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pull new editor translations from Transifex
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@ -29,7 +29,7 @@
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"about.researchLinkText": "investigando",
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"about.statisticsLinkText": "estadísticas",
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"about.lifelongKindergartenGroupLinkText": "Lifelong Kindergarten Group",
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"about.codingAtACrossroadsLinkText": "Coding at a Crossroads",
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"about.codingAtACrossroadsLinkText": "Programando en una encrucijada",
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"about.lifelongKindergartenBookLinkText": "Lifelong Kindergarten",
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"about.annualReportLinkText": "Informe anual",
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"about.support": "Apoyo y financiación",
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@ -16,19 +16,19 @@
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"annualReport.messageP3": "Desde que lanzamos Scratch en 2007, siempre hemos visto a Scratch como algo más que un lenguaje de programación. Scratch ofrece oportunidades a toda la gente joven, en cualquier contexto, para desarrollar su voz, expresar sus ideas y crear con otras personas. Nos encanta ver la forma en la que los Scratchers han respondido a los últimos cambios sociales con creatividad, colaboración, cuidado y amabilidad.",
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"annualReport.messageP4": "In this Annual Report, we’ll share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
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"annualReport.messageP5": "We’re proud of what young people are creating and learning with Scratch today, and we’re committed to providing more opportunities for more young people in the future.",
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"annualReport.messageSignature": "— The Scratch Team",
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"annualReport.covidResponseTitle": "Scratch Responds to COVID",
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"annualReport.messageSignature": "— El Equipo de Scratch",
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"annualReport.covidResponseTitle": "Scratch Responde al COVID",
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"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
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"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
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"annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome page",
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"annualReport.covidResponseP2": "En el 17 de Marzo, publicamos la iniciativa de #ScratchEnCasa para promover niños, familiares y educadores con ideas para atraer el aprendizaje creativo actividades con Scratch en casa. nosotros continuamos a añadir vídeo tutoriales y otros recursos a {scratchAtHomeLink}",
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"annualReport.covidResponseScratchAtHomePage": "#ScratchEnCasa pagina",
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"annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
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"annualReport.covidResponseScratchCommunity": "Scratch online community",
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"annualReport.missionTitle": "Our Mission",
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"annualReport.covidResponseScratchCommunity": "Comunidad online de Scratch",
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"annualReport.missionTitle": "Nuestra misión",
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"annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
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"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
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"annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
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"annualReport.fourPs": "Four P’s of Creative Learning",
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"annualReport.fourPs": "Cuatro P del aprendizaje creativo",
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"annualReport.missionProjectsTitle": "Proyectos",
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"annualReport.missionPeersTitle": "Pares",
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"annualReport.missionPassionTitle": "Pasión",
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@ -53,44 +53,44 @@
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"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
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"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
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"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
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"annualReport.reachTitle": "Reaching Children Around the World",
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"annualReport.reachTitle": "Llegar a los niños de todo el mundo",
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"annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
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"annualReport.reachMillion": "million",
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"annualReport.reachMillion": "millon",
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"annualReport.reach170million": "170 {million}",
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"annualReport.reach60million": "60 {million}",
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"annualReport.reach20million": "20 {million}",
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"annualReport.reach48million": "48 {million}",
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"annualReport.reachUniqueVisitors": "Unique Visitors",
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"annualReport.reachProjectsCreated": "Projects Created",
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"annualReport.reachProjectCreators": "People Created Projects",
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"annualReport.reachComments": "Comments Posted in the Online Community",
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"annualReport.reachGrowthTitle": "Community Growth",
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"annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
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"annualReport.reachGlobalCommunity": "Our Global Community",
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"annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
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"annualReport.reachUniqueVisitors": "Visitantes únicos",
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"annualReport.reachProjectsCreated": "Proyectos Creados",
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"annualReport.reachProjectCreators": "Gente Creo Proyectos",
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"annualReport.reachComments": "Comentarios Publicados en la Comunidad online",
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"annualReport.reachGrowthTitle": "Crecimiento de la comunidad",
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"annualReport.reachGrowthBlurb": "Nuevas cuentas creadas en la comunidad online de Scratch en los últimos 5 años.",
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"annualReport.reachGlobalCommunity": "Nuestra comunidad global",
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"annualReport.reachMapBlurb": "Todas las cuentas registradas en la comunidad online de Scratch desde el lanzamiento de Scratch mediante 2019",
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"annualReport.reachMap20M": "20M",
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"annualReport.reachMapLog": "on a logarithmic scale",
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"annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
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"annualReport.reachTranslationTitle": "Scratch esta traducido a 60+ Idiomas",
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"annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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"annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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"annualReport.reach22million": "22 {million}",
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"annualReport.reachDownloads": "Downloads Since Launching in 2014",
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"annualReport.reachDownloads": "Instalaciones desde el lanzamiento en 2014",
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"annualReport.initiativesTitle": "Iniciativas",
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"annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
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"annualReport.equity": "Equity",
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"annualReport.equity": "Capital",
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"annualReport.globalStrategy": "Global Strategy",
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"annualReport.toolsTitle": "Creative Tools",
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"annualReport.toolsTitle": "Herramientas creativas",
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"annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
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"annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
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"annualReport.toolsLaunch": "Launch of Scratch 3.0",
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"annualReport.toolsSpotlight": "Herramientas creativas — Historia destacada",
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"annualReport.toolsLaunch": "Lanzamiento de Scratch 3.0",
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"annualReport.toolsLaunchIntro1": "We designed Scratch 3.0 to expand how, what, and where kids can create with Scratch. Released at the start of 2019, Scratch 3.0 led to a surge of activity in the Scratch community, with more projects — and a greater variety of projects — than ever before.",
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"annualReport.toolsLaunchIntro2": "Scratch 3.0 includes a library of extensions — extra collections of coding blocks that add new capabilities to Scratch. Some extensions provide access to web services and other software features, while others connect Scratch with physical-world devices like motors and sensors.",
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"annualReport.toolsTexttoSpeech": "Text-to-Speech",
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"annualReport.toolsTexttoSpeech": "Texto-a-Voz",
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"annualReport.toolsTexttoSpeechIntro": "With the Text-to-Speech extension, kids can program their Scratch characters to speak out loud, in a variety of different voices.",
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"annualReport.toolsNumProjects": "330,000+",
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"annualReport.toolsTexttoSpeechProjects": "{numProjects} projects in 2019 used Text-to-Speech",
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"annualReport.toolsMostPopular": "Most Popular",
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"annualReport.toolsTexttoSpeechPopular": "{mostPopular} new Scratch Extension in the community",
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"annualReport.toolsTexttoSpeechProjects": "{numProjects} proyectos en 2019 usados en Texto-a-voz",
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"annualReport.toolsMostPopular": "Mas popular",
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"annualReport.toolsTexttoSpeechPopular": "{mostPopular} nueva Extensión de Scratch en la comunidad",
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"annualReport.toolsCollabAWS": "Collaboration with Amazon Web Services",
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"annualReport.toolsTranslate": "Traducir",
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"annualReport.toolsTranslateIntro": "With the Translate extension, built on the Google Translate API, kids can incorporate automatic translation into their projects, supporting language learning and global communication.",
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"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
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"annualReport.toolsWeDoLink": "WeDo 2.0",
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"annualReport.toolsLEGORoboticsIntro": "Students can create dancing robots, interactive sculptures, and data-collection experiments using Scratch with LEGO robotics kits. The new LEGO Education SPIKE Prime Set features an app based on Scratch. In addition, Scratch extensions are available for {mindstormsLink} and {weDoLink}.",
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"annualReport.toolsCollabLEGO": "Collaboration with LEGO Education",
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"annualReport.toolsCollabLEGO": "Colaborando con LEGO Education",
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"annualReport.toolsVideoTutorials": "Video tutoriales",
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"annualReport.toolsTutorialsIntro": "Scratch 3.0 introduced a diverse collection of video tutorials to help kids get started with Scratch. The tutorials are open-ended and designed to encourage students to experiment, follow their interests, and express their own ideas.",
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"annualReport.toolsNumTutorials": "25 new tutorials",
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"annualReport.toolsNewTutorials": "{numTutorials} available in Scratch 3.0",
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"annualReport.toolsNumViews": "23 million",
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"annualReport.toolsTutorialsViews": "{numViews} views in 2019",
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"annualReport.toolsNumTutorials": "25 nuevos tutoriales",
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"annualReport.toolsNewTutorials": "{numTutorials} disponible en Scratch 3.0",
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"annualReport.toolsNumViews": "23 millones",
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"annualReport.toolsTutorialsViews": "{numViews} visitas en 2019",
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"annualReport.toolsApp": "Scratch App Supports Learning Offline",
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"annualReport.toolsDownloadLink": "downloadable app",
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"annualReport.toolsRaspberryLink": "use on Raspberry Pi 4",
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"annualReport.communitySDSInfo": "Some Scratch Design Studios from 2019:",
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"annualReport.communityDayintheLife": "Day in the Life",
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"annualReport.communityDayintheLifeInfo": "Create a project about a day in the life of something",
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"annualReport.communityYear3000": "Year 3000",
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"annualReport.communityYear3000": "Año 3000",
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"annualReport.communityYear3000Info": "What might life be like in the year 3000?",
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"annualReport.communityBounce": "Bounce",
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"annualReport.communityBounceInfo": "Create a project that involves bouncing, jumping, boinging, or hopping.",
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"annualReport.communityChangeTitle": "We see young people as agents of change.",
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"annualReport.communityChangeInfo": "We are committed to working with them, and with the educators and families who support them, to ensure that they develop the skills, the motivation, and the confidence they’ll need to lead fulfilling lives and bring about meaningful change in society.",
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"annualReport.watchVideo": "Ver vídeo",
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"annualReport.schoolsTitle": "Schools",
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"annualReport.schoolsTitle": "Escuelas",
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"annualReport.schoolsIntro": "We provide programs and resources to support teachers and students in schools around the world, designed to achieve equity in creative computing experiences, based on projects, passion, peers, and play.",
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"annualReport.schoolsSpotlight": "Schools — Spotlight Story",
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"annualReport.cpsProjectTitle": "Creative Computing in Chicago Public Schools",
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"annualReport.extendingReachHeader": "Extending the Reach",
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"annualReport.extendingReachDescription": "To expand the reach of this partnership, CS4ALL Chicago built on the Family Creative Coding Night model and has made it available to all Chicago Public Schools. Google CS First produced {codeYourHeroLink} guides for students and teachers, available free online in English and Spanish.",
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"annualReport.codeYourHero": "Code Your Hero",
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"annualReport.inTheNewsHeader": "In the News",
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"annualReport.inTheNewsHeader": "En las Noticias",
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"annualReport.chicagoSunTimesArticle": "Chicago Sun Times Article",
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"annualReport.rollingStoneArticle": "Rolling Stone Article",
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"annualReport.conferencesTitle": "Scratch Conferences around the World",
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"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
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"annualReport.conferencesLatinAmericaTitle": "Latin America",
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"annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
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"annualReport.conferencesSpanishVersionLinkText": "Spanish version",
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"annualReport.conferencesSpanishVersionLinkText": "Versión Española",
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"annualReport.conferencesLatinAmericaImageCaption": "Photo provided by {photoCredit}",
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"annualReport.conferencesEuropeTitle": "Europe",
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"annualReport.conferencesEuropeTitle": "Europa",
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"annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
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"annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
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"annualReport.conferencesAfricaTitle": "Africa",
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"annualReport.conferencesAfricaTitle": "África",
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"annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
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"annualReport.conferencesAfricaImageCaption": "Photo by {photoCredit}",
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"annualReport.conferencesAfricaImageCaption": "Foto de{photoCredit}",
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"annualReport.financialsTitle": "Financials - 2019",
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"annualReport.financialsButton": "2019 Audited Financials",
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"annualReport.financialsFutureYears": "Note: Financials in future years will be significantly different, since the Scratch staff has now transitioned from MIT to the Scratch Foundation.",
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"annualReport.supportersInspirationTitle": "Inspiration Circle — $20,000+",
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"annualReport.supportersExplorationTitle": "Exploration Circle — $5,000+",
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"annualReport.supportersInKindTitle": "In-Kind Supporters",
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"annualReport.leadershipTitle": "Our Team",
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"annualReport.leadershipTitle": "Nuestro Equipo",
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"annualReport.leadershipBoard": "Board of Directors",
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"annualReport.leadershipChair": "Chair",
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"annualReport.leadershipChair": "Silla",
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"annualReport.leadershipProfessor": "Professor of Learning Research",
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"annualReport.leadershipViceChair": "Vice-Chair",
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"annualReport.leadershipBoardMember": "Board Member",
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"annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
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"annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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"annualReport.2020.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the Four P’s of Creative Learning:",
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"annualReport.2020.fourPs": "Four P’s of Creative Learning",
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"annualReport.2020.fourPs": "Cuatro P del aprendizaje creativo",
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"annualReport.2020.missionProjectsTitle": "Proyectos",
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"annualReport.2020.missionPeersTitle": "Pares",
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"annualReport.2020.missionPassionTitle": "Pasión",
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"annualReport.2020.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
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"annualReport.2020.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
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"annualReport.2020.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
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"annualReport.2020.reachTitle": "Reaching Children Around the World",
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"annualReport.2020.reachTitle": "Llegar a los niños de todo el mundo",
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"annualReport.2020.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
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"annualReport.2020.reachMillion": "million",
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"annualReport.2020.reachMillion": "millon",
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"annualReport.2020.reachNewUsersNumber": "15 {million}",
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"annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
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"annualReport.2020.reachProjectsCreatedNumber": "80 {million}",
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"annualReport.2020.reachIncreaseInCommentsOld": "48 {million}",
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"annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
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"annualReport.2020.reachNewUsers": "New Users",
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"annualReport.2020.reachProjectsCreated": "Projects Created",
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"annualReport.2020.reachProjectsCreated": "Proyectos Creados",
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"annualReport.2020.reachProjectCreators": "People Creating Projects",
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"annualReport.2020.reachComments": "increase in comments posted",
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"annualReport.2020.reachGlobalCommunity": "Our Global Community",
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"annualReport.2020.reachGlobalCommunity": "Nuestra comunidad global",
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"annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
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"annualReport.2020.reachMap24M": "24M",
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"annualReport.2020.reachMapLog": "on a logarithmic scale",
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"annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019",
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"annualReport.2020.themesTitle": "Emerging Themes",
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"annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.",
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"annualReport.2020.equity": "Equity",
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"annualReport.2020.equity": "Capital",
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"annualReport.2020.globalStrategy": "Global Strategy",
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"annualReport.2020.connectivityTitle": "Connectivity",
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"annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.",
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"annualReport.2020.supportersExplorationTitle": "Exploration Circle — $5,000+",
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"annualReport.2020.supportersPlayTitle": "Play Circle — $1,000+",
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"annualReport.2020.supportersInKindTitle": "In-Kind Supporters",
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"annualReport.2020.leadershipTitle": "Our Team",
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"annualReport.2020.leadershipTitle": "Nuestro Equipo",
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"annualReport.2020.leadershipBoard": "Board of Directors",
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"annualReport.2020.leadershipChair": "Chair",
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"annualReport.2020.leadershipChair": "Silla",
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"annualReport.2020.leadershipProfessor": "Professor of Learning Research",
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"annualReport.2020.leadershipViceChair": "Vice-Chair",
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"annualReport.2020.leadershipCoFounder": "Co-Founder and Co-Chairman",
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"annualReport.messageP3": "Desde que lanzamos Scratch en 2007, siempre hemos visto a Scratch como algo más que un lenguaje de programación. Scratch ofrece oportunidades a toda la gente joven, en cualquier contexto, para desarrollar su voz, expresar sus ideas y crear con otras personas. Nos encanta ver la forma en la que los Scratchers han respondido a los últimos cambios sociales con creatividad, colaboración, cuidado y amabilidad.",
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"annualReport.messageP4": "In this Annual Report, we’ll share more about the mission, plans, impact, and reach of Scratch, supported with examples of how Scratch is expanding learning opportunities for a broad diversity of young people around the world, both in schools and throughout their lives.",
|
||||
"annualReport.messageP5": "We’re proud of what young people are creating and learning with Scratch today, and we’re committed to providing more opportunities for more young people in the future.",
|
||||
"annualReport.messageSignature": "— The Scratch Team",
|
||||
"annualReport.covidResponseTitle": "Scratch Responds to COVID",
|
||||
"annualReport.messageSignature": "— El Equipo de Scratch",
|
||||
"annualReport.covidResponseTitle": "Scratch Responde al COVID",
|
||||
"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
|
||||
"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
|
||||
"annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome page",
|
||||
"annualReport.covidResponseP2": "En el 17 de Marzo, publicamos la iniciativa de #ScratchEnCasa para promover niños, familiares y educadores con ideas para atraer el aprendizaje creativo actividades con Scratch en casa. nosotros continuamos a añadir vídeo tutoriales y otros recursos a {scratchAtHomeLink}",
|
||||
"annualReport.covidResponseScratchAtHomePage": "#ScratchEnCasa pagina",
|
||||
"annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
|
||||
"annualReport.covidResponseScratchCommunity": "Scratch online community",
|
||||
"annualReport.missionTitle": "Our Mission",
|
||||
"annualReport.covidResponseScratchCommunity": "Comunidad online de Scratch",
|
||||
"annualReport.missionTitle": "Nuestra misión",
|
||||
"annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
|
||||
"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
|
||||
"annualReport.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||
"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
|
||||
"annualReport.fourPs": "Four P’s of Creative Learning",
|
||||
"annualReport.fourPs": "Cuatro P del aprendizaje creativo",
|
||||
"annualReport.missionProjectsTitle": "Proyectos",
|
||||
"annualReport.missionPeersTitle": "Pares",
|
||||
"annualReport.missionPassionTitle": "Pasión",
|
||||
|
@ -53,44 +53,44 @@
|
|||
"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
|
||||
"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
|
||||
"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
|
||||
"annualReport.reachTitle": "Reaching Children Around the World",
|
||||
"annualReport.reachTitle": "Llegar a los niños de todo el mundo",
|
||||
"annualReport.reachSubtitle": "Scratch is the world’s largest coding community for children and teens, ages 8 and up.",
|
||||
"annualReport.reachMillion": "million",
|
||||
"annualReport.reachMillion": "millon",
|
||||
"annualReport.reach170million": "170 {million}",
|
||||
"annualReport.reach60million": "60 {million}",
|
||||
"annualReport.reach20million": "20 {million}",
|
||||
"annualReport.reach48million": "48 {million}",
|
||||
"annualReport.reachUniqueVisitors": "Unique Visitors",
|
||||
"annualReport.reachProjectsCreated": "Projects Created",
|
||||
"annualReport.reachProjectCreators": "People Created Projects",
|
||||
"annualReport.reachComments": "Comments Posted in the Online Community",
|
||||
"annualReport.reachGrowthTitle": "Community Growth",
|
||||
"annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
|
||||
"annualReport.reachGlobalCommunity": "Our Global Community",
|
||||
"annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
|
||||
"annualReport.reachUniqueVisitors": "Visitantes unicos",
|
||||
"annualReport.reachProjectsCreated": "Proyectos Creados",
|
||||
"annualReport.reachProjectCreators": "Gente Creo Proyectos",
|
||||
"annualReport.reachComments": "Comentarios Publicados en la Comunidad online",
|
||||
"annualReport.reachGrowthTitle": "Crecimiento de la comunidad",
|
||||
"annualReport.reachGrowthBlurb": "Nuevas cuentas creadas en la comunidad online de Scratch en los últimos cinco años.",
|
||||
"annualReport.reachGlobalCommunity": "Nuestra comunidad global",
|
||||
"annualReport.reachMapBlurb": "Todas las cuentas registradas en la comunidad online de Scratch desde el lanzamiento de Scratch mediante 2019",
|
||||
"annualReport.reachMap20M": "20M",
|
||||
"annualReport.reachMapLog": "on a logarithmic scale",
|
||||
"annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
|
||||
"annualReport.reachTranslationTitle": "Scratch esta traducido a 60+ Idiomas",
|
||||
"annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
|
||||
"annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
|
||||
"annualReport.reach22million": "22 {million}",
|
||||
"annualReport.reachDownloads": "Downloads Since Launching in 2014",
|
||||
"annualReport.reachDownloads": "Instalaciones desde el lanzamiento en 2014",
|
||||
"annualReport.initiativesTitle": "Iniciativas",
|
||||
"annualReport.initiativesDescription": "The work at the Scratch Foundation centers on three strategic areas: creative tools, community, and schools. Each area prioritizes the voice and needs of children who are underrepresented in creative computing and seeks to support children in diverse settings and cultures around the world.",
|
||||
"annualReport.equity": "Equity",
|
||||
"annualReport.equity": "Capital",
|
||||
"annualReport.globalStrategy": "Global Strategy",
|
||||
"annualReport.toolsTitle": "Creative Tools",
|
||||
"annualReport.toolsTitle": "Herramientas creativas",
|
||||
"annualReport.toolsIntro": "We are constantly experimenting and innovating with new technologies and new designs — always striving to provide children with new ways to create, collaborate, and learn.",
|
||||
"annualReport.toolsSpotlight": "Creative Tools — Spotlight Story",
|
||||
"annualReport.toolsLaunch": "Launch of Scratch 3.0",
|
||||
"annualReport.toolsSpotlight": "Herramientas creativas — Historia destacada",
|
||||
"annualReport.toolsLaunch": "Lanzamiento de Scratch 3.0",
|
||||
"annualReport.toolsLaunchIntro1": "We designed Scratch 3.0 to expand how, what, and where kids can create with Scratch. Released at the start of 2019, Scratch 3.0 led to a surge of activity in the Scratch community, with more projects — and a greater variety of projects — than ever before.",
|
||||
"annualReport.toolsLaunchIntro2": "Scratch 3.0 includes a library of extensions — extra collections of coding blocks that add new capabilities to Scratch. Some extensions provide access to web services and other software features, while others connect Scratch with physical-world devices like motors and sensors.",
|
||||
"annualReport.toolsTexttoSpeech": "Text-to-Speech",
|
||||
"annualReport.toolsTexttoSpeech": "Texto-a-Voz",
|
||||
"annualReport.toolsTexttoSpeechIntro": "With the Text-to-Speech extension, kids can program their Scratch characters to speak out loud, in a variety of different voices.",
|
||||
"annualReport.toolsNumProjects": "330,000+",
|
||||
"annualReport.toolsTexttoSpeechProjects": "{numProjects} projects in 2019 used Text-to-Speech",
|
||||
"annualReport.toolsMostPopular": "Most Popular",
|
||||
"annualReport.toolsTexttoSpeechPopular": "{mostPopular} new Scratch Extension in the community",
|
||||
"annualReport.toolsTexttoSpeechProjects": "{numProjects} proyectos en 2019 usados en Texto-a-voz",
|
||||
"annualReport.toolsMostPopular": "Mas popular",
|
||||
"annualReport.toolsTexttoSpeechPopular": "{mostPopular} nueva Extensión de Scratch en la comunidad",
|
||||
"annualReport.toolsCollabAWS": "Collaboration with Amazon Web Services",
|
||||
"annualReport.toolsTranslate": "Traducir",
|
||||
"annualReport.toolsTranslateIntro": "With the Translate extension, built on the Google Translate API, kids can incorporate automatic translation into their projects, supporting language learning and global communication.",
|
||||
|
@ -104,13 +104,13 @@
|
|||
"annualReport.toolsMindstormsLink": "LEGO Mindstorms EV3",
|
||||
"annualReport.toolsWeDoLink": "WeDo 2.0",
|
||||
"annualReport.toolsLEGORoboticsIntro": "Students can create dancing robots, interactive sculptures, and data-collection experiments using Scratch with LEGO robotics kits. The new LEGO Education SPIKE Prime Set features an app based on Scratch. In addition, Scratch extensions are available for {mindstormsLink} and {weDoLink}.",
|
||||
"annualReport.toolsCollabLEGO": "Collaboration with LEGO Education",
|
||||
"annualReport.toolsCollabLEGO": "Colaborando con LEGO Education",
|
||||
"annualReport.toolsVideoTutorials": "Video tutoriales",
|
||||
"annualReport.toolsTutorialsIntro": "Scratch 3.0 introduced a diverse collection of video tutorials to help kids get started with Scratch. The tutorials are open-ended and designed to encourage students to experiment, follow their interests, and express their own ideas.",
|
||||
"annualReport.toolsNumTutorials": "25 new tutorials",
|
||||
"annualReport.toolsNewTutorials": "{numTutorials} available in Scratch 3.0",
|
||||
"annualReport.toolsNumViews": "23 million",
|
||||
"annualReport.toolsTutorialsViews": "{numViews} views in 2019",
|
||||
"annualReport.toolsNumTutorials": "25 nuevos tutoriales",
|
||||
"annualReport.toolsNewTutorials": "{numTutorials} disponible en Scratch 3.0",
|
||||
"annualReport.toolsNumViews": "23 millones",
|
||||
"annualReport.toolsTutorialsViews": "{numViews} visitas en 2019",
|
||||
"annualReport.toolsApp": "Scratch App Supports Learning Offline",
|
||||
"annualReport.toolsDownloadLink": "downloadable app",
|
||||
"annualReport.toolsRaspberryLink": "use on Raspberry Pi 4",
|
||||
|
@ -141,7 +141,7 @@
|
|||
"annualReport.communitySDSInfo": "Some Scratch Design Studios from 2019:",
|
||||
"annualReport.communityDayintheLife": "Day in the Life",
|
||||
"annualReport.communityDayintheLifeInfo": "Create a project about a day in the life of something",
|
||||
"annualReport.communityYear3000": "Year 3000",
|
||||
"annualReport.communityYear3000": "Año 3000",
|
||||
"annualReport.communityYear3000Info": "What might life be like in the year 3000?",
|
||||
"annualReport.communityBounce": "Bounce",
|
||||
"annualReport.communityBounceInfo": "Create a project that involves bouncing, jumping, boinging, or hopping.",
|
||||
|
@ -158,7 +158,7 @@
|
|||
"annualReport.communityChangeTitle": "We see young people as agents of change.",
|
||||
"annualReport.communityChangeInfo": "We are committed to working with them, and with the educators and families who support them, to ensure that they develop the skills, the motivation, and the confidence they’ll need to lead fulfilling lives and bring about meaningful change in society.",
|
||||
"annualReport.watchVideo": "Ver vídeo",
|
||||
"annualReport.schoolsTitle": "Schools",
|
||||
"annualReport.schoolsTitle": "Escuelas",
|
||||
"annualReport.schoolsIntro": "We provide programs and resources to support teachers and students in schools around the world, designed to achieve equity in creative computing experiences, based on projects, passion, peers, and play.",
|
||||
"annualReport.schoolsSpotlight": "Schools — Spotlight Story",
|
||||
"annualReport.cpsProjectTitle": "Creative Computing in Chicago Public Schools",
|
||||
|
@ -174,7 +174,7 @@
|
|||
"annualReport.extendingReachHeader": "Extending the Reach",
|
||||
"annualReport.extendingReachDescription": "To expand the reach of this partnership, CS4ALL Chicago built on the Family Creative Coding Night model and has made it available to all Chicago Public Schools. Google CS First produced {codeYourHeroLink} guides for students and teachers, available free online in English and Spanish.",
|
||||
"annualReport.codeYourHero": "Code Your Hero",
|
||||
"annualReport.inTheNewsHeader": "In the News",
|
||||
"annualReport.inTheNewsHeader": "En las Noticias",
|
||||
"annualReport.chicagoSunTimesArticle": "Chicago Sun Times Article",
|
||||
"annualReport.rollingStoneArticle": "Rolling Stone Article",
|
||||
"annualReport.conferencesTitle": "Scratch Conferences around the World",
|
||||
|
@ -182,14 +182,14 @@
|
|||
"annualReport.conferencesHeroImageCaption": "Scratch Africa Conference, photo by {photoCredit}",
|
||||
"annualReport.conferencesLatinAmericaTitle": "Latin America",
|
||||
"annualReport.conferencesLatinAmericaDescription": "In May 2019, educators from across Chile and other areas of Latin America came together for the second {scratchAlSurLink} conference in Santiago, Chile. Following the conference, Scratch al Sur released a {spanishVersionLink} of the {creativeComputingCurriculumLink} guide, developed by the Creative Computing group at the Harvard Graduate School of Education.",
|
||||
"annualReport.conferencesSpanishVersionLinkText": "Spanish version",
|
||||
"annualReport.conferencesSpanishVersionLinkText": "Versión Española",
|
||||
"annualReport.conferencesLatinAmericaImageCaption": "Photo provided by {photoCredit}",
|
||||
"annualReport.conferencesEuropeTitle": "Europe",
|
||||
"annualReport.conferencesEuropeTitle": "Europa",
|
||||
"annualReport.conferencesEuropeDescription": "In August 2019, the Raspberry Pi Foundation organized the fourth {scratchConferenceEuropeLink}, held in Cambridge, UK. The conference brought together formal and informal educators from more than 25 countries for hands-on workshops, presentations, and demonstrations by students, educators, researchers, and community-based organizations.",
|
||||
"annualReport.conferencesEuropeImageCaption": "Photo provided by {photoCredit}",
|
||||
"annualReport.conferencesAfricaTitle": "Africa",
|
||||
"annualReport.conferencesAfricaDescription": "In October 2019, the first {scratchAfricaConferenceLink} was held in Nairobi, Kenya, drawing more than 250 educators and students from across Africa to share lessons, empower young people, and celebrate accomplishments in creative coding. At the conference, the Scratch Team launched a Swahili version of Scratch, available for use both online and offline.",
|
||||
"annualReport.conferencesAfricaImageCaption": "Photo by {photoCredit}",
|
||||
"annualReport.conferencesAfricaImageCaption": "Foto de{photoCredit}",
|
||||
"annualReport.financialsTitle": "Financials - 2019",
|
||||
"annualReport.financialsButton": "2019 Audited Financials",
|
||||
"annualReport.financialsFutureYears": "Note: Financials in future years will be significantly different, since the Scratch staff has now transitioned from MIT to the Scratch Foundation.",
|
||||
|
@ -212,9 +212,9 @@
|
|||
"annualReport.supportersInspirationTitle": "Inspiration Circle — $20,000+",
|
||||
"annualReport.supportersExplorationTitle": "Exploration Circle — $5,000+",
|
||||
"annualReport.supportersInKindTitle": "In-Kind Supporters",
|
||||
"annualReport.leadershipTitle": "Our Team",
|
||||
"annualReport.leadershipTitle": "Nuestro Equipo",
|
||||
"annualReport.leadershipBoard": "Board of Directors",
|
||||
"annualReport.leadershipChair": "Chair",
|
||||
"annualReport.leadershipChair": "Silla",
|
||||
"annualReport.leadershipProfessor": "Professor of Learning Research",
|
||||
"annualReport.leadershipViceChair": "Vice-Chair",
|
||||
"annualReport.leadershipBoardMember": "Board Member",
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"ethics.title": "Scratch Foundation Research Code of Ethics",
|
||||
"ethics.intro1": "At the Scratch Foundation, our mission is to provide young people with digital tools and equitable opportunities to imagine, create, share, and learn. The Scratch platform is a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in this playful learning environment.",
|
||||
"ethics.intro2": "This Code of Ethics guides Scratch Foundation employees and affiliates as they conduct research and evaluation in support of the efforts to improve the platform, user experience, teaching and learning outcomes, and grant-funded work. All research and evaluation work at the Foundation adheres to the following principles.",
|
||||
"ethics.principle1Title": "Principle 1: Protect our users.",
|
||||
"ethics.principle1": "{title} Scratch Foundation employees and contractors respect the privacy and confidentiality of users. Employees and contractors will not disclose any personally identifiable information about any user without the permission of the user or (if a minor) the user’s parent or guardian.",
|
||||
"ethics.principle2Title": "Principle 2: Lead with honesty.",
|
||||
"ethics.principle2": "{title} When collecting data, Foundation staff and contractors will disclose the objective, rationale, ways in which we safeguard data, and relevant Foundation contact information for anyone who requests that information.",
|
||||
"ethics.principle3Title": "Principle 3. Adhere to the law.",
|
||||
"ethics.principle3": "{title} Foundation staff and contractors will adhere to the spirit and letter of the law, particularly with regard to digital privacy policies such as (but not limited to) the Scratch Privacy Policy and the General Data Protection Regulation (GDPR)."
|
||||
"ethics.title": "La Fundación de Scratch Investiga la Ética de Código",
|
||||
"ethics.intro1": "En la Fundación de Scratch, nuestra misión es brindar a los jóvenes herramientas digitales y oportunidades equitativas para imaginar, crear, compartir y aprender. La plataforma Scratch es un entorno de aprendizaje gratuito, seguro y lúdico que involucra a todos los niños a pensar de manera creativa, razonar sistemáticamente y trabajar en colaboración — habilidades esenciales para todos en la sociedad actual. Trabajamos con educadores y familias para apoyar a los niños en este entorno de aprendizaje lúdico.",
|
||||
"ethics.intro2": "Este Código de Ética guía a los empleados y afiliados de la Fundación de Scratch a medida que realizan investigaciones y evaluaciones en apoyo de los esfuerzos para mejorar la plataforma, la experiencia del usuario, los resultados de enseñanza y aprendizaje y el trabajo financiado con subvenciones. Todo el trabajo de investigación y evaluación de la Fundación se adhiere a los siguientes principios.",
|
||||
"ethics.principle1Title": "Principio 1: Proteger nuestros usuarios.",
|
||||
"ethics.principle1": "{title}Los empleados y contratistas de la Fundación de Scratch respetan la privacidad y confidencialidad de los usuarios. Los empleados y contratistas no revelarán ninguna información de identificación personal sobre ningún usuario sin el permiso del usuario o (si es menor de edad) del padre o tutor del usuario.",
|
||||
"ethics.principle2Title": "Principio 2: Liderar con honestidad.",
|
||||
"ethics.principle2": "{title}Cuando colectando datos, El personal y los contratistas de la Fundación revelarán el objetivo, el fundamento, las formas en que protegemos los datos y la información de contacto relevante de la Fundación para cualquier persona que solicite esa información.",
|
||||
"ethics.principle3Title": "Principio 3: Cumplir la ley",
|
||||
"ethics.principle3": "{title}El personal y los contratistas de la Fundación se adherirá al espíritu y la letra de la ley, particularmente con respecto a las políticas de privacidad digital como (pero no limitado a) la Política de Privacidad de Scratch y el Reglamento General Data Protection Regulation (GDPR)."
|
||||
}
|
|
@ -22,7 +22,7 @@
|
|||
"general.conferences": "Conferencias",
|
||||
"general.country": "País",
|
||||
"general.create": "Crear",
|
||||
"general.credits": "Our Team",
|
||||
"general.credits": "Nuestro Equipo",
|
||||
"general.donors": "Donors",
|
||||
"general.dmca": "DMCA",
|
||||
"general.emailAddress": "Correo electrónico",
|
||||
|
|
|
@ -229,22 +229,22 @@
|
|||
"registration.welcomeStepPrompt": "Per iniziare clicca il pulsante qui sotto.",
|
||||
"registration.welcomeStepTitle": "Hurra! Benvenuto su Scratch!",
|
||||
"registration.welcomeStepTitleNonEducator": "Benvenuto su Scratch {username}!",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} to enable sharing. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Confirm your email",
|
||||
"emailConfirmationBanner.faqLinkText": "Having trouble?",
|
||||
"emailConfirmationModal.confirm": "Confirm your email",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} per abilitare la condivisione. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Conferma la tua email",
|
||||
"emailConfirmationBanner.faqLinkText": "Problemi?",
|
||||
"emailConfirmationModal.confirm": "Conferma la tua email",
|
||||
"emailConfirmationModal.wantToShare": "Vuoi condividere qualcosa su Scratch?",
|
||||
"emailConfirmationModal.clickEmailLink": "Confirm your email address by clicking the link in the email we sent to:",
|
||||
"emailConfirmationModal.resendEmail": "Resend confirmation email",
|
||||
"emailConfirmationModal.confirmingTips": "Tips for confirming your email address",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Wait for ten minutes. The email may take a while to arrive.",
|
||||
"emailConfirmationModal.tipCheckSpam": "Controlla la cartella della spam.",
|
||||
"emailConfirmationModal.correctEmail": "Make sure your email address is correct, see {accountSettings}.",
|
||||
"emailConfirmationModal.clickEmailLink": "Conferma il tuo indirizzo email cliccando il link nell'email che abbiamo inviato a:",
|
||||
"emailConfirmationModal.resendEmail": "Invia di nuovo l'email di conferma",
|
||||
"emailConfirmationModal.confirmingTips": "Suggerimenti per aver confermare il tuo indirizzo email!",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Attendi dieci minuti. Il messaggio può impiegare un po' di tempo ad arrivare.",
|
||||
"emailConfirmationModal.tipCheckSpam": "Controlla la tua cartella della spam.",
|
||||
"emailConfirmationModal.correctEmail": "Assicurati che il tuo indirizzo email sia corretto nelle {accountSettings}.",
|
||||
"emailConfirmationModal.accountSettings": "Impostazioni Account",
|
||||
"emailConfirmationModal.wantMoreInfo": "Want more information? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Check out the FAQ",
|
||||
"emailConfirmationModal.havingTrouble": "Having Trouble? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Check out these tips",
|
||||
"emailConfirmationModal.wantMoreInfo": "Cerchi altre informazioni? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Dai un'occhiata alle Domande Frequenti",
|
||||
"emailConfirmationModal.havingTrouble": "Problemi? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Dai un'occhiata a questi suggerimenti",
|
||||
"thumbnail.by": "di",
|
||||
"report.error": "Qualcosa non ha funzionato durante l'invio del tuo messaggio. Prova di nuovo.",
|
||||
"report.project": "Segnala il Progetto",
|
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|
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@ -229,22 +229,22 @@
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|||
"registration.welcomeStepPrompt": "Scratchを始めるには、下のボタンを押してください。",
|
||||
"registration.welcomeStepTitle": "Scratchにようこそ!",
|
||||
"registration.welcomeStepTitleNonEducator": "{username}さん、Scratchへようこそ!",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} to enable sharing. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Confirm your email",
|
||||
"emailConfirmationBanner.faqLinkText": "Having trouble?",
|
||||
"emailConfirmationModal.confirm": "Confirm your email",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink}と、共有できるようになります。{faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "メールを認証",
|
||||
"emailConfirmationBanner.faqLinkText": "問題がありますか?",
|
||||
"emailConfirmationModal.confirm": "メールを認証する",
|
||||
"emailConfirmationModal.wantToShare": "Scratchで何か共有したいですか?",
|
||||
"emailConfirmationModal.clickEmailLink": "Confirm your email address by clicking the link in the email we sent to:",
|
||||
"emailConfirmationModal.resendEmail": "Resend confirmation email",
|
||||
"emailConfirmationModal.confirmingTips": "Tips for confirming your email address",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Wait for ten minutes. The email may take a while to arrive.",
|
||||
"emailConfirmationModal.clickEmailLink": "送信したメール内のリンクをクリックしてメールアドレスを認証してください。",
|
||||
"emailConfirmationModal.resendEmail": "メールを再送する",
|
||||
"emailConfirmationModal.confirmingTips": "メールアドレス認証のヒント",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "10分待って下さい。メールの到着には時間がかかります。",
|
||||
"emailConfirmationModal.tipCheckSpam": "迷惑メールフォルダーを確認して下さい。",
|
||||
"emailConfirmationModal.correctEmail": "Make sure your email address is correct, see {accountSettings}.",
|
||||
"emailConfirmationModal.correctEmail": "自分のメールアドレスが正しいか {accountSettings} にて確かめてください。",
|
||||
"emailConfirmationModal.accountSettings": "アカウント設定",
|
||||
"emailConfirmationModal.wantMoreInfo": "Want more information? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Check out the FAQ",
|
||||
"emailConfirmationModal.havingTrouble": "Having Trouble? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Check out these tips",
|
||||
"emailConfirmationModal.wantMoreInfo": "詳しくは、{FAQLink}。",
|
||||
"emailConfirmationModal.checkOutFAQ": "よくある質問を確認してください",
|
||||
"emailConfirmationModal.havingTrouble": "問題がありますか? {tipsLink}。",
|
||||
"emailConfirmationModal.checkOutTips": "以下のヒントを確認してください",
|
||||
"thumbnail.by": "作者",
|
||||
"report.error": "メッセージの送信中に問題が発生しました。もう一度試してみてください。",
|
||||
"report.project": "プロジェクトを報告",
|
||||
|
|
|
@ -229,22 +229,22 @@
|
|||
"registration.welcomeStepPrompt": "Para começar, clique no botão abaixo.",
|
||||
"registration.welcomeStepTitle": "Oba! Bem-vindo ao Scratch!",
|
||||
"registration.welcomeStepTitleNonEducator": "Bem-vindo ao Scratch, {username}!",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} to enable sharing. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Confirm your email",
|
||||
"emailConfirmationBanner.faqLinkText": "Having trouble?",
|
||||
"emailConfirmationModal.confirm": "Confirm your email",
|
||||
"emailConfirmationBanner.confirm": "{confirmLink} para poder compartilhar. {faqLink}",
|
||||
"emailConfirmationBanner.confirmLinkText": "Confirme seu email",
|
||||
"emailConfirmationBanner.faqLinkText": "Deu algum problema?",
|
||||
"emailConfirmationModal.confirm": "Confirme seu email",
|
||||
"emailConfirmationModal.wantToShare": "Quer compartilhar no Scratch?",
|
||||
"emailConfirmationModal.clickEmailLink": "Confirm your email address by clicking the link in the email we sent to:",
|
||||
"emailConfirmationModal.resendEmail": "Resend confirmation email",
|
||||
"emailConfirmationModal.confirmingTips": "Tips for confirming your email address",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Wait for ten minutes. The email may take a while to arrive.",
|
||||
"emailConfirmationModal.clickEmailLink": "Confirme seu endereço de email clicando no link no email que enviamos para:",
|
||||
"emailConfirmationModal.resendEmail": "Enviar email de confirmação novamente",
|
||||
"emailConfirmationModal.confirmingTips": "Dicas para confirmar seu endereço de email",
|
||||
"emailConfirmationModal.tipWaitTenMinutes": "Espere dez minutos. O email pode demorar um pouco para chegar.",
|
||||
"emailConfirmationModal.tipCheckSpam": "Verifique sua caixa de spam.",
|
||||
"emailConfirmationModal.correctEmail": "Make sure your email address is correct, see {accountSettings}.",
|
||||
"emailConfirmationModal.correctEmail": "Certifique-se de que seu endereço de email está correto, veja {accountSettings}.",
|
||||
"emailConfirmationModal.accountSettings": "Configurações da Conta",
|
||||
"emailConfirmationModal.wantMoreInfo": "Want more information? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Check out the FAQ",
|
||||
"emailConfirmationModal.havingTrouble": "Having Trouble? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Check out these tips",
|
||||
"emailConfirmationModal.wantMoreInfo": "Quer mais informações? {FAQLink}",
|
||||
"emailConfirmationModal.checkOutFAQ": "Veja as perguntas frequentes.",
|
||||
"emailConfirmationModal.havingTrouble": "Está com Problemas? {tipsLink}",
|
||||
"emailConfirmationModal.checkOutTips": "Veja essas dicas",
|
||||
"thumbnail.by": "por",
|
||||
"report.error": "Ocorreu algum erro ao enviar sua mensagem. Tente novamente.",
|
||||
"report.project": "Denunciar Projeto",
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
"ideas.questionsBody": "¿Tienes más preguntas? Échale un vistazo a las <a href=\"/info/faq\">Preguntas más frecuentes</a> o visita <a href=\"/discuss/7/\">el foro de ayuda sobre códigos</a>",
|
||||
"ideas.cardsPurchase": "Comprar un kit impreso",
|
||||
"ideas.MakeItFlyTitle": "Hazlo volar",
|
||||
"ideas.MakeItFlyDescription": "Choose any character and make it fly!",
|
||||
"ideas.MakeItFlyDescription": "Elige cualquier personaje y hazle volar",
|
||||
"ideas.RaceTitle": "Carrera hacia la meta",
|
||||
"ideas.RaceDescription": "Haz un juego en el que dos personajes compiten en una carrera.",
|
||||
"ideas.HideAndSeekTitle": "Esconder y buscar",
|
||||
|
@ -43,7 +43,7 @@
|
|||
"ideas.PongTitle": "Juego de Pong",
|
||||
"ideas.PongDescription": "Haz un juego con una pelota, sonidos, puntos y otros efectos.",
|
||||
"ideas.ImagineTitle": "Imagina un Mundo",
|
||||
"ideas.ImagineDescription": "Imagine a world where anything is possible.",
|
||||
"ideas.ImagineDescription": "Imagina un mundo donde todo es posible.",
|
||||
"ideas.DanceTitle": "Vamos a bailar",
|
||||
"ideas.DanceDescription": "Diseña una escena de baile animada con música y movimientos.",
|
||||
"ideas.CatchTitle": "Juego de atrapar",
|
||||
|
|
Loading…
Reference in a new issue