pull new editor translations from Transifex

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rschamp 2022-04-26 03:14:52 +00:00
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@ -16,7 +16,7 @@
"annualReport.messageP3": "From the time we launched Scratch in 2007, we have always seen Scratch as more than a programming language. Scratch provides opportunities for all young people, from all backgrounds, to develop their voices, express their ideas, and create with one another. We love to see the ways that Scratchers have responded to recent societal challenges with creativity, collaboration, caring, and kindness.",
"annualReport.messageP4": "In this Annual Report, well share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
"annualReport.messageP5": "Were proud of what young people are creating and learning with Scratch today, and were committed to providing more opportunities for more young people in the future.",
"annualReport.messageSignature": "— The Scratch Team",
"annualReport.messageSignature": "— Scratch-tiimi",
"annualReport.covidResponseTitle": "Scratch Responds to COVID",
"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
@ -55,7 +55,7 @@
"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
"annualReport.reachTitle": "Reaching Children Around the World",
"annualReport.reachSubtitle": "Scratch is the worlds largest coding community for children and teens, ages 8 and up.",
"annualReport.reachMillion": "million",
"annualReport.reachMillion": "miljoona",
"annualReport.reach170million": "170 {million}",
"annualReport.reach60million": "60 {million}",
"annualReport.reach20million": "20 {million}",
@ -99,7 +99,7 @@
"annualReport.toolsSupportsLiteracy": "Supports Literacy",
"annualReport.toolsCSandLanguageArts": "computer science and language arts",
"annualReport.toolsTranslateLiteracy": "{supportsLiteracy} across {CSandLanguageArtsLink}",
"annualReport.toolsCollabGoogle": "Collaboration with Google",
"annualReport.toolsCollabGoogle": "Yhteistyössä Googlen kanssa",
"annualReport.toolsPhysicalWorld": "Physical World Connections",
"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
"annualReport.toolsWeDoLink": "WeDo 2.0",
@ -179,7 +179,7 @@
"annualReport.rollingStoneArticle": "Rolling Stone Article",
"annualReport.conferencesTitle": "Scratch Conferences around the World",
"annualReport.conferencesIntro": "In 2008, the Scratch Team hosted the first Scratch conference at MIT, bringing together educators, researchers, and developers to share ideas and experiences for using Scratch to support creative learning. Since then, the Scratch Team has organized and hosted a Scratch conference at MIT every two years. In addition, members of the global Scratch community have organized and hosted more than a dozen conferences—stretching across oceans, continents, cultures, and languages.",
"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
"annualReport.conferencesHeroImageCaption": "Scratchin Afrikan konferenssi, kuva {photoCredit}",
"annualReport.conferencesLatinAmericaTitle": "Latin America",
"annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
"annualReport.conferencesSpanishVersionLinkText": "Spanish version",
@ -187,7 +187,7 @@
"annualReport.conferencesEuropeTitle": "Eurooppa",
"annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
"annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
"annualReport.conferencesAfricaTitle": "Africa",
"annualReport.conferencesAfricaTitle": "Afrikka",
"annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
"annualReport.conferencesAfricaImageCaption": "Kuva {photoCredit}",
"annualReport.financialsTitle": "Financials - 2019",

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@ -37,7 +37,7 @@
"annualReport.2020.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
"annualReport.2020.reachTitle": "Reaching Children Around the World",
"annualReport.2020.reachSubtitle": "Scratch is the worlds largest coding community for children and teens, ages 8 and up.",
"annualReport.2020.reachMillion": "million",
"annualReport.2020.reachMillion": "miljoona",
"annualReport.2020.reachNewUsersNumber": "15 {million}",
"annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
"annualReport.2020.reachProjectsCreatedNumber": "80 {million}",

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@ -38,7 +38,7 @@
"annualReport.2021.playfulEngagementDescription": "At Scratch, play is an approach for making, sharing, learning, and engaging with the world. We encourage joyful exploration, experimentation, and collaboration.",
"annualReport.2021.reachTitle": "Reaching Children Around the World",
"annualReport.2021.reachSubtitle": "Scratch is the worlds largest coding community for children and teens, ages 8 and up.",
"annualReport.2021.reachMillion": "million",
"annualReport.2021.reachMillion": "miljoona",
"annualReport.2021.reachNewUsersNumber": "18 {million}",
"annualReport.2021.reachNewUsersIncrease": "22% from 2020",
"annualReport.2021.reachProjectsCreatedNumber": "113 {million}",

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@ -8,34 +8,34 @@
"annualReport.2021.subnavTeam": "Equipe",
"annualReport.2021.subnavDonate": "Fazer Doação",
"annualReport.2021.mastheadYear": "Relatório Anual de 2021",
"annualReport.2021.mastheadTitle": "Building an Equitable Community Together",
"annualReport.2021.mastheadTitle": "Construindo Juntos uma Comunidade Equitativa",
"annualReport.2021.directorsMessageTitle": "Uma Mensagem da Nossa Diretora Executiva",
"annualReport.2021.directorsMessageP1": "In 2021, COVID-19 continued to disrupt our routines and shape the way we interact with one another. Even as we began to gather together, schools reopened, and there were calls for a “return to normal,” the most vulnerable in our society remained disproportionately impacted by the inequitable structures that COVID-19 exacerbated. The COVID-19 crisis shaped young peoples relationships to Scratch, and solidified Scratch as a more vital place than ever for them to create, learn, and connect. But as we moved into a new year, we did not leave behind our most vulnerable young people as they began to navigate “the new normal.”",
"annualReport.2021.directorsMessageP2": "One of the foundational values of Scratch has always been to empower young people to explore, create, play, and discover—opportunities that arent afforded equitably to all students.",
"annualReport.2021.directorsMessagePullquote": "We believe in the transformative power of self-expression and creativity, and in providing space for young people to use creative coding as a tool to raise their voice.",
"annualReport.2021.directorsMessageP3": "Im proud to serve as the Executive Director of the Scratch Foundation during this pivotal moment in our history, and will continue to spread Scratchs caring, collaborative approach to creative learning to kids around the world who need these opportunities the most.",
"annualReport.2021.directorsMessageP4": "Last year was an incredible year for the Scratch Foundationwe focused on growing our team with remarkable, diverse leaders and building a solid foundation for our continued transition to an independent organization. We developed a three-year Strategic Plan with the combined efforts of every team member at every level of our organization, codifying the work were embarking on together. As Scratch grows, we remain focused on equity and community-building, and keeping Scratch a safe space for kids to connect, create, and collaborate with their peers around the world.",
"annualReport.2021.directorsMessageP5": "LI cant thank you enough for embarking on this journey with our team, and for your continued support of our mission. The compassion and creativity of the Scratch Community is endlessly inspiring to us, and we cant wait for you to join us in the important work ahead of us.",
"annualReport.2021.directorsMessageP1": "Em 2021, a COVID-19 continuou a perturbar nossas rotinas e a moldar a forma como interagimos uns com os outros. Mesmo quando começamos a nos reunir, as escolas reabriram e houve apelos para um \"retorno ao normal\", os mais vulneráveis de nossa sociedade permaneceram desproporcionalmente afetados pelas estruturas injustas que a COVID-19 exacerbou. A crise da COVID-19 moldou as relações dos jovens com o Scratch, e solidificou o Scratch como um lugar mais vital do que nunca para que eles criassem, aprendessem e se conectassem. Mas ao nos mudarmos para um novo ano, não deixamos para trás nossos jovens mais vulneráveis, enquanto eles começaram a navegar \"o novo normal\".",
"annualReport.2021.directorsMessageP2": "Um dos valores fundamentais do Scratch sempre foi capacitar os jovens a explorar, criar, brincar e descobrir—oportunidades que não são oferecidas equitativamente a todos os estudantes.",
"annualReport.2021.directorsMessagePullquote": "Acreditamos no poder transformador da auto-expressão e da criatividade, e em proporcionar espaço para que os jovens usem a programação criativa como uma ferramenta para levantar sua voz.",
"annualReport.2021.directorsMessageP3": "Tenho orgulho de servir como Diretor Executivo da Fundação Scratch durante este momento crucial de nossa história, e continuarei a difundir a abordagem cuidadosa e colaborativa do Scratch para o aprendizado criativo das crianças de todo o mundo que mais precisam destas oportunidades.",
"annualReport.2021.directorsMessageP4": "O ano passado foi um ano incrível para a Fundação Scratchnós nos concentramos no crescimento de nossa equipe com líderes notáveis e diversos, e na construção de uma base sólida para nossa transição contínua para uma organização independente. Desenvolvemos um Plano Estratégico de três anos com os esforços combinados de cada membro da equipe em todos os níveis de nossa organização, codificando o trabalho que estamos empreendendo juntos. Com o crescimento do Scratch, continuamos focados na equidade e na construção da comunidade, e mantendo o Scratch um espaço seguro para as crianças se conectarem, criarem e colaborarem com seus colegas ao redor do mundo.",
"annualReport.2021.directorsMessageP5": "Não tenho palavras para agradecer por embarcar nesta jornada com nossa equipe e por seu apoio contínuo à nossa missão. A compaixão e a criatividade da Comunidade Scratch é infinitamente inspiradora para nós, e mal podemos esperar para que você se junte a nós no importante trabalho que temos pela frente.",
"annualReport.2021.directorsMessageP6": "Durante a última década, o Scratch teve um sucesso fenomenal, envolvendo dezenas de milhões de jovens em todo o mundo. Mas estamos apenas começando. O desafio para os próximos anos é garantir que possamos continuar a difundir e apoiar não apenas nossa tecnologia, mas também nossa abordagem criativa, cuidadosa e colaborativa de aprendizagem, para que os jovens de todo o mundo tenham oportunidades iguais de imaginar, criar, compartilhar e aprender. Estamos ansiosos para trabalhar com todos vocês para fazer isso acontecer!",
"annualReport.2021.EDTitle": "Diretora Executiva, Fundação Scratch",
"annualReport.2021.watchVideo": "Assista ao Vídeo",
"annualReport.2021.missionTitle": "Nossa Missão, Visão e Valores",
"annualReport.2021.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators who have been excluded from creative computing.",
"annualReport.2021.missionP1": "Estamos comprometidos com a justiça educacional e priorizando a equidade em todos os aspectos de nosso trabalho, com um foco especial em iniciativas e abordagens que apoiem crianças, famílias e educadores que tenham sido excluídos da computação criativa.",
"annualReport.2021.missionP2": "Desenvolvemos o Scratch como um ambiente de aprendizagem livre, seguro e lúdico que engaja todas as crianças em pensar criativamente, raciocinar sistematicamente e trabalhar em colaboração—habilidades essenciais para todos na sociedade de hoje. Trabalhamos com educadores e famílias para apoiar as crianças na exploração, no compartilhamento e na aprendizagem.",
"annualReport.2021.missionHeader": "Missão",
"annualReport.2021.missionSubtitle": "Proporcionar aos jovens ferramentas digitais e oportunidades para imaginar, criar, compartilhar e aprender.",
"annualReport.2021.visionHeader": "Visão",
"annualReport.2021.visionSubtitle": "Divulgar abordagens criativas, cuidadosas e equitativas de programação e aprendizagem pelo mundo.",
"annualReport.2021.valuesHeader": "Valores",
"annualReport.2021.valuesSubtitle": "In this work, we are guided by our core values that define our principles as an organization and a community:",
"annualReport.2021.valuesSubtitle": "Neste trabalho, somos guiados por nossos valores fundamentais que definem nossos princípios como uma organização e uma comunidade:",
"annualReport.2021.creativeExpressionTitle": "Expressão Criativa",
"annualReport.2021.progressiveImprovementTitle": "Melhoria Progressiva",
"annualReport.2021.EquitableOpportunitiesTitle": "Oportunidades Equitativas",
"annualReport.2021.playfulEngagementTitle": "Engajamento Lúdico",
"annualReport.2021.creativeExpressionDescription": "We are building an educational movement inclusive of people from diverse backgrounds so we can reach children around the world who have been excluded from creative coding opportunities.",
"annualReport.2021.progressiveImprovementDescription": "We hold ourselves to a high standard and always strive to iterate, improve, and inspire one another to best serve young people around the world and the community that makes our work possible.",
"annualReport.2021.EquitableOpportunitiesDescription": "We are building an educational movement inclusive of people from diverse backgrounds so we can reach children around the world who have been excluded from creative coding opportunities.",
"annualReport.2021.playfulEngagementDescription": "At Scratch, play is an approach for making, sharing, learning, and engaging with the world. We encourage joyful exploration, experimentation, and collaboration.",
"annualReport.2021.creativeExpressionDescription": "Estamos construindo um movimento educacional que inclui pessoas de diversas origens para que possamos alcançar crianças de todo o mundo que foram excluídas das oportunidades da programação criativa.",
"annualReport.2021.progressiveImprovementDescription": "Nós nos comprometemos com um alto padrão e sempre nos esforçamos para iterar, melhorar e inspirar uns aos outros para melhor servir os jovens em todo o mundo e a comunidade que torna nosso trabalho possível.",
"annualReport.2021.EquitableOpportunitiesDescription": "Estamos construindo um movimento educacional que inclui pessoas de diversas origens para que possamos alcançar crianças de todo o mundo que foram excluídas das oportunidades da programação criativa.",
"annualReport.2021.playfulEngagementDescription": "No Scratch, a brincadeira é uma abordagem para criar, compartilhar, aprender e se envolver com o mundo. Encorajamos a alegre exploração, experimentação e colaboração.",
"annualReport.2021.reachTitle": "Alcançando Crianças ao Redor do Mundo",
"annualReport.2021.reachSubtitle": "O Scratch é a maior comunidade de programação para crianças e adolescentes acima de 8 anos.",
"annualReport.2021.reachMillion": "milhões",
@ -50,7 +50,7 @@
"annualReport.2021.reachProjectCreators": "de Pessoas Criando Projetos",
"annualReport.2021.reachScratchAroundTheWorld": "O Scratch é utilizado em mais de 200 países e territórios pelo mundo",
"annualReport.2021.reachSaudiArabiaTitle": "Arábia Saudita",
"annualReport.2021.reachSaudiArabiaDescription": "We saw tremendous growth around the world in 2021, but we were amazed to see the growth in Saudi Arabia, where we saw twice as many new users as the year before.",
"annualReport.2021.reachSaudiArabiaDescription": "Vimos um tremendo crescimento em todo o mundo em 2021, mas ficamos surpresos ao ver o crescimento na Arábia Saudita, onde vimos o dobro de novos usuários que no ano anterior.",
"annualReport.2021.reachTranslationTitle": "O Scratch está Traduzido em 74 Idiomas",
"annualReport.2021.reachTranslationIncrease": "10 idiomas a mais que em 2020",
"annualReport.2021.reachTranslationBlurb": "Graças a tradutores voluntários de todo o mundo.",

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"annualReport.messageP3": "From the time we launched Scratch in 2007, we have always seen Scratch as more than a programming language. Scratch provides opportunities for all young people, from all backgrounds, to develop their voices, express their ideas, and create with one another. We love to see the ways that Scratchers have responded to recent societal challenges with creativity, collaboration, caring, and kindness.",
"annualReport.messageP4": "In this Annual Report, well share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
"annualReport.messageP5": "Were proud of what young people are creating and learning with Scratch today, and were committed to providing more opportunities for more young people in the future.",
"annualReport.messageSignature": "— The Scratch Team",
"annualReport.messageSignature": "— Scratch-tiimi",
"annualReport.covidResponseTitle": "Scratch Responds to COVID",
"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
@ -55,7 +55,7 @@
"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
"annualReport.reachTitle": "Reaching Children Around the World",
"annualReport.reachSubtitle": "Scratch is the worlds largest coding community for children and teens, ages 8 and up.",
"annualReport.reachMillion": "million",
"annualReport.reachMillion": "miljoona",
"annualReport.reach170million": "170 {million}",
"annualReport.reach60million": "60 {million}",
"annualReport.reach20million": "20 {million}",
@ -99,7 +99,7 @@
"annualReport.toolsSupportsLiteracy": "Supports Literacy",
"annualReport.toolsCSandLanguageArts": "computer science and language arts",
"annualReport.toolsTranslateLiteracy": "{supportsLiteracy} across {CSandLanguageArtsLink}",
"annualReport.toolsCollabGoogle": "Collaboration with Google",
"annualReport.toolsCollabGoogle": "Yhteistyössä Googlen kanssa",
"annualReport.toolsPhysicalWorld": "Physical World Connections",
"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
"annualReport.toolsWeDoLink": "WeDo 2.0",
@ -179,7 +179,7 @@
"annualReport.rollingStoneArticle": "Rolling Stone Article",
"annualReport.conferencesTitle": "Scratch Conferences around the World",
"annualReport.conferencesIntro": "In 2008, the Scratch Team hosted the first Scratch conference at MIT, bringing together educators, researchers, and developers to share ideas and experiences for using Scratch to support creative learning. Since then, the Scratch Team has organized and hosted a Scratch conference at MIT every two years. In addition, members of the global Scratch community have organized and hosted more than a dozen conferences—stretching across oceans, continents, cultures, and languages.",
"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
"annualReport.conferencesHeroImageCaption": "Scratchin Afrikan konferenssi, kuva {photoCredit}",
"annualReport.conferencesLatinAmericaTitle": "Latin America",
"annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
"annualReport.conferencesSpanishVersionLinkText": "Spanish version",
@ -187,7 +187,7 @@
"annualReport.conferencesEuropeTitle": "Eurooppa",
"annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
"annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
"annualReport.conferencesAfricaTitle": "Africa",
"annualReport.conferencesAfricaTitle": "Afrikka",
"annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
"annualReport.conferencesAfricaImageCaption": "Kuva {photoCredit}",
"annualReport.financialsTitle": "Financials - 2019",

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{
"studio.tabNavProjects": "Projektit",
"studio.tabNavProjectsWithCount": "{projectCount} projektia",
"studio.tabNavProjectsWithCount": "Projektit {projectCount}",
"studio.tabNavCurators": "Kuraattorit",
"studio.tabNavComments": "Kommentit",
"studio.tabNavCommentsWithCount": "{commentCount} kommenttia",
"studio.tabNavCommentsWithCount": "Kommentit {commentCount}",
"studio.tabNavActivity": "Aktiivisuus",
"studio.showingDeleted": "Näytetään poistettu studio",
"studio.title": "Otsikko",
@ -32,7 +32,7 @@
"studio.addProjects.noStudentsYet": "Sinulla ei ole vielä opiskelijaprojekteja, jotka voit lisätä tähän studioon.",
"studio.projectsEmptyCanAdd1": "Studiosi näyttää hieman tyhjältä.",
"studio.projectsEmptyCanAdd2": "Lisää ensimmäinen projekti!",
"studio.projectsEmpty1": "Tällä studiolla ei ole vielä projekteja.",
"studio.projectsEmpty1": "Tässä studiossa ei ole vielä projekteja.",
"studio.projectsEmpty2": "Ehdota kommenteissa projekteja, jotka haluat lisätä!",
"studio.browseProjects": "Selaa projekteja",
"studio.projectErrors.checkUrl": "Tätä projektia ei löytynyt. Tarkista URL-osoite ja yritä uudelleen.",

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"teacherfaq.studentMultipleBody": "A student can only be a part of one class.",
"teacherfaq.studentDiscussTitle": "Onko paikkaa keskustella opettajatileistä muiden opettajien kanssa?",
"teacherfaq.studentDiscussionBody": "Yes, you can engage in discussions with other teachers at {scratchEdLink}, an online community for Scratch educators. Check out their {forumsLink} to join conversations about a number of topics, including but not limited to Teacher Accounts. ScratchEd is developed and supported by the Harvard Graduate School of Education.",
"teacherfaq.forums": "forums",
"teacherfaq.forums": "foorumit",
"teacherfaq.privacyPolicy": "Scratch yksityisyyden suoja",
"teacherfaq.studentDataTitle": "Mitä tietoja Scratch kerää opiskelijoista?",
"teacherfaq.studentDataBody": "When a student first signs up on Scratch, we ask for basic demographic data including gender, age (birth month and year), country, and an email address for verification. This data is used (in aggregated form) in research studies intended to improve our understanding of how people learn with Scratch.",
@ -53,7 +53,7 @@
"teacherfaq.studentPrivacyLawsBody": "Scratch cares deeply about the privacy of students and of all individuals who use our platform. We have physical and electronic procedures in place to protect the information we collect. Although we are not in a position to offer contractual guarantees with each entity that uses our free educational product, we are in compliance with all United States federal laws that are applicable to a 501(c)(3) non-profit organization. We encourage you to read the {privacyPolicyLink} for more information.",
"teacherfaq.student250Title": "I want to add more than 250 students to a class, how can I do this?",
"teacherfaq.student250Body": "It is not possible to add more than 250 students to a single class. You can, however, create a new class on the {myClassesLink} and add another 250 student accounts to each new class.",
"teacherfaq.myClasses": "My Classes page",
"teacherfaq.myClasses": "Omat luokat -sivu",
"teacherfaq.commTitle": "Yhteisö",
"teacherfaq.commHiddenTitle": "Voinko luoda yksityisen luokan?",
"teacherfaq.commHiddenBody": "Ei. Scratch-yhteisöllä on pääsy kaikkeen luokassasi jaettuun sisältöön.",