mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2025-01-05 12:12:21 -05:00
pull new editor translations from Transifex
This commit is contained in:
parent
d57a49395a
commit
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18 changed files with 373 additions and 373 deletions
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@ -241,9 +241,9 @@
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"ADD_COMMENT": "افزودن توضیح",
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"ADD_COMMENT": "افزودن توضیح",
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"REMOVE_COMMENT": "حذف توضیح",
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"REMOVE_COMMENT": "حذف توضیح",
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"DELETE_BLOCK": "حذف قطعه",
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"DELETE_BLOCK": "حذف قطعه",
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"DELETE_X_BLOCKS": "حذف قطعههای %1",
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"DELETE_X_BLOCKS": "حذف تمام %1 قطعه",
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"DELETE_ALL_BLOCKS": "همه ی قطعههای %1 حذف شوند؟",
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"DELETE_ALL_BLOCKS": "همه ی قطعههای %1 حذف شوند؟",
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"CLEAN_UP": "پاک کردن قطعهها",
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"CLEAN_UP": "مرتب کردن قطعهها",
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"HELP": "راهنما",
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"HELP": "راهنما",
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"UNDO": "لغو کردن",
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"UNDO": "لغو کردن",
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"REDO": "دوباره انجام دادن",
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"REDO": "دوباره انجام دادن",
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@ -1,31 +1,31 @@
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{
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{
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"boost.color.any": "any color",
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"boost.color.any": "צבע כלשהו",
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"boost.color.black": "black",
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"boost.color.black": "שחור",
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"boost.color.blue": "blue",
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"boost.color.blue": "כחול",
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"boost.color.green": "green",
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"boost.color.green": "ירוק",
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"boost.color.red": "red",
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"boost.color.red": "אדום",
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"boost.color.white": "white",
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"boost.color.white": "לבן",
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"boost.color.yellow": "yellow",
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"boost.color.yellow": "צהוב",
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"boost.getMotorPosition": "motor [MOTOR_REPORTER_ID] position",
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"boost.getMotorPosition": "מיקום מנוע [MOTOR_REPORTER_ID]",
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"boost.getTiltAngle": "tilt angle [TILT_DIRECTION]",
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"boost.getTiltAngle": "זווית הטיה [TILT_DIRECTION]",
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"boost.motorDirection.backward": "that way",
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"boost.motorDirection.backward": "בדרך ההיא",
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"boost.motorDirection.forward": "this way",
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"boost.motorDirection.forward": "בדרך הזאת",
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"boost.motorDirection.reverse": "reverse",
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"boost.motorDirection.reverse": "הפוך",
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"boost.motorOff": "turn motor [MOTOR_ID] off",
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"boost.motorOff": "כבה את מנוע [MOTOR_ID]",
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"boost.motorOn": "turn motor [MOTOR_ID] on",
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"boost.motorOn": "הדלק את מנוע [MOTOR_ID]",
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"boost.motorOnFor": "turn motor [MOTOR_ID] for [DURATION] seconds",
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"boost.motorOnFor": "הדלקת [MOTOR_ID] למשך [DURATION] שניות",
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"boost.motorOnForRotation": "turn motor [MOTOR_ID] for [ROTATION] rotations",
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"boost.motorOnForRotation": "הדלק מנוע [MOTOR_ID] למשך [ROTATION] סיבובים",
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"boost.seeingColor": "seeing [COLOR] brick?",
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"boost.seeingColor": "רואים לבנה בצבע [COLOR]?",
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"boost.setLightHue": "set light color to [HUE]",
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"boost.setLightHue": "קבע צבע אור ל [HUE]",
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"boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]",
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"boost.setMotorDirection": "קבע כיוון [MOTOR_ID] ל[MOTOR_DIRECTION]",
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"boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %",
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"boost.setMotorPower": "קבע מהירות של [MOTOR_ID] ל[POWER] %",
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"boost.tiltDirection.any": "any",
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"boost.tiltDirection.any": "הכל",
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"boost.tiltDirection.down": "down",
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"boost.tiltDirection.down": "למטה",
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"boost.tiltDirection.left": "left",
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"boost.tiltDirection.left": "שמאלה",
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"boost.tiltDirection.right": "right",
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"boost.tiltDirection.right": "ימינה",
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"boost.tiltDirection.up": "up",
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"boost.tiltDirection.up": "למעלה",
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"boost.whenColor": "when [COLOR] brick seen",
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"boost.whenColor": "כאשר רואים לבנה בצבע [COLOR]",
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"boost.whenTilted": "when tilted [TILT_DIRECTION_ANY]",
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"boost.whenTilted": "כאשר מוטה [TILT_DIRECTION_ANY]",
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"ev3.beepNote": "צפצף תו [NOTE]ל[TIME]שניות",
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"ev3.beepNote": "צפצף תו [NOTE]ל[TIME]שניות",
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"ev3.buttonPressed": "כפתור [PORT] נלחץ?",
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"ev3.buttonPressed": "כפתור [PORT] נלחץ?",
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"ev3.getBrightness": "בהירות",
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"ev3.getBrightness": "בהירות",
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@ -169,7 +169,7 @@
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"text2speech.kitten": "חתלתול",
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"text2speech.kitten": "חתלתול",
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"text2speech.setLanguageBlock": "קביעת שפה ל[LANGUAGE]",
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"text2speech.setLanguageBlock": "קביעת שפה ל[LANGUAGE]",
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"text2speech.setVoiceBlock": "קבע קול ל־[VOICE]",
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"text2speech.setVoiceBlock": "קבע קול ל־[VOICE]",
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"text2speech.speakAndWaitBlock": "אמור [WORDS]",
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"text2speech.speakAndWaitBlock": "הקרא [WORDS]",
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"text2speech.squeak": "ציוץ",
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"text2speech.squeak": "ציוץ",
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"text2speech.tenor": "טנור",
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"text2speech.tenor": "טנור",
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"translate.categoryName": "תרגם",
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"translate.categoryName": "תרגם",
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@ -24,8 +24,8 @@
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"gui.cameraModal.loadingCaption": "Indlæser ...",
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"gui.cameraModal.loadingCaption": "Indlæser ...",
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"gui.cameraModal.enableCameraCaption": "Aktivér kamera",
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"gui.cameraModal.enableCameraCaption": "Aktivér kamera",
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"gui.cards.all-tutorials": "Vejledninger",
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"gui.cards.all-tutorials": "Vejledninger",
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"gui.cards.shrink": "Shrink",
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"gui.cards.shrink": "Mindre",
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"gui.cards.expand": "Expand",
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"gui.cards.expand": "Udvid",
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"gui.cards.close": "Luk",
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"gui.cards.close": "Luk",
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"gui.cards.more-things-to-try": "Flere ting, som du kan prøve!",
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"gui.cards.more-things-to-try": "Flere ting, som du kan prøve!",
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"gui.cards.see-more": "Se mere",
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"gui.cards.see-more": "Se mere",
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@ -257,22 +257,22 @@
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"gui.howtos.animate-a-name.step_AnimateChangeColor": "Skift farve",
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"gui.howtos.animate-a-name.step_AnimateChangeColor": "Skift farve",
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"gui.howtos.animate-a-name.step_AnimateSpin": "Vælg en anden bogstav sprite og få den til at dreje rundt",
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"gui.howtos.animate-a-name.step_AnimateSpin": "Vælg en anden bogstav sprite og få den til at dreje rundt",
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"gui.howtos.animate-a-name.step_AnimateGrow": "Vælg en anden bogstav sprite & få den til at vokse",
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"gui.howtos.animate-a-name.step_AnimateGrow": "Vælg en anden bogstav sprite & få den til at vokse",
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"gui.howtos.imagine-if": "Imagine If",
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"gui.howtos.imagine-if": "Forestil dig hvis",
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"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "Type What You Want to Say",
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"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "Skriv hvad du vil sige",
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"gui.howtos.imagine-if.step_imagineClickGreenFlag": "Click the Green Flag to Start",
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"gui.howtos.imagine-if.step_imagineClickGreenFlag": "Klik på det grønne flag for at starte",
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"gui.howtos.imagine-if.step_imagineChooseBackdrop": "Choose Any Backdrop",
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"gui.howtos.imagine-if.step_imagineChooseBackdrop": "Vælg en baggrund",
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"gui.howtos.imagine-if.step_imagineChooseSprite": "Choose Any Sprite",
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"gui.howtos.imagine-if.step_imagineChooseSprite": "Vælg en sprite",
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"gui.howtos.imagine-if.step_imagineFlyAround": "Press the Space Key to Glide",
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"gui.howtos.imagine-if.step_imagineFlyAround": "Tryk på mellemrumstasten for at glide",
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"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "Choose Another Sprite",
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"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "Vælg en anden sprite",
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"gui.howtos.imagine-if.step_imagineLeftRight": "Move Left-Right",
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"gui.howtos.imagine-if.step_imagineLeftRight": "Bevæg venstre-højre",
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"gui.howtos.imagine-if.step_imagineUpDown": "Move Up-Down",
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"gui.howtos.imagine-if.step_imagineUpDown": "Bevæg op-ned",
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"gui.howtos.imagine-if.step_imagineChangeCostumes": "Change Costumes",
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"gui.howtos.imagine-if.step_imagineChangeCostumes": "Skift kostumer",
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"gui.howtos.imagine-if.step_imagineGlideToPoint": "Glide to a Point",
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"gui.howtos.imagine-if.step_imagineGlideToPoint": "Glid til et punkt",
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"gui.howtos.imagine-if.step_imagineGrowShrink": "Grow and Shrink",
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"gui.howtos.imagine-if.step_imagineGrowShrink": "Større og mindre",
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"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "Choose Another Backdrop",
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"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "Vælg en anden baggrund",
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"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "Switch Backdrops",
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"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "Skift baggrunde",
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"gui.howtos.imagine-if.step_imagineRecordASound": "Add a Sound",
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"gui.howtos.imagine-if.step_imagineRecordASound": "Tilføj en lyd",
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"gui.howtos.imagine-if.step_imagineChooseSound": "Choose Your Sound",
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"gui.howtos.imagine-if.step_imagineChooseSound": "Vælg din lyd",
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"gui.howtos.make-music.name": "Lav musik",
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"gui.howtos.make-music.name": "Lav musik",
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"gui.howtos.Make-Music.step_PickInstrument": "Vælg en instrument sprite",
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"gui.howtos.Make-Music.step_PickInstrument": "Vælg en instrument sprite",
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"gui.howtos.Make-Music.step_PlaySoundClick": "Afspil lyd ved klik",
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"gui.howtos.Make-Music.step_PlaySoundClick": "Afspil lyd ved klik",
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@ -317,33 +317,33 @@
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"gui.howtos.make-a-game.step_Random": "Gå til en tilfældig position",
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"gui.howtos.make-a-game.step_Random": "Gå til en tilfældig position",
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"gui.howtos.make-music.step_GameChangeColor": "Skift farve",
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"gui.howtos.make-music.step_GameChangeColor": "Skift farve",
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"gui.howtos.make-music.step_ResetScore": "Nulstil point",
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"gui.howtos.make-music.step_ResetScore": "Nulstil point",
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"gui.howtos.make-it-fly.name": "Make it Fly",
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"gui.howtos.make-it-fly.name": "Få det til at flyve",
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"gui.howtos.fly.step_stepflyChooseBackdrop": "Choose a Sky Background",
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"gui.howtos.fly.step_stepflyChooseBackdrop": "Vælg en baggrund med en himmel",
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"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "Choose a Character",
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"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "Vælg en figur",
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"gui.howtos.fly.step_stepflySaySomething": "Say Something",
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"gui.howtos.fly.step_stepflySaySomething": "Sig noget",
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"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "Move With Arrow Keys",
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"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "Gå med piletaster",
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"gui.howtos.fly.step_stepflyChooseObject": "Choose an Object to Collect",
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"gui.howtos.fly.step_stepflyChooseObject": "Væg en ting, som skal samles",
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"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "Make the Object Move",
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"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "Få tingen til at bevæge sig",
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"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "Select Your Character",
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"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "Vælg din figur",
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"gui.howtos.add-a-move-block.step_stepflyAddScore": "Add a Score",
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"gui.howtos.add-a-move-block.step_stepflyAddScore": "Tilføj en score",
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"gui.howtos.add-a-move-block.step_stepflyKeepScore": "Keep Score",
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"gui.howtos.add-a-move-block.step_stepflyKeepScore": "Før regnskab",
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"gui.howtos.add-a-move-block.step_stepflyAddScenery": "Add Scenery",
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"gui.howtos.add-a-move-block.step_stepflyAddScenery": "Tilføj landskab",
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"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "Move the Scenery",
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"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "Bevæg landskabet",
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"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "Next Costume",
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"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "Næste kostume",
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"gui.howtos.pong": "Pong Game",
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"gui.howtos.pong": "Pong spil",
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"gui.howtos.pong.step_pongAddBackdrop": "Add a Backdrop",
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"gui.howtos.pong.step_pongAddBackdrop": "Tilføj en baggrund",
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"gui.howtos.pong.step_pongAddBallSprite": "Add a Ball Sprite",
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"gui.howtos.pong.step_pongAddBallSprite": "Tilføj en boldsprite",
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"gui.howtos.pong.step_pongBounceAround": "Bounce Around",
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"gui.howtos.pong.step_pongBounceAround": "Hop rundt",
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"gui.howtos.pong.step_pongAddPaddle": "Add a Paddle",
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"gui.howtos.pong.step_pongAddPaddle": "Tilføj et bat",
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"gui.howtos.pong.step_pongMoveThePaddle": "Move the Paddle",
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"gui.howtos.pong.step_pongMoveThePaddle": "Bevæg battet",
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"gui.howtos.pong.step_pongSelectBallSprite": "Select the Ball Sprite",
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"gui.howtos.pong.step_pongSelectBallSprite": "Vælg boldspriten",
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"gui.howtos.pong.step_pongAddMoreCodeToBall": "Add Code to Bounce the Ball Off the Paddle",
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"gui.howtos.pong.step_pongAddMoreCodeToBall": "Tilføj kode så bolden hopper væk fra battet",
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"gui.howtos.pong.step_pongAddAScore": "Add a Score",
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"gui.howtos.pong.step_pongAddAScore": "Tilføj en score",
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"gui.howtos.pong.step_pongChooseScoreFromMenu": "Choose 'Score' from the Menu",
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"gui.howtos.pong.step_pongChooseScoreFromMenu": "Vælg 'Score\" fra menuen",
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"gui.howtos.pong.step_pongInsertChangeScoreBlock": "Insert the 'Change Score' Block",
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"gui.howtos.pong.step_pongInsertChangeScoreBlock": "Indsæt brikken med 'Ændre score\"",
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"gui.howtos.pong.step_pongResetScore": "Reset Score",
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"gui.howtos.pong.step_pongResetScore": "Nulstil point",
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"gui.howtos.pong.step_pongAddLineSprite": "Add the Line Sprite",
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"gui.howtos.pong.step_pongAddLineSprite": "Tilføj liniespriten",
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"gui.howtos.pong.step_pongGameOver": "Game Over",
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"gui.howtos.pong.step_pongGameOver": "Spillet er slut",
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"gui.howtos.say-it-out-loud": "Snak sammen",
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"gui.howtos.say-it-out-loud": "Snak sammen",
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"gui.howtos.say-it-out-loud.step_AddTXTextension": "Tilføj teksten til talebrikker",
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"gui.howtos.say-it-out-loud.step_AddTXTextension": "Tilføj teksten til talebrikker",
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"gui.howtos.say-it-out-loud.step_TXTSpeech": "Sig noget",
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"gui.howtos.say-it-out-loud.step_TXTSpeech": "Sig noget",
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"gui.howtos.add-sprite.name": "Tilføj en sprite",
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"gui.howtos.add-sprite.name": "Tilføj en sprite",
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"gui.howtos.add-sprite.step_addSprite": "Tilføj en sprite",
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"gui.howtos.add-sprite.step_addSprite": "Tilføj en sprite",
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"gui.howtos.add-a-backdrop.name": "Tilføj en baggrund",
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"gui.howtos.add-a-backdrop.name": "Tilføj en baggrund",
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"gui.howtos.add-a-backdrop.step_addBackdrop": "Add a Backdrop",
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"gui.howtos.add-a-backdrop.step_addBackdrop": "Tilføj en baggrund",
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"gui.howtos.change-size.name": "Ændre størrelse",
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"gui.howtos.change-size.name": "Ændre størrelse",
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"gui.howtos.change-size.step_changeSize": "Change Size",
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"gui.howtos.change-size.step_changeSize": "Ændre størrelse",
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"gui.howtos.glide-around.name": "Glid rundt",
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"gui.howtos.glide-around.name": "Glid rundt",
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"gui.howtos.change-size.step_glideAroundBackAndForth": "Glide Around",
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"gui.howtos.change-size.step_glideAroundBackAndForth": "Glid rundt",
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"gui.howtos.change-size.step_glideAroundPoint": "Glide to a Point",
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"gui.howtos.change-size.step_glideAroundPoint": "Glid til et punkt",
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"gui.howtos.record-a-sound.name": "Optag en lyd",
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"gui.howtos.record-a-sound.name": "Optag en lyd",
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"gui.howtos.change-size.step_recordASoundSoundsTab": "Click on the 'Sounds' Tab",
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"gui.howtos.change-size.step_recordASoundSoundsTab": "Klik på fanen med 'Lyde\"",
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"gui.howtos.change-size.step_recordASoundClickRecord": "Click 'Record'",
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"gui.howtos.change-size.step_recordASoundClickRecord": "Klik 'Optag\"",
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"gui.howtos.change-size.step_recordASoundPressRecordButton": "Press the Record Button",
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"gui.howtos.change-size.step_recordASoundPressRecordButton": "Klik på optageknappen",
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"gui.howtos.change-size.step_recordASoundChooseSound": "Choose Your Sound",
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"gui.howtos.change-size.step_recordASoundChooseSound": "Vælg din lyd",
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"gui.howtos.change-size.step_recordASoundPlayYourSound": "Play Your Sound",
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"gui.howtos.change-size.step_recordASoundPlayYourSound": "Spil din lyd",
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"gui.howtos.spin-video.name": "Lad det dreje rundt",
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"gui.howtos.spin-video.name": "Lad det dreje rundt",
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"gui.howtos.change-size.step_spinTurn": "Turn",
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"gui.howtos.change-size.step_spinTurn": "Drej",
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"gui.howtos.change-size.step_spinPointInDirection": "Set Direction",
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"gui.howtos.change-size.step_spinPointInDirection": "Vælg retning",
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"gui.howtos.hide-and-show.name": "Skjul og Vis",
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"gui.howtos.hide-and-show.name": "Skjul og Vis",
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"gui.howtos.change-size.step_hideAndShow": "Hide and Show",
|
"gui.howtos.change-size.step_hideAndShow": "Skjul og Vis",
|
||||||
"gui.howtos.switch-costume.name": "Animér en sprite",
|
"gui.howtos.switch-costume.name": "Animér en sprite",
|
||||||
"gui.howtos.change-size.step_switchCostumes": "Animate a Sprite",
|
"gui.howtos.change-size.step_switchCostumes": "Animér en sprite",
|
||||||
"gui.howtos.move-around-with-arrow-keys.name": "Brug piletaster",
|
"gui.howtos.move-around-with-arrow-keys.name": "Brug piletaster",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Move Left and Right",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Bevæg mod venstre og højre",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Move Up and Down",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Bevæg op og ned",
|
||||||
"gui.howtos.add-effects.name": "Tilføj effekter",
|
"gui.howtos.add-effects.name": "Tilføj effekter",
|
||||||
"gui.howtos.videosens.step_addEffects": "Add Effects",
|
"gui.howtos.videosens.step_addEffects": "Tilføj effekter",
|
||||||
"gui.extension.music.name": "Musik",
|
"gui.extension.music.name": "Musik",
|
||||||
"gui.extension.music.description": "Spil på instrumenter og trommer",
|
"gui.extension.music.description": "Spil på instrumenter og trommer",
|
||||||
"gui.extension.pen.name": "Pen",
|
"gui.extension.pen.name": "Pen",
|
||||||
|
|
|
@ -248,58 +248,58 @@
|
||||||
"gui.defaultProject.meow": "ニャー",
|
"gui.defaultProject.meow": "ニャー",
|
||||||
"gui.defaultProject.variable": "へんすう",
|
"gui.defaultProject.variable": "へんすう",
|
||||||
"gui.howtos.intro-move-sayhello-hat.name": "さあ、はじめましょう",
|
"gui.howtos.intro-move-sayhello-hat.name": "さあ、はじめましょう",
|
||||||
"gui.howtos.intro-move.step_stepMove": "うごきブロックをついかする",
|
"gui.howtos.intro-move.step_stepMove": "うごきブロックをついかして、",
|
||||||
"gui.howtos.add-a-move-block.step_stepMoveSayHello": "みどりのはたをクリックしてかいしする",
|
"gui.howtos.add-a-move-block.step_stepMoveSayHello": "はたをクリックしてかいししよう",
|
||||||
"gui.howtos.animate-a-name.name": "なまえをうごかしてみよう",
|
"gui.howtos.animate-a-name.name": "なまえをうごかしてみよう",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter": "もじのスプライトをえらぶ",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter": "もじのスプライトをえらぼう",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePlaySound": "クリックしたらおとをならす",
|
"gui.howtos.animate-a-name.step_AnimatePlaySound": "クリックするとおとをならせるよ",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "ほかのもじのスプライトをえらぶ",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "ほかのもじのスプライトをえらぼう",
|
||||||
"gui.howtos.animate-a-name.step_AnimateChangeColor": "いろをかえる",
|
"gui.howtos.animate-a-name.step_AnimateChangeColor": "いろをかえてみよう",
|
||||||
"gui.howtos.animate-a-name.step_AnimateSpin": "ほかのもじのスプライトをえらんでまわす",
|
"gui.howtos.animate-a-name.step_AnimateSpin": "Pick Another Letter Sprite & Make It Spin",
|
||||||
"gui.howtos.animate-a-name.step_AnimateGrow": "ほかのもじのスプライトをえらんでおおきくする",
|
"gui.howtos.animate-a-name.step_AnimateGrow": "Pick Another Letter Sprite & Make It Grow",
|
||||||
"gui.howtos.imagine-if": "Imagine If",
|
"gui.howtos.imagine-if": "もしも・・だったらとそうぞうしよう",
|
||||||
"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "Type What You Want to Say",
|
"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "あなたがつたえたいことをタイプして、",
|
||||||
"gui.howtos.imagine-if.step_imagineClickGreenFlag": "Click the Green Flag to Start",
|
"gui.howtos.imagine-if.step_imagineClickGreenFlag": "Click the Green Flag to Start",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseBackdrop": "Choose Any Backdrop",
|
"gui.howtos.imagine-if.step_imagineChooseBackdrop": "はいけいをどれかえらんで、",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseSprite": "Choose Any Sprite",
|
"gui.howtos.imagine-if.step_imagineChooseSprite": "Choose Any Sprite",
|
||||||
"gui.howtos.imagine-if.step_imagineFlyAround": "Press the Space Key to Glide",
|
"gui.howtos.imagine-if.step_imagineFlyAround": "Press the Space Key to Glide",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "Choose Another Sprite",
|
"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "Choose Another Sprite",
|
||||||
"gui.howtos.imagine-if.step_imagineLeftRight": "Move Left-Right",
|
"gui.howtos.imagine-if.step_imagineLeftRight": "さゆうにうごかしたり、",
|
||||||
"gui.howtos.imagine-if.step_imagineUpDown": "Move Up-Down",
|
"gui.howtos.imagine-if.step_imagineUpDown": "Move Up-Down",
|
||||||
"gui.howtos.imagine-if.step_imagineChangeCostumes": "Change Costumes",
|
"gui.howtos.imagine-if.step_imagineChangeCostumes": "コスチュームをかえたり、",
|
||||||
"gui.howtos.imagine-if.step_imagineGlideToPoint": "Glide to a Point",
|
"gui.howtos.imagine-if.step_imagineGlideToPoint": "Glide to a Point",
|
||||||
"gui.howtos.imagine-if.step_imagineGrowShrink": "Grow and Shrink",
|
"gui.howtos.imagine-if.step_imagineGrowShrink": "おおきくしたり、ちいさくしてみよう。",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "Choose Another Backdrop",
|
"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "もうひとつはいけいをえらんで、",
|
||||||
"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "Switch Backdrops",
|
"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "Switch Backdrops",
|
||||||
"gui.howtos.imagine-if.step_imagineRecordASound": "Add a Sound",
|
"gui.howtos.imagine-if.step_imagineRecordASound": "Add a Sound",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseSound": "Choose Your Sound",
|
"gui.howtos.imagine-if.step_imagineChooseSound": "Choose Your Sound",
|
||||||
"gui.howtos.make-music.name": "おんがくをつくろう",
|
"gui.howtos.make-music.name": "おんがくをつくろう",
|
||||||
"gui.howtos.Make-Music.step_PickInstrument": "がっきのスプライトをえらぶ",
|
"gui.howtos.Make-Music.step_PickInstrument": "Pick an Instrument Sprite",
|
||||||
"gui.howtos.Make-Music.step_PlaySoundClick": "クリックしたらおとをならす",
|
"gui.howtos.Make-Music.step_PlaySoundClick": "Play Sound When Clicked",
|
||||||
"gui.howtos.Make-Music.step_MakeSong": "きょくをつくる",
|
"gui.howtos.Make-Music.step_MakeSong": "Create a Song",
|
||||||
"gui.howtos.make-music.step_MakeBeat": "ドラムをえらんで、ビートをつくる",
|
"gui.howtos.make-music.step_MakeBeat": "Choose a Drum & Make a Beat",
|
||||||
"gui.howtos.make-music.step_MakeBeatBox": "マイクのスプライトとサプライズ・ビートボックスをえらぶ",
|
"gui.howtos.make-music.step_MakeBeatBox": "Choose the Microphone Sprite & Surprise Beatbox",
|
||||||
"gui.howtos.story.name": "ものがたりをつくろう",
|
"gui.howtos.story.name": "ものがたりをつくろう",
|
||||||
"gui.howtos.story.step_addbg": "はいけいをついかする",
|
"gui.howtos.story.step_addbg": "Add a Backdrop",
|
||||||
"gui.howtos.story.step_addsprite": "キャラクターをついかして、",
|
"gui.howtos.story.step_addsprite": "キャラクターをついかして、",
|
||||||
"gui.howtos.story.step_saysomething": "なにかおしゃべりする",
|
"gui.howtos.story.step_saysomething": "Say Something",
|
||||||
"gui.howtos.story.step_addanothersprite": "ほかのキャラクターをついかしよう。",
|
"gui.howtos.story.step_addanothersprite": "Add Another Character",
|
||||||
"gui.howtos.story.step_flip": "さゆうにはんてんさせて、",
|
"gui.howtos.story.step_flip": "Flip Direction",
|
||||||
"gui.howtos.story.step_conversation": "おしゃべりさせよう。",
|
"gui.howtos.story.step_conversation": "Have A Conversation",
|
||||||
"gui.howtos.story.addanotherbg": "もうひとつはいけいをくわえよう。",
|
"gui.howtos.story.addanotherbg": "Add Another Backdrop",
|
||||||
"gui.howtos.story.step_swithbg": "背景(はいけい)を切り替え(きりかえ)る",
|
"gui.howtos.story.step_swithbg": "Switch Backdrops",
|
||||||
"gui.howtos.story.step_hidewizard": "キャラクターをかくそう。",
|
"gui.howtos.story.step_hidewizard": "Hide a Character",
|
||||||
"gui.howtos.story.step_showwizard": "さいしょはキャラクターをひょうじしておこう。",
|
"gui.howtos.story.step_showwizard": "Show a Character",
|
||||||
"gui.howtos.make-a-chase-game.name": "おいかけっこゲームをつくる",
|
"gui.howtos.make-a-chase-game.name": "Make a Chase Game",
|
||||||
"gui.howtos.Chase-Game.step_BG": "はいけいをついかする",
|
"gui.howtos.Chase-Game.step_BG": "Add a Backdrop",
|
||||||
"gui.howtos.chase-game.step_AddOcto": "スプライトをついかする",
|
"gui.howtos.chase-game.step_AddOcto": "Add a Sprite",
|
||||||
"gui.howtos.make-music.step_LeftRight": "やじるしキーでさゆうにうごかす",
|
"gui.howtos.make-music.step_LeftRight": "Move Right & Left With Arrow Keys",
|
||||||
"gui.howtos.Chase-Game.step_UpDown": "やじるしキーでじょうげにうごかす",
|
"gui.howtos.Chase-Game.step_UpDown": "Move Up & Down With Arrow Keys",
|
||||||
"gui.howtos.Chase-Game.step_AddStar": "ほかのスプライトをついかする",
|
"gui.howtos.Chase-Game.step_AddStar": "Add Another Sprite",
|
||||||
"gui.howtos.Chase-Game.step_MoveRandom": "ランダムにうごかす",
|
"gui.howtos.Chase-Game.step_MoveRandom": "Move Randomly",
|
||||||
"gui.howtos.Chase-Game.step_WhenTouch": "タコのスプライトをふれたときにおとをならす",
|
"gui.howtos.Chase-Game.step_WhenTouch": "In Octopus Sprite, When Touching Play Sound",
|
||||||
"gui.howtos.Chase-Game.step_ScoreVariable": "スコアのへんすうをつくる",
|
"gui.howtos.Chase-Game.step_ScoreVariable": "Create Score Variable",
|
||||||
"gui.howtos.Chase-Game.ScoreWhenTouch": "タコのスプライトにふれたときにスコアをふやす",
|
"gui.howtos.Chase-Game.ScoreWhenTouch": "In Octopus Sprite, When Touching Add Score",
|
||||||
"gui.howtos.animate-char.name": "キャラクターをうごかそう",
|
"gui.howtos.animate-char.name": "キャラクターをうごかそう",
|
||||||
"gui.howtos.animate-char.step_addbg": "はいけいをついかする",
|
"gui.howtos.animate-char.step_addbg": "はいけいをついかする",
|
||||||
"gui.howtos.animate-char.step_addsprite": "スプライトをついかする",
|
"gui.howtos.animate-char.step_addsprite": "スプライトをついかする",
|
||||||
|
@ -317,33 +317,33 @@
|
||||||
"gui.howtos.make-a-game.step_Random": "ランダムなばしょへいく",
|
"gui.howtos.make-a-game.step_Random": "ランダムなばしょへいく",
|
||||||
"gui.howtos.make-music.step_GameChangeColor": "いろをかえる",
|
"gui.howtos.make-music.step_GameChangeColor": "いろをかえる",
|
||||||
"gui.howtos.make-music.step_ResetScore": "スコアをリセットする",
|
"gui.howtos.make-music.step_ResetScore": "スコアをリセットする",
|
||||||
"gui.howtos.make-it-fly.name": "Make it Fly",
|
"gui.howtos.make-it-fly.name": "キャラクターをとばそう",
|
||||||
"gui.howtos.fly.step_stepflyChooseBackdrop": "Choose a Sky Background",
|
"gui.howtos.fly.step_stepflyChooseBackdrop": "そらのはいけいをえらんで、",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "Choose a Character",
|
"gui.howtos.add-a-move-block.step_stepflyChooseCharacter": "キャラクターのせんたく",
|
||||||
"gui.howtos.fly.step_stepflySaySomething": "Say Something",
|
"gui.howtos.fly.step_stepflySaySomething": "なにかおしゃべりする",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "Move With Arrow Keys",
|
"gui.howtos.add-a-move-block.step_stepflyMoveArrows": "やじるしキーでうごかしてみよう。",
|
||||||
"gui.howtos.fly.step_stepflyChooseObject": "Choose an Object to Collect",
|
"gui.howtos.fly.step_stepflyChooseObject": "あつめるものをえらんで、",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "Make the Object Move",
|
"gui.howtos.add-a-move-block.step_stepflyFlyingObject": "それをうごかしてみよう。",
|
||||||
"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "Select Your Character",
|
"gui.howtos.add-a-move-block.step_stepflySelectFlyingSprite": "キャラクターをえらび、",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyAddScore": "Add a Score",
|
"gui.howtos.add-a-move-block.step_stepflyAddScore": "スコアのへんすうをついかして、",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyKeepScore": "Keep Score",
|
"gui.howtos.add-a-move-block.step_stepflyKeepScore": "スコアをつけよう。",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyAddScenery": "Add Scenery",
|
"gui.howtos.add-a-move-block.step_stepflyAddScenery": "ぶたいのはいけいをくわえる",
|
||||||
"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "Move the Scenery",
|
"gui.howtos.add-a-move-block.step_stepflyMoveScenery": "はいけいのくもをうごかして、",
|
||||||
"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "Next Costume",
|
"gui.howtos.add-a-move-block.step_stepflySwitchLooks": "つぎのコスチュームにしてみよう。",
|
||||||
"gui.howtos.pong": "Pong Game",
|
"gui.howtos.pong": "ピンポンゲーム",
|
||||||
"gui.howtos.pong.step_pongAddBackdrop": "Add a Backdrop",
|
"gui.howtos.pong.step_pongAddBackdrop": "はいけいをついかする",
|
||||||
"gui.howtos.pong.step_pongAddBallSprite": "Add a Ball Sprite",
|
"gui.howtos.pong.step_pongAddBallSprite": "ボールのスプライトをついかしよう。",
|
||||||
"gui.howtos.pong.step_pongBounceAround": "Bounce Around",
|
"gui.howtos.pong.step_pongBounceAround": "まわりでバウンドさせてみよう。",
|
||||||
"gui.howtos.pong.step_pongAddPaddle": "Add a Paddle",
|
"gui.howtos.pong.step_pongAddPaddle": "パドルをくわえて、",
|
||||||
"gui.howtos.pong.step_pongMoveThePaddle": "Move the Paddle",
|
"gui.howtos.pong.step_pongMoveThePaddle": "そのパドルをうごかそう。",
|
||||||
"gui.howtos.pong.step_pongSelectBallSprite": "Select the Ball Sprite",
|
"gui.howtos.pong.step_pongSelectBallSprite": "ボールをえらんで、",
|
||||||
"gui.howtos.pong.step_pongAddMoreCodeToBall": "Add Code to Bounce the Ball Off the Paddle",
|
"gui.howtos.pong.step_pongAddMoreCodeToBall": "コードをくわえて、ボールがパドルではねかえるようにしよう。",
|
||||||
"gui.howtos.pong.step_pongAddAScore": "Add a Score",
|
"gui.howtos.pong.step_pongAddAScore": "スコアのへんすうをついかして、",
|
||||||
"gui.howtos.pong.step_pongChooseScoreFromMenu": "Choose 'Score' from the Menu",
|
"gui.howtos.pong.step_pongChooseScoreFromMenu": "”スコア”をせんたくしよう。",
|
||||||
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "Insert the 'Change Score' Block",
|
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "”スコアを~ずつかえる”をついかして、",
|
||||||
"gui.howtos.pong.step_pongResetScore": "Reset Score",
|
"gui.howtos.pong.step_pongResetScore": "スコアをリセットする",
|
||||||
"gui.howtos.pong.step_pongAddLineSprite": "Add the Line Sprite",
|
"gui.howtos.pong.step_pongAddLineSprite": "Lineのスプライトをくわえて、",
|
||||||
"gui.howtos.pong.step_pongGameOver": "Game Over",
|
"gui.howtos.pong.step_pongGameOver": "Lineにふれたらゲームオーバーにしよう。",
|
||||||
"gui.howtos.say-it-out-loud": "おしゃべりするアニメをつくってみよう",
|
"gui.howtos.say-it-out-loud": "おしゃべりするアニメをつくってみよう",
|
||||||
"gui.howtos.say-it-out-loud.step_AddTXTextension": "おんせいごうせいブロックをついかしよう。",
|
"gui.howtos.say-it-out-loud.step_AddTXTextension": "おんせいごうせいブロックをついかしよう。",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSpeech": "なにかおしゃべりする",
|
"gui.howtos.say-it-out-loud.step_TXTSpeech": "なにかおしゃべりする",
|
||||||
|
@ -353,7 +353,7 @@
|
||||||
"gui.howtos.say-it-out-loud.step_TXTAddSprite": "キャラクターをついかします。",
|
"gui.howtos.say-it-out-loud.step_TXTAddSprite": "キャラクターをついかします。",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSong": "BGMをながしてみたり、",
|
"gui.howtos.say-it-out-loud.step_TXTSong": "BGMをながしてみたり、",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTColor": "いろをかえる",
|
"gui.howtos.say-it-out-loud.step_TXTColor": "いろをかえる",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSpin": "回転(かいてん)させる",
|
"gui.howtos.say-it-out-loud.step_TXTSpin": "かいてんさせる",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTGrow": "かくだいしたり、しゅくしょうしてみよう。",
|
"gui.howtos.say-it-out-loud.step_TXTGrow": "かくだいしたり、しゅくしょうしてみよう。",
|
||||||
"gui.howtos.videosens.name": "ビデオモーションセンサー",
|
"gui.howtos.videosens.name": "ビデオモーションセンサー",
|
||||||
"gui.howtos.videosens.step_addextension": "かくちょうきのうをついか",
|
"gui.howtos.videosens.step_addextension": "かくちょうきのうをついか",
|
||||||
|
@ -372,30 +372,30 @@
|
||||||
"gui.howtos.add-sprite.name": "スプライトをついかする",
|
"gui.howtos.add-sprite.name": "スプライトをついかする",
|
||||||
"gui.howtos.add-sprite.step_addSprite": "スプライトをついかする",
|
"gui.howtos.add-sprite.step_addSprite": "スプライトをついかする",
|
||||||
"gui.howtos.add-a-backdrop.name": "はいけいのついか",
|
"gui.howtos.add-a-backdrop.name": "はいけいのついか",
|
||||||
"gui.howtos.add-a-backdrop.step_addBackdrop": "Add a Backdrop",
|
"gui.howtos.add-a-backdrop.step_addBackdrop": "はいけいをついかする",
|
||||||
"gui.howtos.change-size.name": "おおきさをへんこうする",
|
"gui.howtos.change-size.name": "おおきさをへんこうする",
|
||||||
"gui.howtos.change-size.step_changeSize": "Change Size",
|
"gui.howtos.change-size.step_changeSize": "おおきさをへんこうする",
|
||||||
"gui.howtos.glide-around.name": "なめらかにうごかす",
|
"gui.howtos.glide-around.name": "なめらかにうごかす",
|
||||||
"gui.howtos.change-size.step_glideAroundBackAndForth": "Glide Around",
|
"gui.howtos.change-size.step_glideAroundBackAndForth": "なめらかにうごかす",
|
||||||
"gui.howtos.change-size.step_glideAroundPoint": "Glide to a Point",
|
"gui.howtos.change-size.step_glideAroundPoint": "していのいちのざひょうにかえたり、",
|
||||||
"gui.howtos.record-a-sound.name": "おとをろくおんする",
|
"gui.howtos.record-a-sound.name": "おとをろくおんする",
|
||||||
"gui.howtos.change-size.step_recordASoundSoundsTab": "Click on the 'Sounds' Tab",
|
"gui.howtos.change-size.step_recordASoundSoundsTab": "おとタブをクリックしよう。",
|
||||||
"gui.howtos.change-size.step_recordASoundClickRecord": "Click 'Record'",
|
"gui.howtos.change-size.step_recordASoundClickRecord": "「ろくおんする」をクリックしよう。",
|
||||||
"gui.howtos.change-size.step_recordASoundPressRecordButton": "Press the Record Button",
|
"gui.howtos.change-size.step_recordASoundPressRecordButton": "ろくおんボタンをおそう。",
|
||||||
"gui.howtos.change-size.step_recordASoundChooseSound": "Choose Your Sound",
|
"gui.howtos.change-size.step_recordASoundChooseSound": "もうひとつのはいけいをえらんで、",
|
||||||
"gui.howtos.change-size.step_recordASoundPlayYourSound": "Play Your Sound",
|
"gui.howtos.change-size.step_recordASoundPlayYourSound": "おとをさいせいしよう。",
|
||||||
"gui.howtos.spin-video.name": "文字(もじ)を回転(かいてん)させる",
|
"gui.howtos.spin-video.name": "もじをかいてんさせる",
|
||||||
"gui.howtos.change-size.step_spinTurn": "Turn",
|
"gui.howtos.change-size.step_spinTurn": "かいてんしよう。",
|
||||||
"gui.howtos.change-size.step_spinPointInDirection": "Set Direction",
|
"gui.howtos.change-size.step_spinPointInDirection": "むきをしていしよう。",
|
||||||
"gui.howtos.hide-and-show.name": "かくすとひょうじする",
|
"gui.howtos.hide-and-show.name": "かくすとひょうじする",
|
||||||
"gui.howtos.change-size.step_hideAndShow": "Hide and Show",
|
"gui.howtos.change-size.step_hideAndShow": "かくすとひょうじする",
|
||||||
"gui.howtos.switch-costume.name": "スプライトをアニメかする",
|
"gui.howtos.switch-costume.name": "スプライトをアニメにする",
|
||||||
"gui.howtos.change-size.step_switchCostumes": "Animate a Sprite",
|
"gui.howtos.change-size.step_switchCostumes": "スプライトをアニメにする",
|
||||||
"gui.howtos.move-around-with-arrow-keys.name": "やじるしキーをつかいます",
|
"gui.howtos.move-around-with-arrow-keys.name": "やじるしキーをつかおう",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Move Left and Right",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "さゆうにうごかそう。",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Move Up and Down",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "じょうげにうごかそう。",
|
||||||
"gui.howtos.add-effects.name": "こうかをついかする",
|
"gui.howtos.add-effects.name": "こうかをついかする",
|
||||||
"gui.howtos.videosens.step_addEffects": "Add Effects",
|
"gui.howtos.videosens.step_addEffects": "こうかをついかする",
|
||||||
"gui.extension.music.name": "おんがく",
|
"gui.extension.music.name": "おんがく",
|
||||||
"gui.extension.music.description": "がっきやドラムをえんそうする。",
|
"gui.extension.music.description": "がっきやドラムをえんそうする。",
|
||||||
"gui.extension.pen.name": "ペン",
|
"gui.extension.pen.name": "ペン",
|
||||||
|
@ -420,7 +420,7 @@
|
||||||
"gui.libraryTags.all": "すべて",
|
"gui.libraryTags.all": "すべて",
|
||||||
"gui.libraryTags.animals": "どうぶつ",
|
"gui.libraryTags.animals": "どうぶつ",
|
||||||
"gui.libraryTags.dance": "ダンス",
|
"gui.libraryTags.dance": "ダンス",
|
||||||
"gui.libraryTags.effects": "効果(こうか)",
|
"gui.libraryTags.effects": "こうか",
|
||||||
"gui.libraryTags.fantasy": "ファンタジー",
|
"gui.libraryTags.fantasy": "ファンタジー",
|
||||||
"gui.libraryTags.fashion": "ファッション",
|
"gui.libraryTags.fashion": "ファッション",
|
||||||
"gui.libraryTags.food": "たべもの",
|
"gui.libraryTags.food": "たべもの",
|
||||||
|
@ -440,7 +440,7 @@
|
||||||
"gui.libraryTags.animation": "アニメーション",
|
"gui.libraryTags.animation": "アニメーション",
|
||||||
"gui.libraryTags.art": "アート",
|
"gui.libraryTags.art": "アート",
|
||||||
"gui.libraryTags.games": "ゲーム",
|
"gui.libraryTags.games": "ゲーム",
|
||||||
"gui.libraryTags.stories": "物語(ものがたり)",
|
"gui.libraryTags.stories": "ものがたり",
|
||||||
"gui.libraryTags.letters": "もじ",
|
"gui.libraryTags.letters": "もじ",
|
||||||
"gui.opcodeLabels.direction": "むき",
|
"gui.opcodeLabels.direction": "むき",
|
||||||
"gui.opcodeLabels.xposition": "xざひょう",
|
"gui.opcodeLabels.xposition": "xざひょう",
|
||||||
|
|
|
@ -249,57 +249,57 @@
|
||||||
"gui.defaultProject.variable": "変数",
|
"gui.defaultProject.variable": "変数",
|
||||||
"gui.howtos.intro-move-sayhello-hat.name": "さあ、始めましょう",
|
"gui.howtos.intro-move-sayhello-hat.name": "さあ、始めましょう",
|
||||||
"gui.howtos.intro-move.step_stepMove": "動きのブロックを追加して、",
|
"gui.howtos.intro-move.step_stepMove": "動きのブロックを追加して、",
|
||||||
"gui.howtos.add-a-move-block.step_stepMoveSayHello": "緑の旗をクリックして開始しよう。",
|
"gui.howtos.add-a-move-block.step_stepMoveSayHello": "旗をクリックして開始しよう",
|
||||||
"gui.howtos.animate-a-name.name": "名前を動かしてみよう",
|
"gui.howtos.animate-a-name.name": "名前を動かしてみよう",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter": "文字のスプライトを選ぼう。",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter": "文字のスプライトを選ぼう",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePlaySound": "クリックすると音が鳴らせるよ。",
|
"gui.howtos.animate-a-name.step_AnimatePlaySound": "クリックすると音が鳴らせるよ",
|
||||||
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "他の文字のスプライトを選ぼう。",
|
"gui.howtos.animate-a-name.step_AnimatePickLetter2": "他の文字のスプライトを選ぼう",
|
||||||
"gui.howtos.animate-a-name.step_AnimateChangeColor": "色を変えてみよう。",
|
"gui.howtos.animate-a-name.step_AnimateChangeColor": "色を変えてみよう",
|
||||||
"gui.howtos.animate-a-name.step_AnimateSpin": "他の文字のスプライトを選んで、回そう。",
|
"gui.howtos.animate-a-name.step_AnimateSpin": "他の文字を選んで、回転させよう",
|
||||||
"gui.howtos.animate-a-name.step_AnimateGrow": "他の文字のスプライトを選んで、大きくしよう。",
|
"gui.howtos.animate-a-name.step_AnimateGrow": "他の文字を選んで、大きくしよう",
|
||||||
"gui.howtos.imagine-if": "もしも・・だったらと想像しよう",
|
"gui.howtos.imagine-if": "もしも・・だったらと想像しよう",
|
||||||
"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "あなたが伝えたいことをタイプして、",
|
"gui.howtos.imagine-if.step_imagineTypeWhatYouWant": "あなたが伝えたいことをタイプして、",
|
||||||
"gui.howtos.imagine-if.step_imagineClickGreenFlag": "緑の旗をクリックして開始しよう。",
|
"gui.howtos.imagine-if.step_imagineClickGreenFlag": "旗をクリックして開始しよう",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseBackdrop": "背景をどれか選んで、",
|
"gui.howtos.imagine-if.step_imagineChooseBackdrop": "背景をどれか選んで、",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseSprite": "スプライトをとれか選ぼう。",
|
"gui.howtos.imagine-if.step_imagineChooseSprite": "スプライトを選ぼう。",
|
||||||
"gui.howtos.imagine-if.step_imagineFlyAround": "スペースキーを押して座標を変えてみよう。",
|
"gui.howtos.imagine-if.step_imagineFlyAround": "スペースキーを押して座標を変えてみよう",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "もうひとつのスプライトを選んで、",
|
"gui.howtos.imagine-if.step_imagineChooseAnotherSprite": "もうひとつスプライトを選んで、",
|
||||||
"gui.howtos.imagine-if.step_imagineLeftRight": "左右に動したり、",
|
"gui.howtos.imagine-if.step_imagineLeftRight": "左右に動かしたり、",
|
||||||
"gui.howtos.imagine-if.step_imagineUpDown": "上下に動かしてみよう。",
|
"gui.howtos.imagine-if.step_imagineUpDown": "上下に動かしてみよう",
|
||||||
"gui.howtos.imagine-if.step_imagineChangeCostumes": "コスチュームを変えたり、",
|
"gui.howtos.imagine-if.step_imagineChangeCostumes": "コスチュームを変えたり、",
|
||||||
"gui.howtos.imagine-if.step_imagineGlideToPoint": "指定の位置の座標に変えたり、",
|
"gui.howtos.imagine-if.step_imagineGlideToPoint": "Glide to a Point",
|
||||||
"gui.howtos.imagine-if.step_imagineGrowShrink": "拡大したり、縮小してみよう。",
|
"gui.howtos.imagine-if.step_imagineGrowShrink": "Grow and Shrink",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "もうひとつの背景を選んで、",
|
"gui.howtos.imagine-if.step_imagineChooseAnotherBackdrop": "Choose Another Backdrop",
|
||||||
"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "背景を切り替えたり、",
|
"gui.howtos.imagine-if.step_imagineSwitchBackdrops": "背景を切り替えたり、",
|
||||||
"gui.howtos.imagine-if.step_imagineRecordASound": "音を録音して、",
|
"gui.howtos.imagine-if.step_imagineRecordASound": "音を録音して、",
|
||||||
"gui.howtos.imagine-if.step_imagineChooseSound": "あなただけの音を選ぼう。",
|
"gui.howtos.imagine-if.step_imagineChooseSound": "Choose Your Sound",
|
||||||
"gui.howtos.make-music.name": "音楽を作ろう",
|
"gui.howtos.make-music.name": "音楽を作ろう",
|
||||||
"gui.howtos.Make-Music.step_PickInstrument": "楽器のスプライトを選ぼう。",
|
"gui.howtos.Make-Music.step_PickInstrument": "Pick an Instrument Sprite",
|
||||||
"gui.howtos.Make-Music.step_PlaySoundClick": "クリックすると音が鳴らせるよ。",
|
"gui.howtos.Make-Music.step_PlaySoundClick": "Play Sound When Clicked",
|
||||||
"gui.howtos.Make-Music.step_MakeSong": "曲を作ってみよう。",
|
"gui.howtos.Make-Music.step_MakeSong": "Create a Song",
|
||||||
"gui.howtos.make-music.step_MakeBeat": "ドラムを選んで、ビートを作ろう。",
|
"gui.howtos.make-music.step_MakeBeat": "Choose a Drum & Make a Beat",
|
||||||
"gui.howtos.make-music.step_MakeBeatBox": "マイクのスプライトを選んで、音リストのビートボックスを選択しよう。",
|
"gui.howtos.make-music.step_MakeBeatBox": "Choose the Microphone Sprite & Surprise Beatbox",
|
||||||
"gui.howtos.story.name": "物語を作ろう",
|
"gui.howtos.story.name": "物語を作ろう",
|
||||||
"gui.howtos.story.step_addbg": "背景を追加しよう。",
|
"gui.howtos.story.step_addbg": "Add a Backdrop",
|
||||||
"gui.howtos.story.step_addsprite": "キャラクターを追加して、",
|
"gui.howtos.story.step_addsprite": "キャラクターを追加して、",
|
||||||
"gui.howtos.story.step_saysomething": "何かおしゃべりさせよう。",
|
"gui.howtos.story.step_saysomething": "Say Something",
|
||||||
"gui.howtos.story.step_addanothersprite": "別のキャラクターを追加しよう。",
|
"gui.howtos.story.step_addanothersprite": "Add Another Character",
|
||||||
"gui.howtos.story.step_flip": "左右に反転させて、",
|
"gui.howtos.story.step_flip": "Flip Direction",
|
||||||
"gui.howtos.story.step_conversation": "おしゃべりさせよう。",
|
"gui.howtos.story.step_conversation": "Have A Conversation",
|
||||||
"gui.howtos.story.addanotherbg": "もうひとつ背景を加えよう。",
|
"gui.howtos.story.addanotherbg": "Add Another Backdrop",
|
||||||
"gui.howtos.story.step_swithbg": "背景を切り替えて、",
|
"gui.howtos.story.step_swithbg": "Switch Backdrops",
|
||||||
"gui.howtos.story.step_hidewizard": "キャラクターを隠そう。",
|
"gui.howtos.story.step_hidewizard": "Hide a Character",
|
||||||
"gui.howtos.story.step_showwizard": "最初はキャラクターを表示しておこう。",
|
"gui.howtos.story.step_showwizard": "Show a Character",
|
||||||
"gui.howtos.make-a-chase-game.name": "追いかけっこゲームを作ろう",
|
"gui.howtos.make-a-chase-game.name": "Make a Chase Game",
|
||||||
"gui.howtos.Chase-Game.step_BG": "背景を追加して、",
|
"gui.howtos.Chase-Game.step_BG": "背景を追加して、",
|
||||||
"gui.howtos.chase-game.step_AddOcto": "スプライトを追加しよう。",
|
"gui.howtos.chase-game.step_AddOcto": "Add a Sprite",
|
||||||
"gui.howtos.make-music.step_LeftRight": "矢印キーで左右に、",
|
"gui.howtos.make-music.step_LeftRight": "Move Right & Left With Arrow Keys",
|
||||||
"gui.howtos.Chase-Game.step_UpDown": "矢印キーで上下に動かそう。",
|
"gui.howtos.Chase-Game.step_UpDown": "Move Up & Down With Arrow Keys",
|
||||||
"gui.howtos.Chase-Game.step_AddStar": "もうひとつスプライトを追加しよう。",
|
"gui.howtos.Chase-Game.step_AddStar": "Add Another Sprite",
|
||||||
"gui.howtos.Chase-Game.step_MoveRandom": "どこかの場所に動かして、",
|
"gui.howtos.Chase-Game.step_MoveRandom": "どこかの場所に動かして、",
|
||||||
"gui.howtos.Chase-Game.step_WhenTouch": "タコのスプライトが、星に触れたときに音を鳴らそう。",
|
"gui.howtos.Chase-Game.step_WhenTouch": "In Octopus Sprite, When Touching Play Sound",
|
||||||
"gui.howtos.Chase-Game.step_ScoreVariable": "スコアの変数を作って、",
|
"gui.howtos.Chase-Game.step_ScoreVariable": "スコアの変数を作って、",
|
||||||
"gui.howtos.Chase-Game.ScoreWhenTouch": "タコのスプライトが、星に触れたときにスコアを加えるよ。",
|
"gui.howtos.Chase-Game.ScoreWhenTouch": "In Octopus Sprite, When Touching Add Score",
|
||||||
"gui.howtos.animate-char.name": "キャラクターを動かそう",
|
"gui.howtos.animate-char.name": "キャラクターを動かそう",
|
||||||
"gui.howtos.animate-char.step_addbg": "背景を追加するよ。",
|
"gui.howtos.animate-char.step_addbg": "背景を追加するよ。",
|
||||||
"gui.howtos.animate-char.step_addsprite": "スプライトを追加して、",
|
"gui.howtos.animate-char.step_addsprite": "スプライトを追加して、",
|
||||||
|
@ -339,11 +339,11 @@
|
||||||
"gui.howtos.pong.step_pongSelectBallSprite": "ボールを選んで、",
|
"gui.howtos.pong.step_pongSelectBallSprite": "ボールを選んで、",
|
||||||
"gui.howtos.pong.step_pongAddMoreCodeToBall": "コードを加えてボールがパドルで跳ね返るようにしよう。",
|
"gui.howtos.pong.step_pongAddMoreCodeToBall": "コードを加えてボールがパドルで跳ね返るようにしよう。",
|
||||||
"gui.howtos.pong.step_pongAddAScore": "スコアの変数を追加して、",
|
"gui.howtos.pong.step_pongAddAScore": "スコアの変数を追加して、",
|
||||||
"gui.howtos.pong.step_pongChooseScoreFromMenu": "メニューから”スコア”選択しよう。",
|
"gui.howtos.pong.step_pongChooseScoreFromMenu": "メニューから”スコア”を選択しよう。",
|
||||||
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "”スコアを~ずつ変える”を追加して、",
|
"gui.howtos.pong.step_pongInsertChangeScoreBlock": "”スコアを~ずつ変える”を追加して、",
|
||||||
"gui.howtos.pong.step_pongResetScore": "忘れずに、スコアをリセットしておこう。",
|
"gui.howtos.pong.step_pongResetScore": "忘れずに、スコアをリセットしておこう。",
|
||||||
"gui.howtos.pong.step_pongAddLineSprite": "Lineのスプライトを加えて、",
|
"gui.howtos.pong.step_pongAddLineSprite": "Lineのスプライトを加えて、",
|
||||||
"gui.howtos.pong.step_pongGameOver": "Game Over",
|
"gui.howtos.pong.step_pongGameOver": "Lineに触れたらゲームオーバーにしよう。",
|
||||||
"gui.howtos.say-it-out-loud": "おしゃべりするアニメを作ってみよう",
|
"gui.howtos.say-it-out-loud": "おしゃべりするアニメを作ってみよう",
|
||||||
"gui.howtos.say-it-out-loud.step_AddTXTextension": "音声合成ブロックを追加しよう。",
|
"gui.howtos.say-it-out-loud.step_AddTXTextension": "音声合成ブロックを追加しよう。",
|
||||||
"gui.howtos.say-it-out-loud.step_TXTSpeech": "何かおしゃべりさせよう。",
|
"gui.howtos.say-it-out-loud.step_TXTSpeech": "何かおしゃべりさせよう。",
|
||||||
|
@ -372,30 +372,30 @@
|
||||||
"gui.howtos.add-sprite.name": "スプライトを追加します",
|
"gui.howtos.add-sprite.name": "スプライトを追加します",
|
||||||
"gui.howtos.add-sprite.step_addSprite": "スプライトを追加します。",
|
"gui.howtos.add-sprite.step_addSprite": "スプライトを追加します。",
|
||||||
"gui.howtos.add-a-backdrop.name": "背景を追加します",
|
"gui.howtos.add-a-backdrop.name": "背景を追加します",
|
||||||
"gui.howtos.add-a-backdrop.step_addBackdrop": "Add a Backdrop",
|
"gui.howtos.add-a-backdrop.step_addBackdrop": "背景を追加しよう。",
|
||||||
"gui.howtos.change-size.name": "大きさを変更します",
|
"gui.howtos.change-size.name": "大きさを変更します",
|
||||||
"gui.howtos.change-size.step_changeSize": "Change Size",
|
"gui.howtos.change-size.step_changeSize": "大きさを変更します",
|
||||||
"gui.howtos.glide-around.name": "滑らかに動かします",
|
"gui.howtos.glide-around.name": "滑らかに動かします",
|
||||||
"gui.howtos.change-size.step_glideAroundBackAndForth": "Glide Around",
|
"gui.howtos.change-size.step_glideAroundBackAndForth": "あたりを滑らかに動くようにします。",
|
||||||
"gui.howtos.change-size.step_glideAroundPoint": "Glide to a Point",
|
"gui.howtos.change-size.step_glideAroundPoint": "ある点へなめらかに動かそう。",
|
||||||
"gui.howtos.record-a-sound.name": "音を録音します",
|
"gui.howtos.record-a-sound.name": "音を録音します",
|
||||||
"gui.howtos.change-size.step_recordASoundSoundsTab": "Click on the 'Sounds' Tab",
|
"gui.howtos.change-size.step_recordASoundSoundsTab": "音タブをクリックしよう。",
|
||||||
"gui.howtos.change-size.step_recordASoundClickRecord": "Click 'Record'",
|
"gui.howtos.change-size.step_recordASoundClickRecord": "「録音する」をクリックしよう。",
|
||||||
"gui.howtos.change-size.step_recordASoundPressRecordButton": "Press the Record Button",
|
"gui.howtos.change-size.step_recordASoundPressRecordButton": "録音ボタンを押そう。",
|
||||||
"gui.howtos.change-size.step_recordASoundChooseSound": "Choose Your Sound",
|
"gui.howtos.change-size.step_recordASoundChooseSound": "音を選ぼう。",
|
||||||
"gui.howtos.change-size.step_recordASoundPlayYourSound": "Play Your Sound",
|
"gui.howtos.change-size.step_recordASoundPlayYourSound": "音を再生しよう。",
|
||||||
"gui.howtos.spin-video.name": "回転させます",
|
"gui.howtos.spin-video.name": "回転させます",
|
||||||
"gui.howtos.change-size.step_spinTurn": "Turn",
|
"gui.howtos.change-size.step_spinTurn": "回転しよう。",
|
||||||
"gui.howtos.change-size.step_spinPointInDirection": "Set Direction",
|
"gui.howtos.change-size.step_spinPointInDirection": "向きを指定しよう。",
|
||||||
"gui.howtos.hide-and-show.name": "隠したり表示したりします",
|
"gui.howtos.hide-and-show.name": "隠したり表示したりします",
|
||||||
"gui.howtos.change-size.step_hideAndShow": "Hide and Show",
|
"gui.howtos.change-size.step_hideAndShow": "隠したり表示したりします",
|
||||||
"gui.howtos.switch-costume.name": "スプライトをアニメ化します",
|
"gui.howtos.switch-costume.name": "スプライトをアニメ化します",
|
||||||
"gui.howtos.change-size.step_switchCostumes": "Animate a Sprite",
|
"gui.howtos.change-size.step_switchCostumes": "スプライトをアニメ化します",
|
||||||
"gui.howtos.move-around-with-arrow-keys.name": "矢印キーを使います",
|
"gui.howtos.move-around-with-arrow-keys.name": "矢印キーを使います",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "Move Left and Right",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysLeftRight": "左右に動かそう。",
|
||||||
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "Move Up and Down",
|
"gui.howtos.add-a-backdrop.step_moveArrowKeysUpDown": "上下に動かそう。",
|
||||||
"gui.howtos.add-effects.name": "効果を追加します",
|
"gui.howtos.add-effects.name": "効果を追加します",
|
||||||
"gui.howtos.videosens.step_addEffects": "Add Effects",
|
"gui.howtos.videosens.step_addEffects": "効果を追加します",
|
||||||
"gui.extension.music.name": "音楽",
|
"gui.extension.music.name": "音楽",
|
||||||
"gui.extension.music.description": "楽器やドラムを演奏する。",
|
"gui.extension.music.description": "楽器やドラムを演奏する。",
|
||||||
"gui.extension.pen.name": "ペン",
|
"gui.extension.pen.name": "ペン",
|
||||||
|
|
|
@ -1,14 +1,14 @@
|
||||||
{
|
{
|
||||||
"boost.headerText": "The {boostLink} kit brings your LEGO creations to life with powerful motors, a color sensor and more. By combining it with Scratch, you can build your own robotic creatures, tell physical-digital stories, invent new game controllers, or whatever else you can imagine.",
|
"boost.headerText": "The {boostLink} kit brings your LEGO creations to life with powerful motors, a color sensor and more. By combining it with Scratch, you can build your own robotic creatures, tell physical-digital stories, invent new game controllers, or whatever else you can imagine.",
|
||||||
"boost.gettingStarted": "Kom i gang",
|
"boost.gettingStarted": "Kom i gang",
|
||||||
"boost.connectingBoost": "Connecting BOOST to Scratch",
|
"boost.connectingBoost": "Forbind BOOST til Scratch",
|
||||||
"boost.powerBoost": "Turn on your sensor by pressing the power button.",
|
"boost.powerBoost": "Tænd for din sensor ved at klikke på powerknappen",
|
||||||
"boost.useScratch3": "Brug {scratch3Link} editoren.",
|
"boost.useScratch3": "Brug {scratch3Link} editoren.",
|
||||||
"boost.addExtension": "Add the BOOST extension.",
|
"boost.addExtension": "Tilføj udvidelsen med BOOST.",
|
||||||
"boost.thingsToTry": "Ting du kan prøve",
|
"boost.thingsToTry": "Ting du kan prøve",
|
||||||
"boost.makeAMotorMove": "Få en motor til at bevæge sig",
|
"boost.makeAMotorMove": "Få en motor til at bevæge sig",
|
||||||
"boost.findTurnMotorOnForSeconds": "Find the {turnMotorOnForSeconds} block and click on it.",
|
"boost.findTurnMotorOnForSeconds": "Find brikken med {turnMotorOnForSeconds} og klik på den.",
|
||||||
"boost.turnMotorOnForSeconds": "“turn motor A on for 1 seconds”",
|
"boost.turnMotorOnForSeconds": "“tænd motor A i 1 sekund”",
|
||||||
"boost.connectALegoBeam": "Connect a LEGO beam with an axle to motor A and click the block again to make it spin.",
|
"boost.connectALegoBeam": "Connect a LEGO beam with an axle to motor A and click the block again to make it spin.",
|
||||||
"boost.starterProjects": "Begynder projekter",
|
"boost.starterProjects": "Begynder projekter",
|
||||||
"boost.troubleshootingTitle": "Fejlfinding",
|
"boost.troubleshootingTitle": "Fejlfinding",
|
||||||
|
@ -17,18 +17,18 @@
|
||||||
"boost.winOSVersionLinkText": "Windows",
|
"boost.winOSVersionLinkText": "Windows",
|
||||||
"boost.macOSVersionLinkText": "Mac OS",
|
"boost.macOSVersionLinkText": "Mac OS",
|
||||||
"boost.closeScratchCopiesTitle": "Luk andre kopier af Scratch",
|
"boost.closeScratchCopiesTitle": "Luk andre kopier af Scratch",
|
||||||
"boost.closeScratchCopiesText": "Only one copy of Scratch can connect with a BOOST at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
"boost.closeScratchCopiesText": "Du kan kun forbinde en kopi af Scratch med en BOOST ad gangen. Hvis du har Scratch åben i andre faner, luk dem og prøv igen.",
|
||||||
"boost.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
"boost.otherComputerConnectedTitle": "Vær sikker på at der ikke er anden computer som er forbundet til din sensor",
|
||||||
"boost.otherComputerConnectedText": "Only one computer can be connected to a BOOST at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
"boost.otherComputerConnectedText": "Der kan kun være en computer forbundet til en BOOST ad gangen. Hvis en anden computer er forbundet, afbryd forbindelsen til sensoren eller luk Scratch på den computer og prøv igen.",
|
||||||
"boost.imgAltBoostIllustration": "Illustration of the LEGO BOOST.",
|
"boost.imgAltBoostIllustration": "Billede af LEGO BOOST.",
|
||||||
"boost.imgAltConnectALegoBeam": "A LEGO BOOST hub with an axle and a short beam connected to motor A.",
|
"boost.imgAltConnectALegoBeam": "A LEGO BOOST hub with an axle and a short beam connected to motor A.",
|
||||||
"boost.feedTheCat": "Feed the Cat",
|
"boost.feedTheCat": "Fodre katten",
|
||||||
"boost.feedTheCatDescription": "Feed a robot cat with colored LEGO bricks.",
|
"boost.feedTheCatDescription": "Fodr en robot kat med farvede LEGO klodser.",
|
||||||
"boost.imgAltFeedTheCat": "A Scratch project with a white cat",
|
"boost.imgAltFeedTheCat": "Et Scratch projekt med en hvid kat",
|
||||||
"boost.driving": "Driving",
|
"boost.driving": "Kørsel",
|
||||||
"boost.drivingDescription": "Drive around a wheeled robot and make music.",
|
"boost.drivingDescription": "Kør rundt med en robot på hjul og lav musik.",
|
||||||
"boost.imgAltDriving": "A Scratch project with a wheeled robot with eyes",
|
"boost.imgAltDriving": "Et Scratch projekt med en robot på hjul med øjne",
|
||||||
"boost.walkAround": "Walk Around",
|
"boost.walkAround": "Gå rundt",
|
||||||
"boost.walkAroundDescription": "Make your own controller to move a character on the screen.",
|
"boost.walkAroundDescription": "Lav din egen controller til at bevæge en figur på skærmen.",
|
||||||
"boost.imgAltwalkAround": "A Scratch project with character on a green background"
|
"boost.imgAltwalkAround": "Et Scratch projekt med en figur på en grøn baggrund"
|
||||||
}
|
}
|
|
@ -1,34 +1,34 @@
|
||||||
{
|
{
|
||||||
"boost.headerText": "The {boostLink} kit brings your LEGO creations to life with powerful motors, a color sensor and more. By combining it with Scratch, you can build your own robotic creatures, tell physical-digital stories, invent new game controllers, or whatever else you can imagine.",
|
"boost.headerText": " {boostLink} キットをつかうと、LEGOでつくったものにパワフルなモーターやカラーセンサー、そのほかのものをくみあわせて、いきいきとさせることができます。Scratchとくみあわせると、あなたじしんのロボットをつくったり、ぶつりてきなデジタルストーリーをつたえたり、あたらしいゲームコントローラーやそうぞうできるならなんでもはつめいできます。",
|
||||||
"boost.gettingStarted": "さあ、はじめましょう",
|
"boost.gettingStarted": "さあ、はじめましょう",
|
||||||
"boost.connectingBoost": "Connecting BOOST to Scratch",
|
"boost.connectingBoost": "BOOSTをScratchにせつぞくちゅうです",
|
||||||
"boost.powerBoost": "Turn on your sensor by pressing the power button.",
|
"boost.powerBoost": "でんげんボタンをおしてセンサーをオンにします。",
|
||||||
"boost.useScratch3": " {scratch3Link} エディタをつかいます。",
|
"boost.useScratch3": " {scratch3Link} エディタをつかいます。",
|
||||||
"boost.addExtension": "Add the BOOST extension.",
|
"boost.addExtension": "BOOSTかくちょうきのうをついかします。",
|
||||||
"boost.thingsToTry": "おためしさくひんしゅう",
|
"boost.thingsToTry": "おためしさくひんしゅう",
|
||||||
"boost.makeAMotorMove": "モーターをうごかす",
|
"boost.makeAMotorMove": "モーターをうごかす",
|
||||||
"boost.findTurnMotorOnForSeconds": "Find the {turnMotorOnForSeconds} block and click on it.",
|
"boost.findTurnMotorOnForSeconds": " {turnMotorOnForSeconds}ブロックをみつけてクリックしてください。",
|
||||||
"boost.turnMotorOnForSeconds": "“turn motor A on for 1 seconds”",
|
"boost.turnMotorOnForSeconds": "“モーターAを1びょうかんオンにする”",
|
||||||
"boost.connectALegoBeam": "Connect a LEGO beam with an axle to motor A and click the block again to make it spin.",
|
"boost.connectALegoBeam": "LEGOビームをモーターAのじくにつなげてブロックをもういちどクリックすると、まわります。",
|
||||||
"boost.starterProjects": "にゅうもんようプロジェクト",
|
"boost.starterProjects": "にゅうもんようプロジェクト",
|
||||||
"boost.troubleshootingTitle": "トラブルシューテング",
|
"boost.troubleshootingTitle": "トラブルシューテング",
|
||||||
"boost.checkOSVersionTitle": "OSがScratch Linkに対応(たいおう)していることを確認(かくにん)してください。",
|
"boost.checkOSVersionTitle": "OSがScratch Linkにたいおうしていることをかくにんしてください。",
|
||||||
"boost.checkOSVersionText": "最低限(さいていげん)のOSバージョンはページの上部(じょうぶ)にあります。バージョンの確認(かくにん)方法(ほうほう)はそれぞれ{winOSVersionLink}や{macOSVersionLink}をご覧(ごらん)下さい。",
|
"boost.checkOSVersionText": "たいおうしているOSバージョンはページのじょうぶにあります。バージョンのかくにんほうほうはそれぞれ{winOSVersionLink}や{macOSVersionLink}をごらんください。",
|
||||||
"boost.winOSVersionLinkText": "Windows",
|
"boost.winOSVersionLinkText": "Windows",
|
||||||
"boost.macOSVersionLinkText": "Mac OS",
|
"boost.macOSVersionLinkText": "Mac OS",
|
||||||
"boost.closeScratchCopiesTitle": "Scratchのほかのコピーをクローズする",
|
"boost.closeScratchCopiesTitle": "Scratchのほかのコピーをクローズする",
|
||||||
"boost.closeScratchCopiesText": "Only one copy of Scratch can connect with a BOOST at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
"boost.closeScratchCopiesText": "ScratchのコピーはひとつしかどうじにBOOSTにせつぞくできません。ほかのブラウザタブでScratchをひらいているばあい、タブをとじてリトライしてください。",
|
||||||
"boost.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
"boost.otherComputerConnectedTitle": "かならずほかのコンピューターがセンサーにせつぞくしないようにします。",
|
||||||
"boost.otherComputerConnectedText": "Only one computer can be connected to a BOOST at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
"boost.otherComputerConnectedText": "コンピュータは1だいしかどうじにBOOSTにせつぞくできません。センサーにせつぞくされているほかのコンピュータがあるばあい、センサーをせつだんするか、Scratchをクローズして、リトライしてください。",
|
||||||
"boost.imgAltBoostIllustration": "Illustration of the LEGO BOOST.",
|
"boost.imgAltBoostIllustration": "LEGO BOOSTのイラスト",
|
||||||
"boost.imgAltConnectALegoBeam": "A LEGO BOOST hub with an axle and a short beam connected to motor A.",
|
"boost.imgAltConnectALegoBeam": "かいてんじくとショートビームがモーターAにせつぞくされたLEGO BOOSTハブ。",
|
||||||
"boost.feedTheCat": "Feed the Cat",
|
"boost.feedTheCat": "ネコをかう",
|
||||||
"boost.feedTheCatDescription": "Feed a robot cat with colored LEGO bricks.",
|
"boost.feedTheCatDescription": "いろのついたLEGOブリックでロボットのネコにえさをやろう。",
|
||||||
"boost.imgAltFeedTheCat": "A Scratch project with a white cat",
|
"boost.imgAltFeedTheCat": "しろいネコのScratchプロジェクト",
|
||||||
"boost.driving": "Driving",
|
"boost.driving": "ドライブ",
|
||||||
"boost.drivingDescription": "Drive around a wheeled robot and make music.",
|
"boost.drivingDescription": "しゃりんつきロボットをはしりまわらせてミュージックをつくろう。",
|
||||||
"boost.imgAltDriving": "A Scratch project with a wheeled robot with eyes",
|
"boost.imgAltDriving": "めのあるしゃりんつきロボットのScratchプロジェクト",
|
||||||
"boost.walkAround": "Walk Around",
|
"boost.walkAround": "あるきまわる",
|
||||||
"boost.walkAroundDescription": "Make your own controller to move a character on the screen.",
|
"boost.walkAroundDescription": "がめんじょうのキャラクターをうごかすじぶんだけのコントローラーをつくろう。",
|
||||||
"boost.imgAltwalkAround": "A Scratch project with character on a green background"
|
"boost.imgAltwalkAround": "みどりのはいけいにキャラクターがいるScratchプロジェクト"
|
||||||
}
|
}
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"boost.headerText": "{boostLink}キットを使うと、LEGOで作ったものにパワフルなモーターやカラーセンサー、その他のものを組み合わせて生き生きとさせることができます。Scratchと組み合わせると、あなた自身のロボットの生き物を作ったり、物理的なデジタルストーリーを伝えたり、新しいゲームコントローラーを発明したり、想像できるなら何でもできます。",
|
"boost.headerText": "{boostLink}キットを使うと、LEGOで作ったものにパワフルなモーターやカラーセンサー、その他のものを組み合わせて生き生きとさせることができます。Scratchと組み合わせると、あなた自身のロボットを作ったり、物理的なデジタルストーリーを伝えたり、新しいゲームコントローラーや想像できるなら何でも発明できます。",
|
||||||
"boost.gettingStarted": "さあ、始めましょう",
|
"boost.gettingStarted": "さあ、始めましょう",
|
||||||
"boost.connectingBoost": "BOOSTをScratchに接続中です",
|
"boost.connectingBoost": "BOOSTをScratchに接続中です",
|
||||||
"boost.powerBoost": "電源ボタンを押してセンサーをオンにします。",
|
"boost.powerBoost": "電源ボタンを押してセンサーをオンにします。",
|
||||||
|
@ -8,24 +8,24 @@
|
||||||
"boost.thingsToTry": "お試し作品集",
|
"boost.thingsToTry": "お試し作品集",
|
||||||
"boost.makeAMotorMove": "モーターを動かす",
|
"boost.makeAMotorMove": "モーターを動かす",
|
||||||
"boost.findTurnMotorOnForSeconds": "{turnMotorOnForSeconds} ブロックを見つけてクリックしてください。",
|
"boost.findTurnMotorOnForSeconds": "{turnMotorOnForSeconds} ブロックを見つけてクリックしてください。",
|
||||||
"boost.turnMotorOnForSeconds": "“モーターを1秒間オンにする”",
|
"boost.turnMotorOnForSeconds": "“モーターAを1秒間オンにする”",
|
||||||
"boost.connectALegoBeam": "LEGOビームをモーターAの軸につなげてブロックをもう一度クリックすると、回ります。",
|
"boost.connectALegoBeam": "LEGOビームをモーターAの軸につなげてブロックをもう一度クリックすると、回ります。",
|
||||||
"boost.starterProjects": "入門者用プロジェクト",
|
"boost.starterProjects": "入門者用プロジェクト",
|
||||||
"boost.troubleshootingTitle": "トラブルシューテング",
|
"boost.troubleshootingTitle": "トラブルシューテング",
|
||||||
"boost.checkOSVersionTitle": "OSがScratch Linkに対応していることを確認してください。",
|
"boost.checkOSVersionTitle": "OSがScratch Linkに対応していることを確認してください。",
|
||||||
"boost.checkOSVersionText": "最低限のOSバージョンはページの上部にあります。バージョンの確認方法はそれぞれ{winOSVersionLink}や{macOSVersionLink}をご覧下さい。",
|
"boost.checkOSVersionText": "対応しているOSバージョンはページの上部にあります。バージョンの確認方法はそれぞれ{winOSVersionLink}や{macOSVersionLink}をご覧下さい。",
|
||||||
"boost.winOSVersionLinkText": "Windows",
|
"boost.winOSVersionLinkText": "Windows",
|
||||||
"boost.macOSVersionLinkText": "Mac OS",
|
"boost.macOSVersionLinkText": "Mac OS",
|
||||||
"boost.closeScratchCopiesTitle": "Scratchの他のコピーをクローズする",
|
"boost.closeScratchCopiesTitle": "Scratchの他のコピーをクローズする",
|
||||||
"boost.closeScratchCopiesText": "Scratchのコピーはひとつしか同時にBOOSTに接続できません。他のブラウザタブでScratchを開いている場合、タブを閉じてリトライしてください。",
|
"boost.closeScratchCopiesText": "Scratchのコピーはひとつしか同時にBOOSTに接続できません。他のブラウザタブでScratchを開いている場合、タブを閉じてリトライしてください。",
|
||||||
"boost.otherComputerConnectedTitle": "必ず他のコンピューターがセンサーがセンサーに接続しないようにします。",
|
"boost.otherComputerConnectedTitle": "必ず他のコンピューターがセンサーに接続しないようにします。",
|
||||||
"boost.otherComputerConnectedText": "コンピュータは1台しか同時にBOOSTに接続できません。センサーに接続されている他のコンピュータがある場合、センサーを切断するか、Scratchをクローズして、リトライしてください。",
|
"boost.otherComputerConnectedText": "コンピュータは1台しか同時にBOOSTに接続できません。センサーに接続されている他のコンピュータがある場合、センサーを切断するか、Scratchをクローズして、リトライしてください。",
|
||||||
"boost.imgAltBoostIllustration": "LEGO BOOSTのイラスト",
|
"boost.imgAltBoostIllustration": "LEGO BOOSTのイラスト",
|
||||||
"boost.imgAltConnectALegoBeam": "回転軸とショートビームがモーターAに接続されたLEGO BOOSTハブ。",
|
"boost.imgAltConnectALegoBeam": "回転軸とショートビームがモーターAに接続されたLEGO BOOSTハブ。",
|
||||||
"boost.feedTheCat": "猫を飼う",
|
"boost.feedTheCat": "猫を飼う",
|
||||||
"boost.feedTheCatDescription": "色のついたLEGOブリックでロボットの猫に餌をやろう。",
|
"boost.feedTheCatDescription": "色のついたLEGOブリックでロボットの猫に餌をやろう。",
|
||||||
"boost.imgAltFeedTheCat": "白い猫のScratchプロジェクト",
|
"boost.imgAltFeedTheCat": "白い猫のScratchプロジェクト",
|
||||||
"boost.driving": "ドライビング",
|
"boost.driving": "ドライブ",
|
||||||
"boost.drivingDescription": "車輪付きロボットを走り回らせてミュージックを作ろう。",
|
"boost.drivingDescription": "車輪付きロボットを走り回らせてミュージックを作ろう。",
|
||||||
"boost.imgAltDriving": "目のある車輪付きロボットのScratchプロジェクト",
|
"boost.imgAltDriving": "目のある車輪付きロボットのScratchプロジェクト",
|
||||||
"boost.walkAround": "歩き回る",
|
"boost.walkAround": "歩き回る",
|
||||||
|
|
|
@ -2,12 +2,12 @@
|
||||||
"camp.title": "Scratch Treffen: Tief unten",
|
"camp.title": "Scratch Treffen: Tief unten",
|
||||||
"camp.dates": "24. Juli - 13. August",
|
"camp.dates": "24. Juli - 13. August",
|
||||||
"camp.welcome": "Willkommen zum Scratch Camp 2017!",
|
"camp.welcome": "Willkommen zum Scratch Camp 2017!",
|
||||||
"camp.welcomeIntro": "Tauchen sie mit uns in den Ozean ein und gestalten sie ihre eigene Kreation. Deine Kreation kann alles sein was du im Ozean findest - echt oder erfunden!<br />Tauchen sie im diesjährigen Camp in diesen drei Teilen tief mit uns ein:",
|
"camp.welcomeIntro": "Tauche mit uns in den Ozean ein und gestalte deine eigene Kreation. Deine Kreation kann alles sein was du im Ozean findest - echt oder erfunden!<br />Tauche im diesjährigen Camp in diesen drei Teilen tief mit uns ein:",
|
||||||
"camp.part1Dates": "Teil 1 (24. - 30. Juli)",
|
"camp.part1Dates": "Teil 1 (24. - 30. Juli)",
|
||||||
"camp.detailsTitle": "Details:",
|
"camp.detailsTitle": "Details:",
|
||||||
"camp.part1Details": "Erstelle ein Projekt mit einem Charakter, echt oder vorgestellt, der im Ozean lebt. Du kannst ein Monster aus der Tiefe erstellen, einen süßen kleinen Seestern, einen Hai der Tacos isst, oder etwas anderes das du dir vorstellen kannst.",
|
"camp.part1Details": "Erstelle ein Projekt mit einem Charakter, echt oder vorgestellt, der im Ozean lebt. Du kannst ein Monster aus der Tiefe erstellen, einen süßen kleinen Seestern, einen Hai der Tacos isst, oder etwas anderes das du dir vorstellen kannst.",
|
||||||
"camp.particpateTitle": "Wie du dich beteiligst:",
|
"camp.particpateTitle": "Wie du dich beteiligst:",
|
||||||
"camp.part1Particpate": "Teil 1 des Camps findet im<a href=\"https://scratch.mit.edu/studios/4160302/\">Main Camp Cabin studio</a> statt. Hier können sie Fragen, die Kreationen von anderen Scratchern anzeigen und Ihre eigenen einrichten. Gehe zu Studio, um mehr zu erfahren!",
|
"camp.part1Particpate": "Teil 1 des Camps findet im<a href=\"https://scratch.mit.edu/studios/4160302/\">Main Camp Cabin studio</a> statt. Hier kannst du Fragen, die Kreationen von anderen Scratchern anzeigen und deine eigenen einreichen. Gehe zu Studio, um mehr zu erfahren!",
|
||||||
"camp.part2Dates": "Teil 2 (31. Juli - 6. August)",
|
"camp.part2Dates": "Teil 2 (31. Juli - 6. August)",
|
||||||
"camp.part2Details": "Du kannst deinen Charakter jetzt interaktiv machen! Hat dein Charakter vielleicht Fragen an uns? Was passiert wenn du auf ihn draufklickst? Hat er vielleicht Superkräfte? Und viel mehr!",
|
"camp.part2Details": "Du kannst deinen Charakter jetzt interaktiv machen! Hat dein Charakter vielleicht Fragen an uns? Was passiert wenn du auf ihn draufklickst? Hat er vielleicht Superkräfte? Und viel mehr!",
|
||||||
"camp.part2Particpate": "Part 2 of camp will also take place in the <a href=\"https://scratch.mit.edu/studios/4160302/\">Main Camp Cabin studio</a>. Here you can ask questions, view other Scratchers' creations, and submit your own. Go to the studio to learn more!",
|
"camp.part2Particpate": "Part 2 of camp will also take place in the <a href=\"https://scratch.mit.edu/studios/4160302/\">Main Camp Cabin studio</a>. Here you can ask questions, view other Scratchers' creations, and submit your own. Go to the studio to learn more!",
|
||||||
|
|
|
@ -1,27 +1,27 @@
|
||||||
{
|
{
|
||||||
"conference-2019.title": "Scratch Konferenzen 2019",
|
"conference-2019.title": "Scratch Konferenzen 2019",
|
||||||
"conference-2019.descA": "Scratch Konferenzen sind spielerische Zusammenkünfte von Lehrpersonen, Forschern, Entwicklern und anderen Mitgliedern der weltweiten Scratch Gemeinschaft.",
|
"conference-2019.descA": "Scratch Konferenzen sind spielerische Zusammenkünfte von Lehrpersonen, Forscher*innen, Entwickler*innen und anderen Mitgliedern der weltweiten Scratch Gemeinschaft.",
|
||||||
"conference-2019.descB": "Diese Ereignisse finden an verschiedenen Orten auf der ganzen Welt statt und bieten Menschen mit unterschiedlichem Hintergrund und unterschiedlichen Praktiken die Möglichkeit, zu diskutieren, wie sie Kinder bei der Verwendung von Scratch unterstützen, miteinander zusammenzuarbeiten und Ideen auszutauschen und neue Kreative Lernstrategien und Aktivitäten für ihre Gemeinschaften zu entwickeln.",
|
"conference-2019.descB": "Diese Ereignisse finden an verschiedenen Orten auf der ganzen Welt statt und bieten Menschen mit unterschiedlichem Hintergrund und unterschiedlichen Praktiken die Möglichkeit, zu diskutieren, wie sie Kinder bei der Verwendung von Scratch unterstützen, miteinander zusammenzuarbeiten und Ideen auszutauschen und neue Kreative Lernstrategien und Aktivitäten für ihre Gemeinschaften zu entwickeln.",
|
||||||
"conference-2019.descC": "Die erste Scratch-Konferenz fand 2008 am MIT statt, und das Scratch Team hat weiterhin alle zwei Jahre eine Scratch-Konferenz organisiert. Die nächste Scratch@MIT-Konferenz wird im Sommer 2020 in Cambridge, Massachusetts, USA stattfinden.",
|
"conference-2019.descC": "Die erste Scratch-Konferenz fand 2008 am MIT statt, und das Scratch Team hat weiterhin alle zwei Jahre eine Scratch-Konferenz organisiert. Die nächste Scratch@MIT-Konferenz wird im Sommer 2020 in Cambridge, Massachusetts, USA stattfinden.",
|
||||||
"conference-2019.descD": "2019 finden an anderen Orten der Welt mehrere Scratch-Konferenzen statt. (Siehe unten)",
|
"conference-2019.descD": "2019 finden an anderen Orten der Welt mehrere Scratch-Konferenzen statt (siehe unten).",
|
||||||
"conference-2019.seeBelow": "Zeitplan und Standorte",
|
"conference-2019.seeBelow": "Zeitplan und Standorte",
|
||||||
"conference-2019.joinMailingListButtonText": "Trete der Mailingliste bei",
|
"conference-2019.joinMailingListButtonText": "Trete der Mailingliste bei",
|
||||||
"conference-2019.joinMailingList": "Wenn sie mehr über die Scratch@MIT-Konferenz 2020 in Cambridge, Massachusetts erfahren und Informationen zu regionalen Konferenzen auf der ganzen Welt erhalten möchten, können Sie sich in unsere Mailing-Liste eintragen.",
|
"conference-2019.joinMailingList": "Wenn du mehr über die Scratch@MIT-Konferenz 2020 in Cambridge, Massachusetts erfahren und Informationen zu regionalen Konferenzen auf der ganzen Welt erhalten möchten, kannst du dich in unsere Mailing-Liste eintragen.",
|
||||||
"conference-2019.date": "Zeitpunkt",
|
"conference-2019.date": "Datum",
|
||||||
"conference-2019.location": "Standort",
|
"conference-2019.location": "Ort",
|
||||||
"conference-2019.audience": "Zielgruppe",
|
"conference-2019.audience": "Zielgruppe",
|
||||||
"conference-2019.language": "Sprache",
|
"conference-2019.language": "Sprache",
|
||||||
"conference-2019.hashtag": "Hashtag",
|
"conference-2019.hashtag": "Hashtag",
|
||||||
"conference-2019.website": "Besuche die Webseite",
|
"conference-2019.website": "Besuche die Webseite",
|
||||||
"conference-2019.ukTitle": "Scratch-Konferenz Europa",
|
"conference-2019.ukTitle": "Scratch-Konferenz Europa",
|
||||||
"conference-2019.ukDesc": "Die von Raspberry Pi veranstaltete Scratch-Konferenz Europa 2019 findet von Freitag, 23. August, bis Sonntag, 25. August, in Cambridge, Großbritannien tatt. Der Zeitplan ist voll von aufregenden Aktivitäten, die von Mitgliedern in der Scratch-Gemeinschaft geleitet werden. Teilnehmende können sich auf Workshops, Vorträge und Keynotes zu verschiedenen Themen freuen, einschließlich des neuen Scratch 3.0 sowie auf zahlreiche informelle Gelegenheiten zum Chatten und Verbinden!",
|
"conference-2019.ukDesc": "Die von Raspberry Pi veranstaltete Scratch-Konferenz Europa 2019 findet von Freitag, 23. August, bis Sonntag, 25. August, in Cambridge, Großbritannien tatt. Der Zeitplan ist voll von aufregenden Aktivitäten, die von Mitgliedern in der Scratch-Gemeinschaft geleitet werden. Teilnehmende können sich auf Workshops, Vorträge und Keynotes zu verschiedenen Themen freuen, einschließlich des neuen Scratch 3.0 sowie auf zahlreiche informelle Gelegenheiten zum Chatten und Verbinden!",
|
||||||
"conference-2019.ukAudience": "Pädagogen und Freiwillige",
|
"conference-2019.ukAudience": "Pädagog*innen und Freiwillige",
|
||||||
"conference-2019.kenyaTitle": "Scratch 2019 NBO",
|
"conference-2019.kenyaTitle": "Scratch 2019 NBO",
|
||||||
"conference-2019.kenyaSubTitle": "Wellen der Innovation",
|
"conference-2019.kenyaSubTitle": "Wellen der Innovation",
|
||||||
"conference-2019.kenyaDesc": "In Annerkennung der technologischen Beiträge Afrikas zur Welt und des Potentials der Jugend Afrikas wird Scratch 2019 NBO in Nairobi, Kenia stattfinden. Schließen sie sich Lehrpersonen aus der ganzen Welt an, um Unterricht zu teilen, junge Leute zu fördern und Erfolge im Kreativen Programmieren zu feiern.",
|
"conference-2019.kenyaDesc": "In Annerkennung der technologischen Beiträge Afrikas zur Welt und des Potentials der Jugend Afrikas wird Scratch 2019 NBO in Nairobi, Kenia stattfinden. Schließen sie sich Lehrpersonen aus der ganzen Welt an, um Unterricht zu teilen, junge Leute zu fördern und Erfolge im Kreativen Programmieren zu feiern.",
|
||||||
"conference-2019.kenyaPostpone": "The Scratch2019NBO conference, originally planned for Nairobi, Kenya in July 2019, has been postponed. Information about future plans will be available later this year.",
|
"conference-2019.kenyaPostpone": "The Scratch2019NBO conference, originally planned for Nairobi, Kenya in July 2019, has been postponed. Information about future plans will be available later this year.",
|
||||||
"conference-2019.kenyaAudience": "Lehrpersonen, Schüler*innen und Enthusiasten",
|
"conference-2019.kenyaAudience": "Lehrpersonen, Schüler*innen und Enthusiasten",
|
||||||
"conference-2019.chileDesc": "Scratch al Sur Conferencia Chile 2019 is an event aimed at teachers of all educational areas and levels, who seek to innovate in the classroom through creative learning, thus supporting public policies that are promoted through the National Plan of Digital Languages, launched by the Chilean government as of 2019. Various workshops, panels, experiences, stands, a presentation of the new Scratch 3.0, Makey-Makey, and much more will be offered.",
|
"conference-2019.chileDesc": "Scratch al Sur Conferencia Chile 2019 is an event aimed at teachers of all educational areas and levels, who seek to innovate in the classroom through creative learning, thus supporting public policies that are promoted through the National Plan of Digital Languages, launched by the Chilean government as of 2019. Various workshops, panels, experiences, stands, a presentation of the new Scratch 3.0, Makey-Makey, and much more will be offered.",
|
||||||
"conference-2019.chileAudience": "Lehrer und politische Entscheidungsträger",
|
"conference-2019.chileAudience": "Lehrpersonen und politische Entscheidungsträger*innen",
|
||||||
"conference-2019.spanishWithSimultaneous": "Spanisch - Simultan-Übersetzung ins Englische während der Plenarsitzungen"
|
"conference-2019.spanishWithSimultaneous": "Spanisch - Simultan-Übersetzung ins Englische während der Plenarsitzungen"
|
||||||
}
|
}
|
|
@ -19,9 +19,9 @@
|
||||||
"conference-2019.kenyaTitle": "Scratch2019NBO",
|
"conference-2019.kenyaTitle": "Scratch2019NBO",
|
||||||
"conference-2019.kenyaSubTitle": "イノベーションの波",
|
"conference-2019.kenyaSubTitle": "イノベーションの波",
|
||||||
"conference-2019.kenyaDesc": "アフリカの世界に対する科学技術の貢献とアフリカの若者の可能性を認め、Scratch2019NBOはケニアのナイロビで開催予定です。授業について話し、若者をエンパワーし、そして創造的なコーディングの成果を誉め称えるため、世界中の教育者たちと結び付きましょう。",
|
"conference-2019.kenyaDesc": "アフリカの世界に対する科学技術の貢献とアフリカの若者の可能性を認め、Scratch2019NBOはケニアのナイロビで開催予定です。授業について話し、若者をエンパワーし、そして創造的なコーディングの成果を誉め称えるため、世界中の教育者たちと結び付きましょう。",
|
||||||
"conference-2019.kenyaPostpone": "The Scratch2019NBO conference, originally planned for Nairobi, Kenya in July 2019, has been postponed. Information about future plans will be available later this year.",
|
"conference-2019.kenyaPostpone": "2019年7月にケニアのナイロビで開催予定だったScratch2019NBOカンファレンスは延期されました。今後の計画は今年の後半に発表されます。",
|
||||||
"conference-2019.kenyaAudience": "教育関係者、生徒、愛好家",
|
"conference-2019.kenyaAudience": "教育関係者、生徒、愛好家",
|
||||||
"conference-2019.chileDesc": "Scratch al Sur Conferencia Chile 2019 is an event aimed at teachers of all educational areas and levels, who seek to innovate in the classroom through creative learning, thus supporting public policies that are promoted through the National Plan of Digital Languages, launched by the Chilean government as of 2019. Various workshops, panels, experiences, stands, a presentation of the new Scratch 3.0, Makey-Makey, and much more will be offered.",
|
"conference-2019.chileDesc": "Scratch al Sur カンファレンス チリ2019は、創造的な学びを通して授業を革新しようと模索するあらゆる教育分野や教育レベルの教師たちを対象としたイベントです。このように、このイベントは、2019年にチリ政府によって開始されたNational Plan of Digital Languages(教育や教師のイノベーションプラン)を通じて推進中の公共政策をサポートしています。さまざまなワークショップ、パネルセッション、体験会、展示、新しいScratch 3.0やMakey Makeyなどについてのプレゼン、その他にも多くのものが提供される予定です。",
|
||||||
"conference-2019.chileAudience": "教師と政策担当者",
|
"conference-2019.chileAudience": "教師と政策担当者",
|
||||||
"conference-2019.spanishWithSimultaneous": "スペイン語 - 本会議のセッションで英語の同時通訳があります"
|
"conference-2019.spanishWithSimultaneous": "スペイン語 - 本会議のセッションで英語の同時通訳があります"
|
||||||
}
|
}
|
|
@ -1,7 +1,7 @@
|
||||||
{
|
{
|
||||||
"download.title": "Offline Editor für Scratch 2.0",
|
"download.title": "Offline Editor für Scratch 2.0",
|
||||||
"download.intro": "Du kannst den Scratch 2.0 Editor installieren, um ohne Internetverbindung an Projekten zu arbeiten. Diese Version läuft unter Windows und MacOS.",
|
"download.intro": "Du kannst den Scratch 2.0 Editor installieren, um ohne Internetverbindung an Projekten zu arbeiten. Diese Version läuft unter Windows und MacOS.",
|
||||||
"download.introMac": "<b>Anmerkung für Mac-BenutzerInnen:</b> die letzte Version des Scratch 2.0 Offline Editors benötigt Adobe AIR 20. Um Adobe AIR 20 von Hand zu installieren, lade es <a href=\"https://get.adobe.com/air/\">hier</a> herunter.",
|
"download.introMac": "<b>Anmerkung für Mac-User:</b> die letzte Version des Scratch 2.0 Offline Editors benötigt Adobe AIR 20. Um Adobe AIR 20 von Hand zu installieren, lade es <a href=\"https://get.adobe.com/air/\">hier</a> herunter.",
|
||||||
"download.installation": "Installation",
|
"download.installation": "Installation",
|
||||||
"download.airTitle": "Adobe AIR",
|
"download.airTitle": "Adobe AIR",
|
||||||
"download.airBody": "Wenn du es noch nicht hast, lade <a href=\"http://get.adobe.com/air/\">Adobe AIR</a> herunter und installiere es",
|
"download.airBody": "Wenn du es noch nicht hast, lade <a href=\"http://get.adobe.com/air/\">Adobe AIR</a> herunter und installiere es",
|
||||||
|
@ -21,7 +21,7 @@
|
||||||
"download.currentVersion": "Die aktuelle Version ist {version}.",
|
"download.currentVersion": "Die aktuelle Version ist {version}.",
|
||||||
"download.otherVersionsTitle": "Andere Versionen von Scratch",
|
"download.otherVersionsTitle": "Andere Versionen von Scratch",
|
||||||
"download.otherVersionsOlder": "Falls du einen älteren Computer hast oder den Scratch 2.0 Offline-Editor aus anderen Gründen nicht installieren kannst, kannst du versuchen, <a href=\"http://scratch.mit.edu/scratch_1.4/\">Scratch 1.4</a> zu installieren.",
|
"download.otherVersionsOlder": "Falls du einen älteren Computer hast oder den Scratch 2.0 Offline-Editor aus anderen Gründen nicht installieren kannst, kannst du versuchen, <a href=\"http://scratch.mit.edu/scratch_1.4/\">Scratch 1.4</a> zu installieren.",
|
||||||
"download.otherVersionsAdmin": "Falls du ein Netzwerkadministrator bist: Von einem Mitglied der Scratch-Community wurde ein Scratch MSI erstellt, das <a href=\"http://llk.github.io/scratch-msi/\">hier</a> heruntergeladen werden kann.",
|
"download.otherVersionsAdmin": "Falls du Netzwerkadministrator*in bist: Von einem Mitglied der Scratch-Community wurde ein Scratch MSI erstellt, das <a href=\"http://llk.github.io/scratch-msi/\">hier</a> heruntergeladen werden kann.",
|
||||||
"download.knownIssuesTitle": "Bekannte Probleme",
|
"download.knownIssuesTitle": "Bekannte Probleme",
|
||||||
"download.knownIssuesOne": "Falls dein Offline-Editor direkt nach dem Öffnen von Scratch abgestürzt ist, installiere den Scratch 2 Offline-Editor erneut (siehe Schritt 2 oben). Dieses Problem tritt aufgrund eines Bugs auf, der in Adobe AIR 14 (veröffentlicht im April 2014) auftauchte.",
|
"download.knownIssuesOne": "Falls dein Offline-Editor direkt nach dem Öffnen von Scratch abgestürzt ist, installiere den Scratch 2 Offline-Editor erneut (siehe Schritt 2 oben). Dieses Problem tritt aufgrund eines Bugs auf, der in Adobe AIR 14 (veröffentlicht im April 2014) auftauchte.",
|
||||||
"download.knownIssuesTwo": "Böcke, die Grafikeffekte steuern (in der Kategorie \"Aussehen\"), können Projekte wegen einesbekannten Flash-Bugs verlangsamen.",
|
"download.knownIssuesTwo": "Böcke, die Grafikeffekte steuern (in der Kategorie \"Aussehen\"), können Projekte wegen einesbekannten Flash-Bugs verlangsamen.",
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
"teacherlanding.title": "Scratch - Für Lehrkräfte",
|
"teacherlanding.title": "Scratch - Für Lehrkräfte",
|
||||||
"teacherlanding.intro": "Your students can use Scratch to code their own interactive stories, animations, and games. In the process, they learn to think creatively, reason systematically, and work collaboratively — essential skills for everyone in today’s society. Educators are integrating Scratch across many different subject areas and age groups.",
|
"teacherlanding.intro": "Your students can use Scratch to code their own interactive stories, animations, and games. In the process, they learn to think creatively, reason systematically, and work collaboratively — essential skills for everyone in today’s society. Educators are integrating Scratch across many different subject areas and age groups.",
|
||||||
"teacherlanding.resourcesTitle": "Material und Hilfen",
|
"teacherlanding.resourcesTitle": "Material und Hilfen",
|
||||||
"teacherlanding.connectTitle": "Verbinde",
|
"teacherlanding.connectTitle": "Verbinden",
|
||||||
"teacherlanding.newsTitle": "News",
|
"teacherlanding.newsTitle": "News",
|
||||||
"teacherlanding.teacherAccountsTitle": "Lehrer-Benutzerkonten",
|
"teacherlanding.teacherAccountsTitle": "Lehrer-Benutzerkonten",
|
||||||
"teacherlanding.educatorResourcesTitle": "Resources for Educators",
|
"teacherlanding.educatorResourcesTitle": "Resources for Educators",
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
"gdxfor.headerText": "The {gdxforLink} sensor is a powerful scientific tool that unlocks new ways to connect the physical world to your Scratch projects. Measure force as you push and pull, and interact by shaking, spinning, free falling and more.",
|
"gdxfor.headerText": "The {gdxforLink} sensor is a powerful scientific tool that unlocks new ways to connect the physical world to your Scratch projects. Measure force as you push and pull, and interact by shaking, spinning, free falling and more.",
|
||||||
"gdxfor.gettingStarted": "Kom i gang",
|
"gdxfor.gettingStarted": "Kom i gang",
|
||||||
"gdxfor.connectingGdxfor": "Connecting Force & Acceleration sensor to Scratch",
|
"gdxfor.connectingGdxfor": "Connecting Force & Acceleration sensor to Scratch",
|
||||||
"gdxfor.powerGdxfor": "Turn on your sensor by pressing the power button.",
|
"gdxfor.powerGdxfor": "Tænd for din sensor ved at klikke på powerknappen",
|
||||||
"gdxfor.useScratch3": "Brug {scratch3Link} editoren.",
|
"gdxfor.useScratch3": "Brug {scratch3Link} editoren.",
|
||||||
"gdxfor.addExtension": "Add the Go Direct Force & Acceleration extension.",
|
"gdxfor.addExtension": "Add the Go Direct Force & Acceleration extension.",
|
||||||
"gdxfor.thingsToTry": "Ting du kan prøve",
|
"gdxfor.thingsToTry": "Ting du kan prøve",
|
||||||
|
@ -19,17 +19,17 @@
|
||||||
"gdxfor.macOSVersionLinkText": "Mac OS",
|
"gdxfor.macOSVersionLinkText": "Mac OS",
|
||||||
"gdxfor.closeScratchCopiesTitle": "Luk andre kopier af Scratch",
|
"gdxfor.closeScratchCopiesTitle": "Luk andre kopier af Scratch",
|
||||||
"gdxfor.closeScratchCopiesText": "Only one copy of Scratch can connect with the Force and Acceleration sensor at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
"gdxfor.closeScratchCopiesText": "Only one copy of Scratch can connect with the Force and Acceleration sensor at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
||||||
"gdxfor.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
"gdxfor.otherComputerConnectedTitle": "Vær sikker på at der ikke er anden computer som er forbundet til din sensor",
|
||||||
"gdxfor.otherComputerConnectedText": "Only one computer can be connected to a Force and Acceleration sensor at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
"gdxfor.otherComputerConnectedText": "Only one computer can be connected to a Force and Acceleration sensor at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
||||||
"gdxfor.imgAltGdxforIllustration": "Illustration of the Vernier Go Direct Force and Acceleration sensor.",
|
"gdxfor.imgAltGdxforIllustration": "Illustration of the Vernier Go Direct Force and Acceleration sensor.",
|
||||||
"gdxfor.imgAltPushForce": "A hand pushing the force sensor on the The Vernier Go Direct Force and Acceleration sensor.",
|
"gdxfor.imgAltPushForce": "A hand pushing the force sensor on the The Vernier Go Direct Force and Acceleration sensor.",
|
||||||
"gdxfor.frogBand": "Frog Band",
|
"gdxfor.frogBand": "Frøband",
|
||||||
"gdxfor.frogBandDescription": "Shake, push and toss the sensor to make music.",
|
"gdxfor.frogBandDescription": "Ryst, skub og kast med sensoren for at lave musik.",
|
||||||
"gdxfor.imgAltFrogBand": "A Scratch project with a frog and musical instruments",
|
"gdxfor.imgAltFrogBand": "Et Scratch projekt med en frø og musikalske instrumenter",
|
||||||
"gdxfor.dayAndNight": "Day and Night",
|
"gdxfor.dayAndNight": "Dag og nat",
|
||||||
"gdxfor.dayAndNightDescription": "Turn the sensor face down to change day into night.",
|
"gdxfor.dayAndNightDescription": "Vend sensoren med hovedet nedad for at skifte fra dag til nat.",
|
||||||
"gdxfor.imgAltDayAndNight": "A Scratch project with an elf in a cloak",
|
"gdxfor.imgAltDayAndNight": "A Scratch project with an elf in a cloak",
|
||||||
"gdxfor.underwaterRocket": "Underwater Rocket",
|
"gdxfor.underwaterRocket": "Undervandsraket",
|
||||||
"gdxfor.underwaterRocketDescription": "Spin and push the sensor to steer the ship.",
|
"gdxfor.underwaterRocketDescription": "Spin and push the sensor to steer the ship.",
|
||||||
"gdxfor.imgAltUnderwaterRocket": "A Scratch project with an underwater rocket ship"
|
"gdxfor.imgAltUnderwaterRocket": "A Scratch project with an underwater rocket ship"
|
||||||
}
|
}
|
|
@ -1,35 +1,35 @@
|
||||||
{
|
{
|
||||||
"gdxfor.headerText": "The {gdxforLink} sensor is a powerful scientific tool that unlocks new ways to connect the physical world to your Scratch projects. Measure force as you push and pull, and interact by shaking, spinning, free falling and more.",
|
"gdxfor.headerText": "{gdxforLink}センサーはりかでつかえるパワフルなツールで、ぶつりてきなせかいをScratchプロジェクトにつなげるあらたなみちをきりひらきます。 おしたりひいたりするときのちからをそくていでき、ふったり、かいてんしたり、じゆうらっかさせたりすることでさようします。",
|
||||||
"gdxfor.gettingStarted": "さあ、はじめましょう",
|
"gdxfor.gettingStarted": "さあ、はじめましょう",
|
||||||
"gdxfor.connectingGdxfor": "Connecting Force & Acceleration sensor to Scratch",
|
"gdxfor.connectingGdxfor": "Force & Acceleration sensorをせつぞくちゅう",
|
||||||
"gdxfor.powerGdxfor": "Turn on your sensor by pressing the power button.",
|
"gdxfor.powerGdxfor": "でんげんボタンをおしてセンサーをオンにします。",
|
||||||
"gdxfor.useScratch3": " {scratch3Link} エディタをつかいます。",
|
"gdxfor.useScratch3": " {scratch3Link} エディタをつかいます。",
|
||||||
"gdxfor.addExtension": "Add the Go Direct Force & Acceleration extension.",
|
"gdxfor.addExtension": "Go Direct Force & Acceleration かくちょうきのうをついかします。",
|
||||||
"gdxfor.thingsToTry": "おためしさくひんしゅう",
|
"gdxfor.thingsToTry": "おためしさくひんしゅう",
|
||||||
"gdxfor.pushToMakeASound": "Push to make a sound",
|
"gdxfor.pushToMakeASound": "おしてサウンドをさくせいする",
|
||||||
"gdxfor.connectForcePushedToPlaySound": "Connect the {whenForceSensorPushed} block to a {startSound} block.",
|
"gdxfor.connectForcePushedToPlaySound": " {whenForceSensorPushed} ブロックをひとつの {startSound} ブロックにせつぞくします。",
|
||||||
"gdxfor.whenForceSensorPushed": "“when force sensor pushed”",
|
"gdxfor.whenForceSensorPushed": "“force sensorがおされたとき”",
|
||||||
"gdxfor.startSound": "“start sound”",
|
"gdxfor.startSound": "”おとをならす”",
|
||||||
"gdxfor.pushOnForceSensor": "Push on the force sensor.",
|
"gdxfor.pushOnForceSensor": "force sensorをおします。",
|
||||||
"gdxfor.starterProjects": "にゅうもんようプロジェクト",
|
"gdxfor.starterProjects": "にゅうもんしゃようプロジェクト",
|
||||||
"gdxfor.troubleshootingTitle": "トラブルシューテング",
|
"gdxfor.troubleshootingTitle": "トラブルシューテング",
|
||||||
"gdxfor.checkOSVersionTitle": "OSがScratch Linkに対応(たいおう)していることを確認(かくにん)してください。",
|
"gdxfor.checkOSVersionTitle": "OSがScratch Linkにたいおうしていることをかくにんしてください。",
|
||||||
"gdxfor.checkOSVersionText": "最低限(さいていげん)のOSバージョンはページの上部(じょうぶ)にあります。バージョンの確認(かくにん)方法(ほうほう)はそれぞれ{winOSVersionLink}や{macOSVersionLink}をご覧(ごらん)下さい。",
|
"gdxfor.checkOSVersionText": "たいおうしているOSバージョンはページのじょうぶにあります。バージョンのかくにんほうほうはそれぞれ{winOSVersionLink}や{macOSVersionLink}をごらんください。",
|
||||||
"gdxfor.winOSVersionLinkText": "Windows",
|
"gdxfor.winOSVersionLinkText": "Windows",
|
||||||
"gdxfor.macOSVersionLinkText": "Mac OS",
|
"gdxfor.macOSVersionLinkText": "Mac OS",
|
||||||
"gdxfor.closeScratchCopiesTitle": "Scratchのほかのコピーをクローズする",
|
"gdxfor.closeScratchCopiesTitle": "Scratchのほかのコピーをクローズする",
|
||||||
"gdxfor.closeScratchCopiesText": "Only one copy of Scratch can connect with the Force and Acceleration sensor at a time. If you have Scratch open in other browser tabs, close it and try again.",
|
"gdxfor.closeScratchCopiesText": "1つのScratchのみがどうじにForce & Acceleration sensorとせつぞくできます。ほかのブラウザーのタブでScratchをひらいているばあい、そのブラウザをとじて、リトライしてください。 ",
|
||||||
"gdxfor.otherComputerConnectedTitle": "Make sure no other computer is connected to your sensor",
|
"gdxfor.otherComputerConnectedTitle": "かならずほかのコンピューターがセンサーにせつぞくしないようにします。",
|
||||||
"gdxfor.otherComputerConnectedText": "Only one computer can be connected to a Force and Acceleration sensor at a time. If you have another computer connected to your sensor, disconnect the sensor or close Scratch on that computer and try again.",
|
"gdxfor.otherComputerConnectedText": "1つのコンピューターのみがどうじにForce & Acceleration sensorとせつぞくできます。ほかのコンピューターでセンサーとせつぞくしているばあい、センサーとのせつぞくをせつだんするか、そのコンピュータのScratchをとじて、リトライしてください。 ",
|
||||||
"gdxfor.imgAltGdxforIllustration": "Illustration of the Vernier Go Direct Force and Acceleration sensor.",
|
"gdxfor.imgAltGdxforIllustration": "Vernier Go Direct Force and Acceleration sensorのイラスト。",
|
||||||
"gdxfor.imgAltPushForce": "A hand pushing the force sensor on the The Vernier Go Direct Force and Acceleration sensor.",
|
"gdxfor.imgAltPushForce": "Vernier Go Direct Force and Acceleration sensorのforce sensorをてでおしているようす。",
|
||||||
"gdxfor.frogBand": "Frog Band",
|
"gdxfor.frogBand": "カエルのがくだん",
|
||||||
"gdxfor.frogBandDescription": "Shake, push and toss the sensor to make music.",
|
"gdxfor.frogBandDescription": "センサーをふったり、おしたり、トスしておんがくをつくろう。",
|
||||||
"gdxfor.imgAltFrogBand": "A Scratch project with a frog and musical instruments",
|
"gdxfor.imgAltFrogBand": "カエルとがっきのScratchプロジェクト",
|
||||||
"gdxfor.dayAndNight": "Day and Night",
|
"gdxfor.dayAndNight": "ひるまとやかん",
|
||||||
"gdxfor.dayAndNightDescription": "Turn the sensor face down to change day into night.",
|
"gdxfor.dayAndNightDescription": "センサーをしたにむけてひるまからやかんにかえます。",
|
||||||
"gdxfor.imgAltDayAndNight": "A Scratch project with an elf in a cloak",
|
"gdxfor.imgAltDayAndNight": "マントをつけたエルフのScratchプロジェクト",
|
||||||
"gdxfor.underwaterRocket": "Underwater Rocket",
|
"gdxfor.underwaterRocket": "すいちゅうロケット",
|
||||||
"gdxfor.underwaterRocketDescription": "Spin and push the sensor to steer the ship.",
|
"gdxfor.underwaterRocketDescription": "センサーをまわしたりおしてふねをそうじゅうしましょう。",
|
||||||
"gdxfor.imgAltUnderwaterRocket": "A Scratch project with an underwater rocket ship"
|
"gdxfor.imgAltUnderwaterRocket": "すいちゅうロケットせんのScratchプロジェクト"
|
||||||
}
|
}
|
|
@ -11,11 +11,11 @@
|
||||||
"general.community": "Gemeinschaft",
|
"general.community": "Gemeinschaft",
|
||||||
"general.confirmEmail": "Email bestätigen",
|
"general.confirmEmail": "Email bestätigen",
|
||||||
"general.contactUs": "Kontakt",
|
"general.contactUs": "Kontakt",
|
||||||
"general.contact": "Contact",
|
"general.contact": "Kontakt",
|
||||||
"general.emailUs": "Email Us",
|
"general.emailUs": "Schreib uns eine Email",
|
||||||
"general.conferences": "Conferences",
|
"general.conferences": "Konferenzen",
|
||||||
"general.copyright": "Scratch ist ein Projekt der Lifelong-Kindergarten-Gruppe am Media-Lab des MIT",
|
"general.copyright": "Scratch ist ein Projekt der Lifelong-Kindergarten-Gruppe am Media-Lab des MIT",
|
||||||
"general.copyrightDraft": "Scratch is a project of the Scratch Foundation in collaboration with the Lifelong Kindergarten Group at the MIT Media Lab.",
|
"general.copyrightDraft": "Scratch ist ein Projekt der Scratch Foundation in Kooperation mit der Lifelong-Kindergarten-Gruppe am Media-Lab des MIT",
|
||||||
"general.country": "Land",
|
"general.country": "Land",
|
||||||
"general.create": "Entwickeln",
|
"general.create": "Entwickeln",
|
||||||
"general.credits": "Danksagungen",
|
"general.credits": "Danksagungen",
|
||||||
|
@ -93,7 +93,7 @@
|
||||||
"general.copyLink": "Link kopieren",
|
"general.copyLink": "Link kopieren",
|
||||||
"general.report": "Melden",
|
"general.report": "Melden",
|
||||||
"general.notAvailableHeadline": "Uuups! Unser Server scratch't sich am Kopf",
|
"general.notAvailableHeadline": "Uuups! Unser Server scratch't sich am Kopf",
|
||||||
"general.notAvailableSubtitle": "We couldn't find the page you're looking for. Check to make sure you've typed the URL correctly.",
|
"general.notAvailableSubtitle": "Die gewünschte Seite konnte nicht gefunden werden. Überprüfe, ob du die Adresse richtig eingegeben hast.",
|
||||||
"general.seeAllComments": "Alle Kommentare ansehen",
|
"general.seeAllComments": "Alle Kommentare ansehen",
|
||||||
"general.all": "Alles",
|
"general.all": "Alles",
|
||||||
"general.animations": "Animationen",
|
"general.animations": "Animationen",
|
||||||
|
@ -210,7 +210,7 @@
|
||||||
"comments.reportModal.reported": "Der Kommentar wurde gemeldet und das Scratch Team wurde benachrichtigt.",
|
"comments.reportModal.reported": "Der Kommentar wurde gemeldet und das Scratch Team wurde benachrichtigt.",
|
||||||
"comments.reportModal.prompt": "Bist du sicher, dass du diesen Kommentar melden möchtest? ",
|
"comments.reportModal.prompt": "Bist du sicher, dass du diesen Kommentar melden möchtest? ",
|
||||||
"comments.deleteModal.title": "Kommentar löschen",
|
"comments.deleteModal.title": "Kommentar löschen",
|
||||||
"comments.deleteModal.body": "Diesen Kommentar löschen? Wenn der Kommentar gemein oder respektlos ist, klicken Sie bitte stattdessen auf Melden, um das Scratch Team darüber zu informieren.",
|
"comments.deleteModal.body": "Diesen Kommentar löschen? Wenn der Kommentar gemein oder respektlos ist, klicke bitte stattdessen auf Melden, um das Scratch Team darüber zu informieren.",
|
||||||
"comments.reply": "antworten",
|
"comments.reply": "antworten",
|
||||||
"comments.isEmpty": "Du kannst keinen leeren Kommentar schreiben",
|
"comments.isEmpty": "Du kannst keinen leeren Kommentar schreiben",
|
||||||
"comments.isFlood": "Woah, es scheint, als ob du wirklich schnell kommentierst. Bitte warte länger zwischen den Beiträgen.",
|
"comments.isFlood": "Woah, es scheint, als ob du wirklich schnell kommentierst. Bitte warte länger zwischen den Beiträgen.",
|
||||||
|
@ -218,21 +218,21 @@
|
||||||
"comments.hasChatSite": "Uh oh oh! Der Kommentar enthält einen Link zu einer Webseite mit einem nicht moderiertem Chat. Bitte verlinke aus Sicherheitsgründen nicht auf diese Seiten!",
|
"comments.hasChatSite": "Uh oh oh! Der Kommentar enthält einen Link zu einer Webseite mit einem nicht moderiertem Chat. Bitte verlinke aus Sicherheitsgründen nicht auf diese Seiten!",
|
||||||
"comments.isSpam": "Hmm, scheint so, als hättest du den gleichen Kommentar schon ein paar Mal gepostet. Bitte keine Spam-Mails.",
|
"comments.isSpam": "Hmm, scheint so, als hättest du den gleichen Kommentar schon ein paar Mal gepostet. Bitte keine Spam-Mails.",
|
||||||
"comments.isMuted": "Hmm, der Filter ist sich ziemlich sicher, dass dein letzter Kommentar für Scratch nicht in Ordnung war. Deshalb wurde dein Account für den Rest des Tages auf stumm gestellt. :/",
|
"comments.isMuted": "Hmm, der Filter ist sich ziemlich sicher, dass dein letzter Kommentar für Scratch nicht in Ordnung war. Deshalb wurde dein Account für den Rest des Tages auf stumm gestellt. :/",
|
||||||
"comments.isUnconstructive": "Hmm, der Filterbot denkt, dass dein Kommentar gemein oder respektlos sein könnte. Denken Sie daran, dass die meisten Projekte zu Scratch von Leuten gemacht werden, die gerade erst lernen, wie man programmiert.",
|
"comments.isUnconstructive": "Hmm, der Filterbot denkt, dass dein Kommentar gemein oder respektlos sein könnte. Denke daran, dass die meisten Projekte zu Scratch von Leuten gemacht werden, die gerade erst lernen, wie man programmiert.",
|
||||||
"comments.isDisallowed": "Hmm, es sieht so aus, als wären Kommentare für diese Seite deaktiviert worden.",
|
"comments.isDisallowed": "Hmm, es sieht so aus, als wären Kommentare für diese Seite deaktiviert worden.",
|
||||||
"comments.isIPMuted": "Sorry, das Scratch-Team musste verhindern, dass Ihr Netzwerk Kommentare oder Projekte verteilt, weil es verwendet wurde, um unsere Gemeinschaft-Regeln zu oft zu missachten. Sie können weiterhin Kommentare und Projekte aus einem anderen Netzwerk freigeben. Wenn Sie diese Blockade anfechten möchten, können Sie sich an appeals@scratch.mit.edu wenden und die Fallnummer {appealId}angeben.",
|
"comments.isIPMuted": "Sorry, das Scratch-Team musste verhindern, dass dein Netzwerk Kommentare oder Projekte postet, weil es verwendet wurde, um unsere Gemeinschaft-Regeln zu oft zu missachten. Du kannst weiterhin Kommentare und Projekte aus einem anderen Netzwerk freigeben. Wenn du diese Blockade anfechten möchtest, kannst du dich an appeals@scratch.mit.edu wenden und die Fallnummer {appealId}angeben.",
|
||||||
"comments.isTooLong": "Der Kommentar ist zu lang! Bitte finde einen Weg, um deinen Text kürzer zu machen.",
|
"comments.isTooLong": "Der Kommentar ist zu lang! Bitte finde einen Weg, um deinen Text kürzer zu machen.",
|
||||||
"comments.error": "Upps! Etwas ist schief gelaufen, als Du deinen Kommentar geschrieben hast. ",
|
"comments.error": "Upps! Etwas ist schief gelaufen, als du deinen Kommentar geschrieben hast. ",
|
||||||
"comments.posting": "Kommentar wird abgegeben ...",
|
"comments.posting": "Kommentar wird abgegeben ...",
|
||||||
"comments.post": "Absenden",
|
"comments.post": "Absenden",
|
||||||
"comments.cancel": "Abbrechen",
|
"comments.cancel": "Abbrechen",
|
||||||
"comments.lengthWarning": "{remainingCharacters, plural, one {1 Zeichen übrig} other {{remainingCharacters} Zeichen übrig}}",
|
"comments.lengthWarning": "{remainingCharacters, plural, one {1 Zeichen übrig} other {{remainingCharacters} Zeichen übrig}}",
|
||||||
"comments.loadMoreReplies": "See more replies",
|
"comments.loadMoreReplies": "Mehr Antworten anzeigen",
|
||||||
"comments.status.delbyusr": "Vom Projekt Verantwortlichen gelöscht",
|
"comments.status.delbyusr": "Von dem*r Projektbesitzer*in gelöscht",
|
||||||
"comments.status.censbyfilter": "Zensur durch Filter",
|
"comments.status.censbyfilter": "Zensur durch Filter",
|
||||||
"comments.status.delbyparentcomment": "Übergeordneter Kommentar gelöscht",
|
"comments.status.delbyparentcomment": "Übergeordneter Kommentar gelöscht",
|
||||||
"comments.status.censbyadmin": "Zensiert durch Administrator",
|
"comments.status.censbyadmin": "Zensiert durch Administrator*in",
|
||||||
"comments.status.delbyadmin": "Gelöscht durch Administrator",
|
"comments.status.delbyadmin": "Gelöscht durch Administrator*in",
|
||||||
"comments.status.parentcommentcensored": "Übergeordneter Kommentar zensiert",
|
"comments.status.parentcommentcensored": "Übergeordneter Kommentar zensiert",
|
||||||
"comments.status.delbyclass": "Gelöscht durch Klasse",
|
"comments.status.delbyclass": "Gelöscht durch Klasse",
|
||||||
"comments.status.hiddenduetourl": "Versteckt aufgrund der Webseiten URL",
|
"comments.status.hiddenduetourl": "Versteckt aufgrund der Webseiten URL",
|
||||||
|
@ -243,8 +243,8 @@
|
||||||
"comments.status.deleted": "Gelöscht",
|
"comments.status.deleted": "Gelöscht",
|
||||||
"comments.status.reported": "Gemeldet",
|
"comments.status.reported": "Gemeldet",
|
||||||
"social.embedLabel": "Einbinden",
|
"social.embedLabel": "Einbinden",
|
||||||
"social.copyEmbedLinkText": "Copy embed",
|
"social.copyEmbedLinkText": "Einbindecode kopieren",
|
||||||
"social.linkLabel": "Link",
|
"social.linkLabel": "Link",
|
||||||
"social.copyLinkLinkText": "Copy link",
|
"social.copyLinkLinkText": "Link kopieren",
|
||||||
"social.embedCopiedResultText": "Copied"
|
"social.embedCopiedResultText": "Kopiert"
|
||||||
}
|
}
|
|
@ -1,30 +1,30 @@
|
||||||
{
|
{
|
||||||
"messages.activityAll": "All Activity",
|
"messages.activityAll": "Semua Kegiatan",
|
||||||
"messages.activityComments": "Comment Activity",
|
"messages.activityComments": "Kegiatan Komentar",
|
||||||
"messages.activityProjects": "Project Activity",
|
"messages.activityProjects": "Kegiatan Karya",
|
||||||
"messages.activityStudios": "Studio Activity",
|
"messages.activityStudios": "Kegiatan Studio",
|
||||||
"messages.activityForums": "Forum Activity",
|
"messages.activityForums": "Kegiatan Forum",
|
||||||
"messages.becomeManagerText": "{username} promoted you to manager for the studio {studio}",
|
"messages.becomeManagerText": "{username} telah mempromosikan kamu menjadi manajer studio {studio}",
|
||||||
"messages.curatorInviteText": "{actorLink} invited you to curate the studio {studioLink}. Visit the {tabLink} on the studio to accept the invitation",
|
"messages.curatorInviteText": "{actorLink} mengundangmu menjadi kurator studio {studioLink}. Kunjungi {tabLink} di studio tersebut untuk menerima undangannya",
|
||||||
"messages.curatorTabText": "curator tab",
|
"messages.curatorTabText": "tab kurator",
|
||||||
"messages.favoriteText": "{profileLink} favorited your project {projectLink}",
|
"messages.favoriteText": "{profileLink} menggemari karyamu {projectLink}",
|
||||||
"messages.filterBy": "Filter by",
|
"messages.filterBy": "Filter berdasarkan",
|
||||||
"messages.followText": "{profileLink} is now following you",
|
"messages.followText": "{profileLink} sekarang mengikutimu",
|
||||||
"messages.forumPostText": "There are new posts in the forum thread: {topicLink}",
|
"messages.forumPostText": "Ada postingan baru di thread forum: {topicLink}",
|
||||||
"messages.learnMore": "Click here to learn more",
|
"messages.learnMore": "Klik di sini untuk tahu lebih lanjut",
|
||||||
"messages.loveText": "{profileLink} loved your project {projectLink}",
|
"messages.loveText": "{profileLink} menyukai karyamu {projectLink}",
|
||||||
"messages.messageTitle": "Pesan",
|
"messages.messageTitle": "Pesan",
|
||||||
"messages.profileComment": "{profileLink} commented on {commentLink}",
|
"messages.profileComment": "{profileLink} berkomentar di {commentLink}",
|
||||||
"messages.commentReply": "{profileLink} replied to your comment on {commentLink}",
|
"messages.commentReply": "{profileLink} menjawab komentarmu di {commentLink}",
|
||||||
"messages.profileOther": "{username}'s profile",
|
"messages.profileOther": "profil {username}",
|
||||||
"messages.profileSelf": "your profile",
|
"messages.profileSelf": "profilmu",
|
||||||
"messages.projectComment": "{profileLink} commented on your project {commentLink}",
|
"messages.projectComment": "{profileLink} berkomentar di karyamu {commentLink}",
|
||||||
"messages.remixText": "{profileLink} remixed your project {remixedProjectLink} as {projectLink}",
|
"messages.remixText": "{profileLink} meremix karyamu {remixedProjectLink} menjadi {projectLink}",
|
||||||
"messages.scratcherInvite": "You are invited to become a Scratcher! {learnMore}!",
|
"messages.scratcherInvite": "Kamu diundang menjadi seorang Scratcher! {learnMore}!",
|
||||||
"messages.scratchTeamTitle": "Messages from the Scratch Team",
|
"messages.scratchTeamTitle": "Pesan dari Scratch Team",
|
||||||
"messages.studioActivityText": "There was new activity in {studioLink} today",
|
"messages.studioActivityText": "Hari ini terjadi aktivitas di {studioLink}",
|
||||||
"messages.studioCommentReply": "{profileLink} replied to your comment in {commentLink}",
|
"messages.studioCommentReply": "{profileLink} menjawab komentarmu di {commentLink}",
|
||||||
"messages.userJoinText": "Welcome to Scratch! After you make projects and comments, you'll get messages about them here. Go {exploreLink} or {makeProjectLink}.",
|
"messages.userJoinText": "Selamat datang di Scratch! Setelah kamu membuat karya dan komentar, kamu bakal mendapatkan pesan-pesan tentangnya di sini. Pergi ke {exploreLink} atau {makeProjectLink}",
|
||||||
"messages.userJoinMakeProject": "make a project",
|
"messages.userJoinMakeProject": "buat sebuah karya",
|
||||||
"messages.requestError": "Oops! Looks like there was a problem getting some of your messages. Please try to reload this page."
|
"messages.requestError": "Ups! Tampaknya ada kesulitan mendapatkan sebagian pesanmu. Tolong coba memperbarui (refresh) halaman ini."
|
||||||
}
|
}
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"starterProjects.starterProjects": "Проекты для новичков",
|
"starterProjects.starterProjects": "Проекты для новичков",
|
||||||
"starterProjects.intro": "Try out these starter projects from the Scratch Team. Look inside and remix to make changes and add your ideas.",
|
"starterProjects.intro": "Попробуй эти стартовые проекты от команды Scratch. Загляни внутрь и сделай ремикс чтобы внести изменения и добавить свои собственные идеи.",
|
||||||
"starterProjects.animation": "Анимация",
|
"starterProjects.animation": "Анимация",
|
||||||
"starterProjects.games": "Игры",
|
"starterProjects.games": "Игры",
|
||||||
"starterProjects.interactiveArt": "Интерактивное искусство",
|
"starterProjects.interactiveArt": "Интерактивное искусство",
|
||||||
|
|
Loading…
Reference in a new issue