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pull new editor translations from Transifex
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@ -174,7 +174,7 @@
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"annualReport.2020.yearInReviewCard8Title": "Scratch Camp",
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"annualReport.2020.yearInReviewCard8Text": "Scratch the Musical got the whole community acting, singing, and dancing together.",
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"annualReport.2020.yearInReviewCard9Date": "Październik",
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"annualReport.2020.yearInReviewCard9Title": "Scratchtober",
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"annualReport.2020.yearInReviewCard9Title": "Scratchtoździernik",
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"annualReport.2020.yearInReviewCard9Text": "Scratchers made hundreds of creative stories, games, and animations based on daily themed prompts.",
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"annualReport.2020.communityQuote2Name": "Anna Lytical, Scratch Alum",
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"annualReport.2020.communityQuote2Title": "Google Cloud Platform Developer Relations Engineer, and the Coding Drag Queen",
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@ -67,19 +67,19 @@
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"annualReport.2021.SECWhatIsP2": "By the end of the cohort experience, organizations will have formed new partnerships with each other and with Scratch, and will have established new models for equity-centered creative coding resources.",
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"annualReport.2021.SECWhatIsP3": "Our work with the SEC is made possible thanks to a generous grant from Google.org. We’d like to extend our gratitude for their continued support of our mission.",
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"annualReport.2021.SECOrgNumber": "41",
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"annualReport.2021.SECOrgLabel": "organizations",
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"annualReport.2021.SECOrgLabel": "organizacji",
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"annualReport.2021.SECCountryNumber": "13",
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"annualReport.2021.SECCountryLabel": "kraje",
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"annualReport.2021.SECCountryLabel": "państw",
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"annualReport.2021.SECPartnerNumber": "7",
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"annualReport.2021.SECPartnerLabel": "partners",
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"annualReport.2021.SECPartnerLabel": "partnerów",
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"annualReport.2021.SECMapParagraph": "Our first cohort included 41 organizations representing 13 countries around the world, united by their commitment to supporting learners from historically marginalized communities in developing their confidence with creative computing. Their locations are highlighted below:",
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"annualReport.2021.spotlightStory": "Spotlight Story",
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"annualReport.2021.SECSpotlightTitle": "Bridges to Science",
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"annualReport.2021.SECSpotlightTitle": "Mosty do wiedzy",
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"annualReport.2021.SECSpotlightLocation": "Fulshear, Texas",
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"annualReport.2021.SECSpotlightText1": "Bridges to Science; a Texas-based nonprofit providing math, coding, and robotics programs for underserved youth; was one of 41 exceptional organizations to join the Scratch Education Collaborative's first cohort.",
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"annualReport.2021.SECSpotlightText2": "In 2021, we supported Bridges to Science in facilitating their first “Hour of Code” workshop with Code.org. The event “Fiestas y Piñatas” attracted over 22,000 teachers and students from Latin America. We also collaborated with Bridges to Science to develop a toolkit of unique resources to meet their community’s needs.",
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"annualReport.2021.SECPullQuote": "One of the greatest joys that we have in teaching our students is that each one of them, no matter how quiet they are, all find a voice in computer science through Scratch.",
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"annualReport.2021.SECPullQuoteAttr": "- Rosa Aristy, Bridges to Science Founder ",
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"annualReport.2021.SECPullQuoteAttr": "- Rosa Aristy, Założycielka Mostów do Wiedzy",
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"annualReport.2021.SECWorkshops": "SEC Workshops",
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"annualReport.2021.SECWorkshopsText": "Last year, the Scratch Education Collaborative hosted a series of workshops that supported their inaugural cohort in defining and exploring unique pathways to equitable creative coding. Workshops were facilitated by Stanford d. School, Tinkering Studio, the Brazilian Creative Learning Network, and Chicago Public Schools CS4ALL. Together, workshop participants developed a shared understanding of creative coding and discussed strategies and practices that foster culturally sustaining communities through creative communication and collaboration.",
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"annualReport.2021.SECWorkshopsSubtitle": "How can we creatively empower local community in exploring creative coding?",
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"annualReport.2021.communityTitle": "Społeczność",
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"annualReport.2021.communityIntro": "In 2021, the Scratch community continued to experience rapid growth as even more young people around the world created and connected alongside their peers. We also continued to develop partnerships with community members to improve the Scratch experience for our diverse community of users.",
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"annualReport.2021.communityScratchConference": "Konferencja Scratcha",
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"annualReport.2021.communityScratchConferenceText1": "In July, educators in our global community came together to celebrate creative coding at the Scratch Conference. This free, virtual event was led by our collaborators at MIT’s Lifelong Kindergarten Group. The conference brought together {more_bold}, who spent the day connecting, collaborating, and learning from one another, even as COVID kept us apart.",
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"annualReport.2021.communityScratchConferenceText1More": "more than 1,500 educators and Scratch enthusiasts",
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"annualReport.2021.communityVolunteerTranslators": "Volunteer Translators",
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"annualReport.2021.communityScratchConferenceText1": "W lipcu edukatorzy z naszej globalnej społeczności spotkali się, aby świętować kreatywne kodowanie na konferencji Scratch. To bezpłatne, wirtualne wydarzenie było prowadzone przez naszych współpracowników z MIT’s Lifelong Kindergarten Group. Konferencja zgromadziła {more_bold}, którzy spędzili dzień łącząc się, współpracując i ucząc się od siebie nawzajem, mimo że COVID nas dzielił. ",
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"annualReport.2021.communityScratchConferenceText1More": "ponad 1,500 nauczycieli i entuzjastów Scratcha",
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"annualReport.2021.communityVolunteerTranslators": "Tłumacze-wolontariusze",
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"annualReport.2021.communityVolunteerTranslatorsText": "Since Scratch was launched in 2007, we have been committed to supporting our users worldwide. Our language translation volunteers work closely with the Scratch Team to help translate and localize our platform and resources for the diverse communities that we serve.",
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"annualReport.2021.communityVolunteerTranslatorsText2": "Thousands of translators have volunteered their time to translate Scratch into 74 languages and counting, and there are currently more than one thousand translators signed up to translate Scratch and ScratchJr. We’re grateful to our volunteers for helping us reach more Scratchers around the world!",
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"annualReport.2021.communityScratchCommunity": "The Scratch Community in 2021",
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"annualReport.2021.yearInReviewCard3Title": "Dzień Prima Aprillis",
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"annualReport.2021.yearInReviewCard3Text": "Scratchers were asked to imagine the “Secret life” of the Scratch Cat and went on a treasure hunt for fun and silly things hidden around the Scratch website.",
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"annualReport.2021.yearInReviewCard4Date": "Maj",
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"annualReport.2021.yearInReviewCard4Title": "Scratch Week",
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"annualReport.2021.yearInReviewCard4Title": "Tydzień Scratcha",
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"annualReport.2021.yearInReviewCard4Text": "Scratchers around the world shared more than 3,500 projects responding to themed prompts like “Cooking With Scratch” and “Ridiculous Inventions” to celebrate Scratch's birthday.",
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"annualReport.2021.yearInReviewCard5Date": "Czerwiec",
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"annualReport.2021.yearInReviewCard5Title": "Pride Month",
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"annualReport.2021.yearInReviewCard6Title": "Scratch Camp",
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"annualReport.2021.yearInReviewCard6Text": "During this annual three-week long event, Scratchers created more than 7,000 projects that moved and grooved, showcased creative do-it-yourself (DIY) ideas, and shared their discoveries about the natural world around them.",
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"annualReport.2021.yearInReviewCard7Date": "Październik",
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"annualReport.2021.yearInReviewCard7Title": "Scratchtober",
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"annualReport.2021.yearInReviewCard7Title": "Scratchtoździernik",
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"annualReport.2021.yearInReviewCard7Text": "For two weeks, Scratchers created projects showcasing their interpretations of daily prompts in the Scratchtober studio. More than 3,500 projects were created around single-word themes like underwater, celebration, and creatures.",
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"annualReport.2021.yearInReviewCard8Date": "Grudzień",
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"annualReport.2021.yearInReviewCard8Title": "CSEdWeek",
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"annualReport.2021.ytData1": "100,000",
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"annualReport.2021.ytData1Sub": "subskrybentów",
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"annualReport.2021.ytData2": "9 milionów",
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"annualReport.2021.ytData2Sub": "views on videos",
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"annualReport.2021.ytData3Top": "viewers in",
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"annualReport.2021.ytData2Sub": "wyświetleń filmów",
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"annualReport.2021.ytData3Top": "widzowie ze",
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"annualReport.2021.ytData3": "178",
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"annualReport.2021.ytData3Sub": "kraje",
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"annualReport.2021.communitySnapshot2Title": "The Scratch Team on YouTube",
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"annualReport.2021.ytData3Sub": "państw",
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"annualReport.2021.communitySnapshot2Title": "Zespół Scratcha na YouTube",
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"annualReport.2021.communitySnapshot2Text": "The Scratch Team YouTube channel reached 100,000 subscribers in 2021— a nearly 500 percent increase from 2020! As students, educators, and families evolved in response to the pandemic, we knew we had to create resources that were reactive to their needs.",
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"annualReport.2021.communitySnapshot2Text2": "These resources include a series of comprehensive Scratch tutorials that guide users through designing stories, games, and animations on Scratch. In 2021, these videos garnered nearly nine million views from viewers in 178 countries.",
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"annualReport.2021.tutorial1": "How to Make an 'About Me'",
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"annualReport.2021.FounderMessageText3": "My research group at the MIT Media Lab started collaborating with the LEGO company and LEGO Foundation more than 30 years ago. LEGO funding helped support our early work on Scratch, leading up to the public launch of Scratch in 2007. Then, when Scratch spun out of MIT into the Scratch Foundation in 2019, the LEGO Foundation provided important funding for the new organization, with a five-year $10 million grant to “support transformative educational change by developing and promoting playful, creative approaches to coding...in diverse economic and cultural contexts.” When the pandemic hit, the LEGO Foundation stepped up with an additional $5 million grant in 2021, to ensure that the Scratch Foundation could meet the needs of children and educators disrupted by the pandemic.",
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"annualReport.2021.FounderMessageText4": "But the LEGO-Scratch connection goes far beyond financial support. The Scratch approach of creating animated stories and games by snapping together graphical programming blocks was inspired, in part, by the way children build LEGO houses and castles by snapping together plastic LEGO bricks. Scratch and LEGO also share the same project-based educational philosophy, encouraging children to iteratively refine their projects by trying out an idea, seeing what happens, then making revisions and trying again.",
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"annualReport.2021.FounderMessageText5": "I’ve always loved the LEGO slogan “Joy of Building, Pride of Creation.” The LEGO Foundation’s deep partnership with the Scratch Foundation is helping to bring “Joy of Building, Pride of Creation” to children’s digital activities. The partnership serves as a model of how organizations with shared ideas and values can work together to catalyze transformational change in learning and education. As the Scratch Foundation continues to build its network of partners and supporters, I look forward to connecting with other organizations to expand creative computing opportunities for children around the world.",
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"annualReport.2021.FounderTitle": "Founder, Scratch Foundation",
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"annualReport.2021.FounderTitle": "Założyciel, Fundacja Scratcha",
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"annualReport.2021.lookingForward": "Looking Forward",
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"annualReport.2021.lookingForwardText1": "In 2021, we outlined a Strategic Framework guiding our major priorities for the next 4 years. We’re focused on these major areas:",
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"annualReport.2021.lookingForwardText2": "We would like to extend a huge thank you to the LEGO Foundation, whose generous COVID Recovery Grant will enable us to carry out this crucial work. We can’t wait to share more with you about the exciting projects we have planned, including updates to the Scratch experience for schools, updates to ScratchJr, and more.",
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