mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2025-01-03 11:25:51 -05:00
Restore Latin American Spanish translations
Pull translations restored in Transifex.
This commit is contained in:
parent
dcda79a1a5
commit
e32b3d388c
4 changed files with 999 additions and 999 deletions
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@ -1,285 +1,285 @@
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{
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{
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"CONTROL_FOREVER": "forever",
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"CONTROL_FOREVER": "por siempre",
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"CONTROL_REPEAT": "repeat %1",
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"CONTROL_REPEAT": "repetir %1",
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"CONTROL_IF": "if %1 then",
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"CONTROL_IF": "si %1 entonces",
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"CONTROL_ELSE": "else",
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"CONTROL_ELSE": "si no",
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"CONTROL_STOP": "stop",
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"CONTROL_STOP": "detener",
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"CONTROL_STOP_ALL": "all",
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"CONTROL_STOP_ALL": "todos",
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"CONTROL_STOP_THIS": "this script",
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"CONTROL_STOP_THIS": "este programa",
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"CONTROL_STOP_OTHER": "other scripts in sprite",
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"CONTROL_STOP_OTHER": "otros programas en el objeto",
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"CONTROL_WAIT": "wait %1 seconds",
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"CONTROL_WAIT": "esperar %1 segundos",
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"CONTROL_WAITUNTIL": "wait until %1",
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"CONTROL_WAITUNTIL": "esperar hasta que %1",
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"CONTROL_REPEATUNTIL": "repeat until %1",
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"CONTROL_REPEATUNTIL": "repetir hasta que %1",
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"CONTROL_WHILE": "while %1",
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"CONTROL_WHILE": "mientras %1",
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"CONTROL_FOREACH": "for each %1 in %2",
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"CONTROL_FOREACH": "para cada %1 en %2",
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"CONTROL_STARTASCLONE": "when I start as a clone",
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"CONTROL_STARTASCLONE": "al comenzar como clon",
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"CONTROL_CREATECLONEOF": "create clone of %1",
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"CONTROL_CREATECLONEOF": "crear clon de %1",
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"CONTROL_CREATECLONEOF_MYSELF": "myself",
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"CONTROL_CREATECLONEOF_MYSELF": "mí mismo",
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"CONTROL_DELETETHISCLONE": "delete this clone",
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"CONTROL_DELETETHISCLONE": "eliminar este clon",
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"CONTROL_COUNTER": "counter",
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"CONTROL_COUNTER": "contador",
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"CONTROL_INCRCOUNTER": "increment counter",
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"CONTROL_INCRCOUNTER": "incrementar contador",
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"CONTROL_CLEARCOUNTER": "clear counter",
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"CONTROL_CLEARCOUNTER": "borrar contador",
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"CONTROL_ALLATONCE": "all at once",
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"CONTROL_ALLATONCE": "todos a la vez",
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"DATA_SETVARIABLETO": "set %1 to %2",
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"DATA_SETVARIABLETO": "fijar %1 a %2",
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"DATA_CHANGEVARIABLEBY": "change %1 by %2",
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"DATA_CHANGEVARIABLEBY": "cambiar %1 en %2",
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"DATA_SHOWVARIABLE": "show variable %1",
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"DATA_SHOWVARIABLE": "mostrar variable %1",
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"DATA_HIDEVARIABLE": "hide variable %1",
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"DATA_HIDEVARIABLE": "esconder variable %1",
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"DATA_ADDTOLIST": "add %1 to %2",
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"DATA_ADDTOLIST": "añadir %1 a %2",
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"DATA_DELETEOFLIST": "delete %1 of %2",
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"DATA_DELETEOFLIST": "eliminar %1 de %2",
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"DATA_DELETEALLOFLIST": "delete all of %1",
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"DATA_DELETEALLOFLIST": "Eliminar todos de %1",
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"DATA_INSERTATLIST": "insert %1 at %2 of %3",
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"DATA_INSERTATLIST": "insertar %1 en %2 de %3",
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"DATA_REPLACEITEMOFLIST": "replace item %1 of %2 with %3",
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"DATA_REPLACEITEMOFLIST": "reemplazar elemento %1 de %2 con %3",
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"DATA_ITEMOFLIST": "item %1 of %2",
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"DATA_ITEMOFLIST": "elemento %1 de %2",
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"DATA_ITEMNUMOFLIST": "item # of %1 in %2",
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"DATA_ITEMNUMOFLIST": "# de elemento de %1 en %2",
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"DATA_LENGTHOFLIST": "length of %1",
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"DATA_LENGTHOFLIST": "longitud de %1",
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"DATA_LISTCONTAINSITEM": "%1 contains %2?",
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"DATA_LISTCONTAINSITEM": "¿%2 está en %1?",
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"DATA_SHOWLIST": "show list %1",
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"DATA_SHOWLIST": "mostrar lista %1",
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"DATA_HIDELIST": "hide list %1",
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"DATA_HIDELIST": "esconder lista %1",
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"DATA_INDEX_ALL": "all",
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"DATA_INDEX_ALL": "todos",
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"DATA_INDEX_LAST": "last",
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"DATA_INDEX_LAST": "último",
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"DATA_INDEX_RANDOM": "random",
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"DATA_INDEX_RANDOM": "al azar",
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"EVENT_WHENFLAGCLICKED": "when %1 clicked",
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"EVENT_WHENFLAGCLICKED": "al presionar %1",
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"EVENT_WHENTHISSPRITECLICKED": "when this sprite clicked",
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"EVENT_WHENTHISSPRITECLICKED": "al hacer clic en este objeto",
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"EVENT_WHENSTAGECLICKED": "when stage clicked",
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"EVENT_WHENSTAGECLICKED": "al hacer clic en el escenario",
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"EVENT_WHENTOUCHINGOBJECT": "when this sprite touches %1",
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"EVENT_WHENTOUCHINGOBJECT": "cuando este objeto toque %1",
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"EVENT_WHENBROADCASTRECEIVED": "when I receive %1",
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"EVENT_WHENBROADCASTRECEIVED": "al recibir %1",
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"EVENT_WHENBACKDROPSWITCHESTO": "when backdrop switches to %1",
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"EVENT_WHENBACKDROPSWITCHESTO": "cuando el fondo cambie a %1",
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"EVENT_WHENGREATERTHAN": "when %1 > %2",
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"EVENT_WHENGREATERTHAN": "cuando %1 > %2",
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"EVENT_WHENGREATERTHAN_TIMER": "timer",
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"EVENT_WHENGREATERTHAN_TIMER": "cronómetro",
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"EVENT_WHENGREATERTHAN_LOUDNESS": "loudness",
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"EVENT_WHENGREATERTHAN_LOUDNESS": "volumen del sonido",
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"EVENT_BROADCAST": "broadcast %1",
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"EVENT_BROADCAST": "enviar %1",
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"EVENT_BROADCASTANDWAIT": "broadcast %1 and wait",
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"EVENT_BROADCASTANDWAIT": "enviar %1 y esperar",
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"EVENT_WHENKEYPRESSED": "when %1 key pressed",
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"EVENT_WHENKEYPRESSED": "al presionar tecla %1",
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"EVENT_WHENKEYPRESSED_SPACE": "space",
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"EVENT_WHENKEYPRESSED_SPACE": "espacio",
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"EVENT_WHENKEYPRESSED_LEFT": "left arrow",
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"EVENT_WHENKEYPRESSED_LEFT": "flecha izquierda",
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"EVENT_WHENKEYPRESSED_RIGHT": "right arrow",
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"EVENT_WHENKEYPRESSED_RIGHT": "flecha derecha",
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"EVENT_WHENKEYPRESSED_DOWN": "down arrow",
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"EVENT_WHENKEYPRESSED_DOWN": "flecha abajo",
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"EVENT_WHENKEYPRESSED_UP": "up arrow",
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"EVENT_WHENKEYPRESSED_UP": "flecha arriba",
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"EVENT_WHENKEYPRESSED_ANY": "any",
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"EVENT_WHENKEYPRESSED_ANY": "cualquiera",
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"LOOKS_SAYFORSECS": "say %1 for %2 seconds",
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"LOOKS_SAYFORSECS": "decir %1 durante %2 segundos",
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"LOOKS_SAY": "say %1",
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"LOOKS_SAY": "decir %1",
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"LOOKS_HELLO": "Hello!",
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"LOOKS_HELLO": "¡Hola!",
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"LOOKS_THINKFORSECS": "think %1 for %2 seconds",
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"LOOKS_THINKFORSECS": "pensar %1 durante %2 segundos",
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"LOOKS_THINK": "think %1",
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"LOOKS_THINK": "pensar %1",
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"LOOKS_HMM": "Hmm...",
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"LOOKS_HMM": "Umm...",
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"LOOKS_SHOW": "show",
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"LOOKS_SHOW": "mostrar",
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"LOOKS_HIDE": "hide",
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"LOOKS_HIDE": "esconder",
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"LOOKS_HIDEALLSPRITES": "hide all sprites",
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"LOOKS_HIDEALLSPRITES": "esconder todos los objetos",
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"LOOKS_EFFECT_COLOR": "color",
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"LOOKS_EFFECT_COLOR": "color",
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"LOOKS_EFFECT_FISHEYE": "fisheye",
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"LOOKS_EFFECT_FISHEYE": "ojo de pez",
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"LOOKS_EFFECT_WHIRL": "whirl",
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"LOOKS_EFFECT_WHIRL": "remolino",
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"LOOKS_EFFECT_PIXELATE": "pixelate",
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"LOOKS_EFFECT_PIXELATE": "pixelar",
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"LOOKS_EFFECT_MOSAIC": "mosaic",
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"LOOKS_EFFECT_MOSAIC": "mosaico",
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"LOOKS_EFFECT_BRIGHTNESS": "brightness",
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"LOOKS_EFFECT_BRIGHTNESS": "brillo",
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"LOOKS_EFFECT_GHOST": "ghost",
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"LOOKS_EFFECT_GHOST": "desvanecer",
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"LOOKS_CHANGEEFFECTBY": "change %1 effect by %2",
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"LOOKS_CHANGEEFFECTBY": "cambiar el efecto %1 en %2",
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"LOOKS_SETEFFECTTO": "set %1 effect to %2",
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"LOOKS_SETEFFECTTO": "fijar efecto %1 a %2",
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"LOOKS_CLEARGRAPHICEFFECTS": "clear graphic effects",
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"LOOKS_CLEARGRAPHICEFFECTS": "quitar efectos gráficos",
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"LOOKS_CHANGESIZEBY": "change size by %1",
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"LOOKS_CHANGESIZEBY": "cambiar tamaño en %1",
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"LOOKS_SETSIZETO": "set size to %1 %",
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"LOOKS_SETSIZETO": "fijar tamaño a %1 %",
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"LOOKS_SIZE": "size",
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"LOOKS_SIZE": "tamaño",
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"LOOKS_CHANGESTRETCHBY": "change stretch by %1",
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"LOOKS_CHANGESTRETCHBY": "cambiar estiramiento en %1",
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"LOOKS_SETSTRETCHTO": "set stretch to %1 %",
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"LOOKS_SETSTRETCHTO": "fijar estiramiento a %1 %",
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"LOOKS_SWITCHCOSTUMETO": "switch costume to %1",
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"LOOKS_SWITCHCOSTUMETO": "cambiar disfraz a %1",
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"LOOKS_NEXTCOSTUME": "next costume",
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"LOOKS_NEXTCOSTUME": "siguiente disfraz",
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"LOOKS_SWITCHBACKDROPTO": "switch backdrop to %1",
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"LOOKS_SWITCHBACKDROPTO": "cambiar fondo a %1",
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"LOOKS_GOTOFRONTBACK": "go to %1 layer",
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"LOOKS_GOTOFRONTBACK": "ir a la capa %1 ",
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"LOOKS_GOTOFRONTBACK_FRONT": "front",
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"LOOKS_GOTOFRONTBACK_FRONT": "de adelante",
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"LOOKS_GOTOFRONTBACK_BACK": "back",
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"LOOKS_GOTOFRONTBACK_BACK": "de atrás",
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"LOOKS_GOFORWARDBACKWARDLAYERS": "go %1 %2 layers",
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"LOOKS_GOFORWARDBACKWARDLAYERS": "ir %2 capas hacia %1",
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"LOOKS_GOFORWARDBACKWARDLAYERS_FORWARD": "forward",
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"LOOKS_GOFORWARDBACKWARDLAYERS_FORWARD": "adelante",
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"LOOKS_GOFORWARDBACKWARDLAYERS_BACKWARD": "backward",
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"LOOKS_GOFORWARDBACKWARDLAYERS_BACKWARD": "atrás",
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"LOOKS_BACKDROPNUMBERNAME": "backdrop %1",
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"LOOKS_BACKDROPNUMBERNAME": "fondo %1",
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"LOOKS_COSTUMENUMBERNAME": "costume %1",
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"LOOKS_COSTUMENUMBERNAME": "disfraz %1",
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"LOOKS_NUMBERNAME_NUMBER": "number",
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"LOOKS_NUMBERNAME_NUMBER": "número",
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"LOOKS_NUMBERNAME_NAME": "name",
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"LOOKS_NUMBERNAME_NAME": "nombre",
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"LOOKS_SWITCHBACKDROPTOANDWAIT": "switch backdrop to %1 and wait",
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"LOOKS_SWITCHBACKDROPTOANDWAIT": "cambiar fondo a %1 y esperar",
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"LOOKS_NEXTBACKDROP_BLOCK": "next backdrop",
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"LOOKS_NEXTBACKDROP_BLOCK": "siguiente fondo",
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"LOOKS_NEXTBACKDROP": "next backdrop",
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"LOOKS_NEXTBACKDROP": "siguiente fondo",
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"LOOKS_PREVIOUSBACKDROP": "previous backdrop",
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"LOOKS_PREVIOUSBACKDROP": "fondo anterior",
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"LOOKS_RANDOMBACKDROP": "random backdrop",
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"LOOKS_RANDOMBACKDROP": "fondo aleatorio",
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"MOTION_MOVESTEPS": "move %1 steps",
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"MOTION_MOVESTEPS": "mover %1 pasos",
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"MOTION_TURNLEFT": "turn %1 %2 degrees",
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"MOTION_TURNLEFT": "girar %1 %2 grados",
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"MOTION_TURNRIGHT": "turn %1 %2 degrees",
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"MOTION_TURNRIGHT": "girar %1 %2 grados",
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"MOTION_POINTINDIRECTION": "point in direction %1",
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"MOTION_POINTINDIRECTION": "apuntar en dirección %1",
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"MOTION_POINTTOWARDS": "point towards %1",
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"MOTION_POINTTOWARDS": "apuntar hacia %1",
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"MOTION_POINTTOWARDS_POINTER": "mouse-pointer",
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"MOTION_POINTTOWARDS_POINTER": "puntero del ratón",
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"MOTION_POINTTOWARDS_RANDOM": "random direction",
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"MOTION_POINTTOWARDS_RANDOM": "dirección aleatoria",
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"MOTION_GOTO": "go to %1",
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"MOTION_GOTO": "ir a %1",
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"MOTION_GOTO_POINTER": "mouse-pointer",
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"MOTION_GOTO_POINTER": "puntero del ratón",
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"MOTION_GOTO_RANDOM": "random position",
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"MOTION_GOTO_RANDOM": "posición aleatoria",
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"MOTION_GOTOXY": "go to x: %1 y: %2",
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"MOTION_GOTOXY": "ir a x: %1 y: %2",
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"MOTION_GLIDESECSTOXY": "glide %1 secs to x: %2 y: %3",
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"MOTION_GLIDESECSTOXY": "desplazar en %1 segs a x: %2 y: %3",
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"MOTION_GLIDETO": "glide %1 secs to %2",
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"MOTION_GLIDETO": "desplazar en %1 segs a %2",
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"MOTION_GLIDETO_POINTER": "mouse-pointer",
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"MOTION_GLIDETO_POINTER": "puntero del ratón",
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"MOTION_GLIDETO_RANDOM": "random position",
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"MOTION_GLIDETO_RANDOM": "posición aleatoria",
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"MOTION_CHANGEXBY": "change x by %1",
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"MOTION_CHANGEXBY": "cambiar x en %1",
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"MOTION_SETX": "set x to %1",
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"MOTION_SETX": "fijar x a %1",
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"MOTION_CHANGEYBY": "change y by %1",
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"MOTION_CHANGEYBY": "cambiar y en %1",
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"MOTION_SETY": "set y to %1",
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"MOTION_SETY": "fijar y a %1",
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"MOTION_IFONEDGEBOUNCE": "if on edge, bounce",
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"MOTION_IFONEDGEBOUNCE": "si toca un borde, rebotar",
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"MOTION_SETROTATIONSTYLE": "set rotation style %1",
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"MOTION_SETROTATIONSTYLE": "fijar estilo de rotación a %1",
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"MOTION_SETROTATIONSTYLE_LEFTRIGHT": "left-right",
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"MOTION_SETROTATIONSTYLE_LEFTRIGHT": "izquierda-derecha",
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"MOTION_SETROTATIONSTYLE_DONTROTATE": "don't rotate",
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"MOTION_SETROTATIONSTYLE_DONTROTATE": "no rotar",
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"MOTION_SETROTATIONSTYLE_ALLAROUND": "all around",
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"MOTION_SETROTATIONSTYLE_ALLAROUND": "en todas las direcciones",
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"MOTION_XPOSITION": "x position",
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"MOTION_XPOSITION": "posición en x",
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"MOTION_YPOSITION": "y position",
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"MOTION_YPOSITION": "posición en y",
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"MOTION_DIRECTION": "direction",
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"MOTION_DIRECTION": "dirección",
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"MOTION_SCROLLRIGHT": "scroll right %1",
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"MOTION_SCROLLRIGHT": "desplazar a la derecha %1",
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"MOTION_SCROLLUP": "scroll up %1",
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"MOTION_SCROLLUP": "desplazar arriba %1",
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"MOTION_ALIGNSCENE": "align scene %1",
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"MOTION_ALIGNSCENE": "alinear escena %1",
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"MOTION_ALIGNSCENE_BOTTOMLEFT": "bottom-left",
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"MOTION_ALIGNSCENE_BOTTOMLEFT": "abajo a la izquierda",
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"MOTION_ALIGNSCENE_BOTTOMRIGHT": "bottom-right",
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"MOTION_ALIGNSCENE_BOTTOMRIGHT": "abajo a la derecha",
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"MOTION_ALIGNSCENE_MIDDLE": "middle",
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"MOTION_ALIGNSCENE_MIDDLE": "mitad",
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"MOTION_ALIGNSCENE_TOPLEFT": "top-left",
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"MOTION_ALIGNSCENE_TOPLEFT": "arriba a la izquierda",
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"MOTION_ALIGNSCENE_TOPRIGHT": "top-right",
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"MOTION_ALIGNSCENE_TOPRIGHT": "arriba a la derecha",
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"MOTION_XSCROLL": "x scroll",
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"MOTION_XSCROLL": "desplazar x",
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"MOTION_YSCROLL": "y scroll",
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"MOTION_YSCROLL": "desplazar y",
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"MOTION_STAGE_SELECTED": "Stage selected: no motion blocks",
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"MOTION_STAGE_SELECTED": "Escenario seleccionado: no hay bloques de movimiento",
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"OPERATORS_ADD": "%1 + %2",
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"OPERATORS_ADD": "%1 + %2",
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"OPERATORS_SUBTRACT": "%1 - %2",
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"OPERATORS_SUBTRACT": "%1 - %2",
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"OPERATORS_MULTIPLY": "%1 * %2",
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"OPERATORS_MULTIPLY": "%1 * %2",
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"OPERATORS_DIVIDE": "%1 / %2",
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"OPERATORS_DIVIDE": "%1 / %2",
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"OPERATORS_RANDOM": "pick random %1 to %2",
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"OPERATORS_RANDOM": "elegir número al azar entre %1 y %2",
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"OPERATORS_GT": "%1 > %2",
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"OPERATORS_GT": "%1 > %2",
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"OPERATORS_LT": "%1 < %2",
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"OPERATORS_LT": "%1 < %2",
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"OPERATORS_EQUALS": "%1 = %2",
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"OPERATORS_EQUALS": "%1 = %2",
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"OPERATORS_AND": "%1 and %2",
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"OPERATORS_AND": "%1 y %2",
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"OPERATORS_OR": "%1 or %2",
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"OPERATORS_OR": "%1 o %2",
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"OPERATORS_NOT": "not %1",
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"OPERATORS_NOT": "no %1",
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"OPERATORS_JOIN": "join %1 %2",
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"OPERATORS_JOIN": "unir %1 %2",
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"OPERATORS_JOIN_APPLE": "apple",
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"OPERATORS_JOIN_APPLE": "manzana",
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"OPERATORS_JOIN_BANANA": "banana",
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"OPERATORS_JOIN_BANANA": "banana",
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"OPERATORS_LETTEROF": "letter %1 of %2",
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"OPERATORS_LETTEROF": "letra %1 de %2",
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"OPERATORS_LETTEROF_APPLE": "a",
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"OPERATORS_LETTEROF_APPLE": "a",
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"OPERATORS_LENGTH": "length of %1",
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"OPERATORS_LENGTH": "longitud de %1",
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"OPERATORS_CONTAINS": "%1 contains %2?",
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"OPERATORS_CONTAINS": "¿%1 contiene %2?",
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"OPERATORS_MOD": "%1 mod %2",
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"OPERATORS_MOD": "%1 módulo %2",
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"OPERATORS_ROUND": "round %1",
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"OPERATORS_ROUND": "redondear %1",
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"OPERATORS_MATHOP": "%1 of %2",
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"OPERATORS_MATHOP": "%1 de %2",
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"OPERATORS_MATHOP_ABS": "abs",
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"OPERATORS_MATHOP_ABS": "valor absoluto",
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"OPERATORS_MATHOP_FLOOR": "floor",
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"OPERATORS_MATHOP_FLOOR": "piso",
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"OPERATORS_MATHOP_CEILING": "ceiling",
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"OPERATORS_MATHOP_CEILING": "techo",
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"OPERATORS_MATHOP_SQRT": "sqrt",
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"OPERATORS_MATHOP_SQRT": "raíz cuadrada",
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"OPERATORS_MATHOP_SIN": "sin",
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"OPERATORS_MATHOP_SIN": "sen",
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"OPERATORS_MATHOP_COS": "cos",
|
"OPERATORS_MATHOP_COS": "cos",
|
||||||
"OPERATORS_MATHOP_TAN": "tan",
|
"OPERATORS_MATHOP_TAN": "tan",
|
||||||
"OPERATORS_MATHOP_ASIN": "asin",
|
"OPERATORS_MATHOP_ASIN": "arcsen",
|
||||||
"OPERATORS_MATHOP_ACOS": "acos",
|
"OPERATORS_MATHOP_ACOS": "arccos",
|
||||||
"OPERATORS_MATHOP_ATAN": "atan",
|
"OPERATORS_MATHOP_ATAN": "arctan",
|
||||||
"OPERATORS_MATHOP_LN": "ln",
|
"OPERATORS_MATHOP_LN": "ln",
|
||||||
"OPERATORS_MATHOP_LOG": "log",
|
"OPERATORS_MATHOP_LOG": "log",
|
||||||
"OPERATORS_MATHOP_EEXP": "e ^",
|
"OPERATORS_MATHOP_EEXP": "e ^",
|
||||||
"OPERATORS_MATHOP_10EXP": "10 ^",
|
"OPERATORS_MATHOP_10EXP": "10 ^",
|
||||||
"PROCEDURES_DEFINITION": "define %1",
|
"PROCEDURES_DEFINITION": "definir %1",
|
||||||
"SENSING_TOUCHINGOBJECT": "touching %1?",
|
"SENSING_TOUCHINGOBJECT": "¿tocando %1?",
|
||||||
"SENSING_TOUCHINGOBJECT_POINTER": "mouse-pointer",
|
"SENSING_TOUCHINGOBJECT_POINTER": "el puntero del ratón",
|
||||||
"SENSING_TOUCHINGOBJECT_EDGE": "edge",
|
"SENSING_TOUCHINGOBJECT_EDGE": "el borde",
|
||||||
"SENSING_TOUCHINGCOLOR": "touching color %1?",
|
"SENSING_TOUCHINGCOLOR": "¿tocando el color %1?",
|
||||||
"SENSING_COLORISTOUCHINGCOLOR": "color %1 is touching %2?",
|
"SENSING_COLORISTOUCHINGCOLOR": "¿color %1 está tocando %2?",
|
||||||
"SENSING_DISTANCETO": "distance to %1",
|
"SENSING_DISTANCETO": "distancia a %1",
|
||||||
"SENSING_DISTANCETO_POINTER": "mouse-pointer",
|
"SENSING_DISTANCETO_POINTER": "puntero del ratón",
|
||||||
"SENSING_ASKANDWAIT": "ask %1 and wait",
|
"SENSING_ASKANDWAIT": "preguntar %1 y esperar",
|
||||||
"SENSING_ASK_TEXT": "What's your name?",
|
"SENSING_ASK_TEXT": "¿Cómo te llamas?",
|
||||||
"SENSING_ANSWER": "answer",
|
"SENSING_ANSWER": "respuesta",
|
||||||
"SENSING_KEYPRESSED": "key %1 pressed?",
|
"SENSING_KEYPRESSED": "¿tecla %1 presionada?",
|
||||||
"SENSING_MOUSEDOWN": "mouse down?",
|
"SENSING_MOUSEDOWN": "¿ratón presionado?",
|
||||||
"SENSING_MOUSEX": "mouse x",
|
"SENSING_MOUSEX": "posición x del ratón",
|
||||||
"SENSING_MOUSEY": "mouse y",
|
"SENSING_MOUSEY": "posición y del ratón",
|
||||||
"SENSING_SETDRAGMODE": "set drag mode %1",
|
"SENSING_SETDRAGMODE": "fijar modo de arrastre a %1",
|
||||||
"SENSING_SETDRAGMODE_DRAGGABLE": "draggable",
|
"SENSING_SETDRAGMODE_DRAGGABLE": "arrastrable",
|
||||||
"SENSING_SETDRAGMODE_NOTDRAGGABLE": "not draggable",
|
"SENSING_SETDRAGMODE_NOTDRAGGABLE": "no arrastrable",
|
||||||
"SENSING_LOUDNESS": "loudness",
|
"SENSING_LOUDNESS": "volumen del sonido",
|
||||||
"SENSING_LOUD": "loud?",
|
"SENSING_LOUD": "¿fuerte?",
|
||||||
"SENSING_TIMER": "timer",
|
"SENSING_TIMER": "cronómetro",
|
||||||
"SENSING_RESETTIMER": "reset timer",
|
"SENSING_RESETTIMER": "reiniciar cronómetro",
|
||||||
"SENSING_OF": "%1 of %2",
|
"SENSING_OF": "%1 de %2",
|
||||||
"SENSING_OF_XPOSITION": "x position",
|
"SENSING_OF_XPOSITION": "posición en x",
|
||||||
"SENSING_OF_YPOSITION": "y position",
|
"SENSING_OF_YPOSITION": "posición en y",
|
||||||
"SENSING_OF_DIRECTION": "direction",
|
"SENSING_OF_DIRECTION": "dirección",
|
||||||
"SENSING_OF_COSTUMENUMBER": "costume #",
|
"SENSING_OF_COSTUMENUMBER": "# de disfraz",
|
||||||
"SENSING_OF_COSTUMENAME": "costume name",
|
"SENSING_OF_COSTUMENAME": "nombre del disfraz",
|
||||||
"SENSING_OF_SIZE": "size",
|
"SENSING_OF_SIZE": "tamaño",
|
||||||
"SENSING_OF_VOLUME": "volume",
|
"SENSING_OF_VOLUME": "volumen",
|
||||||
"SENSING_OF_BACKDROPNUMBER": "backdrop #",
|
"SENSING_OF_BACKDROPNUMBER": "# de fondo",
|
||||||
"SENSING_OF_BACKDROPNAME": "backdrop name",
|
"SENSING_OF_BACKDROPNAME": "nombre de fondo",
|
||||||
"SENSING_OF_STAGE": "Stage",
|
"SENSING_OF_STAGE": "Escenario",
|
||||||
"SENSING_CURRENT": "current %1",
|
"SENSING_CURRENT": "%1 actual",
|
||||||
"SENSING_CURRENT_YEAR": "year",
|
"SENSING_CURRENT_YEAR": "año",
|
||||||
"SENSING_CURRENT_MONTH": "month",
|
"SENSING_CURRENT_MONTH": "mes",
|
||||||
"SENSING_CURRENT_DATE": "date",
|
"SENSING_CURRENT_DATE": "fecha",
|
||||||
"SENSING_CURRENT_DAYOFWEEK": "day of week",
|
"SENSING_CURRENT_DAYOFWEEK": "día de la semana",
|
||||||
"SENSING_CURRENT_HOUR": "hour",
|
"SENSING_CURRENT_HOUR": "hora",
|
||||||
"SENSING_CURRENT_MINUTE": "minute",
|
"SENSING_CURRENT_MINUTE": "minuto",
|
||||||
"SENSING_CURRENT_SECOND": "second",
|
"SENSING_CURRENT_SECOND": "segundo",
|
||||||
"SENSING_DAYSSINCE2000": "days since 2000",
|
"SENSING_DAYSSINCE2000": "días desde el 2000",
|
||||||
"SENSING_USERNAME": "username",
|
"SENSING_USERNAME": "nombre de usuario",
|
||||||
"SENSING_USERID": "user id",
|
"SENSING_USERID": "nombre de usuario",
|
||||||
"SOUND_PLAY": "start sound %1",
|
"SOUND_PLAY": "iniciar sonido %1",
|
||||||
"SOUND_PLAYUNTILDONE": "play sound %1 until done",
|
"SOUND_PLAYUNTILDONE": "tocar sonido %1 hasta que termine",
|
||||||
"SOUND_STOPALLSOUNDS": "stop all sounds",
|
"SOUND_STOPALLSOUNDS": "detener todos los sonidos",
|
||||||
"SOUND_SETEFFECTO": "set %1 effect to %2",
|
"SOUND_SETEFFECTO": "fijar efecto %1 a %2",
|
||||||
"SOUND_CHANGEEFFECTBY": "change %1 effect by %2",
|
"SOUND_CHANGEEFFECTBY": "cambiar efecto %1 en %2",
|
||||||
"SOUND_CLEAREFFECTS": "clear sound effects",
|
"SOUND_CLEAREFFECTS": "quitar efectos de sonido",
|
||||||
"SOUND_EFFECTS_PITCH": "pitch",
|
"SOUND_EFFECTS_PITCH": "tono",
|
||||||
"SOUND_EFFECTS_PAN": "pan left/right",
|
"SOUND_EFFECTS_PAN": "paneo izquierda/derecha",
|
||||||
"SOUND_CHANGEVOLUMEBY": "change volume by %1",
|
"SOUND_CHANGEVOLUMEBY": "cambiar volumen en %1",
|
||||||
"SOUND_SETVOLUMETO": "set volume to %1%",
|
"SOUND_SETVOLUMETO": "fijar volumen a %1%",
|
||||||
"SOUND_VOLUME": "volume",
|
"SOUND_VOLUME": "volumen",
|
||||||
"SOUND_RECORD": "record...",
|
"SOUND_RECORD": "grabar...",
|
||||||
"CATEGORY_MOTION": "Motion",
|
"CATEGORY_MOTION": "Movimiento",
|
||||||
"CATEGORY_LOOKS": "Looks",
|
"CATEGORY_LOOKS": "Apariencia",
|
||||||
"CATEGORY_SOUND": "Sound",
|
"CATEGORY_SOUND": "Sonido",
|
||||||
"CATEGORY_EVENTS": "Events",
|
"CATEGORY_EVENTS": "Eventos",
|
||||||
"CATEGORY_CONTROL": "Control",
|
"CATEGORY_CONTROL": "Control",
|
||||||
"CATEGORY_SENSING": "Sensing",
|
"CATEGORY_SENSING": "Sensores",
|
||||||
"CATEGORY_OPERATORS": "Operators",
|
"CATEGORY_OPERATORS": "Operadores",
|
||||||
"CATEGORY_VARIABLES": "Variables",
|
"CATEGORY_VARIABLES": "Variables",
|
||||||
"CATEGORY_MYBLOCKS": "My Blocks",
|
"CATEGORY_MYBLOCKS": "Mis Bloques",
|
||||||
"DUPLICATE": "Duplicate",
|
"DUPLICATE": "Duplicar",
|
||||||
"DELETE": "Delete",
|
"DELETE": "Eliminar",
|
||||||
"ADD_COMMENT": "Add Comment",
|
"ADD_COMMENT": "Agregar comentario",
|
||||||
"REMOVE_COMMENT": "Remove Comment",
|
"REMOVE_COMMENT": "Eliminar comentario",
|
||||||
"DELETE_BLOCK": "Delete Block",
|
"DELETE_BLOCK": "Eliminar bloque",
|
||||||
"DELETE_X_BLOCKS": "Delete %1 Blocks",
|
"DELETE_X_BLOCKS": "Eliminar %1 bloques",
|
||||||
"DELETE_ALL_BLOCKS": "Delete all %1 blocks?",
|
"DELETE_ALL_BLOCKS": "¿Eliminar los %1 bloques?",
|
||||||
"CLEAN_UP": "Clean up Blocks",
|
"CLEAN_UP": "Ordenar bloques",
|
||||||
"HELP": "Help",
|
"HELP": "Ayuda",
|
||||||
"UNDO": "Undo",
|
"UNDO": "Deshacer",
|
||||||
"REDO": "Redo",
|
"REDO": "Rehacer",
|
||||||
"EDIT_PROCEDURE": "Edit",
|
"EDIT_PROCEDURE": "Editar",
|
||||||
"SHOW_PROCEDURE_DEFINITION": "Go to definition",
|
"SHOW_PROCEDURE_DEFINITION": "Ir a la definición",
|
||||||
"WORKSPACE_COMMENT_DEFAULT_TEXT": "Say something...",
|
"WORKSPACE_COMMENT_DEFAULT_TEXT": "Decir algo...",
|
||||||
"COLOUR_HUE_LABEL": "Color",
|
"COLOUR_HUE_LABEL": "Color",
|
||||||
"COLOUR_SATURATION_LABEL": "Saturation",
|
"COLOUR_SATURATION_LABEL": "Saturación",
|
||||||
"COLOUR_BRIGHTNESS_LABEL": "Brightness",
|
"COLOUR_BRIGHTNESS_LABEL": "Brillo",
|
||||||
"CHANGE_VALUE_TITLE": "Change value:",
|
"CHANGE_VALUE_TITLE": "Cambiar valor:",
|
||||||
"RENAME_VARIABLE": "Rename variable",
|
"RENAME_VARIABLE": "Renombrar variable",
|
||||||
"RENAME_VARIABLE_TITLE": "Rename all \"%1\" variables to:",
|
"RENAME_VARIABLE_TITLE": "Renombrar todas las variables \"%1\" a:",
|
||||||
"RENAME_VARIABLE_MODAL_TITLE": "Rename Variable",
|
"RENAME_VARIABLE_MODAL_TITLE": "Renombrar variable",
|
||||||
"NEW_VARIABLE": "Make a Variable",
|
"NEW_VARIABLE": "Crear una variable",
|
||||||
"NEW_VARIABLE_TITLE": "New variable name:",
|
"NEW_VARIABLE_TITLE": "Nuevo nombre de variable:",
|
||||||
"VARIABLE_MODAL_TITLE": "New Variable",
|
"VARIABLE_MODAL_TITLE": "Nueva variable",
|
||||||
"VARIABLE_ALREADY_EXISTS": "A variable named \"%1\" already exists.",
|
"VARIABLE_ALREADY_EXISTS": "Ya existe una variable llamada \"%1\".",
|
||||||
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "A variable named \"%1\" already exists for another variable of type \"%2\".",
|
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Ya existe una variable llamada \"%1\" para otra variable de tipo \"%2\".",
|
||||||
"DELETE_VARIABLE_CONFIRMATION": "Delete %1 uses of the \"%2\" variable?",
|
"DELETE_VARIABLE_CONFIRMATION": "¿Eliminar %1 usos de la variable \"%2\"?",
|
||||||
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Can't delete the variable \"%1\" because it's part of the definition of the function \"%2\"",
|
"CANNOT_DELETE_VARIABLE_PROCEDURE": "No se puede eliminar la variable \"%1\" porque es parte de la definición de la función \"%2\"",
|
||||||
"DELETE_VARIABLE": "Delete the \"%1\" variable",
|
"DELETE_VARIABLE": "Eliminar la variable \"%1\"",
|
||||||
"NEW_PROCEDURE": "Make a Block",
|
"NEW_PROCEDURE": "Crear un bloque",
|
||||||
"PROCEDURE_ALREADY_EXISTS": "A procedure named \"%1\" already exists.",
|
"PROCEDURE_ALREADY_EXISTS": "Ya existe un procedimiento llamado \"%1\".",
|
||||||
"PROCEDURE_DEFAULT_NAME": "block name",
|
"PROCEDURE_DEFAULT_NAME": "nombre del bloque",
|
||||||
"PROCEDURE_USED": "To delete a block definition, first remove all uses of the block",
|
"PROCEDURE_USED": "Para eliminar una definición de bloque, primero borre todos sus usos",
|
||||||
"NEW_LIST": "Make a List",
|
"NEW_LIST": "Crear una lista",
|
||||||
"NEW_LIST_TITLE": "New list name:",
|
"NEW_LIST_TITLE": "Nombre para nueva lista:",
|
||||||
"LIST_MODAL_TITLE": "New List",
|
"LIST_MODAL_TITLE": "Nueva lista",
|
||||||
"LIST_ALREADY_EXISTS": "A list named \"%1\" already exists.",
|
"LIST_ALREADY_EXISTS": "Ya existe una lista llamada \"%1\".",
|
||||||
"RENAME_LIST_TITLE": "Rename all \"%1\" lists to:",
|
"RENAME_LIST_TITLE": "Renombrar todas las listas \"%1\" a:",
|
||||||
"RENAME_LIST_MODAL_TITLE": "Rename List",
|
"RENAME_LIST_MODAL_TITLE": "Renombrar lista",
|
||||||
"DEFAULT_LIST_ITEM": "thing",
|
"DEFAULT_LIST_ITEM": "cosa",
|
||||||
"DELETE_LIST": "Delete the \"%1\" list",
|
"DELETE_LIST": "Eliminar la lista \"%1\"",
|
||||||
"RENAME_LIST": "Rename list",
|
"RENAME_LIST": "Renombrar lista",
|
||||||
"NEW_BROADCAST_MESSAGE": "New message",
|
"NEW_BROADCAST_MESSAGE": "Nuevo mensaje",
|
||||||
"NEW_BROADCAST_MESSAGE_TITLE": "New message name:",
|
"NEW_BROADCAST_MESSAGE_TITLE": "Nombre para el nuevo mensaje:",
|
||||||
"BROADCAST_MODAL_TITLE": "New Message",
|
"BROADCAST_MODAL_TITLE": "Nuevo Mensaje",
|
||||||
"DEFAULT_BROADCAST_MESSAGE_NAME": "message1"
|
"DEFAULT_BROADCAST_MESSAGE_NAME": "mensaje1"
|
||||||
}
|
}
|
|
@ -1,215 +1,215 @@
|
||||||
{
|
{
|
||||||
"boost.color.any": "any color",
|
"boost.color.any": "de cualquier color",
|
||||||
"boost.color.black": "black",
|
"boost.color.black": "negra",
|
||||||
"boost.color.blue": "blue",
|
"boost.color.blue": "azul",
|
||||||
"boost.color.green": "green",
|
"boost.color.green": "verde",
|
||||||
"boost.color.red": "red",
|
"boost.color.red": "roja",
|
||||||
"boost.color.white": "white",
|
"boost.color.white": "blanca",
|
||||||
"boost.color.yellow": "yellow",
|
"boost.color.yellow": "amarilla",
|
||||||
"boost.getMotorPosition": "motor [MOTOR_REPORTER_ID] position",
|
"boost.getMotorPosition": "posición de motor [MOTOR_REPORTER_ID]",
|
||||||
"boost.getTiltAngle": "tilt angle [TILT_DIRECTION]",
|
"boost.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]",
|
||||||
"boost.motorDirection.backward": "that way",
|
"boost.motorDirection.backward": "allá",
|
||||||
"boost.motorDirection.forward": "this way",
|
"boost.motorDirection.forward": "acá",
|
||||||
"boost.motorDirection.reverse": "reverse",
|
"boost.motorDirection.reverse": "reversa",
|
||||||
"boost.motorOff": "turn motor [MOTOR_ID] off",
|
"boost.motorOff": "apagar motor [MOTOR_ID]",
|
||||||
"boost.motorOn": "turn motor [MOTOR_ID] on",
|
"boost.motorOn": "encender motor [MOTOR_ID]",
|
||||||
"boost.motorOnFor": "turn motor [MOTOR_ID] for [DURATION] seconds",
|
"boost.motorOnFor": "girar motor [MOTOR_ID] durante [DURATION] segundos",
|
||||||
"boost.motorOnForRotation": "turn motor [MOTOR_ID] for [ROTATION] rotations",
|
"boost.motorOnForRotation": "girar motor [MOTOR_ID] por [ROTATION] vueltas",
|
||||||
"boost.seeingColor": "seeing [COLOR] brick?",
|
"boost.seeingColor": "¿viendo pieza [COLOR]?",
|
||||||
"boost.setLightHue": "set light color to [HUE]",
|
"boost.setLightHue": "fijar color de luz a [HUE]",
|
||||||
"boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]",
|
"boost.setMotorDirection": "fijar dirección de motor [MOTOR_ID] hacia [MOTOR_DIRECTION]",
|
||||||
"boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %",
|
"boost.setMotorPower": "fijar velocidad del motor [MOTOR_ID] a [POWER] %",
|
||||||
"boost.tiltDirection.any": "any",
|
"boost.tiltDirection.any": "cualquier dirección",
|
||||||
"boost.tiltDirection.down": "down",
|
"boost.tiltDirection.down": "abajo",
|
||||||
"boost.tiltDirection.left": "left",
|
"boost.tiltDirection.left": "izquierda",
|
||||||
"boost.tiltDirection.right": "right",
|
"boost.tiltDirection.right": "derecha",
|
||||||
"boost.tiltDirection.up": "up",
|
"boost.tiltDirection.up": "arriba",
|
||||||
"boost.whenColor": "when [COLOR] brick seen",
|
"boost.whenColor": "cuando vea pieza [COLOR]",
|
||||||
"boost.whenTilted": "when tilted [TILT_DIRECTION_ANY]",
|
"boost.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]",
|
||||||
"ev3.beepNote": "beep note [NOTE] for [TIME] secs",
|
"ev3.beepNote": "tocar nota [NOTE] durante [TIME] segundos",
|
||||||
"ev3.buttonPressed": "button [PORT] pressed?",
|
"ev3.buttonPressed": "¿botón [PORT] presionado?",
|
||||||
"ev3.getBrightness": "brightness",
|
"ev3.getBrightness": "brillo",
|
||||||
"ev3.getDistance": "distance",
|
"ev3.getDistance": "distancia",
|
||||||
"ev3.getMotorPosition": "motor [PORT] position",
|
"ev3.getMotorPosition": "posición del motor [PORT] ",
|
||||||
"ev3.motorSetPower": "motor [PORT] set power [POWER] %",
|
"ev3.motorSetPower": "fijar potencia de motor [PORT] a [POWER]%",
|
||||||
"ev3.motorTurnClockwise": "motor [PORT] turn this way for [TIME] seconds",
|
"ev3.motorTurnClockwise": "girar motor [PORT] hacia acá durante [TIME] segundos",
|
||||||
"ev3.motorTurnCounterClockwise": "motor [PORT] turn that way for [TIME] seconds",
|
"ev3.motorTurnCounterClockwise": "girar motor [PORT] hacia allá durante [TIME] segundos",
|
||||||
"ev3.whenBrightnessLessThan": "when brightness < [DISTANCE]",
|
"ev3.whenBrightnessLessThan": "cuando brillo < [DISTANCE]",
|
||||||
"ev3.whenButtonPressed": "when button [PORT] pressed",
|
"ev3.whenButtonPressed": "al presionar botón [PORT]",
|
||||||
"ev3.whenDistanceLessThan": "when distance < [DISTANCE]",
|
"ev3.whenDistanceLessThan": "cuando distancia < [DISTANCE]",
|
||||||
"gdxfor.getAcceleration": "acceleration [DIRECTION]",
|
"gdxfor.getAcceleration": "aceleración [DIRECTION]",
|
||||||
"gdxfor.getForce": "force",
|
"gdxfor.getForce": "fuerza",
|
||||||
"gdxfor.getSpin": "spin speed [DIRECTION]",
|
"gdxfor.getSpin": " velocidad de giro [DIRECTION]",
|
||||||
"gdxfor.getTilt": "tilt angle [TILT]",
|
"gdxfor.getTilt": "ángulo de inclinación hacia [TILT]",
|
||||||
"gdxfor.isFreeFalling": "falling?",
|
"gdxfor.isFreeFalling": "¿cayendo?",
|
||||||
"gdxfor.isTilted": "tilted [TILT]?",
|
"gdxfor.isTilted": "¿inclinado hacia [TILT]?",
|
||||||
"gdxfor.pulled": "pulled",
|
"gdxfor.pulled": "tirado",
|
||||||
"gdxfor.pushed": "pushed",
|
"gdxfor.pushed": "empujado",
|
||||||
"gdxfor.shaken": "shaken",
|
"gdxfor.shaken": "agitar",
|
||||||
"gdxfor.startedFalling": "started falling",
|
"gdxfor.startedFalling": "comenzar a caer",
|
||||||
"gdxfor.tiltDirectionMenu.any": "any",
|
"gdxfor.tiltDirectionMenu.any": "cualquier dirección",
|
||||||
"gdxfor.tiltDirectionMenu.back": "back",
|
"gdxfor.tiltDirectionMenu.back": "atrás",
|
||||||
"gdxfor.tiltDirectionMenu.front": "front",
|
"gdxfor.tiltDirectionMenu.front": "adelante",
|
||||||
"gdxfor.tiltDirectionMenu.left": "left",
|
"gdxfor.tiltDirectionMenu.left": "la izquierda",
|
||||||
"gdxfor.tiltDirectionMenu.right": "right",
|
"gdxfor.tiltDirectionMenu.right": "la derecha",
|
||||||
"gdxfor.turnedFaceDown": "turned face down",
|
"gdxfor.turnedFaceDown": "estar hacia abajo",
|
||||||
"gdxfor.turnedFaceUp": "turned face up",
|
"gdxfor.turnedFaceUp": "estar hacia arriba",
|
||||||
"gdxfor.whenForcePushedOrPulled": "when force sensor [PUSH_PULL]",
|
"gdxfor.whenForcePushedOrPulled": "cuando el sensor de fuerza es [PUSH_PULL]",
|
||||||
"gdxfor.whenGesture": "when [GESTURE]",
|
"gdxfor.whenGesture": "al [GESTURE]",
|
||||||
"gdxfor.whenTilted": "when tilted [TILT]",
|
"gdxfor.whenTilted": "al inclinarse hacia [TILT]",
|
||||||
"makeymakey.downArrow": "down arrow",
|
"makeymakey.downArrow": "flecha abajo",
|
||||||
"makeymakey.downArrowShort": "down",
|
"makeymakey.downArrowShort": "abajo",
|
||||||
"makeymakey.leftArrow": "left arrow",
|
"makeymakey.leftArrow": "flecha izquierda",
|
||||||
"makeymakey.leftArrowShort": "left",
|
"makeymakey.leftArrowShort": "izquierda",
|
||||||
"makeymakey.rightArrow": "right arrow",
|
"makeymakey.rightArrow": "flecha derecha",
|
||||||
"makeymakey.rightArrowShort": "right",
|
"makeymakey.rightArrowShort": "derecha",
|
||||||
"makeymakey.spaceKey": "space",
|
"makeymakey.spaceKey": "espacio",
|
||||||
"makeymakey.upArrow": "up arrow",
|
"makeymakey.upArrow": "flecha arriba",
|
||||||
"makeymakey.upArrowShort": "up",
|
"makeymakey.upArrowShort": "arriba",
|
||||||
"makeymakey.whenKeyPressed": "when [KEY] key pressed",
|
"makeymakey.whenKeyPressed": "al presionar la tecla [KEY]",
|
||||||
"makeymakey.whenKeysPressedInOrder": "when [SEQUENCE] pressed in order",
|
"makeymakey.whenKeysPressedInOrder": "al presionar en orden [SEQUENCE] ",
|
||||||
"microbit.buttonsMenu.any": "any",
|
"microbit.buttonsMenu.any": "cualquiera",
|
||||||
"microbit.clearDisplay": "clear display",
|
"microbit.clearDisplay": "limpiar pantalla",
|
||||||
"microbit.defaultTextToDisplay": "Hello!",
|
"microbit.defaultTextToDisplay": "¡Hola!",
|
||||||
"microbit.displaySymbol": "display [MATRIX]",
|
"microbit.displaySymbol": "mostrar [MATRIX]",
|
||||||
"microbit.displayText": "display text [TEXT]",
|
"microbit.displayText": "mostrar texto [TEXT]",
|
||||||
"microbit.gesturesMenu.jumped": "jumped",
|
"microbit.gesturesMenu.jumped": "saltar",
|
||||||
"microbit.gesturesMenu.moved": "moved",
|
"microbit.gesturesMenu.moved": "mover",
|
||||||
"microbit.gesturesMenu.shaken": "shaken",
|
"microbit.gesturesMenu.shaken": "agitar",
|
||||||
"microbit.isButtonPressed": "[BTN] button pressed?",
|
"microbit.isButtonPressed": "¿botón [BTN] presionado?",
|
||||||
"microbit.isTilted": "tilted [DIRECTION]?",
|
"microbit.isTilted": "¿inclinado hacia [DIRECTION]?",
|
||||||
"microbit.pinStateMenu.off": "off",
|
"microbit.pinStateMenu.off": "apagado",
|
||||||
"microbit.pinStateMenu.on": "on",
|
"microbit.pinStateMenu.on": "encendido",
|
||||||
"microbit.tiltAngle": "tilt angle [DIRECTION]",
|
"microbit.tiltAngle": "ángulo de inclinación hacia [DIRECTION]",
|
||||||
"microbit.tiltDirectionMenu.any": "any",
|
"microbit.tiltDirectionMenu.any": "cualquier dirección",
|
||||||
"microbit.tiltDirectionMenu.back": "back",
|
"microbit.tiltDirectionMenu.back": "atrás",
|
||||||
"microbit.tiltDirectionMenu.front": "front",
|
"microbit.tiltDirectionMenu.front": "delante",
|
||||||
"microbit.tiltDirectionMenu.left": "left",
|
"microbit.tiltDirectionMenu.left": "izquierda",
|
||||||
"microbit.tiltDirectionMenu.right": "right",
|
"microbit.tiltDirectionMenu.right": "derecha",
|
||||||
"microbit.whenButtonPressed": "when [BTN] button pressed",
|
"microbit.whenButtonPressed": "al presionar botón [BTN]",
|
||||||
"microbit.whenGesture": "when [GESTURE]",
|
"microbit.whenGesture": "al [GESTURE]",
|
||||||
"microbit.whenPinConnected": "when pin [PIN] connected",
|
"microbit.whenPinConnected": "al conectar pin [PIN]",
|
||||||
"microbit.whenTilted": "when tilted [DIRECTION]",
|
"microbit.whenTilted": "al inclinar [DIRECTION]",
|
||||||
"music.categoryName": "Music",
|
"music.categoryName": "Música",
|
||||||
"music.changeTempo": "change tempo by [TEMPO]",
|
"music.changeTempo": "cambiar el tempo en [TEMPO]",
|
||||||
"music.drumBass": "(2) Bass Drum",
|
"music.drumBass": "(2) Bombo",
|
||||||
"music.drumBongo": "(13) Bongo",
|
"music.drumBongo": "(13) Bongó",
|
||||||
"music.drumCabasa": "(15) Cabasa",
|
"music.drumCabasa": "(15) Cabasa",
|
||||||
"music.drumClaves": "(9) Claves",
|
"music.drumClaves": "(9) Claves",
|
||||||
"music.drumClosedHiHat": "(6) Closed Hi-Hat",
|
"music.drumClosedHiHat": "(6) Charles Cerrado",
|
||||||
"music.drumConga": "(14) Conga",
|
"music.drumConga": "(14) Conga",
|
||||||
"music.drumCowbell": "(11) Cowbell",
|
"music.drumCowbell": "(11) Cencerro",
|
||||||
"music.drumCrashCymbal": "(4) Crash Cymbal",
|
"music.drumCrashCymbal": "(4) Platillo Crash",
|
||||||
"music.drumCuica": "(18) Cuica",
|
"music.drumCuica": "(18) Cuica",
|
||||||
"music.drumGuiro": "(16) Guiro",
|
"music.drumGuiro": "(16) Güiro",
|
||||||
"music.drumHandClap": "(8) Hand Clap",
|
"music.drumHandClap": "(8) Aplauso",
|
||||||
"music.drumOpenHiHat": "(5) Open Hi-Hat",
|
"music.drumOpenHiHat": "(5) Charles abierto",
|
||||||
"music.drumSideStick": "(3) Side Stick",
|
"music.drumSideStick": "(3) Golpe lateral",
|
||||||
"music.drumSnare": "(1) Snare Drum",
|
"music.drumSnare": "(1) Caja",
|
||||||
"music.drumTambourine": "(7) Tambourine",
|
"music.drumTambourine": "(7) Pandereta",
|
||||||
"music.drumTriangle": "(12) Triangle",
|
"music.drumTriangle": "(12) Triángulo",
|
||||||
"music.drumVibraslap": "(17) Vibraslap",
|
"music.drumVibraslap": "(17) Vibraslap",
|
||||||
"music.drumWoodBlock": "(10) Wood Block",
|
"music.drumWoodBlock": "(10) Caja china",
|
||||||
"music.getTempo": "tempo",
|
"music.getTempo": "tempo",
|
||||||
"music.instrumentBass": "(6) Bass",
|
"music.instrumentBass": "(6) Bajo",
|
||||||
"music.instrumentBassoon": "(14) Bassoon",
|
"music.instrumentBassoon": "(14) Fagot",
|
||||||
"music.instrumentCello": "(8) Cello",
|
"music.instrumentCello": "(8) Violonchelo",
|
||||||
"music.instrumentChoir": "(15) Choir",
|
"music.instrumentChoir": "(15) Coro",
|
||||||
"music.instrumentClarinet": "(10) Clarinet",
|
"music.instrumentClarinet": "(10) Clarinete",
|
||||||
"music.instrumentElectricGuitar": "(5) Electric Guitar",
|
"music.instrumentElectricGuitar": "(5) Guitarra Eléctrica",
|
||||||
"music.instrumentElectricPiano": "(2) Electric Piano",
|
"music.instrumentElectricPiano": "(2) Piano Eléctrico",
|
||||||
"music.instrumentFlute": "(12) Flute",
|
"music.instrumentFlute": "(12) Flauta",
|
||||||
"music.instrumentGuitar": "(4) Guitar",
|
"music.instrumentGuitar": "(4) Guitarra",
|
||||||
"music.instrumentMarimba": "(19) Marimba",
|
"music.instrumentMarimba": "(19) Marimba",
|
||||||
"music.instrumentMusicBox": "(17) Music Box",
|
"music.instrumentMusicBox": "(17) Caja de música",
|
||||||
"music.instrumentOrgan": "(3) Organ",
|
"music.instrumentOrgan": "(3) Órgano",
|
||||||
"music.instrumentPiano": "(1) Piano",
|
"music.instrumentPiano": "(1) Piano",
|
||||||
"music.instrumentPizzicato": "(7) Pizzicato",
|
"music.instrumentPizzicato": "(7) Pizzicato",
|
||||||
"music.instrumentSaxophone": "(11) Saxophone",
|
"music.instrumentSaxophone": "(11) Saxofón",
|
||||||
"music.instrumentSteelDrum": "(18) Steel Drum",
|
"music.instrumentSteelDrum": "(18) Tambor metálico",
|
||||||
"music.instrumentSynthLead": "(20) Synth Lead",
|
"music.instrumentSynthLead": "(20) Sintetizador melódico",
|
||||||
"music.instrumentSynthPad": "(21) Synth Pad",
|
"music.instrumentSynthPad": "(21) Sintetizador de fondo",
|
||||||
"music.instrumentTrombone": "(9) Trombone",
|
"music.instrumentTrombone": "(9) Trombón",
|
||||||
"music.instrumentVibraphone": "(16) Vibraphone",
|
"music.instrumentVibraphone": "(16) Vibráfono",
|
||||||
"music.instrumentWoodenFlute": "(13) Wooden Flute",
|
"music.instrumentWoodenFlute": "(13) Flauta de Madera",
|
||||||
"music.midiPlayDrumForBeats": "play drum [DRUM] for [BEATS] beats",
|
"music.midiPlayDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
|
||||||
"music.midiSetInstrument": "set instrument to [INSTRUMENT]",
|
"music.midiSetInstrument": "fijar instrumento a [INSTRUMENT]",
|
||||||
"music.playDrumForBeats": "play drum [DRUM] for [BEATS] beats",
|
"music.playDrumForBeats": "tocar tambor [DRUM] durante [BEATS] tiempos",
|
||||||
"music.playNoteForBeats": "play note [NOTE] for [BEATS] beats",
|
"music.playNoteForBeats": "tocar nota [NOTE] durante [BEATS] tiempos",
|
||||||
"music.restForBeats": "rest for [BEATS] beats",
|
"music.restForBeats": "silenciar durante [BEATS] tiempos",
|
||||||
"music.setInstrument": "set instrument to [INSTRUMENT]",
|
"music.setInstrument": "fijar instrumento a [INSTRUMENT]",
|
||||||
"music.setTempo": "set tempo to [TEMPO]",
|
"music.setTempo": "fijar tempo a [TEMPO]",
|
||||||
"pen.categoryName": "Pen",
|
"pen.categoryName": "Lápiz",
|
||||||
"pen.changeColorParam": "change pen [COLOR_PARAM] by [VALUE]",
|
"pen.changeColorParam": "cambiar [COLOR_PARAM] de lápiz en [VALUE]",
|
||||||
"pen.changeHue": "change pen color by [HUE]",
|
"pen.changeHue": "cambiar color de lápiz en [HUE]",
|
||||||
"pen.changeShade": "change pen shade by [SHADE]",
|
"pen.changeShade": "cambiar sombra de lápiz en [SHADE]",
|
||||||
"pen.changeSize": "change pen size by [SIZE]",
|
"pen.changeSize": "cambiar tamaño de lápiz en [SIZE]",
|
||||||
"pen.clear": "erase all",
|
"pen.clear": "borrar todo",
|
||||||
"pen.colorMenu.brightness": "brightness",
|
"pen.colorMenu.brightness": "brillo",
|
||||||
"pen.colorMenu.color": "color",
|
"pen.colorMenu.color": "color",
|
||||||
"pen.colorMenu.saturation": "saturation",
|
"pen.colorMenu.saturation": "saturación",
|
||||||
"pen.colorMenu.transparency": "transparency",
|
"pen.colorMenu.transparency": "transparencia",
|
||||||
"pen.penDown": "pen down",
|
"pen.penDown": "bajar lápiz",
|
||||||
"pen.penUp": "pen up",
|
"pen.penUp": "subir lápiz",
|
||||||
"pen.setColor": "set pen color to [COLOR]",
|
"pen.setColor": "fijar color de lápiz a [COLOR]",
|
||||||
"pen.setColorParam": "set pen [COLOR_PARAM] to [VALUE]",
|
"pen.setColorParam": "fijar [COLOR_PARAM] de lápiz a [VALUE]",
|
||||||
"pen.setHue": "set pen color to [HUE]",
|
"pen.setHue": "fijar color de lápiz a [HUE]",
|
||||||
"pen.setShade": "set pen shade to [SHADE]",
|
"pen.setShade": "fijar sombra de lápiz a [SHADE]",
|
||||||
"pen.setSize": "set pen size to [SIZE]",
|
"pen.setSize": "fijar tamaño de lápiz a [SIZE]",
|
||||||
"pen.stamp": "stamp",
|
"pen.stamp": "sellar",
|
||||||
"speech.defaultWhenIHearValue": "let''s go",
|
"speech.defaultWhenIHearValue": "vamos",
|
||||||
"speech.extensionName": "Speech to Text",
|
"speech.extensionName": "Voz a texto",
|
||||||
"speech.listenAndWait": "listen and wait",
|
"speech.listenAndWait": "escuchar y esperar",
|
||||||
"speech.speechReporter": "speech",
|
"speech.speechReporter": "voz",
|
||||||
"speech.whenIHear": "when I hear [PHRASE]",
|
"speech.whenIHear": "al escuchar [PHRASE]",
|
||||||
"text2speech.alto": "alto",
|
"text2speech.alto": "alto",
|
||||||
"text2speech.categoryName": "Text to Speech",
|
"text2speech.categoryName": "Texto a Voz",
|
||||||
"text2speech.defaultTextToSpeak": "hello",
|
"text2speech.defaultTextToSpeak": "hola",
|
||||||
"text2speech.giant": "giant",
|
"text2speech.giant": "gigante",
|
||||||
"text2speech.kitten": "kitten",
|
"text2speech.kitten": "gatito",
|
||||||
"text2speech.setLanguageBlock": "set language to [LANGUAGE]",
|
"text2speech.setLanguageBlock": "fijar idioma a [LANGUAGE]",
|
||||||
"text2speech.setVoiceBlock": "set voice to [VOICE]",
|
"text2speech.setVoiceBlock": "fijar voz a [VOICE]",
|
||||||
"text2speech.speakAndWaitBlock": "speak [WORDS]",
|
"text2speech.speakAndWaitBlock": "decir [WORDS]",
|
||||||
"text2speech.squeak": "squeak",
|
"text2speech.squeak": "chillido",
|
||||||
"text2speech.tenor": "tenor",
|
"text2speech.tenor": "tenor",
|
||||||
"translate.categoryName": "Translate",
|
"translate.categoryName": "Traducir",
|
||||||
"translate.defaultTextToTranslate": "hello",
|
"translate.defaultTextToTranslate": "hola",
|
||||||
"translate.translateBlock": "translate [WORDS] to [LANGUAGE]",
|
"translate.translateBlock": "traducir [WORDS] al [LANGUAGE]",
|
||||||
"translate.viewerLanguage": "language",
|
"translate.viewerLanguage": "idioma",
|
||||||
"videoSensing.categoryName": "Video Sensing",
|
"videoSensing.categoryName": "Sensor de video",
|
||||||
"videoSensing.direction": "direction",
|
"videoSensing.direction": "dirección",
|
||||||
"videoSensing.motion": "motion",
|
"videoSensing.motion": "movimiento",
|
||||||
"videoSensing.off": "off",
|
"videoSensing.off": "apagar",
|
||||||
"videoSensing.on": "on",
|
"videoSensing.on": "encender",
|
||||||
"videoSensing.onFlipped": "on flipped",
|
"videoSensing.onFlipped": "invertir",
|
||||||
"videoSensing.setVideoTransparency": "set video transparency to [TRANSPARENCY]",
|
"videoSensing.setVideoTransparency": "fijar transparencia de video a [TRANSPARENCY]",
|
||||||
"videoSensing.sprite": "sprite",
|
"videoSensing.sprite": "objeto",
|
||||||
"videoSensing.stage": "stage",
|
"videoSensing.stage": "escenario",
|
||||||
"videoSensing.videoOn": "video [ATTRIBUTE] on [SUBJECT]",
|
"videoSensing.videoOn": "[ATTRIBUTE] del video en [SUBJECT]",
|
||||||
"videoSensing.videoToggle": "turn video [VIDEO_STATE]",
|
"videoSensing.videoToggle": "[VIDEO_STATE] video",
|
||||||
"videoSensing.whenMotionGreaterThan": "when video motion > [REFERENCE]",
|
"videoSensing.whenMotionGreaterThan": "cuando el movimiento del video > [REFERENCE]",
|
||||||
"wedo2.getDistance": "distance",
|
"wedo2.getDistance": "distancia",
|
||||||
"wedo2.getTiltAngle": "tilt angle [TILT_DIRECTION]",
|
"wedo2.getTiltAngle": "ángulo de inclinación hacia [TILT_DIRECTION]",
|
||||||
"wedo2.isTilted": "tilted [TILT_DIRECTION_ANY]?",
|
"wedo2.isTilted": "¿inclinado hacia [TILT_DIRECTION_ANY]?",
|
||||||
"wedo2.motorDirection.backward": "that way",
|
"wedo2.motorDirection.backward": "allá",
|
||||||
"wedo2.motorDirection.forward": "this way",
|
"wedo2.motorDirection.forward": "acá",
|
||||||
"wedo2.motorDirection.reverse": "reverse",
|
"wedo2.motorDirection.reverse": "reversa",
|
||||||
"wedo2.motorId.a": "motor A",
|
"wedo2.motorId.a": "motor A",
|
||||||
"wedo2.motorId.all": "all motors",
|
"wedo2.motorId.all": "todos los motores",
|
||||||
"wedo2.motorId.b": "motor B",
|
"wedo2.motorId.b": "motor B",
|
||||||
"wedo2.motorId.default": "motor",
|
"wedo2.motorId.default": "motor",
|
||||||
"wedo2.motorOff": "turn [MOTOR_ID] off",
|
"wedo2.motorOff": "apagar [MOTOR_ID]",
|
||||||
"wedo2.motorOn": "turn [MOTOR_ID] on",
|
"wedo2.motorOn": "encender [MOTOR_ID]",
|
||||||
"wedo2.motorOnFor": "turn [MOTOR_ID] on for [DURATION] seconds",
|
"wedo2.motorOnFor": "encender [MOTOR_ID] durante [DURATION] segundos",
|
||||||
"wedo2.playNoteFor": "play note [NOTE] for [DURATION] seconds",
|
"wedo2.playNoteFor": "tocar nota [NOTE] durante [DURATION] segundos",
|
||||||
"wedo2.setLightHue": "set light color to [HUE]",
|
"wedo2.setLightHue": "fijar color de la luz a [HUE]",
|
||||||
"wedo2.setMotorDirection": "set [MOTOR_ID] direction to [MOTOR_DIRECTION]",
|
"wedo2.setMotorDirection": "fijar dirección de [MOTOR_ID] hacia [MOTOR_DIRECTION]",
|
||||||
"wedo2.startMotorPower": "set [MOTOR_ID] power to [POWER]",
|
"wedo2.startMotorPower": "fijar potencia de [MOTOR_ID] a [POWER]",
|
||||||
"wedo2.tiltDirection.any": "any",
|
"wedo2.tiltDirection.any": "cualquier dirección",
|
||||||
"wedo2.tiltDirection.down": "down",
|
"wedo2.tiltDirection.down": "abajo",
|
||||||
"wedo2.tiltDirection.left": "left",
|
"wedo2.tiltDirection.left": "izquierda",
|
||||||
"wedo2.tiltDirection.right": "right",
|
"wedo2.tiltDirection.right": "derecha",
|
||||||
"wedo2.tiltDirection.up": "up",
|
"wedo2.tiltDirection.up": "arriba",
|
||||||
"wedo2.whenDistance": "when distance [OP] [REFERENCE]",
|
"wedo2.whenDistance": "cuando distancia [OP] [REFERENCE]",
|
||||||
"wedo2.whenTilted": "when tilted [TILT_DIRECTION_ANY]"
|
"wedo2.whenTilted": "al inclinar hacia [TILT_DIRECTION_ANY]"
|
||||||
}
|
}
|
|
@ -1,504 +1,504 @@
|
||||||
{
|
{
|
||||||
"gui.alerts.lostPeripheralConnection": "Scratch lost connection to {extensionName}.",
|
"gui.alerts.lostPeripheralConnection": "Scratch ha perdido su conexión a {extensionName}.",
|
||||||
"gui.alerts.tryAgain": "Try Again",
|
"gui.alerts.tryAgain": "Vuelve a intentar",
|
||||||
"gui.alerts.download": "Download",
|
"gui.alerts.download": "Descargar",
|
||||||
"gui.connection.reconnect": "Reconnect",
|
"gui.connection.reconnect": "Reconectar",
|
||||||
"gui.backpack.costumeLabel": "costume",
|
"gui.backpack.costumeLabel": "disfraz",
|
||||||
"gui.backpack.soundLabel": "sound",
|
"gui.backpack.soundLabel": "sonido",
|
||||||
"gui.backpack.scriptLabel": "script",
|
"gui.backpack.scriptLabel": "script",
|
||||||
"gui.backpack.spriteLabel": "sprite",
|
"gui.backpack.spriteLabel": "objeto",
|
||||||
"gui.backpack.header": "Backpack",
|
"gui.backpack.header": "Mochila",
|
||||||
"gui.backpack.errorBackpack": "Error loading backpack",
|
"gui.backpack.errorBackpack": "Error al cargar la mochila",
|
||||||
"gui.backpack.loadingBackpack": "Loading...",
|
"gui.backpack.loadingBackpack": "Cargando...",
|
||||||
"gui.backpack.more": "More",
|
"gui.backpack.more": "Más",
|
||||||
"gui.backpack.emptyBackpack": "Backpack is empty",
|
"gui.backpack.emptyBackpack": "La mochila está vacía",
|
||||||
"gui.unsupportedBrowser.label": "Browser is not supported",
|
"gui.unsupportedBrowser.label": "El navegador no es compatible",
|
||||||
"gui.unsupportedBrowser.errorLabel": "An Error Occurred",
|
"gui.unsupportedBrowser.errorLabel": "Ocurrió un error",
|
||||||
"gui.unsupportedBrowser.notRecommended": "We are very sorry, but it looks like you are using a browser version that Scratch does not support. We recommend updating to the latest version of a supported browser such as Google Chrome, Mozilla Firefox, Microsoft Edge, or Apple Safari.",
|
"gui.unsupportedBrowser.notRecommended": "Lo sentimos mucho, pero parece que estas usando una versión de navegador que no es compatible con Scratch. Recomendamos actualizar a la versión más reciente de un navegador compatible como Google Chrome, Mozilla Firefox, Microsoft Edge o Apple Safari.",
|
||||||
"gui.unsupportedBrowser.description": "We are very sorry, but Scratch does not support this browser. We recommend updating to the latest version of a supported browser such as Google Chrome, Mozilla Firefox, Microsoft Edge, or Apple Safari.",
|
"gui.unsupportedBrowser.description": "Lo sentimos mucho, pero Scratch no es compatible con este navegador. Recomendamos probar con la versión más reciente de un navegador compatible como Google Chrome, Mozilla Firefox, Microsoft Edge o Apple Safari.",
|
||||||
"gui.unsupportedBrowser.back": "Back",
|
"gui.unsupportedBrowser.back": "Regresar",
|
||||||
"gui.unsupportedBrowser.previewfaq": "To learn more, go to the {previewFaqLink}.",
|
"gui.unsupportedBrowser.previewfaq": "Para obtener más información, ve a {previewFaqLink}.",
|
||||||
"gui.unsupportedBrowser.previewfaqlinktext": "FAQ",
|
"gui.unsupportedBrowser.previewfaqlinktext": "Preguntas frecuentes (FAQ)",
|
||||||
"gui.cards.all-tutorials": "Tutorials",
|
"gui.cards.all-tutorials": "Tutoriales",
|
||||||
"gui.cards.shrink": "Shrink",
|
"gui.cards.shrink": "Encoger",
|
||||||
"gui.cards.expand": "Expand",
|
"gui.cards.expand": "Expandir",
|
||||||
"gui.cards.close": "Close",
|
"gui.cards.close": "Cerrar",
|
||||||
"gui.cards.more-things-to-try": "More things to try!",
|
"gui.cards.more-things-to-try": "¡Más cosas para probar!",
|
||||||
"gui.cards.see-more": "See more",
|
"gui.cards.see-more": "Ver más",
|
||||||
"gui.comingSoon.message1": "Don't worry, we're on it {emoji}",
|
"gui.comingSoon.message1": "No te preocupes, estamos en eso {emoji}",
|
||||||
"gui.comingSoon.message2": "Coming Soon...",
|
"gui.comingSoon.message2": "Próximamente...",
|
||||||
"gui.comingSoon.message3": "We're working on it {emoji}",
|
"gui.comingSoon.message3": "Estamos trabajando en ello {emoji}",
|
||||||
"gui.connection.auto-scanning.noPeripheralsFound": "No devices found",
|
"gui.connection.auto-scanning.noPeripheralsFound": "No se encontró ningún dispositivo",
|
||||||
"gui.connection.auto-scanning.prescan": "Have your device nearby, then begin searching.",
|
"gui.connection.auto-scanning.prescan": "Ten tu dispositivo cerca, luego inicia la búsqueda.",
|
||||||
"gui.connection.auto-scanning.pressbutton": "Press the button on your device.",
|
"gui.connection.auto-scanning.pressbutton": "Presiona el botón en tu dispositivo.",
|
||||||
"gui.connection.auto-scanning.start-search": "Start Searching",
|
"gui.connection.auto-scanning.start-search": "Inicia la búsqueda",
|
||||||
"gui.connection.connecting-searchbutton": "Searching...",
|
"gui.connection.connecting-searchbutton": "Buscando...",
|
||||||
"gui.connection.auto-scanning.try-again": "Try again",
|
"gui.connection.auto-scanning.try-again": "Volver a intentar",
|
||||||
"gui.connection.connected": "Connected",
|
"gui.connection.connected": "Conectado",
|
||||||
"gui.connection.disconnect": "Disconnect",
|
"gui.connection.disconnect": "Desconectar",
|
||||||
"gui.connection.go-to-editor": "Go to Editor",
|
"gui.connection.go-to-editor": "Ir al Editor",
|
||||||
"gui.connection.connecting-cancelbutton": "Connecting...",
|
"gui.connection.connecting-cancelbutton": "Conectando...",
|
||||||
"gui.connection.error.errorMessage": "Oops, looks like something went wrong.",
|
"gui.connection.error.errorMessage": "¡Uy! Parece que algo salió mal.",
|
||||||
"gui.connection.error.tryagainbutton": "Try again",
|
"gui.connection.error.tryagainbutton": "Volver a intentar",
|
||||||
"gui.connection.error.helpbutton": "Help",
|
"gui.connection.error.helpbutton": "Ayuda",
|
||||||
"gui.connection.peripheral-name-label": "Device name",
|
"gui.connection.peripheral-name-label": "Nombre del dispositivo",
|
||||||
"gui.connection.connect": "Connect",
|
"gui.connection.connect": "Conectar",
|
||||||
"gui.connection.scanning.lookingforperipherals": "Looking for devices",
|
"gui.connection.scanning.lookingforperipherals": "Buscando dispositivos",
|
||||||
"gui.connection.scanning.noPeripheralsFound": "No devices found",
|
"gui.connection.scanning.noPeripheralsFound": "No se encontró ningún dispositivo",
|
||||||
"gui.connection.scanning.instructions": "Select your device in the list above.",
|
"gui.connection.scanning.instructions": "Selecciona tu dispositivo en la lista de arriba.",
|
||||||
"gui.connection.search": "Refresh",
|
"gui.connection.search": "Actualizar",
|
||||||
"gui.connection.unavailable.installscratchlink": "Make sure you have Scratch Link installed and running",
|
"gui.connection.unavailable.installscratchlink": "Asegúrate de tener Scratch Link instalado y corriendo",
|
||||||
"gui.connection.unavailable.enablebluetooth": "Check that Bluetooth is enabled",
|
"gui.connection.unavailable.enablebluetooth": "Revisa que el Bluetooth esté habilitado",
|
||||||
"gui.connection.unavailable.tryagainbutton": "Try again",
|
"gui.connection.unavailable.tryagainbutton": "Volver a intentar",
|
||||||
"gui.connection.unavailable.helpbutton": "Help",
|
"gui.connection.unavailable.helpbutton": "Ayuda",
|
||||||
"gui.controls.go": "Go",
|
"gui.controls.go": "Ir",
|
||||||
"gui.controls.stop": "Stop",
|
"gui.controls.stop": "Detener",
|
||||||
"gui.crashMessage.label": "Oops! Something went wrong.",
|
"gui.crashMessage.label": "¡Uy! Algo salió mal.",
|
||||||
"gui.crashMessage.description": "We are so sorry, but it looks like Scratch has crashed. This bug has been automatically reported to the Scratch Team. Please refresh your page to try again.",
|
"gui.crashMessage.description": "Lo sentimos mucho, pero Scratch no responde. Este error ha sido reportado automáticamente al Equipo de Scratch. Por favor, actualiza tu página para volver a intentarlo.",
|
||||||
"gui.crashMessage.errorNumber": "Your error was logged with id {errorId}",
|
"gui.crashMessage.errorNumber": "Su error ha sido registrado con id {errorId}",
|
||||||
"gui.crashMessage.reload": "Reload",
|
"gui.crashMessage.reload": "Recargar",
|
||||||
"gui.customProcedures.myblockModalTitle": "Make a Block",
|
"gui.customProcedures.myblockModalTitle": "Crear un bloque",
|
||||||
"gui.customProcedures.addAnInputNumberText": "Add an input",
|
"gui.customProcedures.addAnInputNumberText": "Agregar una entrada",
|
||||||
"gui.customProcedures.numberTextType": "number or text",
|
"gui.customProcedures.numberTextType": "número o texto",
|
||||||
"gui.customProcedures.addAnInputBoolean": "Add an input",
|
"gui.customProcedures.addAnInputBoolean": "Agregar una entrada",
|
||||||
"gui.customProcedures.booleanType": "boolean",
|
"gui.customProcedures.booleanType": "booleano",
|
||||||
"gui.customProcedures.addALabel": "Add a label",
|
"gui.customProcedures.addALabel": "Agregar una etiqueta",
|
||||||
"gui.customProcedures.runWithoutScreenRefresh": "Run without screen refresh",
|
"gui.customProcedures.runWithoutScreenRefresh": "Ejecutar sin actualizar la pantalla",
|
||||||
"gui.customProcedures.cancel": "Cancel",
|
"gui.customProcedures.cancel": "Cancelar",
|
||||||
"gui.customProcedures.ok": "OK",
|
"gui.customProcedures.ok": "De acuerdo",
|
||||||
"gui.SpriteInfo.direction": "Direction",
|
"gui.SpriteInfo.direction": "Dirección",
|
||||||
"gui.directionPicker.rotationStyles.allAround": "All Around",
|
"gui.directionPicker.rotationStyles.allAround": "En todas direcciones",
|
||||||
"gui.directionPicker.rotationStyles.leftRight": "Left/Right",
|
"gui.directionPicker.rotationStyles.leftRight": "Izquierda/Derecha",
|
||||||
"gui.directionPicker.rotationStyles.dontRotate": "Do not rotate",
|
"gui.directionPicker.rotationStyles.dontRotate": "No rotar",
|
||||||
"gui.gui.addExtension": "Add Extension",
|
"gui.gui.addExtension": "Agregar Extensión",
|
||||||
"gui.gui.codeTab": "Code",
|
"gui.gui.codeTab": "Código",
|
||||||
"gui.gui.backdropsTab": "Backdrops",
|
"gui.gui.backdropsTab": "Fondos",
|
||||||
"gui.gui.costumesTab": "Costumes",
|
"gui.gui.costumesTab": "Disfraces",
|
||||||
"gui.gui.soundsTab": "Sounds",
|
"gui.gui.soundsTab": "Sonidos",
|
||||||
"gui.extensionLibrary.comingSoon": "Coming Soon",
|
"gui.extensionLibrary.comingSoon": "Próximamente",
|
||||||
"gui.extensionLibrary.requires": "Requires",
|
"gui.extensionLibrary.requires": "Requiere",
|
||||||
"gui.extensionLibrary.collaboration": "Collaboration with",
|
"gui.extensionLibrary.collaboration": "Colaboración con",
|
||||||
"gui.library.filterPlaceholder": "Search",
|
"gui.library.filterPlaceholder": "Buscar",
|
||||||
"gui.library.allTag": "All",
|
"gui.library.allTag": "Todos",
|
||||||
"gui.loader.message1": "Creating blocks …",
|
"gui.loader.message1": "Creando bloques",
|
||||||
"gui.loader.message2": "Loading sprites …",
|
"gui.loader.message2": "Cargando objetos ...",
|
||||||
"gui.loader.message3": "Loading sounds …",
|
"gui.loader.message3": "Cargando sonidos ...",
|
||||||
"gui.loader.message4": "Loading extensions …",
|
"gui.loader.message4": "Cargando extensiones ...",
|
||||||
"gui.loader.message5": "Herding cats …",
|
"gui.loader.message5": "Arreando gatos …",
|
||||||
"gui.loader.message6": "Transmitting nanos …",
|
"gui.loader.message6": "Transmitiendo nanos ...",
|
||||||
"gui.loader.message7": "Inflating gobos …",
|
"gui.loader.message7": "Inflando Gobos ...",
|
||||||
"gui.loader.message8": "Preparing emojis …",
|
"gui.loader.message8": "Preparando emojis ...",
|
||||||
"gui.loader.headline": "Loading Project",
|
"gui.loader.headline": "Cargando proyecto",
|
||||||
"gui.loader.creating": "Creating Project",
|
"gui.loader.creating": "Creando un proyecto",
|
||||||
"gui.accountMenu.profile": "Profile",
|
"gui.accountMenu.profile": "Perfil",
|
||||||
"gui.accountMenu.myStuff": "My Stuff",
|
"gui.accountMenu.myStuff": "Mis Cosas",
|
||||||
"gui.accountMenu.myClasses": "My Classes",
|
"gui.accountMenu.myClasses": "Mis Clases",
|
||||||
"gui.accountMenu.myClass": "My Class",
|
"gui.accountMenu.myClass": "Mi Clase",
|
||||||
"gui.accountMenu.accountSettings": "Account settings",
|
"gui.accountMenu.accountSettings": "Configuración de la cuenta",
|
||||||
"gui.accountMenu.signOut": "Sign out",
|
"gui.accountMenu.signOut": "Cerrar sesión",
|
||||||
"gui.authorInfo.byUser": "by {username}",
|
"gui.authorInfo.byUser": "por {username}",
|
||||||
"gui.menuBar.seeProjectPage": "See Project Page",
|
"gui.menuBar.seeProjectPage": "Ver página del proyecto",
|
||||||
"general.username": "Username",
|
"general.username": "Nombre de Usuario",
|
||||||
"general.password": "Password",
|
"general.password": "Contraseña",
|
||||||
"general.signIn": "Sign in",
|
"general.signIn": "Iniciar sesión",
|
||||||
"login.needHelp": "Need Help?",
|
"login.needHelp": "¿Necesitas ayuda?",
|
||||||
"form.validationRequired": "This field is required",
|
"form.validationRequired": "Este campo es requerido",
|
||||||
"gui.menuBar.LanguageSelector": "language selector",
|
"gui.menuBar.LanguageSelector": "Escoger el lenguaje",
|
||||||
"gui.menuBar.tutorialsLibrary": "Tutorials",
|
"gui.menuBar.tutorialsLibrary": "Tutoriales",
|
||||||
"gui.menuBar.restoreSprite": "Restore Sprite",
|
"gui.menuBar.restoreSprite": "Restaurar Objeto",
|
||||||
"gui.menuBar.restoreSound": "Restore Sound",
|
"gui.menuBar.restoreSound": "Restaurar Sonido",
|
||||||
"gui.menuBar.restoreCostume": "Restore Costume",
|
"gui.menuBar.restoreCostume": "Restaurar Disfraz",
|
||||||
"gui.menuBar.restore": "Restore",
|
"gui.menuBar.restore": "Restaurar",
|
||||||
"gui.menuBar.saveNow": "Save now",
|
"gui.menuBar.saveNow": "Guardar ahora",
|
||||||
"gui.menuBar.saveAsCopy": "Save as a copy",
|
"gui.menuBar.saveAsCopy": "Guardar como copia",
|
||||||
"gui.menuBar.remix": "Remix",
|
"gui.menuBar.remix": "Reinventar",
|
||||||
"gui.menuBar.new": "New",
|
"gui.menuBar.new": "Nuevo",
|
||||||
"gui.menuBar.file": "File",
|
"gui.menuBar.file": "Archivo",
|
||||||
"gui.menuBar.downloadToComputer": "Save to your computer",
|
"gui.menuBar.downloadToComputer": "Guardar en tu computador",
|
||||||
"gui.menuBar.edit": "Edit",
|
"gui.menuBar.edit": "Editar",
|
||||||
"gui.menuBar.turboModeOff": "Turn off Turbo Mode",
|
"gui.menuBar.turboModeOff": "Desactivar Modo turbo",
|
||||||
"gui.menuBar.turboModeOn": "Turn on Turbo Mode",
|
"gui.menuBar.turboModeOn": "Activar Modo turbo",
|
||||||
"gui.menuBar.joinScratch": "Join Scratch",
|
"gui.menuBar.joinScratch": "Únete a Scratch",
|
||||||
"gui.menuBar.signIn": "Sign in",
|
"gui.menuBar.signIn": "Iniciar sesión",
|
||||||
"gui.gui.projectTitlePlaceholder": "Project title here",
|
"gui.gui.projectTitlePlaceholder": "Título del proyecto aquí",
|
||||||
"gui.menuBar.saveNowLink": "Save Now",
|
"gui.menuBar.saveNowLink": "Guardar ahora",
|
||||||
"gui.menuBar.isShared": "Shared",
|
"gui.menuBar.isShared": "Compartidos",
|
||||||
"gui.menuBar.share": "Share",
|
"gui.menuBar.share": "Compartir",
|
||||||
"gui.modal.help": "Help",
|
"gui.modal.help": "Ayuda",
|
||||||
"gui.modal.back": "Back",
|
"gui.modal.back": "Regresar",
|
||||||
"gui.monitor.listMonitor.empty": "(empty)",
|
"gui.monitor.listMonitor.empty": "(vacío)",
|
||||||
"gui.monitor.listMonitor.listLength": "length {length}",
|
"gui.monitor.listMonitor.listLength": "largo {length}",
|
||||||
"gui.monitor.contextMenu.default": "normal readout",
|
"gui.monitor.contextMenu.default": "tamaño normal",
|
||||||
"gui.monitor.contextMenu.large": "large readout",
|
"gui.monitor.contextMenu.large": "tamaño grande",
|
||||||
"gui.monitor.contextMenu.slider": "slider",
|
"gui.monitor.contextMenu.slider": "deslizador",
|
||||||
"gui.monitor.contextMenu.sliderRange": "change slider range",
|
"gui.monitor.contextMenu.sliderRange": "cambiar rango del deslizador",
|
||||||
"gui.monitor.contextMenu.import": "import",
|
"gui.monitor.contextMenu.import": "importar",
|
||||||
"gui.monitor.contextMenu.export": "export",
|
"gui.monitor.contextMenu.export": "exportar",
|
||||||
"gui.playButton.play": "Play",
|
"gui.playButton.play": "Reproducir",
|
||||||
"gui.playButton.stop": "Stop",
|
"gui.playButton.stop": "Detener",
|
||||||
"gui.gui.variableScopeOptionAllSprites": "For all sprites",
|
"gui.gui.variableScopeOptionAllSprites": "Para todos los objetos",
|
||||||
"gui.gui.variableScopeOptionSpriteOnly": "For this sprite only",
|
"gui.gui.variableScopeOptionSpriteOnly": "Sólo para este objeto",
|
||||||
"gui.gui.cloudVariableOption": "Cloud variable (stored on server)",
|
"gui.gui.cloudVariableOption": "Variable de la nube (guardada en el servidor)",
|
||||||
"gui.gui.variablePromptAllSpritesMessage": "This variable will be available to all sprites.",
|
"gui.gui.variablePromptAllSpritesMessage": "Esta variable estará disponible para todos los objetos.",
|
||||||
"gui.prompt.cancel": "Cancel",
|
"gui.prompt.cancel": "Cancelar",
|
||||||
"gui.prompt.ok": "OK",
|
"gui.prompt.ok": "De acuerdo",
|
||||||
"gui.playbackStep.stopMsg": "Stop",
|
"gui.playbackStep.stopMsg": "Detener",
|
||||||
"gui.playbackStep.playMsg": "Play",
|
"gui.playbackStep.playMsg": "Reproducir",
|
||||||
"gui.playbackStep.loadingMsg": "Loading...",
|
"gui.playbackStep.loadingMsg": "Cargando...",
|
||||||
"gui.playbackStep.saveMsg": "Save",
|
"gui.playbackStep.saveMsg": "Guardar",
|
||||||
"gui.playbackStep.reRecordMsg": "Re-record",
|
"gui.playbackStep.reRecordMsg": "Volver a grabar",
|
||||||
"gui.recordModal.title": "Record Sound",
|
"gui.recordModal.title": "Grabar Sonido",
|
||||||
"gui.recordingStep.beginRecord": "Begin recording by clicking the button below",
|
"gui.recordingStep.beginRecord": "Empieza a grabar haciendo clic en el botón de abajo",
|
||||||
"gui.recordingStep.permission": "{arrow}We need your permission to use your microphone",
|
"gui.recordingStep.permission": "{arrow}Necesitamos permiso para utilizar tu micrófono",
|
||||||
"gui.recordingStep.stop": "Stop recording",
|
"gui.recordingStep.stop": "Parar de grabar",
|
||||||
"gui.recordingStep.record": "Record",
|
"gui.recordingStep.record": "Grabar",
|
||||||
"gui.sliderModal.min": "Minimum value",
|
"gui.sliderModal.min": "Valor mínimo",
|
||||||
"gui.sliderModal.max": "Maximum value",
|
"gui.sliderModal.max": "Valor máximo",
|
||||||
"gui.sliderModal.title": "Change slider range",
|
"gui.sliderModal.title": "Cambiar rango del deslizador",
|
||||||
"gui.sliderPrompt.cancel": "Cancel",
|
"gui.sliderPrompt.cancel": "Cancelar",
|
||||||
"gui.sliderPrompt.ok": "OK",
|
"gui.sliderPrompt.ok": "De acuerdo",
|
||||||
"gui.soundEditor.sound": "Sound",
|
"gui.soundEditor.sound": "Sonido",
|
||||||
"gui.soundEditor.play": "Play",
|
"gui.soundEditor.play": "Jugar",
|
||||||
"gui.soundEditor.stop": "Stop",
|
"gui.soundEditor.stop": "Detener",
|
||||||
"gui.soundEditor.copy": "Copy",
|
"gui.soundEditor.copy": "Copiar",
|
||||||
"gui.soundEditor.paste": "Paste",
|
"gui.soundEditor.paste": "Pegar",
|
||||||
"gui.soundEditor.copyToNew": "Copy to New",
|
"gui.soundEditor.copyToNew": "Copiar a uno nuevo",
|
||||||
"gui.soundEditor.delete": "Delete",
|
"gui.soundEditor.delete": "Eliminar",
|
||||||
"gui.soundEditor.save": "Save",
|
"gui.soundEditor.save": "Guardar",
|
||||||
"gui.soundEditor.undo": "Undo",
|
"gui.soundEditor.undo": "Deshacer",
|
||||||
"gui.soundEditor.redo": "Redo",
|
"gui.soundEditor.redo": "Rehacer",
|
||||||
"gui.soundEditor.faster": "Faster",
|
"gui.soundEditor.faster": "Más rápido",
|
||||||
"gui.soundEditor.slower": "Slower",
|
"gui.soundEditor.slower": "Más lento",
|
||||||
"gui.soundEditor.echo": "Echo",
|
"gui.soundEditor.echo": "Eco",
|
||||||
"gui.soundEditor.robot": "Robot",
|
"gui.soundEditor.robot": "Robot",
|
||||||
"gui.soundEditor.louder": "Louder",
|
"gui.soundEditor.louder": "Más fuerte",
|
||||||
"gui.soundEditor.softer": "Softer",
|
"gui.soundEditor.softer": "Más suave",
|
||||||
"gui.soundEditor.reverse": "Reverse",
|
"gui.soundEditor.reverse": "Reversa",
|
||||||
"gui.soundEditor.fadeOut": "Fade out",
|
"gui.soundEditor.fadeOut": "Desvanecer",
|
||||||
"gui.soundEditor.fadeIn": "Fade in",
|
"gui.soundEditor.fadeIn": "Aparecer",
|
||||||
"gui.soundEditor.mute": "Mute",
|
"gui.soundEditor.mute": "Silenciar",
|
||||||
"gui.SpriteInfo.spritePlaceholder": "Name",
|
"gui.SpriteInfo.spritePlaceholder": "Nombre",
|
||||||
"gui.SpriteInfo.sprite": "Sprite",
|
"gui.SpriteInfo.sprite": "Objeto",
|
||||||
"gui.SpriteInfo.show": "Show",
|
"gui.SpriteInfo.show": "mostrar",
|
||||||
"gui.SpriteInfo.size": "Size",
|
"gui.SpriteInfo.size": "Tamaño",
|
||||||
"gui.spriteSelectorItem.contextMenuDuplicate": "duplicate",
|
"gui.spriteSelectorItem.contextMenuDuplicate": "duplicar",
|
||||||
"gui.spriteSelectorItem.contextMenuExport": "export",
|
"gui.spriteSelectorItem.contextMenuExport": "exportar",
|
||||||
"gui.spriteSelectorItem.contextMenuDelete": "delete",
|
"gui.spriteSelectorItem.contextMenuDelete": "eliminar",
|
||||||
"gui.spriteSelector.addSpriteFromLibrary": "Choose a Sprite",
|
"gui.spriteSelector.addSpriteFromLibrary": "Elegir un objeto",
|
||||||
"gui.spriteSelector.addSpriteFromPaint": "Paint",
|
"gui.spriteSelector.addSpriteFromPaint": "Pintar",
|
||||||
"gui.spriteSelector.addSpriteFromSurprise": "Surprise",
|
"gui.spriteSelector.addSpriteFromSurprise": "Sorpresa",
|
||||||
"gui.spriteSelector.addSpriteFromFile": "Upload Sprite",
|
"gui.spriteSelector.addSpriteFromFile": "Subir un objeto",
|
||||||
"gui.stageHeader.stageSizeLarge": "Switch to large stage",
|
"gui.stageHeader.stageSizeLarge": "Cambiar a un escenario grande",
|
||||||
"gui.stageHeader.stageSizeSmall": "Switch to small stage",
|
"gui.stageHeader.stageSizeSmall": "Cambiar a un escenario pequeño",
|
||||||
"gui.stageHeader.stageSizeFull": "Enter full screen mode",
|
"gui.stageHeader.stageSizeFull": "Ingresar al modo de pantalla completa",
|
||||||
"gui.stageHeader.stageSizeUnFull": "Exit full screen mode",
|
"gui.stageHeader.stageSizeUnFull": "Salir del modo de pantalla completa",
|
||||||
"gui.stageHeader.fullscreenControl": "Full Screen Control",
|
"gui.stageHeader.fullscreenControl": "Control de Pantalla Completa",
|
||||||
"gui.spriteSelector.addBackdropFromLibrary": "Choose a Backdrop",
|
"gui.spriteSelector.addBackdropFromLibrary": "Elige un fondo",
|
||||||
"gui.stageSelector.addBackdropFromPaint": "Paint",
|
"gui.stageSelector.addBackdropFromPaint": "Pintar",
|
||||||
"gui.stageSelector.addBackdropFromSurprise": "Surprise",
|
"gui.stageSelector.addBackdropFromSurprise": "Sorpresa",
|
||||||
"gui.stageSelector.addBackdropFromFile": "Upload Backdrop",
|
"gui.stageSelector.addBackdropFromFile": "Subir Fondo",
|
||||||
"gui.stageSelector.stage": "Stage",
|
"gui.stageSelector.stage": "Escenario",
|
||||||
"gui.stageSelector.backdrops": "Backdrops",
|
"gui.stageSelector.backdrops": "Fondos",
|
||||||
"gui.telemetryOptIn.label": "Report statistics to improve Scratch",
|
"gui.telemetryOptIn.label": "Reportar las estadísticas para mejorar Scratch",
|
||||||
"gui.telemetryOptIn.body1": "The Scratch Team is always looking to better understand how Scratch is used around the world. To help support this effort, you can allow Scratch to automatically send usage information to the Scratch Team.",
|
"gui.telemetryOptIn.body1": "El equipo de Scratch siempre busca entender mejor cómo se usa Scratch en el mundo. Para aportar a esta iniciativa, puede permitir que Scratch envíe automáticamente la información de uso al equipo de Scratch.",
|
||||||
"gui.telemetryOptIn.body2": "The information we collect includes language selection, blocks usage, and some events like saving, loading, and uploading a project. We DO NOT collect any personal information. Please see our {privacyPolicyLink} for more information.",
|
"gui.telemetryOptIn.body2": "La información que recopilamos incluye selección de idioma, uso de bloques y algunos eventos como guardar, cargar y subir un proyecto. NO recogemos ninguna información personal. Por favor vea nuestra {privacyPolicyLink} para más información.",
|
||||||
"gui.telemetryOptIn.privacyPolicyLink": "Privacy Policy",
|
"gui.telemetryOptIn.privacyPolicyLink": "política de privacidad",
|
||||||
"gui.telemetryOptIn.optInText": "Share my usage data with the Scratch Team",
|
"gui.telemetryOptIn.optInText": "Share my usage data with the Scratch Team",
|
||||||
"gui.telemetryOptIn.optInTooltip": "Enable telemetry",
|
"gui.telemetryOptIn.optInTooltip": "Habilitar telemetría",
|
||||||
"gui.telemetryOptIn.optOutText": "Do not share my usage data with the Scratch Team",
|
"gui.telemetryOptIn.optOutText": "Do not share my usage data with the Scratch Team",
|
||||||
"gui.telemetryOptIn.optOutTooltip": "Disable telemetry",
|
"gui.telemetryOptIn.optOutTooltip": "Desactivar la telemetria",
|
||||||
"gui.telemetryOptIn.settingWasUpdated": "Your setting was updated.",
|
"gui.telemetryOptIn.settingWasUpdated": "Your setting was updated.",
|
||||||
"gui.telemetryOptIn.buttonClose": "Close",
|
"gui.telemetryOptIn.buttonClose": "Cerrar",
|
||||||
"gui.turboMode.active": "Turbo Mode",
|
"gui.turboMode.active": "Modo Turbo",
|
||||||
"gui.webglModal.label": "Your Browser Does Not Support WebGL",
|
"gui.webglModal.label": "Su navegador no es compatible con WebGL",
|
||||||
"gui.webglModal.description": "Unfortunately it looks like your browser or computer {webGlLink}. This technology is needed for Scratch 3.0 to run.",
|
"gui.webglModal.description": "Lamentablemente, parece que su navegador o computadora {webGlLink}. Esta tecnología es necesaria para ejecutar Scratch 3.0.",
|
||||||
"gui.webglModal.webgllink": "does not support WebGL",
|
"gui.webglModal.webgllink": "no es compatible con WebGL",
|
||||||
"gui.webglModal.back": "Back",
|
"gui.webglModal.back": "Regresar",
|
||||||
"gui.webglModal.previewfaq": "To learn more, go to the {previewFaqLink}.",
|
"gui.webglModal.previewfaq": "Para obtener más información, vaya a {previewFaqLink}.",
|
||||||
"gui.webglModal.previewfaqlinktext": "FAQ",
|
"gui.webglModal.previewfaqlinktext": "Preguntas frecuentes (FAQ)",
|
||||||
"gui.costumeLibrary.chooseABackdrop": "Choose a Backdrop",
|
"gui.costumeLibrary.chooseABackdrop": "Escoger un fondo",
|
||||||
"gui.costumeLibrary.chooseACostume": "Choose a Costume",
|
"gui.costumeLibrary.chooseACostume": "Escoger un disfraz",
|
||||||
"gui.costumeTab.addBackdropFromLibrary": "Choose a Backdrop",
|
"gui.costumeTab.addBackdropFromLibrary": "Escoger un fondo",
|
||||||
"gui.costumeTab.addCostumeFromLibrary": "Choose a Costume",
|
"gui.costumeTab.addCostumeFromLibrary": "Escoger un disfraz",
|
||||||
"gui.costumeTab.addBlankCostume": "Paint",
|
"gui.costumeTab.addBlankCostume": "Pintar",
|
||||||
"gui.costumeTab.addSurpriseCostume": "Surprise",
|
"gui.costumeTab.addSurpriseCostume": "Sorpresa",
|
||||||
"gui.costumeTab.addFileBackdrop": "Upload Backdrop",
|
"gui.costumeTab.addFileBackdrop": "Subir fondo",
|
||||||
"gui.costumeTab.addFileCostume": "Upload Costume",
|
"gui.costumeTab.addFileCostume": "Subir disfraz",
|
||||||
"gui.extensionLibrary.chooseAnExtension": "Choose an Extension",
|
"gui.extensionLibrary.chooseAnExtension": "Eligir una extensión",
|
||||||
"gui.extensionLibrary.extensionUrl": "Enter the URL of the extension",
|
"gui.extensionLibrary.extensionUrl": "Ingrese la URL de la extensión",
|
||||||
"gui.monitors.importListColumnPrompt": "Which column should be used (1-{numberOfColumns})?",
|
"gui.monitors.importListColumnPrompt": "¿Qué columna debe usarse (1-{numberOfColumns})?",
|
||||||
"gui.recordingStep.alertMsg": "Could not start recording",
|
"gui.recordingStep.alertMsg": "No se pudo comenzar a grabar",
|
||||||
"gui.soundLibrary.chooseASound": "Choose a Sound",
|
"gui.soundLibrary.chooseASound": "Elige un sonido",
|
||||||
"gui.soundTab.fileUploadSound": "Upload Sound",
|
"gui.soundTab.fileUploadSound": "Subir sonido",
|
||||||
"gui.soundTab.surpriseSound": "Surprise",
|
"gui.soundTab.surpriseSound": "Sorpresa",
|
||||||
"gui.soundTab.recordSound": "Record",
|
"gui.soundTab.recordSound": "Grabar",
|
||||||
"gui.soundTab.addSoundFromLibrary": "Choose a Sound",
|
"gui.soundTab.addSoundFromLibrary": "Elige un sonido",
|
||||||
"gui.spriteLibrary.chooseASprite": "Choose a Sprite",
|
"gui.spriteLibrary.chooseASprite": "Elige un objeto",
|
||||||
"gui.tipsLibrary.tutorials": "Choose a Tutorial",
|
"gui.tipsLibrary.tutorials": "Elige un tutorial",
|
||||||
"gui.alerts.createsuccess": "New project created.",
|
"gui.alerts.createsuccess": "Nuevo proyecto creado.",
|
||||||
"gui.alerts.createcopysuccess": "Project saved as a copy.",
|
"gui.alerts.createcopysuccess": "Proyecto guardado como copia.",
|
||||||
"gui.alerts.createremixsuccess": "Project saved as a remix.",
|
"gui.alerts.createremixsuccess": "Proyecto guardado como reinvención.",
|
||||||
"gui.alerts.creating": "Creating new…",
|
"gui.alerts.creating": "Creando nuevo...",
|
||||||
"gui.alerts.creatingCopy": "Copying project…",
|
"gui.alerts.creatingCopy": "Copiando proyecto...",
|
||||||
"gui.alerts.creatingRemix": "Remixing project…",
|
"gui.alerts.creatingRemix": "Reinventando proyecto...",
|
||||||
"gui.alerts.creatingError": "Could not create the project. Please try again!",
|
"gui.alerts.creatingError": "No pudimos crear el proyecto. ¡Por favor, inténtalo de nuevo!",
|
||||||
"gui.alerts.savingError": "Project could not save.",
|
"gui.alerts.savingError": "El proyecto no se pudo guardar.",
|
||||||
"gui.alerts.savesuccess": "Project saved.",
|
"gui.alerts.savesuccess": "Proyecto guardado.",
|
||||||
"gui.alerts.saving": "Saving project…",
|
"gui.alerts.saving": "Guardando proyecto...",
|
||||||
"gui.alerts.cloudInfo": "Please note, cloud variables only support numbers, not letters or symbols. {learnMoreLink}",
|
"gui.alerts.cloudInfo": "Tenga en cuenta que las variables de la nube solo admiten números, no letras ni símbolos. {learnMoreLink}",
|
||||||
"gui.alerts.cloudInfoLearnMore": "Learn more.",
|
"gui.alerts.cloudInfoLearnMore": "Aprende más.",
|
||||||
"gui.alerts.importing": "Importing…",
|
"gui.alerts.importing": "Importando...",
|
||||||
"gui.defaultProject.meow": "Meow",
|
"gui.defaultProject.meow": "Miau",
|
||||||
"gui.defaultProject.variable": "my variable",
|
"gui.defaultProject.variable": "mi variable",
|
||||||
"gui.howtos.intro-move-sayhello-hat.name": "Getting Started",
|
"gui.howtos.intro-move-sayhello-hat.name": "Cómo comenzar",
|
||||||
"gui.howtos.intro-move.step_stepMove": "Add a move block",
|
"gui.howtos.intro-move.step_stepMove": "Agrega un bloque de movimiento",
|
||||||
"gui.howtos.add-a-move-block.step_stepSay": "Add a say block",
|
"gui.howtos.add-a-move-block.step_stepSay": "Añadir un bloque decir",
|
||||||
"gui.howtos.add-a-move-block.step_stepGreenFlag": "Click the green flag to start",
|
"gui.howtos.add-a-move-block.step_stepGreenFlag": "Haz clic en la bandera verde para empezar",
|
||||||
"gui.howtos.animate-a-name.name": "Animate a Name",
|
"gui.howtos.animate-a-name.name": "Anima un nombre",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter": "Pick a Letter Sprite",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter": "Escoge un objeto de letra",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePlaySound": "Play a Sound When Clicked",
|
"gui.howtos.animate-a-name.step_AnimatePlaySound": "Inicia el sonido con un clic",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "Pick Another Letter Sprite",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "Escoge otro objeto de letra",
|
||||||
"gui.howtos.animate-a-name.step_AnimateChangeColor": "Change color",
|
"gui.howtos.animate-a-name.step_AnimateChangeColor": "Cambia el color",
|
||||||
"gui.howtos.animate-a-name.step_AnimateSpin": "Pick Another Letter Sprite & Make It Spin",
|
"gui.howtos.animate-a-name.step_AnimateSpin": "Escoge otro objeto de letra & hazla girar",
|
||||||
"gui.howtos.animate-a-name.step_AnimateGrow": "Pick Another Letter Sprite & Make It Grow",
|
"gui.howtos.animate-a-name.step_AnimateGrow": "Escoge otro objeto de letra & hazla girar",
|
||||||
"gui.howtos.imagine": "Imagine a World",
|
"gui.howtos.imagine": "Imagina un mundo",
|
||||||
"gui.howtos.imagine.step_imagineTypeWhatYouWant": "Type What You Want to Say",
|
"gui.howtos.imagine.step_imagineTypeWhatYouWant": "Escribe lo que quieres decir",
|
||||||
"gui.howtos.imagine.step_imagineClickGreenFlag": "Click the Green Flag to Start",
|
"gui.howtos.imagine.step_imagineClickGreenFlag": "Haz clic en la bandera verde para comenzar",
|
||||||
"gui.howtos.imagine.step_imagineChooseBackdrop": "Choose Any Backdrop",
|
"gui.howtos.imagine.step_imagineChooseBackdrop": "Escoge cualquier fondo",
|
||||||
"gui.howtos.imagine.step_imagineChooseSprite": "Choose Any Sprite",
|
"gui.howtos.imagine.step_imagineChooseSprite": "Escoge un objeto",
|
||||||
"gui.howtos.imagine.step_imagineFlyAround": "Press the Space Key to Glide",
|
"gui.howtos.imagine.step_imagineFlyAround": "Presiona la barra espaciadora para deslizar",
|
||||||
"gui.howtos.imagine.step_imagineChooseAnotherSprite": "Choose Another Sprite",
|
"gui.howtos.imagine.step_imagineChooseAnotherSprite": "Escoge otro objeto",
|
||||||
"gui.howtos.imagine.step_imagineLeftRight": "Move Left-Right",
|
"gui.howtos.imagine.step_imagineLeftRight": "Mueve a la izquierda y a la derecha",
|
||||||
"gui.howtos.imagine.step_imagineUpDown": "Move Up-Down",
|
"gui.howtos.imagine.step_imagineUpDown": "Mueve arriba y abajo",
|
||||||
"gui.howtos.imagine.step_imagineChangeCostumes": "Change Costumes",
|
"gui.howtos.imagine.step_imagineChangeCostumes": "Cambia de disfraz",
|
||||||
"gui.howtos.imagine.step_imagineGlideToPoint": "Glide to a Point",
|
"gui.howtos.imagine.step_imagineGlideToPoint": "Desliza a un punto",
|
||||||
"gui.howtos.imagine.step_imagineGrowShrink": "Grow and Shrink",
|
"gui.howtos.imagine.step_imagineGrowShrink": "Hazlo crecer y encogerse",
|
||||||
"gui.howtos.imagine.step_imagineChooseAnotherBackdrop": "Choose Another Backdrop",
|
"gui.howtos.imagine.step_imagineChooseAnotherBackdrop": "Escoge otro fondo",
|
||||||
"gui.howtos.imagine.step_imagineSwitchBackdrops": "Switch Backdrops",
|
"gui.howtos.imagine.step_imagineSwitchBackdrops": "Cambia de fondo",
|
||||||
"gui.howtos.imagine.step_imagineRecordASound": "Add a Sound",
|
"gui.howtos.imagine.step_imagineRecordASound": "Añade un sonido",
|
||||||
"gui.howtos.imagine.step_imagineChooseSound": "Choose Your Sound",
|
"gui.howtos.imagine.step_imagineChooseSound": "Escoge un sonido",
|
||||||
"gui.howtos.make-music.name": "Make Music",
|
"gui.howtos.make-music.name": "Crea música",
|
||||||
"gui.howtos.Make-Music.step_PickInstrument": "Pick an Instrument Sprite",
|
"gui.howtos.Make-Music.step_PickInstrument": "Escoge un objeto de instrumento",
|
||||||
"gui.howtos.Make-Music.step_PlaySoundClick": "Play Sound When Clicked",
|
"gui.howtos.Make-Music.step_PlaySoundClick": "Inicia el sonido con un clic",
|
||||||
"gui.howtos.Make-Music.step_MakeSong": "Create a Song",
|
"gui.howtos.Make-Music.step_MakeSong": "Crea una canción",
|
||||||
"gui.howtos.make-music.step_MakeBeat": "Choose a Drum & Make a Beat",
|
"gui.howtos.make-music.step_MakeBeat": "Escoge un tambor & crea un ritmo",
|
||||||
"gui.howtos.make-music.step_MakeBeatBox": "Choose the Microphone Sprite & Surprise Beatbox",
|
"gui.howtos.make-music.step_MakeBeatBox": "Escoge el objeto de micrófono y crea un beatbox sorpresa",
|
||||||
"gui.howtos.story.name": "Create A Story",
|
"gui.howtos.story.name": "Crea una historia",
|
||||||
"gui.howtos.story.step_addbg": "Add a Backdrop",
|
"gui.howtos.story.step_addbg": "Agrega un Fondo",
|
||||||
"gui.howtos.story.step_addsprite": "Add a Character",
|
"gui.howtos.story.step_addsprite": "Agrega un personaje",
|
||||||
"gui.howtos.story.step_saysomething": "Say Something",
|
"gui.howtos.story.step_saysomething": "Di algo",
|
||||||
"gui.howtos.story.step_addanothersprite": "Add Another Character",
|
"gui.howtos.story.step_addanothersprite": "Agrega otro personaje",
|
||||||
"gui.howtos.story.step_flip": "Flip Direction",
|
"gui.howtos.story.step_flip": "Cambia de dirección",
|
||||||
"gui.howtos.story.step_conversation": "Have A Conversation",
|
"gui.howtos.story.step_conversation": "Ten una conversación",
|
||||||
"gui.howtos.story.addanotherbg": "Add Another Backdrop",
|
"gui.howtos.story.addanotherbg": "Agrega otro fondo",
|
||||||
"gui.howtos.story.step_swithbg": "Switch Backdrops",
|
"gui.howtos.story.step_swithbg": "Cambia de fondo",
|
||||||
"gui.howtos.story.step_hidewizard": "Hide a Character",
|
"gui.howtos.story.step_hidewizard": "Esconde un personaje",
|
||||||
"gui.howtos.story.step_showwizard": "Show a Character",
|
"gui.howtos.story.step_showwizard": "Muestra un personaje",
|
||||||
"gui.howtos.make-a-chase-game.name": "Make a Chase Game",
|
"gui.howtos.make-a-chase-game.name": "Haz un juego de perseguir",
|
||||||
"gui.howtos.Chase-Game.step_BG": "Add a Backdrop",
|
"gui.howtos.Chase-Game.step_BG": "Agrega un dondo",
|
||||||
"gui.howtos.chase-game.step_AddOcto": "Add a Sprite",
|
"gui.howtos.chase-game.step_AddOcto": "Añade un objeto",
|
||||||
"gui.howtos.make-music.step_LeftRight": "Move Right & Left With Arrow Keys",
|
"gui.howtos.make-music.step_LeftRight": "Muévete a la derecha y a la izquierda con las teclas de flecha",
|
||||||
"gui.howtos.Chase-Game.step_UpDown": "Move Up & Down With Arrow Keys",
|
"gui.howtos.Chase-Game.step_UpDown": "Muévete hacia arriba y abajo con las teclas de flecha",
|
||||||
"gui.howtos.Chase-Game.step_AddStar": "Add Another Sprite",
|
"gui.howtos.Chase-Game.step_AddStar": "Agrega otro objeto",
|
||||||
"gui.howtos.Chase-Game.step_MoveRandom": "Move Randomly",
|
"gui.howtos.Chase-Game.step_MoveRandom": "Muévelo de manera aleatoria",
|
||||||
"gui.howtos.Chase-Game.step_WhenTouch": "In Octopus Sprite, When Touching Play Sound",
|
"gui.howtos.Chase-Game.step_WhenTouch": "En el objeto del pulpo, haz un sonido cuando lo toques",
|
||||||
"gui.howtos.Chase-Game.step_ScoreVariable": "Create Score Variable",
|
"gui.howtos.Chase-Game.step_ScoreVariable": "Crear una variable para el puntaje",
|
||||||
"gui.howtos.Chase-Game.ScoreWhenTouch": "In Octopus Sprite, When Touching Add Score",
|
"gui.howtos.Chase-Game.ScoreWhenTouch": "En el objeto del pulpo, cuando lo tocas agrega puntos",
|
||||||
"gui.howtos.animate-char.name": "Animate A Character",
|
"gui.howtos.animate-char.name": "Anima un personaje",
|
||||||
"gui.howtos.animate-char.step_addbg": "Add a Backdrop",
|
"gui.howtos.animate-char.step_addbg": "Agrega un fondo",
|
||||||
"gui.howtos.animate-char.step_addsprite": "Add a Sprite",
|
"gui.howtos.animate-char.step_addsprite": "Agrega un objeto",
|
||||||
"gui.howtos.animate-char.step_saysomething": "Say Something",
|
"gui.howtos.animate-char.step_saysomething": "Decir algo",
|
||||||
"gui.howtos.animate-char.step_addsound": "Add Sound",
|
"gui.howtos.animate-char.step_addsound": "Añade un sonido",
|
||||||
"gui.howtos.animate-char.step_animatetalking": "Animate Talking",
|
"gui.howtos.animate-char.step_animatetalking": "Anima la boca del personaje",
|
||||||
"gui.howtos.animate-char.step_arrowkeys": "Move Using Arrow Keys",
|
"gui.howtos.animate-char.step_arrowkeys": "Muévete usando las flechas",
|
||||||
"gui.howtos.animate-char.step_jump": "Jump",
|
"gui.howtos.animate-char.step_jump": "Salta",
|
||||||
"gui.howtos.animate-char.step_changecolor": "Change Color",
|
"gui.howtos.animate-char.step_changecolor": "Cambiar color",
|
||||||
"gui.howtos.make-a-game.name": "Make a Clicker Game",
|
"gui.howtos.make-a-game.name": "Haz un juego de cliquear",
|
||||||
"gui.howtos.Make-A-Game.step_GamePickSprite": "Pick A Sprite",
|
"gui.howtos.Make-A-Game.step_GamePickSprite": "Escoge un objeto",
|
||||||
"gui.howtos.make-a-game.step_GamePlaySound": "Play Sound When Clicked",
|
"gui.howtos.make-a-game.step_GamePlaySound": "Inicia el sonido con un click",
|
||||||
"gui.howtos.make-a-game.step_GameAddScore": "Create Score Variable",
|
"gui.howtos.make-a-game.step_GameAddScore": "Crea una variable de resultado",
|
||||||
"gui.howtos.make-a-game.step_GameChangeScore": "When Clicked Increase Score",
|
"gui.howtos.make-a-game.step_GameChangeScore": "Con un clic incrementa el puntaje",
|
||||||
"gui.howtos.make-a-game.step_Random": "Go to a random position",
|
"gui.howtos.make-a-game.step_Random": "Ir a una posición aleatoria",
|
||||||
"gui.howtos.make-music.step_GameChangeColor": "Change Color",
|
"gui.howtos.make-music.step_GameChangeColor": "Cambia de color",
|
||||||
"gui.howtos.make-music.step_ResetScore": "Reset Score",
|
"gui.howtos.make-music.step_ResetScore": "Reinicia el puntaje",
|
||||||
"gui.howtos.make-it-fly.name": "Make it Fly",
|
"gui.howtos.make-it-fly.name": "Hazlo volar",
|
||||||
"gui.howtos.fly.step_stepflyChooseBackdrop": "Choose a Sky Background",
|
"gui.howtos.fly.step_stepflyChooseBackdrop": "Escoge un fondo para el cielo",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "Choose a Character",
|
"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "Escoge un personaje",
|
||||||
"gui.howtos.fly.step_stepflySaySomething": "Say Something",
|
"gui.howtos.fly.step_stepflySaySomething": "Di algo",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "Move With Arrow Keys",
|
"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "Muévelo con las flechas",
|
||||||
"gui.howtos.fly.step_stepflyChooseObject": "Choose an Object to Collect",
|
"gui.howtos.fly.step_stepflyChooseObject": "Escoge un objeto a recoger",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "Make the Object Move",
|
"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "Haz que el objeto se mueva",
|
||||||
"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "Select Your Character",
|
"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "Escoge tu personaje",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyAddScore": "Add a Score",
|
"gui.howtos.add-a-move-block.step_stepflyAddScore": "Añade un puntaje",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyKeepScore": "Keep Score",
|
"gui.howtos.add-a-move-block.step_stepflyKeepScore": "Registra el puntaje",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyAddScenery": "Add Scenery",
|
"gui.howtos.add-a-move-block.step_stepflyAddScenery": "Agrega escenografía",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "Move the Scenery",
|
"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "Mueve la escenografía",
|
||||||
"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "Next Costume",
|
"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "Siguiente disfraz",
|
||||||
"gui.howtos.pong": "Pong Game",
|
"gui.howtos.pong": "Juego de Pong",
|
||||||
"gui.howtos.pong.step_pongAddBackdrop": "Add a Backdrop",
|
"gui.howtos.pong.step_pongAddBackdrop": "Agrega un fondo",
|
||||||
"gui.howtos.pong.step_pongAddBallSprite": "Add a Ball Sprite",
|
"gui.howtos.pong.step_pongAddBallSprite": "Agrega una bola",
|
||||||
"gui.howtos.pong.step_pongBounceAround": "Bounce Around",
|
"gui.howtos.pong.step_pongBounceAround": "Rebota",
|
||||||
"gui.howtos.pong.step_pongAddPaddle": "Add a Paddle",
|
"gui.howtos.pong.step_pongAddPaddle": "Agrega una paleta",
|
||||||
"gui.howtos.pong.step_pongMoveThePaddle": "Move the Paddle",
|
"gui.howtos.pong.step_pongMoveThePaddle": "Mueve la paleta",
|
||||||
"gui.howtos.pong.step_pongSelectBallSprite": "Select the Ball Sprite",
|
"gui.howtos.pong.step_pongSelectBallSprite": "Escoge el objeto de la pelota",
|
||||||
"gui.howtos.pong.step_pongAddMoreCodeToBall": "Add Code to Bounce the Ball Off the Paddle",
|
"gui.howtos.pong.step_pongAddMoreCodeToBall": "Agrega código para que la pelota rebote en la paleta",
|
||||||
"gui.howtos.pong.step_pongAddAScore": "Add a Score",
|
"gui.howtos.pong.step_pongAddAScore": "Añade un puntaje",
|
||||||
"gui.howtos.pong.step_pongChooseScoreFromMenu": "Choose 'Score' from the Menu",
|
"gui.howtos.pong.step_pongChooseScoreFromMenu": "Escoge \"puntaje\" en el menú",
|
||||||
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "Insert the 'Change Score' Block",
|
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "Inserta el bloque \"cambiar puntaje\"",
|
||||||
"gui.howtos.pong.step_pongResetScore": "Reset Score",
|
"gui.howtos.pong.step_pongResetScore": "Reinicia el puntaje",
|
||||||
"gui.howtos.pong.step_pongAddLineSprite": "Add the Line Sprite",
|
"gui.howtos.pong.step_pongAddLineSprite": "Agrega una línea",
|
||||||
"gui.howtos.pong.step_pongGameOver": "Game Over",
|
"gui.howtos.pong.step_pongGameOver": "Juego terminado",
|
||||||
"gui.howtos.code-cartoon": "Code a Cartoon",
|
"gui.howtos.code-cartoon": "Programa una caricatura",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonSaySomething": "Say Something When You Click the Green Flag",
|
"gui.howtos.code-cartoon.step_codeCartoonSaySomething": "Di algo al hacer clic en la bandera verde",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonAnimate": "Animate a Character When You Click It",
|
"gui.howtos.code-cartoon.step_codeCartoonAnimate": "Anima a un personaje al hacerle clic",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonSelectDifferentCharacter": "Select a Different Character",
|
"gui.howtos.code-cartoon.step_codeCartoonSelectDifferentCharacter": "Selecciona otro personaje",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonUseMinusSign": "Use a Minus Sign to Get Smaller",
|
"gui.howtos.code-cartoon.step_codeCartoonUseMinusSign": "Usa un signo menos para hacerlo más pequeño",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonGrowShrink": "Make a Character Grow and Shrink",
|
"gui.howtos.code-cartoon.step_codeCartoonGrowShrink": "Haz que un personaje se agrande o se achique",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonSelectDifferentCharacter2": "Select a Different Character",
|
"gui.howtos.code-cartoon.step_codeCartoonSelectDifferentCharacter2": "Selecciona otro personaje",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonJump": "Jump Up and Down",
|
"gui.howtos.code-cartoon.step_codeCartoonJump": "Salta arriba y abajo",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonChangeScenes": "Click a Character to Change Scenes",
|
"gui.howtos.code-cartoon.step_codeCartoonChangeScenes": "Haz clic en un personaje para cambiar de escena",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonGlideAround": "Glide Around",
|
"gui.howtos.code-cartoon.step_codeCartoonGlideAround": "Desliza alrededor",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonChangeCostumes": "Change Costumes",
|
"gui.howtos.code-cartoon.step_codeCartoonChangeCostumes": "Cambia de disfraz",
|
||||||
"gui.howtos.code-cartoon.step_codeCartoonChooseMoreCharacters": "Choose More Characters to Add to Your Cartoon",
|
"gui.howtos.code-cartoon.step_codeCartoonChooseMoreCharacters": "Escoge más personajes para añadir a tu caricatura",
|
||||||
"gui.howtos.cartoon-network": "Animate an Adventure Game",
|
"gui.howtos.cartoon-network": "Anima un juego de aventura",
|
||||||
"gui.howtos.cartoon-network.step_CNcharacter": "Choose a Character to Show",
|
"gui.howtos.cartoon-network.step_CNcharacter": "Elige un personaje para mostrar",
|
||||||
"gui.howtos.cartoon-network.step_CNsay": "Say Something",
|
"gui.howtos.cartoon-network.step_CNsay": "Di algo",
|
||||||
"gui.howtos.cartoon-network.step_CNglide": "Glide Around",
|
"gui.howtos.cartoon-network.step_CNglide": "Desliza alrededor",
|
||||||
"gui.howtos.cartoon-network.step_CNpicksprite": "Choose an Object to Chase",
|
"gui.howtos.cartoon-network.step_CNpicksprite": "Elige un objeto que perseguir",
|
||||||
"gui.howtos.cartoon-network.step_CNcollect": "Collect Objects",
|
"gui.howtos.cartoon-network.step_CNcollect": "Colecciona objetos",
|
||||||
"gui.howtos.cartoon-network.step_CNvariable": "Make a Score Variable",
|
"gui.howtos.cartoon-network.step_CNvariable": "Crea una variable para el puntaje",
|
||||||
"gui.howtos.cartoon-network.step_CNscore": "Keep Score",
|
"gui.howtos.cartoon-network.step_CNscore": "Registra el puntaje",
|
||||||
"gui.howtos.cartoon-network.step_CNbackdrop": "Level Up: Change Backdrop",
|
"gui.howtos.cartoon-network.step_CNbackdrop": "Siguiente nivel: Cambia el fondo",
|
||||||
"gui.howtos.videosens.name": "Video Sensing",
|
"gui.howtos.videosens.name": "Sensor de video",
|
||||||
"gui.howtos.videosens.step_addextension": "Add Extension",
|
"gui.howtos.videosens.step_addextension": "Agregar Extensión",
|
||||||
"gui.howtos.videosens.step_pet": "Pet the Cat",
|
"gui.howtos.videosens.step_pet": "Acaricia al gato",
|
||||||
"gui.howtos.videosens.step_animate": "Animate",
|
"gui.howtos.videosens.step_animate": "Anima",
|
||||||
"gui.howtos.videosens.step_pop": "Pop a Balloon",
|
"gui.howtos.videosens.step_pop": "Haz estallar un globo",
|
||||||
"gui.howtos.say-it-out-loud": "Create Animations That Talk",
|
"gui.howtos.say-it-out-loud": "Crea animaciones que hablen",
|
||||||
"gui.howtos.say-it-out-loud.step_AddTXTextension": "Add the Text to Speech blocks",
|
"gui.howtos.say-it-out-loud.step_AddTXTextension": "Agrega bloques de Texto a Voz",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSpeech": "Say Something",
|
"gui.howtos.say-it-out-loud.step_TXTSpeech": "Di algo",
|
||||||
"gui.howtos.say-it-out-loud_TXTSetVoice": "Set a Voice",
|
"gui.howtos.say-it-out-loud_TXTSetVoice": "Escoge una voz",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTMove": "Move Around",
|
"gui.howtos.say-it-out-loud.step_TXTMove": "Muévelo alrededor",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTBackdrop": "Add a Backdrop",
|
"gui.howtos.say-it-out-loud.step_TXTBackdrop": "Agrega un fondo",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTAddSprite": "Add Another Character",
|
"gui.howtos.say-it-out-loud.step_TXTAddSprite": "Agrega otro personaje",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSong": "Perform a Song",
|
"gui.howtos.say-it-out-loud.step_TXTSong": "Interpreta una canción",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTColor": "Change Color",
|
"gui.howtos.say-it-out-loud.step_TXTColor": "Cambia de color",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSpin": "Spin Around",
|
"gui.howtos.say-it-out-loud.step_TXTSpin": "Da vueltas",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTGrow": "Grow and Shrink",
|
"gui.howtos.say-it-out-loud.step_TXTGrow": "Hazlo crecer y encogerse",
|
||||||
"gui.howtos.talking": "Talking Tales",
|
"gui.howtos.talking": "Cuentos que hablan",
|
||||||
"gui.howtos.talking.step_talesAddExtension": "Click to Add the Text-to-Speech Blocks",
|
"gui.howtos.talking.step_talesAddExtension": "Haz clic para agregar los bloques de texto a voz",
|
||||||
"gui.howtos.talking.step_talesChooseSprite": "Choose a Sprite",
|
"gui.howtos.talking.step_talesChooseSprite": "Elegir un objeto",
|
||||||
"gui.howtos.talking.step_talesSaySomething": "Make a Character Speak",
|
"gui.howtos.talking.step_talesSaySomething": "Haz que un personaje hable",
|
||||||
"gui.howtos.talking.step_talesChooseBackdrop": "Choose a Backdrop",
|
"gui.howtos.talking.step_talesChooseBackdrop": "Escoger un fondo",
|
||||||
"gui.howtos.talking.step_talesSwitchBackdrop": "Click a Character to Go to the Next Backdrop",
|
"gui.howtos.talking.step_talesSwitchBackdrop": "Haz clic en un personaje para ir al fondo siguiente",
|
||||||
"gui.howtos.talking.step_talesChooseAnotherSprite": "Choose Another Sprite",
|
"gui.howtos.talking.step_talesChooseAnotherSprite": "Escoge otro objeto",
|
||||||
"gui.howtos.talking.step_talesMoveAround": "Move Around",
|
"gui.howtos.talking.step_talesMoveAround": "Muévelo alrededor",
|
||||||
"gui.howtos.talking.step_talesChooseAnotherBackdrop": "Choose Another Backdrop",
|
"gui.howtos.talking.step_talesChooseAnotherBackdrop": "Escoge otro fondo",
|
||||||
"gui.howtos.talking.step_talesAnimateTalking": "Animate Talking",
|
"gui.howtos.talking.step_talesAnimateTalking": "Anima la boca del personaje",
|
||||||
"gui.howtos.talking.step_talesChooseThirdBackdrop": "Choose Another Backdrop",
|
"gui.howtos.talking.step_talesChooseThirdBackdrop": "Escoge otro fondo",
|
||||||
"gui.howtos.talking.step_talesChooseSound": "Choose a Song to Dance To",
|
"gui.howtos.talking.step_talesChooseSound": "Escoge una canción para bailar",
|
||||||
"gui.howtos.talking.step_talesDanceMoves": "Dance Moves",
|
"gui.howtos.talking.step_talesDanceMoves": "Pasos de baile",
|
||||||
"gui.howtos.talking.step_talesAskAnswer": "Get the Ask and Answer Blocks from the Sensing Category",
|
"gui.howtos.talking.step_talesAskAnswer": "Toma los bloques de pregunta y respuesta en la categoría Sensores",
|
||||||
"gui.howtos.add-sprite.name": "Add a Sprite",
|
"gui.howtos.add-sprite.name": "Agrega un Objeto",
|
||||||
"gui.howtos.add-sprite.step_addSprite": "Add a Sprite",
|
"gui.howtos.add-sprite.step_addSprite": "Agrega un Objeto",
|
||||||
"gui.howtos.add-a-backdrop.name": "Add a Backdrop",
|
"gui.howtos.add-a-backdrop.name": "Agrega un Fondo",
|
||||||
"gui.howtos.add-a-backdrop.step_addBackdrop": "Add a Backdrop",
|
"gui.howtos.add-a-backdrop.step_addBackdrop": "Agrega un fondo",
|
||||||
"gui.howtos.change-size.name": "Change Size",
|
"gui.howtos.change-size.name": "Cambiar tamaño",
|
||||||
"gui.howtos.change-size.step_changeSize": "Change Size",
|
"gui.howtos.change-size.step_changeSize": "Cambiar tamaño",
|
||||||
"gui.howtos.glide-around.name": "Glide Around",
|
"gui.howtos.glide-around.name": "Deslizar alrededor",
|
||||||
"gui.howtos.change-size.step_glideAroundBackAndForth": "Glide Around",
|
"gui.howtos.change-size.step_glideAroundBackAndForth": "Desliza alrededor",
|
||||||
"gui.howtos.change-size.step_glideAroundPoint": "Glide to a Point",
|
"gui.howtos.change-size.step_glideAroundPoint": "Desliza a un punto",
|
||||||
"gui.howtos.record-a-sound.name": "Record a Sound",
|
"gui.howtos.record-a-sound.name": "Grabar un sonido",
|
||||||
"gui.howtos.change-size.step_recordASoundSoundsTab": "Click on the 'Sounds' Tab",
|
"gui.howtos.change-size.step_recordASoundSoundsTab": "Haz clic en la pestaña \"Sonidos\"",
|
||||||
"gui.howtos.change-size.step_recordASoundClickRecord": "Click 'Record'",
|
"gui.howtos.change-size.step_recordASoundClickRecord": "Haz clic en \"Grabar\"",
|
||||||
"gui.howtos.change-size.step_recordASoundPressRecordButton": "Press the Record Button",
|
"gui.howtos.change-size.step_recordASoundPressRecordButton": "Presiona el botón de Grabar",
|
||||||
"gui.howtos.change-size.step_recordASoundChooseSound": "Choose Your Sound",
|
"gui.howtos.change-size.step_recordASoundChooseSound": "Escoge un sonido",
|
||||||
"gui.howtos.change-size.step_recordASoundPlayYourSound": "Play Your Sound",
|
"gui.howtos.change-size.step_recordASoundPlayYourSound": "Reproduce el sonido",
|
||||||
"gui.howtos.spin-video.name": "Make It Spin",
|
"gui.howtos.spin-video.name": "Hazlo girar",
|
||||||
"gui.howtos.change-size.step_spinTurn": "Turn",
|
"gui.howtos.change-size.step_spinTurn": "Gira",
|
||||||
"gui.howtos.change-size.step_spinPointInDirection": "Set Direction",
|
"gui.howtos.change-size.step_spinPointInDirection": "Fija una dirección",
|
||||||
"gui.howtos.hide-and-show.name": "Hide and Show",
|
"gui.howtos.hide-and-show.name": "Ocultar y mostrar",
|
||||||
"gui.howtos.change-size.step_hideAndShow": "Hide and Show",
|
"gui.howtos.change-size.step_hideAndShow": "Ocultar y mostrar",
|
||||||
"gui.howtos.switch-costume.name": "Animate a Sprite",
|
"gui.howtos.switch-costume.name": "Anima un objeto",
|
||||||
"gui.howtos.change-size.step_switchCostumes": "Animate a Sprite",
|
"gui.howtos.change-size.step_switchCostumes": "Anima un objeto",
|
||||||
"gui.howtos.move-around-with-arrow-keys.name": "Use Arrow Keys",
|
"gui.howtos.move-around-with-arrow-keys.name": "Usar las flechas",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Move Left and Right",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Muévete a la izquierda y a la derecha",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Move Up and Down",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Muévete arriba y abajo",
|
||||||
"gui.howtos.add-effects.name": "Add Effects",
|
"gui.howtos.add-effects.name": "Añade efectos",
|
||||||
"gui.howtos.videosens.step_addEffects": "Add Effects",
|
"gui.howtos.videosens.step_addEffects": "Añade efectos",
|
||||||
"gui.extension.music.name": "Music",
|
"gui.extension.music.name": "Música",
|
||||||
"gui.extension.music.description": "Play instruments and drums.",
|
"gui.extension.music.description": "Toca instrumentos y tambores.",
|
||||||
"gui.extension.pen.name": "Pen",
|
"gui.extension.pen.name": "Lápiz",
|
||||||
"gui.extension.pen.description": "Draw with your sprites.",
|
"gui.extension.pen.description": "Dibuja con tus objetos.",
|
||||||
"gui.extension.videosensing.name": "Video Sensing",
|
"gui.extension.videosensing.name": "Sensor de video",
|
||||||
"gui.extension.videosensing.description": "Sense motion with the camera.",
|
"gui.extension.videosensing.description": "Detecta movimiento con tu cámara",
|
||||||
"gui.extension.text2speech.name": "Text to Speech",
|
"gui.extension.text2speech.name": "Texto a Voz",
|
||||||
"gui.extension.text2speech.description": "Make your projects talk.",
|
"gui.extension.text2speech.description": "Haz que tu proyecto hable.",
|
||||||
"gui.extension.translate.name": "Translate",
|
"gui.extension.translate.name": "Traductor",
|
||||||
"gui.extension.translate.description": "Translate text into many languages.",
|
"gui.extension.translate.description": "Traduce texto a muchos lenguajes.",
|
||||||
"gui.extension.makeymakey.description": "Make anything into a key.",
|
"gui.extension.makeymakey.description": "Haz que cualquier cosa sea una tecla.",
|
||||||
"gui.extension.microbit.description": "Connect your projects with the world.",
|
"gui.extension.microbit.description": "Conecta tus proyectos con el mundo.",
|
||||||
"gui.extension.microbit.connectingMessage": "Connecting",
|
"gui.extension.microbit.connectingMessage": "Conectando",
|
||||||
"gui.extension.ev3.description": "Build interactive robots and more.",
|
"gui.extension.ev3.description": "Construye robots interactivos y más.",
|
||||||
"gui.extension.ev3.connectingMessage": "Connecting. Make sure the pin on your EV3 is set to 1234.",
|
"gui.extension.ev3.connectingMessage": "Conectando. Asegúrate que el pin en tu EV3 sea 1234.",
|
||||||
"gui.extension.boost.description": "Bring robotic creations to life.",
|
"gui.extension.boost.description": "Dale vida a tus creaciones robóticas.",
|
||||||
"gui.extension.boost.connectingMessage": "Connecting",
|
"gui.extension.boost.connectingMessage": "Conectando",
|
||||||
"gui.extension.wedo2.description": "Build with motors and sensors.",
|
"gui.extension.wedo2.description": "Construye con motores y sensores.",
|
||||||
"gui.extension.wedo2.connectingMessage": "Connecting",
|
"gui.extension.wedo2.connectingMessage": "Conectando",
|
||||||
"gui.extension.gdxfor.description": "Sense push, pull, motion, and spin.",
|
"gui.extension.gdxfor.description": "Sensores de empuje, movimiento y giro.",
|
||||||
"gui.extension.gdxfor.connectingMessage": "Connecting",
|
"gui.extension.gdxfor.connectingMessage": "Conectando",
|
||||||
"gui.libraryTags.all": "All",
|
"gui.libraryTags.all": "Todos",
|
||||||
"gui.libraryTags.animals": "Animals",
|
"gui.libraryTags.animals": "Animales",
|
||||||
"gui.libraryTags.dance": "Dance",
|
"gui.libraryTags.dance": "Bailes",
|
||||||
"gui.libraryTags.effects": "Effects",
|
"gui.libraryTags.effects": "Efectos",
|
||||||
"gui.libraryTags.fantasy": "Fantasy",
|
"gui.libraryTags.fantasy": "Fantasía",
|
||||||
"gui.libraryTags.fashion": "Fashion",
|
"gui.libraryTags.fashion": "Moda",
|
||||||
"gui.libraryTags.food": "Food",
|
"gui.libraryTags.food": "Alimento",
|
||||||
"gui.libraryTags.indoors": "Indoors",
|
"gui.libraryTags.indoors": "Interiores",
|
||||||
"gui.libraryTags.loops": "Loops",
|
"gui.libraryTags.loops": "Ciclos",
|
||||||
"gui.libraryTags.music": "Music",
|
"gui.libraryTags.music": "Música",
|
||||||
"gui.libraryTags.notes": "Notes",
|
"gui.libraryTags.notes": "Notas",
|
||||||
"gui.libraryTags.outdoors": "Outdoors",
|
"gui.libraryTags.outdoors": "Exteriores",
|
||||||
"gui.libraryTags.patterns": "Patterns",
|
"gui.libraryTags.patterns": "Patrones",
|
||||||
"gui.libraryTags.people": "People",
|
"gui.libraryTags.people": "Gente",
|
||||||
"gui.libraryTags.percussion": "Percussion",
|
"gui.libraryTags.percussion": "Percusión",
|
||||||
"gui.libraryTags.space": "Space",
|
"gui.libraryTags.space": "Espacio",
|
||||||
"gui.libraryTags.sports": "Sports",
|
"gui.libraryTags.sports": "Deportes",
|
||||||
"gui.libraryTags.underwater": "Underwater",
|
"gui.libraryTags.underwater": "Bajo el mar",
|
||||||
"gui.libraryTags.voice": "Voice",
|
"gui.libraryTags.voice": "Voz",
|
||||||
"gui.libraryTags.wacky": "Wacky",
|
"gui.libraryTags.wacky": "Loco",
|
||||||
"gui.libraryTags.animation": "Animation",
|
"gui.libraryTags.animation": "Animación",
|
||||||
"gui.libraryTags.art": "Art",
|
"gui.libraryTags.art": "Arte",
|
||||||
"gui.libraryTags.games": "Games",
|
"gui.libraryTags.games": "Juegos",
|
||||||
"gui.libraryTags.stories": "Stories",
|
"gui.libraryTags.stories": "Historias",
|
||||||
"gui.libraryTags.letters": "Letters",
|
"gui.libraryTags.letters": "Letras",
|
||||||
"gui.opcodeLabels.direction": "direction",
|
"gui.opcodeLabels.direction": "dirección",
|
||||||
"gui.opcodeLabels.xposition": "x position",
|
"gui.opcodeLabels.xposition": "posición x",
|
||||||
"gui.opcodeLabels.yposition": "y position",
|
"gui.opcodeLabels.yposition": "posición y",
|
||||||
"gui.opcodeLabels.size": "size",
|
"gui.opcodeLabels.size": "tamaño",
|
||||||
"gui.opcodeLabels.costumename": "costume name",
|
"gui.opcodeLabels.costumename": "nombre del disfraz",
|
||||||
"gui.opcodeLabels.costumenumber": "costume number",
|
"gui.opcodeLabels.costumenumber": "número de disfraz",
|
||||||
"gui.opcodeLabels.backdropname": "backdrop name",
|
"gui.opcodeLabels.backdropname": "nombre de fondo",
|
||||||
"gui.opcodeLabels.backdropnumber": "backdrop number",
|
"gui.opcodeLabels.backdropnumber": "número de fondo",
|
||||||
"gui.opcodeLabels.volume": "volume",
|
"gui.opcodeLabels.volume": "volumen",
|
||||||
"gui.opcodeLabels.tempo": "tempo",
|
"gui.opcodeLabels.tempo": "tempo",
|
||||||
"gui.opcodeLabels.answer": "answer",
|
"gui.opcodeLabels.answer": "respuesta",
|
||||||
"gui.opcodeLabels.loudness": "loudness",
|
"gui.opcodeLabels.loudness": "volumen del sonido",
|
||||||
"gui.opcodeLabels.username": "username",
|
"gui.opcodeLabels.username": "nombre de usuario",
|
||||||
"gui.opcodeLabels.year": "year",
|
"gui.opcodeLabels.year": "año",
|
||||||
"gui.opcodeLabels.month": "month",
|
"gui.opcodeLabels.month": "mes",
|
||||||
"gui.opcodeLabels.date": "date",
|
"gui.opcodeLabels.date": "fecha",
|
||||||
"gui.opcodeLabels.dayofweek": "day of week",
|
"gui.opcodeLabels.dayofweek": "día de la semana",
|
||||||
"gui.opcodeLabels.hour": "hour",
|
"gui.opcodeLabels.hour": "hora",
|
||||||
"gui.opcodeLabels.minute": "minute",
|
"gui.opcodeLabels.minute": "minuto",
|
||||||
"gui.opcodeLabels.second": "second",
|
"gui.opcodeLabels.second": "segundo",
|
||||||
"gui.opcodeLabels.timer": "timer",
|
"gui.opcodeLabels.timer": "cronómetro",
|
||||||
"gui.projectLoader.loadError": "The project file that was selected failed to load.",
|
"gui.projectLoader.loadError": "El archivo de proyecto seleccionado falló al cargar.",
|
||||||
"gui.sharedMessages.backdrop": "backdrop{index}",
|
"gui.sharedMessages.backdrop": "fondo{index}",
|
||||||
"gui.sharedMessages.costume": "costume{index}",
|
"gui.sharedMessages.costume": "disfraz{index}",
|
||||||
"gui.sharedMessages.sprite": "Sprite{index}",
|
"gui.sharedMessages.sprite": "Objeto{index}",
|
||||||
"gui.sharedMessages.pop": "pop",
|
"gui.sharedMessages.pop": "pop",
|
||||||
"gui.sharedMessages.replaceProjectWarning": "Replace contents of the current project?",
|
"gui.sharedMessages.replaceProjectWarning": "¿Reemplazar el contenido del proyecto actual?",
|
||||||
"gui.sharedMessages.loadFromComputerTitle": "Load from your computer",
|
"gui.sharedMessages.loadFromComputerTitle": "Subir desde tu computador",
|
||||||
"gui.gui.defaultProjectTitle": "Scratch Project"
|
"gui.gui.defaultProjectTitle": "Proyecto Scratch"
|
||||||
}
|
}
|
|
@ -1,45 +1,45 @@
|
||||||
{
|
{
|
||||||
"paint.paintEditor.hue": "Color",
|
"paint.paintEditor.hue": "Color",
|
||||||
"paint.paintEditor.saturation": "Saturation",
|
"paint.paintEditor.saturation": "Saturación",
|
||||||
"paint.paintEditor.brightness": "Brightness",
|
"paint.paintEditor.brightness": "Brillo",
|
||||||
"gui.comingSoon.message1": "Don't worry, we're on it {emoji}",
|
"gui.comingSoon.message1": "No te preocupes, estamos en eso {emoji}",
|
||||||
"gui.comingSoon.message2": "Coming Soon...",
|
"gui.comingSoon.message2": "Próximamente...",
|
||||||
"gui.comingSoon.message3": "We're working on it {emoji}",
|
"gui.comingSoon.message3": "Estamos trabajando en ello {emoji}",
|
||||||
"paint.paintEditor.costume": "Costume",
|
"paint.paintEditor.costume": "Disfraz",
|
||||||
"paint.paintEditor.group": "Group",
|
"paint.paintEditor.group": "Agrupar",
|
||||||
"paint.paintEditor.ungroup": "Ungroup",
|
"paint.paintEditor.ungroup": "Desagrupar",
|
||||||
"paint.paintEditor.undo": "Undo",
|
"paint.paintEditor.undo": "Deshacer",
|
||||||
"paint.paintEditor.redo": "Redo",
|
"paint.paintEditor.redo": "Rehacer",
|
||||||
"paint.paintEditor.forward": "Forward",
|
"paint.paintEditor.forward": "Adelante",
|
||||||
"paint.paintEditor.backward": "Backward",
|
"paint.paintEditor.backward": "Atrás",
|
||||||
"paint.paintEditor.front": "Front",
|
"paint.paintEditor.front": "Al frente",
|
||||||
"paint.paintEditor.back": "Back",
|
"paint.paintEditor.back": "Al fondo",
|
||||||
"paint.paintEditor.more": "More",
|
"paint.paintEditor.more": "Más",
|
||||||
"paint.modeTools.brushSize": "Size",
|
"paint.modeTools.brushSize": "Tamaño",
|
||||||
"paint.modeTools.eraserSize": "Eraser size",
|
"paint.modeTools.eraserSize": "Tamaño del borrador",
|
||||||
"paint.modeTools.copy": "Copy",
|
"paint.modeTools.copy": "Copiar",
|
||||||
"paint.modeTools.paste": "Paste",
|
"paint.modeTools.paste": "Pegar",
|
||||||
"paint.modeTools.delete": "Delete",
|
"paint.modeTools.delete": "Eliminar",
|
||||||
"paint.modeTools.curved": "Curved",
|
"paint.modeTools.curved": "Curvo",
|
||||||
"paint.modeTools.pointed": "Pointed",
|
"paint.modeTools.pointed": "Puntiagudo",
|
||||||
"paint.modeTools.thickness": "Thickness",
|
"paint.modeTools.thickness": "Grosor",
|
||||||
"paint.modeTools.flipHorizontal": "Flip Horizontal",
|
"paint.modeTools.flipHorizontal": "Voltear horizontal",
|
||||||
"paint.modeTools.flipVertical": "Flip Vertical",
|
"paint.modeTools.flipVertical": "Voltear vertical",
|
||||||
"paint.modeTools.filled": "Filled",
|
"paint.modeTools.filled": "Relleno",
|
||||||
"paint.modeTools.outlined": "Outlined",
|
"paint.modeTools.outlined": "Con contorno",
|
||||||
"paint.paintEditor.bitmap": "Convert to Bitmap",
|
"paint.paintEditor.bitmap": "Convertir a mapa de bits",
|
||||||
"paint.paintEditor.vector": "Convert to Vector",
|
"paint.paintEditor.vector": "Convertir a vector",
|
||||||
"paint.paintEditor.fill": "Fill",
|
"paint.paintEditor.fill": "Relleno",
|
||||||
"paint.paintEditor.stroke": "Outline",
|
"paint.paintEditor.stroke": "Contorno",
|
||||||
"paint.brushMode.brush": "Brush",
|
"paint.brushMode.brush": "Pincel",
|
||||||
"paint.eraserMode.eraser": "Eraser",
|
"paint.eraserMode.eraser": "Borrador",
|
||||||
"paint.fillMode.fill": "Fill",
|
"paint.fillMode.fill": "Relleno",
|
||||||
"paint.lineMode.line": "Line",
|
"paint.lineMode.line": "Línea",
|
||||||
"paint.ovalMode.oval": "Circle",
|
"paint.ovalMode.oval": "Círculo",
|
||||||
"paint.rectMode.rect": "Rectangle",
|
"paint.rectMode.rect": "Rectángulo",
|
||||||
"paint.reshapeMode.reshape": "Reshape",
|
"paint.reshapeMode.reshape": "Cambiar forma",
|
||||||
"paint.roundedRectMode.roundedRect": "Rounded Rectangle",
|
"paint.roundedRectMode.roundedRect": "Rectángulo redondeado",
|
||||||
"paint.selectMode.select": "Select",
|
"paint.selectMode.select": "Seleccionar",
|
||||||
"paint.textMode.text": "Text",
|
"paint.textMode.text": "Texto",
|
||||||
"paint.colorPicker.swap": "Swap"
|
"paint.colorPicker.swap": "Intercambiar"
|
||||||
}
|
}
|
Loading…
Reference in a new issue