yn croesawu sefydliadau sydd â diddordeb mewn defnyddio Scratch mewn amrywiaeth o gyd-destunau.",
|
||||
"sec.faqEligible": "Pa fathau o sefydliadau all wneud cais i fod yn aelodau o'r SEC?",
|
||||
"sec.faqEligibleAnswer": "Mae croeso i sefydliadau dim-er-elw, ysgolion cyhoeddus, ysgolion ardal, prifysgolion, colegau ac endidau eraill y llywodraeth wneud cais.",
|
||||
"sec.faqEligibleAnswer2": "Mae'r SEC yn annog sefydliadau o bob cwr o'r byd i ymgeisio.",
|
||||
"sec.faqInternational": "Ydych chi'n derbyn ceisiadau rhyngwladol?",
|
||||
"sec.faqInternationalAnswer": "Ydy, mae'r SEC yn gymuned ryngwladol. Rydym yn croesawu ceisiadau gan sefydliadau ledled y byd.",
|
||||
"sec.faqEnglish": "A oes angen i'm sefydliad fod yn Saesneg ei iaith?",
|
||||
"sec.faqEnglishAnswer": "Nid oes angen i'ch sefydliad fod yn Saesneg ei iaith er mwyn gwneud cais.",
|
||||
"sec.faqEnglishAnswer2": "Gofynnwn i un aelod o'ch sefydliad gymryd rhan yn nigwyddiadau SEC, fydd yn cael eu cynnal yn Saesneg.",
|
||||
"sec.faqHowManyMembers": "Sawl aelod o fy sefydliad fydd eu hangen i gymryd rhan?",
|
||||
"sec.faqHowManyMembersAnswer": "Mae bod yn aelod o'r sefydliad yn gofyn am ymrwymiad gan, o leiaf, un cynrychiolydd a'r Cyfarwyddwr Gweithredol/Prif Swyddog Gweithredol/neu swydd gyfatebol.",
|
||||
"sec.faqHowManyMembersAnswer2": "Bydd un aelod o'ch tîm yn gyfrifol am fynychu digwyddiadau SEC, a chyfathrebu ag aelodau Tîm Scratch a sefydliadau eraill sy'n cymryd rhan yn yr SEC.",
|
||||
"sec.faqNotified": "Pryd y byddaf yn cael clywed fy mod wedi fy nerbyn?",
|
||||
"sec.faqNotifiedAnswer": "Byddwch yn clywed gennym erbyn wythnos gyntaf Ebrill, 2021.",
|
||||
"sec.faqHours": "Sawl awr y mis y dylwn ddisgwyl ei neilltuo i gymryd rhan yn yr SEC?",
|
||||
"sec.faqHoursAnswer": "Dylech ddisgwyl treulio 4-10 awr y mis yn cymryd rhan mewn gwaith sy'n gysylltiedig ag SEC.",
|
||||
"sec.faqVirtual": "A fydd y rhaglen yn hollol rithwir?",
|
||||
"sec.faqVirtualAnswer": "Bydd yr holl weithdai a sesiynau ar gyfer blwyddyn 2021-2022 yn cael eu cynnal yn rhithwir.",
|
||||
"sec.faqWorkshopLanguage": "Mae'r SEC yn gymuned ryngwladol, beth yw'r brif iaith y bydd gweithdai a sesiynau yn cael eu cynnig ynddi?",
|
||||
"sec.faqWorkshopLanguageAnswer": "Bydd gweithdai a digwyddiadau SEC yn cael eu hwyluso yn Saesneg.",
|
||||
"sec.faqCost": "Beth yw cost cymryd rhan yn yr SEC?",
|
||||
"sec.faqCostAnswer": "Mae cymryd rhan yn yr SEC yn rhad ac am ddim i'r holl sefydliadau sy'n cymryd rhan.",
|
||||
"sec.faqCulturallySustaining": "Beth ydyn ni'n ei olygu wrth gynnal yn ddiwylliannol yng nghyd-destun addysg?",
|
||||
"sec.faqCulturallySustainingAnswer": "Mae addysgeg sy'n cynnal diwylliant yn grymuso myfyrwyr trwy greu profiadau addysgol sy'n ailddatgan, yn anrhydeddu, yn archwilio ac yn ehangu eu diwylliant, eu treftadaeth a'u cymunedau (Ladson-Billings, 1994). Nod Scratch a'r SEC yw grymuso addysgwyr a myfyrwyr ledled y byd trwy gymryd rhan mewn arferion dysgu creadigol sy'n ddiwylliannol berthnasol a phrofiadau cyfrifiadurol creadigol a fydd yn arwain at fframiau cyfeirio a phersbectif sy'n cynnal diwylliant (Hammond, 2015) ac yn cefnogi cysylltiadau personol perthnasol â chenhadaeth a gwerthoedd Scratch a'r SEC.",
|
||||
"sec.faqFuture": "Nid wyf yn gallu cymryd rhan eleni, ond a allaf wneud cais yn y dyfodol?",
|
||||
"sec.faqFutureAnswer": "Cewch! Ymunwch â'n {subscribeLink} i gadw cyswllt a derbyn diweddariadau am yr SEC yn y dyfodol.",
|
||||
"sec.faqMailingList": "rhestr e-bostio"
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"sec.title": "Scratch Education Collaborative",
|
||||
"sec.intro": "Join a global network of organizations supporting creative coding",
|
||||
"sec.intro": "Rejoignez un réseau global d'organisations qui soutiennent la programmation créative",
|
||||
"sec.applyNow": "Apply now!",
|
||||
"sec.applyBanner": "Applications are open now through March 1st 2021!",
|
||||
"sec.projectsTitle": "Présentation",
|
||||
|
|
|
@ -1,72 +1,72 @@
|
|||
{
|
||||
"sec.title": "Scratch Education Collaborative",
|
||||
"sec.intro": "Join a global network of organizations supporting creative coding",
|
||||
"sec.applyNow": "Apply now!",
|
||||
"sec.applyBanner": "Applications are open now through March 1st 2021!",
|
||||
"sec.intro": "Unisciti alla rete mondiale di organizzazioni che supportano il coding creativo",
|
||||
"sec.applyNow": "Iscriviti ora!",
|
||||
"sec.applyBanner": "Le domande di candidatura resteranno aperte fino all'1 Marzo 2021!",
|
||||
"sec.projectsTitle": "Descrizione",
|
||||
"sec.eligibilityTitle": "Eligibilità",
|
||||
"sec.applyTitle": "Come ci si candida?",
|
||||
"sec.applyDeadline": "The deadline for applying to the Scratch Education has been extended to March 1st, 2021",
|
||||
"sec.applyDeadline": "La scadenza per presentare la propria candidatura a Scratch Education è stata estesa al 1 Marzo 2021",
|
||||
"sec.applyButton": "Clicca qui per presentare la tua candidatura",
|
||||
"sec.projectsIntro": "The Scratch Education Collaborative (SEC), with support from Google.org, is building a powerful network of organizations across the world",
|
||||
"sec.projectsIntroBold": "focused on supporting learners from historically marginalized and underserved communities developing their confidence with creative computing.",
|
||||
"sec.projectsIntro2": "Up to 10 organizations will be selected in the 2021 pilot year to expand on and support each other's work with historically underrepresented youth including Black, LatinX, and Indigenous Americans, learn from one another, and collaborate with members of the Scratch Foundation, The MIT Media Lab, and other global leaders in creative computing to develop best practices for implementing culturally sustaining creative computing with Scratch.",
|
||||
"sec.projectsIntro3": "The SEC is a key initiative of the Scratch Foundation. Originating from MIT Media Lab’s Lifelong Kindergarten Group and with over 200 million users, Scratch is the world’s largest and most diverse coding community for children offered free of charge.",
|
||||
"sec.expectationsFromSec": "As a member of the SEC network, benefits include:",
|
||||
"sec.expectationsFromSecPoint1": "Connect with and learn from the Scratch Foundation, the MIT Media Lab, and other leading organizations from around the world with experience implementing creative learning with Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Grow your organization’s capacity through equity-centered professional development",
|
||||
"sec.expectationsFromSecPoint3": "Collaborate in developing equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromSecPoint4": "Access to seed funding for Scratch and SEC related activities for your local community",
|
||||
"sec.expectationsFromOrgs": "Join the SEC Network:",
|
||||
"sec.expectationsFromOrgsPoint1": "Engage in quarterly virtual meetings and workshops with Scratch Foundation and SEC partner organizations over the course of the year",
|
||||
"sec.expectationsFromOrgsPoint2": "Host at least one creative computing virtual event, tutorial, or professional development activity for your community in 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Develop and promote equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromOrgsPoint4": "Share best-practices and innovative creative computing curricula with the Scratch Foundation and SEC community",
|
||||
"sec.expectationsFromOrgsPoint5": "Promote your organization’s work and impact through Scratch Foundation social-channels, websites, newsletters, and the Scratch Conference",
|
||||
"sec.expectationsFromOrgsPoint6": "Facilitate a Scratch Day for your community with support from the Scratch Foundation",
|
||||
"sec.eligibilityPrefix": "Your organization is:",
|
||||
"sec.eligibilityPoint1": "Primarily focused on supporting traditionally underrepresented youth, including Black, LatinX, and Indigenous Americans in the United States and/or globally",
|
||||
"sec.eligibilityPoint2": "Directly serving youth through creative learning and/or creative coding initiatives",
|
||||
"sec.eligibilityPoint3": "Designated as a non-profit, or a school district that has demonstrated a commitment to equitable creative learning practices",
|
||||
"sec.eligibilityPoint4": "Willing to collaborate with Scratch and the SEC community to develop and utilize creative computing resources that can be shared globally",
|
||||
"sec.eligibilityPoint5": "Able to engage in quarterly virtual meetings",
|
||||
"sec.projectsIntro": "La Scratch Education Collaborative (SEC), con il supporto di Google.org, sta costruendo una vasta rete di organizzazioni provenienti da tutto il mondo",
|
||||
"sec.projectsIntroBold": "che siano dedicate a supportare l'apprendimento in comunità storicamente marginalizzate sviluppando la loro fiducia attraverso l'informatica creativa.",
|
||||
"sec.projectsIntro2": "Un massimo di 10 organizzazioni saranno selezionate per l'anno pilota 2021 per espandere e supportare mutualmente il lavoro svolto da ciascuna organizzazione incentrato sui giovani storicamente sottorappresentati come ad esempio giovani di Colore, Latin* a Nativ* American* in modo che possano imparare le une dalle altre e possano collaborare con i membri della Scratch Foundation, il MIT Media Lab e altre leader mondiali nell'informatica creative per sviluppare le migliori pratiche per implementare l'informatica creativa con Scratch in modo che possa sostenere culture diverse.",
|
||||
"sec.projectsIntro3": "La SEC è un'iniziativa chiave della Scratch Foundation. Creata dal Lifelong Kindergarten Group del MIT Media Lab e con oltre 200 milioni di utenti, Scratch è la più grande e diversificata comunità di coding pensata per i giovani gratuita.",
|
||||
"sec.expectationsFromSec": "Come membro della rete SEC si godrà dei seguenti benefici:",
|
||||
"sec.expectationsFromSecPoint1": "Entrare in contatto e poter apprendere dalla Scratch Foundation, dal MIT Media Lab e da altre organizzazioni provenienti da tutto il mondo che hanno esperienza nell'implementare l'apprendimento creativo basato su Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Accrescere le possibilità della tua organizzazione attraverso lo sviluppo professionale basato sulle pari opportunità",
|
||||
"sec.expectationsFromSecPoint3": "Collaborare nello sviluppo di risorse, eventi e workshop per l'informatica creativa usando Scratch e basati sulle pari opportunità",
|
||||
"sec.expectationsFromSecPoint4": "Accedere a finanziamenti di avviamento per Scratch e per attività legate alla SEC per la tua comunità locale",
|
||||
"sec.expectationsFromOrgs": "Unisciti alla rete SEC:",
|
||||
"sec.expectationsFromOrgsPoint1": "Prendi parte a meeting virtuali e workshop trimestrali con la Scratch Foundation e le organizzazioni partner della SEC durante l'anno ",
|
||||
"sec.expectationsFromOrgsPoint2": "Organizza almeno un evento, tutorial o attività di sviluppo professionale sull'informatica creativa per la tua comunità nel 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Sviluppa e promuovi risorse, eventi e workshop sul coding creativo con Scratch per la tua comunità incentrato sulle pari opportunità",
|
||||
"sec.expectationsFromOrgsPoint4": "Condividi le pratiche migliori e curricula innovativi sull'informatica creativa con la Scratch Foundation e la comunità SEC",
|
||||
"sec.expectationsFromOrgsPoint5": "Promuovi il lavoro e l'impatto della tua organizzazione attraverso i canali social, i siti web, le newsletter della Scratch Foundation e attraverso la Scratch Conference",
|
||||
"sec.expectationsFromOrgsPoint6": "Organizza uno Scratch Day per la tua comunità con il supporto della Scratch Foundation",
|
||||
"sec.eligibilityPrefix": "La tua organizzazione è:",
|
||||
"sec.eligibilityPoint1": "Incentrata primariamente sul supportare comunità di tradizionalmente sottorappresentate come quelle dei giovani di Colore, Latin* e Nativ* American* negli Stati Uniti e/o nel mondo",
|
||||
"sec.eligibilityPoint2": "Offrire direttamente ai giovani iniziative di apprendimento creativo e/o di coding creativo",
|
||||
"sec.eligibilityPoint3": "Progettata come un'organizzazione non-profit o un distretto scolastico che a dimostrato l'impegno verso pratiche di apprendimento creativo basato su pari opportunità",
|
||||
"sec.eligibilityPoint4": "Interessata a collaborare con Scratch e con la comunità SEC nello sviluppo e nell'uso di risorse per l'informatica creativa condivise globalmente",
|
||||
"sec.eligibilityPoint5": "In grado di impegnarsi in meeting virtuali trimestrali",
|
||||
"sec.faqHeader": "Domande Frequenti",
|
||||
"sec.faqWhatIs": "What is Creative Learning with Scratch?",
|
||||
"sec.faqWhatIsAnswer": "Scratch embraces creative learning as an educational approach that supports students in developing as creative thinkers and contributors to their communities. The Creative Learning approach focuses on 4P’s: Projects, Passion, Peers, and Play: providing students with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit (Resnick, 2017).",
|
||||
"sec.faqWhatIsAnswer2": "To learn more about how the Scratch Foundation and the Lifelong Kindergarten group think about creative learning, visit the {lclLink}.",
|
||||
"sec.faqLCLWebsite": "Learning Creative Learning website",
|
||||
"sec.faqWhen": "When does the yearlong program begin and end?",
|
||||
"sec.faqWhenAnswer": "The SEC program begins the first week of May 2021, and ends in May of 2022.",
|
||||
"sec.faqUsingScratch": "Do I have to be using Scratch at my organization already?",
|
||||
"sec.faqUsingScratchAnswer": "No, your organization does not need to already be using Scratch.",
|
||||
"sec.faqUsingScratchAnswer2": "As a participant in the SEC, you will collaborate in developing and implementing programming and events for your community which incorporate Scratch. It is important that your organization and the community you will support through your work with the SEC has a plan for accessing technology.",
|
||||
"sec.faqBackground": "Do I need to have a background in computer science?",
|
||||
"sec.faqBackgroundAnswer": "You do not need to have a background in computer science, or be implementing educational programming in computer science in order to participate in the SEC.",
|
||||
"sec.faqBackgroundAnswer2": "We encourage the use of Scratch as a creative tool and welcome organizations who are interested in using Scratch in a variety of contexts.",
|
||||
"sec.faqEligible": "What kinds of organizations can apply to be members of the SEC?",
|
||||
"sec.faqEligibleAnswer": "Non-profit organizations, public schools, school districts, universities, colleges, and other government entities are all welcome to apply.",
|
||||
"sec.faqEligibleAnswer2": "The SEC encourages organizations from around the world to apply.",
|
||||
"sec.faqInternational": "Do you accept international applications?",
|
||||
"sec.faqInternationalAnswer": "Yes, the SEC is an international community. We welcome applications from organizations around the world.",
|
||||
"sec.faqEnglish": "Does my organization need to be english-speaking?",
|
||||
"sec.faqEnglishAnswer": "Your organization does not need to be English-speaking in order to apply.",
|
||||
"sec.faqEnglishAnswer2": "We do ask that one member of your organization is able to participate in SEC events, which will be run in English.",
|
||||
"sec.faqHowManyMembers": "How many members of my organization will be required to participate? ",
|
||||
"sec.faqHowManyMembersAnswer": "Being a member organization requires buy-in from, at minimum, one representative and the Executive director/CEO/or equivalent position. ",
|
||||
"sec.faqHowManyMembersAnswer2": "One member of your team will be responsible for attending SEC events, and communicating with Scratch Team members and other participating SEC member organizations.",
|
||||
"sec.faqNotified": "When will I be notified of my acceptance?",
|
||||
"sec.faqNotifiedAnswer": "You will hear back from us by the first week of April, 2021.",
|
||||
"sec.faqHours": "How many hours per month should I expect to devote to participating in the SEC?",
|
||||
"sec.faqHoursAnswer": "You should expect to spend 4-10 hours a month participating in SEC related work.",
|
||||
"sec.faqVirtual": "Will the program be entirely virtual?",
|
||||
"sec.faqVirtualAnswer": "All workshops and sessions for the 2021-2022 cohort will be hosted virtually.",
|
||||
"sec.faqWorkshopLanguage": "The SEC is an international community, what is the primary language that workshops and sessions will be offered in?",
|
||||
"sec.faqWorkshopLanguageAnswer": "SEC workshops and events will be facilitated in English. ",
|
||||
"sec.faqCost": "What is the cost of participating in the SEC?",
|
||||
"sec.faqCostAnswer": "Participating in the SEC is free for all participating organizations.",
|
||||
"sec.faqCulturallySustaining": "What do we mean by culturally sustaining in the context of education?",
|
||||
"sec.faqCulturallySustainingAnswer": "Culturally sustaining pedagogy empowers students by creating educational experiences which reaffirm, honor, explore, and extend their culture, heritage and communities (Ladson-Billings, 1994). Scratch and the SEC aims to empower educators and students across the globe through engagement in culturally relevant creative learning practices and creative computing experiences that will lead to culturally sustaining frames of reference and perspective (Hammond, 2015) and support relevant personal connections to Scratch’s and the SEC’s mission and values. ",
|
||||
"sec.faqFuture": "I cannot participate this year, can I apply in the future? ",
|
||||
"sec.faqFutureAnswer": "Yes! Join our {subscribeLink} to stay connected and receive future updates about the SEC.",
|
||||
"sec.faqWhatIs": "Cosa è l'Apprendimento Creativo basato su Scratch?",
|
||||
"sec.faqWhatIsAnswer": "Scratch abbraccia l'apprendimento creativo come approccio che possa supportare gli studenti nello sviluppo come pensatori creativi e collaboratori della loro comunità. L'approccio basato sull'Apprendimento Creativo si incentra sulle 4P: Progetti, Passione, Pari e Play (Gioco) fornendo agli studenti opportunità di lavoro su progetti basati sulle loro passioni in collaborazione con i loro pari e in uno spirito giocoso (Resnick, 2017). ",
|
||||
"sec.faqWhatIsAnswer2": "Per saperne di più sul modo in cui la Scratch Foundation e il gruppo Lifelong Kindergarten interpretano l'apprendimento creativo, vai al {lclLink}.",
|
||||
"sec.faqLCLWebsite": "sito web Learning Creative Learning",
|
||||
"sec.faqWhen": "Quando inizia e quando termina il programma annuale?",
|
||||
"sec.faqWhenAnswer": "Il programma SEC inizia la prima settimana di Maggio 2021 e termina a Maggio 2022.",
|
||||
"sec.faqUsingScratch": "E' necessario che la mia organizzazione usi già Scratch?",
|
||||
"sec.faqUsingScratchAnswer": "No, non è necessario che la tua organizzazione usi già Scratch.",
|
||||
"sec.faqUsingScratchAnswer2": "Come partecipante nella SEC collaborerai allo sviluppo e all'implementazione di programmi ed eventi per la tua comunità che incorporano Scratch. E' importante che la tua organizzazione e la comunità che supporterai con il tuo lavoro con la SEC abbia u piano per l'accesso alla tecnologia. ",
|
||||
"sec.faqBackground": "E' necessario avere una preparazione in Informatica?",
|
||||
"sec.faqBackgroundAnswer": "Per poter prendere parte alla SEC non è necessario avere una preparazione in Informatica o star già implementando attività educative sulla programmazione in Informatica.",
|
||||
"sec.faqBackgroundAnswer2": "Incoraggiamo l'uso di Scratch come strumento creativo e accogliamo le organizzazioni che sono interessate all'uso di Scratch in contesti diversi.",
|
||||
"sec.faqEligible": "Quali tipi di organizzazioni possono candidarsi come membri della SEC?",
|
||||
"sec.faqEligibleAnswer": "Sono benvenute le organizzazioni no-profit, le scuole pubbliche, i distretti scolastici, le università, i college e altri enti governativi.",
|
||||
"sec.faqEligibleAnswer2": "La SEC incoraggia alla partecipazione organizzazione provenienti da tutto il mondo.",
|
||||
"sec.faqInternational": "Accettate candidature internazionali?",
|
||||
"sec.faqInternationalAnswer": "Si, la SEC è una comunità internazionale. Diamo il benvenuto alle candidature di organizzazioni provenienti da tutto il mondo.",
|
||||
"sec.faqEnglish": "E' necessario che la mia organizzazione sia anglofona?",
|
||||
"sec.faqEnglishAnswer": "Per candidarsi non è necessario che l'organizzazione sia anglofona.",
|
||||
"sec.faqEnglishAnswer2": "Chiediamo però che un membro della tua organizzazione sia in grado di prendere parte agli eventi SEC, che si svolgeranno in lingua Inglese.",
|
||||
"sec.faqHowManyMembers": "Quanti membri della mia organizzazione dovranno partecipare?",
|
||||
"sec.faqHowManyMembersAnswer": "Essere una organizzazione membro richiede la partecipazione iniziale di almeno un rappresentante dell'organizzazione e del Direttore esecutivo/CEO (o posizione equivalente). ",
|
||||
"sec.faqHowManyMembersAnswer2": "Un membro del tuo team avrà la responsabilità di partecipare agli eventi SEC e di comunicare con i membri dello Scratch Team e con i membri delle altre organizzazioni che faranno parte della SEC.",
|
||||
"sec.faqNotified": "Quando saprò se la mia candidatura è stata accettata?",
|
||||
"sec.faqNotifiedAnswer": "Avrai la nostra risposta entro la prima settimana di Aprile 2021.",
|
||||
"sec.faqHours": "Quante ore mensilmente dovrò aspettarmi di dedicare alla partecipazione alla SEC?",
|
||||
"sec.faqHoursAnswer": "Puoi aspettarti di dover impegnare da 4 a 10 ore al mese per la partecipazione a lavori legati alla SEC.",
|
||||
"sec.faqVirtual": "Il programma sarà completamente virtuale?",
|
||||
"sec.faqVirtualAnswer": "Tutti i workshop e le sessioni della coorte 2021-2022 saranno virtuali.",
|
||||
"sec.faqWorkshopLanguage": "Visto che la SEC è una comunità internazionale, quale è la lingua principale con cui verranno offerti i workshop e le sessioni?",
|
||||
"sec.faqWorkshopLanguageAnswer": "I workshop e gli eventi SEC saranno organizzati in Inglese.",
|
||||
"sec.faqCost": "Quanto costa la partecipazione alla SEC?",
|
||||
"sec.faqCostAnswer": "La partecipazione alla SEC è gratuita per tutte le organizzazioni partecipanti.",
|
||||
"sec.faqCulturallySustaining": "Cosa si intende per sostegno culturale nel contesto dell'educazione?",
|
||||
"sec.faqCulturallySustainingAnswer": "La pedagogia basata sul sostegno culturale offre agli studenti esperienze educative che riaffermano, onorano, esplorano ed estendono la loro cultura, la loro eredità culturale e la loro comunità (Ladson-Billings, 1994). Scratch e la SEC vogliono offrire agli educatori e agli studenti di tutto il mondo la possibilità di impegnarsi in pratiche di apprendimento creativo ed esperienze di informatica creativa culturalmente rilevanti che portino a sistemi di riferimento e prospettive culturalmente sostenibili (Hammond, 2015) e supportino connessione personali rilevanti alla missione e ai valori di Scratch e di SEC. ",
|
||||
"sec.faqFuture": "Quest'anno non posso partecipare. Potrò partecipare in futuro?",
|
||||
"sec.faqFutureAnswer": "Si! Iscriviti alla nostra {subscribeLink} per restare in contatto e ricevere aggiornamenti futuri sulla SEC.",
|
||||
"sec.faqMailingList": "mailing list"
|
||||
}
|
|
@ -1,35 +1,35 @@
|
|||
{
|
||||
"sec.title": "Scratch Educação Colaborativa",
|
||||
"sec.intro": "Join a global network of organizations supporting creative coding",
|
||||
"sec.applyNow": "Apply now!",
|
||||
"sec.applyBanner": "Applications are open now through March 1st 2021!",
|
||||
"sec.intro": "Junte-se a uma rede global de organizações apoiando a programação criativa.",
|
||||
"sec.applyNow": "Inscreva-se já!",
|
||||
"sec.applyBanner": "Inscrições abertas até 1º de março de 2021!",
|
||||
"sec.projectsTitle": "Visão Geral",
|
||||
"sec.eligibilityTitle": "Elegibilidade",
|
||||
"sec.applyTitle": "Como posso participar?",
|
||||
"sec.applyDeadline": "The deadline for applying to the Scratch Education has been extended to March 1st, 2021",
|
||||
"sec.applyDeadline": "O prazo para inscrições à Scratch Educação foi extendido até dia 1º de março de 2021.",
|
||||
"sec.applyButton": "Clique aqui para se inscrever",
|
||||
"sec.projectsIntro": "The Scratch Education Collaborative (SEC), with support from Google.org, is building a powerful network of organizations across the world",
|
||||
"sec.projectsIntroBold": "focused on supporting learners from historically marginalized and underserved communities developing their confidence with creative computing.",
|
||||
"sec.projectsIntro2": "Up to 10 organizations will be selected in the 2021 pilot year to expand on and support each other's work with historically underrepresented youth including Black, LatinX, and Indigenous Americans, learn from one another, and collaborate with members of the Scratch Foundation, The MIT Media Lab, and other global leaders in creative computing to develop best practices for implementing culturally sustaining creative computing with Scratch.",
|
||||
"sec.projectsIntro3": "The SEC is a key initiative of the Scratch Foundation. Originating from MIT Media Lab’s Lifelong Kindergarten Group and with over 200 million users, Scratch is the world’s largest and most diverse coding community for children offered free of charge.",
|
||||
"sec.expectationsFromSec": "As a member of the SEC network, benefits include:",
|
||||
"sec.expectationsFromSecPoint1": "Connect with and learn from the Scratch Foundation, the MIT Media Lab, and other leading organizations from around the world with experience implementing creative learning with Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Grow your organization’s capacity through equity-centered professional development",
|
||||
"sec.expectationsFromSecPoint3": "Collaborate in developing equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromSecPoint4": "Access to seed funding for Scratch and SEC related activities for your local community",
|
||||
"sec.expectationsFromOrgs": "Join the SEC Network:",
|
||||
"sec.expectationsFromOrgsPoint1": "Engage in quarterly virtual meetings and workshops with Scratch Foundation and SEC partner organizations over the course of the year",
|
||||
"sec.expectationsFromOrgsPoint2": "Host at least one creative computing virtual event, tutorial, or professional development activity for your community in 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Develop and promote equity-centered creative coding resources, events, and workshops using Scratch for your local community",
|
||||
"sec.expectationsFromOrgsPoint4": "Share best-practices and innovative creative computing curricula with the Scratch Foundation and SEC community",
|
||||
"sec.expectationsFromOrgsPoint5": "Promote your organization’s work and impact through Scratch Foundation social-channels, websites, newsletters, and the Scratch Conference",
|
||||
"sec.expectationsFromOrgsPoint6": "Facilitate a Scratch Day for your community with support from the Scratch Foundation",
|
||||
"sec.eligibilityPrefix": "Your organization is:",
|
||||
"sec.eligibilityPoint1": "Primarily focused on supporting traditionally underrepresented youth, including Black, LatinX, and Indigenous Americans in the United States and/or globally",
|
||||
"sec.eligibilityPoint2": "Directly serving youth through creative learning and/or creative coding initiatives",
|
||||
"sec.eligibilityPoint3": "Designated as a non-profit, or a school district that has demonstrated a commitment to equitable creative learning practices",
|
||||
"sec.eligibilityPoint4": "Willing to collaborate with Scratch and the SEC community to develop and utilize creative computing resources that can be shared globally",
|
||||
"sec.eligibilityPoint5": "Able to engage in quarterly virtual meetings",
|
||||
"sec.projectsIntro": "A Colaborativa Scratch Educação (SEC), com apoio de Google.org, está construindo uma rede poderosa de organizações ao redor do mundo",
|
||||
"sec.projectsIntroBold": "com o foco em apoiar estudantes em comunidades historicamente carentes e marginalizadas no desenvolvimento de sua confiança na computação criativa.",
|
||||
"sec.projectsIntro2": "Em 2021, durante o ano piloto da SEC, até 10 organizações serão selecionadas para expandir e apoiar o trabalho uma da outra com jovens historicamente sub-representados incluindo negros, latinos e indígenas americanos, aprender entre si, e colaborar com membros da Fundação Scratch, o MIT Media Lab, e outros líderes mundiais da computação criativa para desenvolver melhores práticas para implementar computação criativa com o Scratch que sustenta a cultura.",
|
||||
"sec.projectsIntro3": "A SEC é uma iniciativa chave da Fundação Scratch. Originado do Grupo Lifelong Kindergarten no MIT Media Lab e com mais de 200 milhões de usuários, o Scratch é a maior e mais diversa comunidade de programação do mundo para crianças oferecida gratuitamente.",
|
||||
"sec.expectationsFromSec": "Como membro da rede SEC, benefícios incluem:",
|
||||
"sec.expectationsFromSecPoint1": "Conectar-se e aprender com a Fundação Scratch, o MIT Media Lab, e outras organizações líderes ao redor do mundo com experiência em implementar aprendizado criativo com o Scratch",
|
||||
"sec.expectationsFromSecPoint2": "Crescer a capacidade da sua organização através de desenvolvimento profissional baseado na equidade.",
|
||||
"sec.expectationsFromSecPoint3": "Colabore no desenvolvimento de recursos, eventos e oficinas de programação criativa baseados na equidade usando Scratch para a sua comunidade local",
|
||||
"sec.expectationsFromSecPoint4": "Acesso a financiamento de atividades relacionadas ao Scratch e à SEC para a sua comunidade local",
|
||||
"sec.expectationsFromOrgs": "Junte-se à rede SEC:",
|
||||
"sec.expectationsFromOrgsPoint1": "Participe de reuniões e oficinas virtuais trimestrais com a Fundação Scratch e organizações parceiras da SEC no decorrer do ano",
|
||||
"sec.expectationsFromOrgsPoint2": "Hospede pelo menos um evento, tutorial ou atividade de desenvolvimento profissional virtual sobre computação criativa para a sua comunidade em 2021",
|
||||
"sec.expectationsFromOrgsPoint3": "Desenvolva e promova recursos, eventos e oficinas de programação criativa baseada em equidade usando Scratch para a sua comunidade local",
|
||||
"sec.expectationsFromOrgsPoint4": "Compartilhe melhores práticas e currículos de computação criativa inovadores com a Fundação Scratch e a comunidade SEC",
|
||||
"sec.expectationsFromOrgsPoint5": "Promova o trabalho e impacto da sua organização através dos canais sociais, websites e newsletters da Fundação Scratch, e da Conferência Scratch",
|
||||
"sec.expectationsFromOrgsPoint6": "Facilite um Scratch Day na sua comunidade com o apoio da Fundação Scratch",
|
||||
"sec.eligibilityPrefix": "Sua organização:",
|
||||
"sec.eligibilityPoint1": "Foca principalmente em apoiar jovens tradicionalmente sub-representados, incluindo negros, latinos e indígenas americanos nos Estados Unidos e/ou no mundo",
|
||||
"sec.eligibilityPoint2": "Serve diretamente os jovens através do aprendizado criativo e/ou iniciativas de programação criativa",
|
||||
"sec.eligibilityPoint3": "É designada como organização sem fins lucrativos, ou um distrito escolar que tem demonstrado comprometimento com práticas de aprendizagem criativa igualitárias",
|
||||
"sec.eligibilityPoint4": "Quer colaborar com o Scratch e a comunidade SEC para desenvolver e utilizar recursos de computação criativa que podem ser compartilhados globalmente",
|
||||
"sec.eligibilityPoint5": "Pode participar em reuniões virtuais trimestrais",
|
||||
"sec.faqHeader": "Perguntas frequentes FAQ",
|
||||
"sec.faqWhatIs": "What is Creative Learning with Scratch?",
|
||||
"sec.faqWhatIsAnswer": "Scratch embraces creative learning as an educational approach that supports students in developing as creative thinkers and contributors to their communities. The Creative Learning approach focuses on 4P’s: Projects, Passion, Peers, and Play: providing students with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit (Resnick, 2017).",
|
||||
|
|
Loading…
Reference in a new issue