diff --git a/www/scratch-website.annual-report-2019-l10njson/bn.json b/www/scratch-website.annual-report-2019-l10njson/bn.json index fa219676..290a32de 100644 --- a/www/scratch-website.annual-report-2019-l10njson/bn.json +++ b/www/scratch-website.annual-report-2019-l10njson/bn.json @@ -8,10 +8,10 @@ "annualReport.subnavSupporters": "সমর্থকগন", "annualReport.subnavTeam": "টিম", "annualReport.subnavDonate": "অনুদান", - "annualReport.mastheadYear": "2019 বার্ষিক প্রতিবেদন", + "annualReport.mastheadYear": "২০১৯ বার্ষিক প্রতিবেদন", "annualReport.mastheadTitle": "সৃষ্টিশীল শিক্ষার উপযুক্ত একটি বিশ্ব গড়ে তোলা", "annualReport.messageTitle": "Scratch দল থেকে বার্তা", - "annualReport.messageP1": "2019 সাল Scratch এর জন্য একটি দুর্দান্ত অগ্রগতির বছর ছিল। আমরা বছরটা শুরু করেছি Scratch 3.0 এর সাথে, আমাদের নতুন প্রজন্মের Scratch, শিশুদের সৃজনশীলতাকে আলোকিত করতে এবং বিভিন্ন আগ্রহ ও পটভূমিতে শিশুদের জড়িত করতে নকশা করা হয়েছে । বোস্টনের সাউথ স্টেশনের কাছে প্রথম তলায়, আমাদের দল MIT থেকে Scratch ফাউন্ডেশনে তার নতুন বাড়িতে চলে যাওয়ার সাথে আমরা বছরের শেষটি উদযাপন করেছি। সারা বছর জুড়ে Scratch কমিউনিটি তাদের ক্রমবর্ধমান এবং বিকাশ অব্যাহত রেখেছে: 2 কোটিরও বেশি যুবক 2019 সালে Scratch দিয়ে প্রজেক্ট তৈরি করেছে যা আগের বছরের তুলনায় 48% বৃদ্ধি পেয়েছে। ", + "annualReport.messageP1": "২০১৯ সাল Scratch এর জন্য একটি দুর্দান্ত অগ্রগতির বছর ছিল। আমরা বছরটা শুরু করেছি Scratch 3.0 এর সাথে, আমাদের নতুন প্রজন্মের Scratch, শিশুদের সৃজনশীলতাকে আলোকিত করতে এবং বিভিন্ন আগ্রহ ও পটভূমিতে শিশুদের জড়িত করতে নকশা করা হয়েছে । বোস্টনের সাউথ স্টেশনের কাছে প্রথম তলায়, আমাদের দল MIT থেকে Scratch ফাউন্ডেশনে তার নতুন বাড়িতে চলে যাওয়ার সাথে আমরা বছরের শেষটি উদযাপন করেছি। সারা বছর জুড়ে Scratch কমিউনিটি তাদের ক্রমবর্ধমান এবং বিকাশ অব্যাহত রেখেছে: 2 কোটিরও বেশি তরুণ মানুষ ২০১৯ সালে Scratch দিয়ে প্রজেক্ট তৈরি করেছে যা আগের বছরের তুলনায় 48% বৃদ্ধি পেয়েছে। ", "annualReport.messageP2": "কোভিড মহামারীর সব স্কুল বন্ধ রাখতে বাধ্য হওয়ায় Scratch এর প্রভাব এবং গুরুত্ব 2020 সালে তুলে ধরা হয়েছে। Scratch অনলাইন কমিউনিটির ক্রিয়াকলাপ দ্বিগুণের চেয়েও বেশি বেড়ে যায় কারণ তরুণরা তাদের বাড়িতে সীমাবদ্ধ থেকে সৃজনশীলতার সাথে নিজেদের প্রকাশ করতে এবং একে অপরের সাথে সংযুক্ত হতে Scratch ব্যবহার করে। স্ক্র্যাচাররা ব্ল্যাক লাইভস ম্যাটার এবং বর্ণবাদী ন্যায়বিচারের জন্য অন্যান্য আন্দোলনে সক্রিয়ভাবে জড়িত ছিল এবং সচেতনতা ও দাবী পরিবর্তনের জন্য অ্যানিমেটেড প্রজেক্ট এবং ষ্টুডিও তৈরি করছে।", "annualReport.messageP3": "2007 সালে Scratch চালু করার সময় থেকে আমরা সবসময় Scratch কে একটি প্রোগ্রামিং ভাষার চেয়ে বেশি হিসাবে দেখেছি। Scratch সব পটভূমি থেকে আসা সব তরুণদের তাদের কণ্ঠস্বর বিকাশ করতে, তাদের ধারণাগুলো প্রকাশ করতে এবং একে অপরের সাথে নতুন জিনিস তৈরি করার সুযোগ সরবরাহ করেছে । সাম্প্রতিক সামাজিক চ্যালেঞ্জগুলোকে স্ক্র্যাচাররা যেভাবে সৃজনশীলতা, সহযোগিতা, যত্নশীল এবং সদয়তার সাথে প্রতিক্রিয়া জানিয়েছে তা আমাদের ভালো লেগেছে ।", "annualReport.messageP4": "এই বার্ষিক প্রতিবেদনে আমরা Scratch মিশন, পরিকল্পনা এবং প্রভাবের ব্যাপারে কথা বলব উদাহরণ সমেত যে কি ভাবে Scratch বিশ্বজুড়ে যুবকদের জীবনে এবং তাদের স্কুলে শিক্ষার সুযোগ বাড়িয়ে তুলছে।", diff --git a/www/scratch-website.annual-report-2019-l10njson/hy.json b/www/scratch-website.annual-report-2019-l10njson/hy.json index 2299deee..3c5d9486 100644 --- a/www/scratch-website.annual-report-2019-l10njson/hy.json +++ b/www/scratch-website.annual-report-2019-l10njson/hy.json @@ -9,7 +9,7 @@ "annualReport.subnavTeam": "Թիմ", "annualReport.subnavDonate": "Նվիրաբերել", "annualReport.mastheadYear": "2019 Տարեկան Հաշվետվություն", - "annualReport.mastheadTitle": "Ստեղծագործական ուսուցման ոլորտի զարգացում", + "annualReport.mastheadTitle": "Ստեղծագործ ուսուցման ոլորտի զարգացում", "annualReport.messageTitle": "Հաղորդագրություն Scratch-ի թիմի կողմից", "annualReport.messageP1": "2019-ին Scratch-ի համար մեծ առաջընթաց է գրանցվել։ Տարին սկսվեց Scratch 3.0 տարբերակի թողարկմամբ, որը scratch-ի նոր սերունդն է։ Այն նախագծվել է այնպես, որ հնարավորություն լինի ներգրավել երեխանների՝ տարբեր հետաքրքրություններով և կենսագրություններով։ Տարվա վերջում տոնեցինք մեր թիմի տեղափոխությունը MIT-ից դեպի նոր Scratch հիմնադրամ ՝ կենսուրախ տարածք Բոստոնի հարավային կայարանի հարևանությամբ։ Տարվա ընթացքում Scratch համայնքը շարունակել է աճել և ծաղկել՝ ավելի քան 20 միլիոն օգտատե ստեղծել են նախագծեր, որը նախորդ տարվա համեմատ աճել է 48%-ով։", "annualReport.messageP2": "Scratch-ի ազդեցությունը և կարևորությունը հատկանշվեց 2020 թվականի COVID-ի համավարակի ժամանակ, երբ դպրոցները ստիպված փակեցին։ Scratch-ի առցանց համայնքի ակտիվությունը մեծացավ երկու անգամ, քանի որ երիտասարդները մեկուսացվել էին իրենց տներում, և scratch-ը նրանց համար ստեղծագործելու և միմյանց հետ կապնվելու լավ միջոց էր։ Նաև մեծ ակտիվությամբ ներգրավվեցին «Black Lives Matter» և այլ տեսակի շարժումներին։", diff --git a/www/scratch-website.annual-report-2020-l10njson/bn.json b/www/scratch-website.annual-report-2020-l10njson/bn.json index 0f1dae41..7db5e9e9 100644 --- a/www/scratch-website.annual-report-2020-l10njson/bn.json +++ b/www/scratch-website.annual-report-2020-l10njson/bn.json @@ -2,23 +2,23 @@ "annualReport.2020.subnavFoundersMessage": "Founder's Message", "annualReport.2020.subnavMission": "মিশন", "annualReport.2020.subnavReach": "নাগাল", - "annualReport.2020.subnavThemes": "Themes", + "annualReport.2020.subnavThemes": "থিম", "annualReport.2020.subnavDirectorsMessage": "Director's Message", "annualReport.2020.subnavSupporters": "সমর্থকগন", "annualReport.2020.subnavTeam": "টিম", "annualReport.2020.subnavDonate": "অনুদান", - "annualReport.2020.mastheadYear": "2020 Annual Report", + "annualReport.2020.mastheadYear": "২০২০ বার্ষিক প্রতিবেদন", "annualReport.2020.mastheadTitle": "Adapting to a Changing World", - "annualReport.2020.foundersMessageTitle": "A Message from Our Founder", + "annualReport.2020.foundersMessageTitle": "আমাদের প্রতিষ্ঠাতা থেকে একটি বার্তা", "annualReport.2020.foundersMessageP1": "The year 2020 will be remembered as the year when the COVID pandemic swept across the world, causing hardships and disruptions in the lives of everyone -- with the greatest hardships falling inequitably on those already facing challenges in their lives.", "annualReport.2020.foundersMessageP2": "Throughout the pandemic, young people around the world, many isolated in their homes, have come to the Scratch website in greater numbers than ever before, seeing Scratch as a safe space where they can express themselves creatively, learn new skills, and collaborate with one another. We were inspired by so many of the Scratch projects that young people created during 2020, many of them sharing their thoughts and feelings about the pandemic, climate change, racial injustice, and other issues on their minds. Young people were not just learning computational concepts and skills, but also developing their voice and their identities.", "annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.", "annualReport.2020.foundersMessageP4": "Later in 2020, as part of this organizational transition, we hired Shawna Young to serve as Executive Director of the Scratch Foundation. Shawna comes to the Scratch Foundation with a strong background in education and nonprofit management, and a deep commitment to equity and inclusion. Throughout her career in institutions such as Duke and MIT, Shawna has worked to expand learning experiences for students from diverse communities. That commitment is strongly aligned with Scratch’s mission and values, and it will play an important role in her leadership at Scratch. I encourage you to read Shawna’s message at the end of this annual report.", "annualReport.2020.foundersMessageP5": "Over the past decade, Scratch has had phenomenal success, engaging tens of millions of young people around the world. But we are just beginning. The challenge for the years ahead is to ensure that we can continue to spread and support not just our technology but also our creative, caring, collaborative learning approach, so that young people around the world have equitable opportunities to imagine, create, share, and learn. We look forward to working with all of you to make that happen!", "annualReport.2020.foundersMessageScratchTitle": "Chair, Scratch Foundation", - "annualReport.2020.foundersMessageAffiliation": "Professor, MIT Media Lab", + "annualReport.2020.foundersMessageAffiliation": "অধ্যাপক, MIT মিডিয়া ল্যাব", "annualReport.2020.watchVideo": "ভিডিও দেখ", - "annualReport.2020.missionTitle": "Our Mission & Vision", + "annualReport.2020.missionTitle": "আমাদের মিশন ও ভিশন", "annualReport.2020.visionHeader": "Vision", "annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.", "annualReport.2020.missionHeader": "মিশন", @@ -39,11 +39,11 @@ "annualReport.2020.reachSubtitle": "Scratch 8 বছর বা তার বেশি বয়সী শিশু এবং কিশোরদের জন্য বিশ্বের বৃহত্তম কোডিং কমিউনিটি।", "annualReport.2020.reachMillion": "দশ লাখ", "annualReport.2020.reachNewUsersNumber": "15 {million}", - "annualReport.2020.reachNewUsersIncrease": "3.8% from 2019", + "annualReport.2020.reachNewUsersIncrease": "2019 থেকে 3.8%", "annualReport.2020.reachProjectsCreatedNumber": "80 {million}", - "annualReport.2020.reachProjectsCreatedIncrease": "37% from 2019", + "annualReport.2020.reachProjectsCreatedIncrease": "2019 থেকে 37%", "annualReport.2020.reachProjectCreatorsNumber": "29 {million}", - "annualReport.2020.reachProjectCreatorsIncrease": "44% from 2019", + "annualReport.2020.reachProjectCreatorsIncrease": "2019 থেকে 44%", "annualReport.2020.reachIncreaseInCommentsNumber": "217%", "annualReport.2020.reachIncreaseInCommentsOld": "48 {million}", "annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}", @@ -55,27 +55,27 @@ "annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020", "annualReport.2020.reachMap24M": "24M", "annualReport.2020.reachMapLog": "লগভিত্তিক স্কেলে", - "annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages", - "annualReport.2020.reachTranslationIncrease": "3 languages from 2019", + "annualReport.2020.reachTranslationTitle": "Scratch 64টি ভাষায় অনুবাদ করা হয়েছে", + "annualReport.2020.reachTranslationIncrease": "2019 থেকে 3টি ভাষা", "annualReport.2020.reachTranslationBlurb": "বিশ্বজুড়ে স্বেচ্ছাসেবক অনুবাদকদের ধন্যবাদ।", "annualReport.2020.reachScratchJrBlurb": "ScratchJr একটি প্রাথমিক প্রোগ্রামিং পরিবেশ যা ছোট বাচ্চাদের (5-7 বছর বয়সী) তাদের নিজস্ব ইন্টারেক্টিভ গল্প এবং খেলা তৈরি করতে সক্ষম করে।", "annualReport.2020.reachDownloadsMillion": "3 {million}", - "annualReport.2020.reachDownloads": "Downloads in 2020", - "annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019", + "annualReport.2020.reachDownloads": "2020 সালে ডাউনলোড", + "annualReport.2020.reachDownloadsIncrease": "2019 থেকে 2 {million}", "annualReport.2020.themesTitle": "Emerging Themes", "annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.", "annualReport.2020.equity": "ন্যায়বিচার", "annualReport.2020.globalStrategy": "বিশ্বব্যাপী কৌশল", - "annualReport.2020.connectivityTitle": "Connectivity", + "annualReport.2020.connectivityTitle": "সংযোগ", "annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.", "annualReport.2020.aaronText": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.", "annualReport.2020.spotlightStory": "Spotlight Story", - "annualReport.2020.connectivityIndia": "Scratch in India", + "annualReport.2020.connectivityIndia": "ভারতে Scratch", "annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.", "annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.", "annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}", "annualReport.2020.connectivityIndiaProjectsSubhead": "Projects Were Created Online in 2020", - "annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019", + "annualReport.2020.connectivityIndiaProjectsIncreasePercent": "2019 থেকে 602%", "annualReport.2020.connectivityRegistedUsers": "The number of all-time registered users in India more than doubled in one year, ", "annualReport.2020.connectivityRegistedUsersNumbers": "rising from over 300,000 in 2019 to over 700,000 in 2020.", "annualReport.2020.connectivityIndiaUsers": "The number of unique visitors increased", @@ -84,10 +84,10 @@ "annualReport.2020.connectivityIndiaUsersNew": "4.6 {million}", "annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased", "annualReport.2020.connectivityIndiaProjectsPercent": "270%", - "annualReport.2020.connectivityIndiaYear": "in 2020", - "annualReport.2020.connectivityIndiaProjectsOld": "303 thousand", + "annualReport.2020.connectivityIndiaYear": "2020 সালে", + "annualReport.2020.connectivityIndiaProjectsOld": "303 হাজার", "annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}", - "annualReport.2020.connectivityWorld": "Scratch Around the World", + "annualReport.2020.connectivityWorld": "Scratch পৃথিবী জুড়ে", "annualReport.2020.connectivityWorldSubtitle": "International Collaborators", "annualReport.2020.connectivityCountryChileTitle": "Scratch Al Sur", "annualReport.2020.connectivityCountryChile": "Chile", @@ -98,17 +98,17 @@ "annualReport.2020.connectivityCountryIndiaTitle": "Quest Alliance", "annualReport.2020.connectivityCountryIndia": "India", "annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance empowers millions of learners and educators with 21st century skills, including creative computing. In 2020, {QuestAllianceLink} shared Scratch with learners and educators across India.", - "annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi", + "annualReport.2020.connectivityCountryUSATitle": " Raspberry Pi", "annualReport.2020.connectivityCountryUSA": "USA", "annualReport.2020.connectivityCountryUSAParagraph": "Raspberry Pi works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!", "annualReport.2020.connectivityResources": "রিসোর্স সমূহ", "annualReport.2020.connectivityResourcesSubtitle": "Localizing with Support from the LEGO Foundation", "annualReport.2020.connectivityResourcesParagraph": "To support our glowing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.", - "annualReport.2020.connectivityExample1Title": "Tutorial Images", + "annualReport.2020.connectivityExample1Title": "টিউটোরিয়ালের ছবি", "annualReport.2020.connectivityExample1Paragraph": "We created translations of the images for 25 Scratch tutorials in 12 languages—totalling over 1,000 new images!", - "annualReport.2020.connectivityExample2Title": "Gettting Started with Scratch", + "annualReport.2020.connectivityExample2Title": "Scratch দিয়ে শুরু কর", "annualReport.2020.connectivityExample2Paragraph": "The Getting Started with Scratch video is the most highly accessed and viewed Scratch tutorial video, greeting new Scratchers when they first join the site. We were able to translate this video into 25 new languages and to update the 3 previous translations, including visuals, voiceovers, and subtitles.", - "annualReport.2020.connectivityExample3Title": "Scratch Editor", + "annualReport.2020.connectivityExample3Title": "Scratch এডিটর", "annualReport.2020.connectivityExample3Paragraph": "The Scratch project editor is the most essential Scratch resource. We worked with a South African translation company that specializes in culturally-relevant educational translation to translate and review the Scratch editor in five South African languages: isiZulu, isiXhosa, Afrikaans, Sestwana, and Sepedi.", "annualReport.2020.adaptationTitle": "Adaptation", "annualReport.2020.adaptationIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.", @@ -119,7 +119,7 @@ "annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA", "annualReport.2020.adaptationHighlightText": "In Aaron Reuland’s Title One school in Norwood, Massachusetts, he counted on Scratch to help engage remote students in creative learning and rekindle their sense of community “when the only things I could count on us all having were a working computer and an internet connection.”", "annualReport.2020.adaptationHighlightText2": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.", - "annualReport.2020.adaptationHighlightTitle2": "Scratch at Home", + "annualReport.2020.adaptationHighlightTitle2": "বাড়িতে Scratch", "annualReport.2020.adaptationHighlightText2b": "On March 17, we responded to the COVID-19 crisis by launching the {linkText} to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. It was an invaluable way to connect with our community and adapt to a whole new way of learning and interacting online.", "annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs", "annualReport.2020.adaptationHighlightText3b": "Our team hosted weekly, live {linkText} to connect with kids, parents, and educators at home and share tips and tricks for creating different types of Scratch projects. We had a blast seeing the projects they were inspired to create in our Create-Along studios!", @@ -127,7 +127,7 @@ "annualReport.2020.adaptationHighlightText4b": "Scratch educator Eduard Muntaner Perich created a #ScratchAtHome-inspired studio that took the community by storm: {linkText}. Hundreds of Scratchers from all over the world imagined fantastical games and stories happening just outside their window.", "annualReport.2020.adaptationEducatorsTitle": "Connecting with Educators", "annualReport.2020.adaptationEducatorsText": "Educators around the world shared their own #ScratchAtHome ideas and discussed the struggles and triumphs of teaching remotely in a lively Twitter Chat on April 8th, 2020.", - "annualReport.2020.adaptationSnapshot": "Snapshots", + "annualReport.2020.adaptationSnapshot": "স্ন্যাপশটগুলো", "annualReport.2020.adaptationSnapshot1Title": "Computer Clubhouse Network Virtual Workshops", "annualReport.2020.adaptationSnapshot1Text": "As part of our longstanding partnership, the Scratch Team conducts workshops for youth educators from {linkText}. Like educators around the world, our team had to conduct online workshops for the first time in 2020—and learn how to combat the isolation and technical difficulties of virtual learning. But thanks to online collaboration tools and innovative methods of sharing and reflecting, the team was able to recreate the collaborative, playful spirit of in-person workshops in a virtual space.", "annualReport.2020.adaptationSnapshot2Title": "Bring Yourself Into Scratch", @@ -141,7 +141,7 @@ "annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.", "annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator", "annualReport.2020.communityQuoteText": "[In 2020], there were not many opportunities to engage with parents in such a fun, high energy way. So this opportunity provided much needed engagement...Teachers were apprehensive, but the students' level of excitement pushed them into a space where they had to trust the process and allow kids to learn from one another.", - "annualReport.2020.communityScratchCommunity": "Scratch Community", + "annualReport.2020.communityScratchCommunity": "Scratch কমিউনিটি", "annualReport.2020.communityScratchCommunityIntro": "তারা কেন Scratch ব্যবহার করে জানতে চাইলে, বেশিরভাগ স্ক্র্যাচাররা অনলাইন কমিউনিটির গুরুত্ব সম্পর্কে কথা বলে যেখানে তারা তাদের সৃজনশীলতা প্রকাশ করতে, বন্ধু বানাতে, প্রতিক্রিয়া জানাতে, নতুন ধারণা পেতে এবং নতুন দক্ষতা অর্জন করতে পারে। অনেক স্ক্র্যাচার একে অপরের সাথে সংযোগ স্থাপন, শেয়ার করে নেওয়ার এবং শেখার জন্য নিরাপদ এবং স্বাগত স্থান হিসাবে Scratch কমিউনিটির জন্য তাদের প্রশংসা প্রকাশ করেছে ।", "annualReport.2020.communityQuoteGroupText1": "আমার যখন 11 বছর বয়স তখন আমি Scratch এ যোগ দিয়েছিলাম এবং প্ল্যাটফর্মটি ব্যবহার করে ও কমিউনিটির সাথে আলাপচারিতা থেকে আমি যে জিনিসগুলো শিখেছিলাম সেগুলো আমার পড়াশুনার সত্যিকার অর্থে একটি গুরুত্বপূর্ণ অঙ্গ ছিল।", "annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!", @@ -153,7 +153,7 @@ "annualReport.2020.yearInReviewCard1Title": "End of the Decade Scratch Design Studio", "annualReport.2020.yearInReviewCard1Text": "Scratchers celebrated the close of a decade and new beginnings in this Scratch Design Studio.", "annualReport.2020.yearInReviewCard2Date": "এপ্রিল", - "annualReport.2020.yearInReviewCard2Title": "April Fool’s Day", + "annualReport.2020.yearInReviewCard2Title": "এপ্রিল ফুল দিবস", "annualReport.2020.yearInReviewCard2Text": "“Mundane mysteries” appeared around the site, and Cat Blocks surprised and delighted the Scratch community.", "annualReport.2020.yearInReviewCard3Date": "এপ্রিল", "annualReport.2020.yearInReviewCard3Title": "Create-Alongs", @@ -171,7 +171,7 @@ "annualReport.2020.yearInReviewCard7Title": "Juneteenth Studio", "annualReport.2020.yearInReviewCard7Text": "Scratchers created projects to honor Juneteenth and the continued fight for racial justice.", "annualReport.2020.yearInReviewCard8Date": "জুলাই", - "annualReport.2020.yearInReviewCard8Title": "Scratch Camp", + "annualReport.2020.yearInReviewCard8Title": "Scratch ক্যাম্প", "annualReport.2020.yearInReviewCard8Text": "Scratch the Musical got the whole community acting, singing, and dancing together.", "annualReport.2020.yearInReviewCard9Date": "অক্টোবর", "annualReport.2020.yearInReviewCard9Title": "Scratchtober", @@ -181,7 +181,7 @@ "annualReport.2020.communityQuote2Text": "Seeing the power you have when you’re creating something and can represent yourself and your problems and express them or solve them with code is a really magical experience and has real world impact.", "annualReport.2020.communitySnapshotTitle": "Improving Our Tools", "annualReport.2020.communitySnapshotText": "Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. In 2020, we developed a new, more intuitive interface to help Scratchers flag inappropriate content, and improved the tools used by our community moderation team. As a result, we received higher quality reports from the community, and our community moderators were able to work more quickly and efficiently—keeping the site safer and friendlier for everyone.", - "annualReport.2020.communitySnapshot2Title": "New Scratch Tutorials on YouTube", + "annualReport.2020.communitySnapshot2Title": "ইউটিউবে নতুন Scratch টিউটোরিয়াল", "annualReport.2020.communitySnapshot2Text": "The Scratch Team began sharing tutorials on our YouTube channel in March 2020 to help Scratchers gain the skills to create whatever they can imagine. From pixel art to virtual pets, these tutorials are a hit with Scratchers of all ages, gaining 1.3 million views in 2020.", "annualReport.2020.tutorial1": "Virtual Town", "annualReport.2020.tutorial2": "খেলা ধরা", @@ -196,10 +196,10 @@ "annualReport.2020.EDMessageText5": "In 2021, Scratch is redoubling our efforts to reach young people who have been historically excluded from creative computing and other creative learning opportunities. With support from Google.org, we’ve launched the Scratch Education Collaborative (SEC), a powerful network of organizations across the world focused on supporting these learners in developing their confidence in creative computing. The 41 organizations in year one of the new program will connect with and learn from the Scratch Team and one another, and develop Equity Toolkits that will support them as they grow and scale their support for the learners in their community.", "annualReport.2020.EDMessageText6": "Our work to make Scratch even more equitable and inclusive is far from over. I’m excited to share more with you in the coming months. Until then, I’d like to extend my sincere appreciation to the Scratch Community for continuing to support and care for each other through a turbulent year. Your creativity and compassion never ceases to inspire us.", "annualReport.2020.EDTitle": "Executive Director, Scratch Foundation", - "annualReport.2020.lookingForward": "Looking Forward", + "annualReport.2020.lookingForward": "সামনের দিকে তাকিয়ে", "annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.", - "annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:", - "annualReport.2020.learnMore": "Learn More:", + "annualReport.2020.lookingForwardText2": "আমরা LEGO ফাউন্ডেশন এবং Google.org থেকে উদার অনুদান পেয়েছি যা আমাদের বিশ্বব্যাপী পৌঁছাতে, আমাদের মিশনকে এগিয়ে নিয়ে যেতে এবং এই গুরুত্বপূর্ণ কাজটিকে সমর্থন করতে সাহায্য করছে। আরও জানো:", + "annualReport.2020.learnMore": "আরও জানো:", "annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world", "annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students", "annualReport.2020.supportersTitle": "আমাদের সমর্থকদের ধন্যবাদ", @@ -209,8 +209,8 @@ "annualReport.2020.supportersFoundingTitle": "Founding Partners — $10,000,000+", "annualReport.2020.supportersFoundingText": "We are especially grateful to our Founding Partners who have each provided at least $10,000,000 in cumulative support, since the start of Scratch in 2003.", "annualReport.2020.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+", - "annualReport.2020.supportersCreativityTitle": "Creativity Circle — $250,000+", - "annualReport.2020.supportersCollaborationTitle": "Collaboration Circle — $100,000+", + "annualReport.2020.supportersCreativityTitle": "সৃজনশীলতা বৃত্ত — $250,000+", + "annualReport.2020.supportersCollaborationTitle": "সহযোগীতা বৃত্ত — $100,000+", "annualReport.2020.supportersImaginationTitle": "কল্পনা বৃত্ত — $50,000+", "annualReport.2020.supportersInspirationTitle": "অনুপ্রেরণা বৃত্ত — $20,000+", "annualReport.2020.supportersExplorationTitle": "অনুসন্ধান বৃত্ত — $5,000+", @@ -242,22 +242,22 @@ "annualReport.2020.altMastheadIllustration": "Three people interacting with physical scratch components.", "annualReport.2020.altWave": "An emoji hand waving.", "annualReport.2020.altMitchHeadshot": "Founder Mitch Resnick", - "annualReport.2020.altBlocks": "Two scratch blocks stacked on top of one another.", + "annualReport.2020.altBlocks": "দুটি Scratch ব্লক একটির উপরে স্তুপীকৃত।", "annualReport.2020.altBanana": "A banana with a wire plugged into it.", - "annualReport.2020.altProjectsIllustration": "Three children, one standing, one sitting in a wheelchair, and one sitting on the ground paint and cut art projects.", + "annualReport.2020.altProjectsIllustration": "তিনটি শিশু, একজন দাঁড়িয়ে, একজন হুইলচেয়ারে বসে, এবং একজন মাটিতে বসে পেইন্ট এন্ড কাট আর্ট প্রজেক্ট।", "annualReport.2020.altPassionIllustration": "Three children, one standing, one kneeling, and one sitting on the ground paint, play music on a piano, and stargaze using a telescope.", "annualReport.2020.altPeersIllustration": "Four childeren sit around a campfire playing games and high fiving.", "annualReport.2020.altPlayIllustration": "Three children, one standing, one kneeling, and one sitting crosslegged stack rocks, play with toy boats, and fold origami.", - "annualReport.2020.altCalendar": "A calendar displaying the year 2020.", + "annualReport.2020.altCalendar": "একটি ক্যালেন্ডার যা 2020 সালকে প্রদর্শন করে।", "annualReport.2020.altCommentsVisualization": "Two comment bubbles. One smaller and darker representing the share of comments in 2019. One lighter representing the increase in comments made in 2020.", "annualReport.2020.altArrowUp": "An arrow pointing up and to the right.", "annualReport.2020.altTranslated": "A scratch component saying \"Hello\" and listing languages that scratch is available in.", "annualReport.2020.altScratchHorizontalCommand": "A scratch horizontal command component.", - "annualReport.2020.altScratchJr": "Scratch Jr logo", + "annualReport.2020.altScratchJr": "Scratch Jr লোগো", "annualReport.2020.altHorizontalLoop": "Scratch horizontal loop component.", "annualReport.2020.altPieChart": "Visualization showing the 602% increase in projects created during 2020 in relation to projects created in 2019.", "annualReport.2020.altUsers": "Two generic user icons, a slightly smaller gray one and a slightly larger purple one.", - "annualReport.2020.altArrowNext": "An arrow pointing to the right.", + "annualReport.2020.altArrowNext": "ডানদিকে নির্দেশ করা একটি অ্যারো।", "annualReport.2020.altBenedict": "Avatar for Benedikt Hochwartner", "annualReport.2020.altAaronReuland": "Aaron Reuland imopsed over a paper bag puppet and illustration of a flying turtle.", "annualReport.2020.altSprinklesLeft": "A smiley face, scratch component, and heart displayed on a phone.", @@ -269,7 +269,7 @@ "annualReport.2020.altApril": "A pen and pencil drawing on a scratch project depicting a boat and water.", "annualReport.2020.altMay": "A calendar marked with emojis placed on a bubble.", "annualReport.2020.altJune": "The Juneteenth flag and a paper airplane.", - "annualReport.2020.altJuly": "A microphone and music notes.", + "annualReport.2020.altJuly": "একটি মাইক্রোফোন এবং সঙ্গীত নোট।", "annualReport.2020.altToolsIllustration": "A hand touching an exclamation point icon above a few text bubbles.", "annualReport.2020.altVirtualTown": "A girl runs along a sidewalk in front of a few houses.", "annualReport.2020.altCatchGame": "An apple floats on the horizon to the right while a basket sits below toward the center of the frame.", @@ -279,25 +279,25 @@ "annualReport.2020.altIndia1": "A lit sparkler appears below text saying \"happy Diwali!\"", "annualReport.2020.altIndia2": "The scratch cat mascot appears next to some text written in Hindi", "annualReport.2020.altIndia3": "An Indian woman appears in front of the Indian flag which has a heart containing the word \"India\" on it.", - "annualReport.2020.altIndia4": "Two hands appear over a flute in front of a background containing a boardwalk and sea.", + "annualReport.2020.altIndia4": "একটি বাঁশির উপরে দুটি হাত একটি বোর্ডওয়াক এবং সমুদ্র ধারণকারী ব্যাকগ্রাউন্ডের সামনে উপস্থিত হয়।", "annualReport.2020.altChile": "A group of children sits around a table filled with arts and crafts and a laptop.", "annualReport.2020.altBrazil": "Children sit in front of a laptop connected to five spoons with wires.", "annualReport.2020.altIndia": "A woman instructs girls sitting in front of a computer.", "annualReport.2020.altUSA": "A small video thumbnail is displayed next to a screenshot of the Scratch user interface", - "annualReport.2020.altChileIcon": "The Scratch mascot", + "annualReport.2020.altChileIcon": "Scratch মাসকট", "annualReport.2020.altBrazilIcon": "A green swirl", "annualReport.2020.altIndiaIcon": "A star interlocked with a circle", - "annualReport.2020.altUSAIcon": "A cartoon raspberry, the Raspberry Pi logo", + "annualReport.2020.altUSAIcon": "একটি কার্টুন রাস্পবেরি, Raspberry Pi লোগো", "annualReport.2020.altTutorial": "A Scratch tutorial in Spanish", "annualReport.2020.altGettingStarted": "A play button sits on top of the Scratch UI.", "annualReport.2020.altEditor": "The Scratch UI along wiht a preview of th progam currently being built showing two people talking to each other.", - "annualReport.2020.altHackYourWindow": "A dog in a space helmet, a star, and a donut float outside a window in space.", + "annualReport.2020.altHackYourWindow": "একটি স্পেস হেলমেটে একটি কুকুর, একটি তারা এবং একটি ডোনাট মহাকাশে একটি জানালার বাইরে ভেসে বেড়াচ্ছে ৷", "annualReport.2020.altScratchInteraction": "Two people talk amongst scratch components. One is handing a component to the other one.", "annualReport.2020.altImageBubbles": "Images from Scratch projects appear in bubble shapes grouped together.", "annualReport.2020.altConnectivityVideoPreview": "A play button appears over a scene of friendly sea creatures.", "annualReport.2020.altAdaptationVideoPreview": "A play button apppears over various scenes from the Scratch user interface.", "annualReport.2020.altJanuaryCard": "Rey from Star Wars holds a staff and stands in the desert.", - "annualReport.2020.altAprilCard": "Multiple screenshots from the Scratch UI are placed together.", + "annualReport.2020.altAprilCard": "Scratch UI থেকে একাধিক স্ক্রিনশট একসাথে রাখা হয়েছে।", "annualReport.2020.altMayCard": "Hands belonging to people of a variety of races are raised in fists.", "annualReport.2020.altJuneCard": "A person staples a paper flower together.", "annualReport.2020.altJulyCard": "A crab, mermaid, and octopus play music together under the sea.", diff --git a/www/scratch-website.annual-report-2020-l10njson/fr.json b/www/scratch-website.annual-report-2020-l10njson/fr.json index 3c9628f0..aa5c518e 100644 --- a/www/scratch-website.annual-report-2020-l10njson/fr.json +++ b/www/scratch-website.annual-report-2020-l10njson/fr.json @@ -1,15 +1,15 @@ { - "annualReport.2020.subnavFoundersMessage": "Founder's Message", + "annualReport.2020.subnavFoundersMessage": "Message du Fondateur", "annualReport.2020.subnavMission": "Mission", "annualReport.2020.subnavReach": "Portée", - "annualReport.2020.subnavThemes": "Themes", - "annualReport.2020.subnavDirectorsMessage": "Director's Message", + "annualReport.2020.subnavThemes": "Thèmes", + "annualReport.2020.subnavDirectorsMessage": "Message du Directeur", "annualReport.2020.subnavSupporters": "Supporters", "annualReport.2020.subnavTeam": "Équipe", "annualReport.2020.subnavDonate": "Faire un don", - "annualReport.2020.mastheadYear": "2020 Annual Report", - "annualReport.2020.mastheadTitle": "Adapting to a Changing World", - "annualReport.2020.foundersMessageTitle": "A Message from Our Founder", + "annualReport.2020.mastheadYear": "Rapport annuel de 2020", + "annualReport.2020.mastheadTitle": "S'adapter à un Monde Changeant", + "annualReport.2020.foundersMessageTitle": "Un message de notre Fondateur", "annualReport.2020.foundersMessageP1": "The year 2020 will be remembered as the year when the COVID pandemic swept across the world, causing hardships and disruptions in the lives of everyone -- with the greatest hardships falling inequitably on those already facing challenges in their lives.", "annualReport.2020.foundersMessageP2": "Throughout the pandemic, young people around the world, many isolated in their homes, have come to the Scratch website in greater numbers than ever before, seeing Scratch as a safe space where they can express themselves creatively, learn new skills, and collaborate with one another. We were inspired by so many of the Scratch projects that young people created during 2020, many of them sharing their thoughts and feelings about the pandemic, climate change, racial injustice, and other issues on their minds. Young people were not just learning computational concepts and skills, but also developing their voice and their identities.", "annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.", @@ -18,7 +18,7 @@ "annualReport.2020.foundersMessageScratchTitle": "Chair, Scratch Foundation", "annualReport.2020.foundersMessageAffiliation": "Professor, MIT Media Lab", "annualReport.2020.watchVideo": "Voir la vidéo", - "annualReport.2020.missionTitle": "Our Mission & Vision", + "annualReport.2020.missionTitle": "Notre mission & vision", "annualReport.2020.visionHeader": "Vision", "annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.", "annualReport.2020.missionHeader": "Mission", @@ -47,7 +47,7 @@ "annualReport.2020.reachIncreaseInCommentsNumber": "217%", "annualReport.2020.reachIncreaseInCommentsOld": "48 {million}", "annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}", - "annualReport.2020.reachNewUsers": "New Users", + "annualReport.2020.reachNewUsers": "Nouveaux utilisateurs", "annualReport.2020.reachProjectsCreated": "Projets créés", "annualReport.2020.reachProjectCreators": "People Creating Projects", "annualReport.2020.reachComments": "increase in comments made since 2019", @@ -55,22 +55,22 @@ "annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020", "annualReport.2020.reachMap24M": "24M", "annualReport.2020.reachMapLog": "sur une échelle logarithmique", - "annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages", + "annualReport.2020.reachTranslationTitle": "Scratch est traduit en 64 langues", "annualReport.2020.reachTranslationIncrease": "3 languages from 2019", "annualReport.2020.reachTranslationBlurb": "Merci aux traducteurs bénévoles du monde entier.", "annualReport.2020.reachScratchJrBlurb": "ScratchJr est un environnement de programmation d'introduction qui permet aux jeunes enfants (5-7 ans) de créer leurs propres histoires et jeux interactifs.", "annualReport.2020.reachDownloadsMillion": "3 {million}", - "annualReport.2020.reachDownloads": "Downloads in 2020", + "annualReport.2020.reachDownloads": "Téléchargements en 2020", "annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019", "annualReport.2020.themesTitle": "Emerging Themes", "annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.", "annualReport.2020.equity": "Équité", "annualReport.2020.globalStrategy": "Stratégie globale", - "annualReport.2020.connectivityTitle": "Connectivity", + "annualReport.2020.connectivityTitle": "Connectivité", "annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.", "annualReport.2020.aaronText": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.", "annualReport.2020.spotlightStory": "Spotlight Story", - "annualReport.2020.connectivityIndia": "Scratch in India", + "annualReport.2020.connectivityIndia": "Scratch en Inde", "annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.", "annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.", "annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}", @@ -78,37 +78,37 @@ "annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019", "annualReport.2020.connectivityRegistedUsers": "The number of all-time registered users in India more than doubled in one year, ", "annualReport.2020.connectivityRegistedUsersNumbers": "rising from over 300,000 in 2019 to over 700,000 in 2020.", - "annualReport.2020.connectivityIndiaUsers": "The number of unique visitors increased", + "annualReport.2020.connectivityIndiaUsers": "Le nombre de visiteurs unique a augmenté", "annualReport.2020.connectivityIndiaUsersPercent": "156%", "annualReport.2020.connectivityIndiaUsersOld": "1.8 {million}", "annualReport.2020.connectivityIndiaUsersNew": "4.6 {million}", - "annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased", + "annualReport.2020.connectivityIndiaProjects": "Le nombre de personnes créant des projets a augmenté", "annualReport.2020.connectivityIndiaProjectsPercent": "270%", - "annualReport.2020.connectivityIndiaYear": "in 2020", - "annualReport.2020.connectivityIndiaProjectsOld": "303 thousand", + "annualReport.2020.connectivityIndiaYear": "en 2020", + "annualReport.2020.connectivityIndiaProjectsOld": "303 mille", "annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}", - "annualReport.2020.connectivityWorld": "Scratch Around the World", - "annualReport.2020.connectivityWorldSubtitle": "International Collaborators", + "annualReport.2020.connectivityWorld": "Scratch autour du Monde", + "annualReport.2020.connectivityWorldSubtitle": "Collaborateurs internationaux", "annualReport.2020.connectivityCountryChileTitle": "Scratch Al Sur", "annualReport.2020.connectivityCountryChile": "Chile", "annualReport.2020.connectivityCountryChileParagraph": "Scratch Al Sur is dedicated to supporting computational and creative thinking among students and educators in Chile and across Latin America. They aided our translation and localization efforts in Rapa Nui and Spanish, and have engaged many educators in collaborative, playful Scratch professional development workshops.", - "annualReport.2020.connectivityCountryBrazilTitle": "Brazil Creative Learning Network", - "annualReport.2020.connectivityCountryBrazil": "Brazil", + "annualReport.2020.connectivityCountryBrazilTitle": "Réseau d'apprentissage créatif du Brésil", + "annualReport.2020.connectivityCountryBrazil": "Brésil", "annualReport.2020.connectivityCountryBrazilParagraph": "The Brazilian Creative Learning Network is a grassroots movement that implements playful, creative and relevant hands-on educational practices throughout Brazil. In 2020, the Scratch Team presented at the Brazilian Creative Learning Network’s Creative Learning Week event to share how kids were using Scratch to build community, express themselves, and speak out about what’s important to them. In turn, we learned how educators in the network were creating opportunities for self-expression with learners in their own communities.", "annualReport.2020.connectivityCountryIndiaTitle": "Quest Alliance", - "annualReport.2020.connectivityCountryIndia": "India", + "annualReport.2020.connectivityCountryIndia": "Inde", "annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance empowers millions of learners and educators with 21st century skills, including creative computing. In 2020, {QuestAllianceLink} shared Scratch with learners and educators across India.", "annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi", - "annualReport.2020.connectivityCountryUSA": "USA", + "annualReport.2020.connectivityCountryUSA": "États-Unis", "annualReport.2020.connectivityCountryUSAParagraph": "Raspberry Pi works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!", "annualReport.2020.connectivityResources": "Ressources", "annualReport.2020.connectivityResourcesSubtitle": "Localizing with Support from the LEGO Foundation", "annualReport.2020.connectivityResourcesParagraph": "To support our glowing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.", "annualReport.2020.connectivityExample1Title": "Tutorial Images", "annualReport.2020.connectivityExample1Paragraph": "We created translations of the images for 25 Scratch tutorials in 12 languages—totalling over 1,000 new images!", - "annualReport.2020.connectivityExample2Title": "Gettting Started with Scratch", + "annualReport.2020.connectivityExample2Title": "Prise en main de Scratch", "annualReport.2020.connectivityExample2Paragraph": "The Getting Started with Scratch video is the most highly accessed and viewed Scratch tutorial video, greeting new Scratchers when they first join the site. We were able to translate this video into 25 new languages and to update the 3 previous translations, including visuals, voiceovers, and subtitles.", - "annualReport.2020.connectivityExample3Title": "Scratch Editor", + "annualReport.2020.connectivityExample3Title": "Éditeur Scratch", "annualReport.2020.connectivityExample3Paragraph": "The Scratch project editor is the most essential Scratch resource. We worked with a South African translation company that specializes in culturally-relevant educational translation to translate and review the Scratch editor in five South African languages: isiZulu, isiXhosa, Afrikaans, Sestwana, and Sepedi.", "annualReport.2020.adaptationTitle": "Adaptation", "annualReport.2020.adaptationIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.", @@ -174,7 +174,7 @@ "annualReport.2020.yearInReviewCard8Title": "Scratch Camp", "annualReport.2020.yearInReviewCard8Text": "Scratch the Musical got the whole community acting, singing, and dancing together.", "annualReport.2020.yearInReviewCard9Date": "Octobre", - "annualReport.2020.yearInReviewCard9Title": "Scratchtober", + "annualReport.2020.yearInReviewCard9Title": "Scratchtobre", "annualReport.2020.yearInReviewCard9Text": "Scratchers made hundreds of creative stories, games, and animations based on daily themed prompts.", "annualReport.2020.communityQuote2Name": "Anna Lytical, Scratch Alumni", "annualReport.2020.communityQuote2Title": "Google Cloud Platform Developer Relations Engineer, and the Coding Drag Queen", @@ -187,7 +187,7 @@ "annualReport.2020.tutorial2": "Jeu d'adresse", "annualReport.2020.tutorial3": "Character Designer", "annualReport.2020.tutorial4": "Animal de compagnie virtuel", - "annualReport.2020.EDMessageTitle": "A Message from Our Executive Director", + "annualReport.2020.EDMessageTitle": "Un message de notre Directeur exécutif", "annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.", "annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.", "annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ", diff --git a/www/scratch-website.ethics-l10njson/bn.json b/www/scratch-website.ethics-l10njson/bn.json index 8a854c53..6ed78a30 100644 --- a/www/scratch-website.ethics-l10njson/bn.json +++ b/www/scratch-website.ethics-l10njson/bn.json @@ -2,10 +2,10 @@ "ethics.title": "Scratch Foundation Research Code of Ethics", "ethics.intro1": "At the Scratch Foundation, our mission is to provide young people with digital tools and equitable opportunities to imagine, create, share, and learn. The Scratch platform is a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in this playful learning environment.", "ethics.intro2": "This Code of Ethics guides Scratch Foundation employees and affiliates as they conduct research and evaluation in support of the efforts to improve the platform, user experience, teaching and learning outcomes, and grant-funded work. All research and evaluation work at the Foundation adheres to the following principles.", - "ethics.principle1Title": "Principle 1: Protect our users.", + "ethics.principle1Title": "নীতি 1: আমাদের ব্যবহারকারীদের রক্ষা কর।", "ethics.principle1": "{title} Scratch Foundation employees and contractors respect the privacy and confidentiality of users. Employees and contractors will not disclose any personally identifiable information about any user without the permission of the user or (if a minor) the user’s parent or guardian.", - "ethics.principle2Title": "Principle 2: Lead with honesty.", + "ethics.principle2Title": "নীতি 2: সততার সাথে নেতৃত্ব দাও।", "ethics.principle2": "{title} When collecting data, Foundation staff and contractors will disclose the objective, rationale, ways in which we safeguard data, and relevant Foundation contact information for anyone who requests that information.", - "ethics.principle3Title": "Principle 3. Adhere to the law.", + "ethics.principle3Title": "নীতি 3: আইন মেনে চল।", "ethics.principle3": "{title} Foundation staff and contractors will adhere to the spirit and letter of the law, particularly with regard to digital privacy policies such as (but not limited to) the Scratch Privacy Policy and the General Data Protection Regulation (GDPR)." } \ No newline at end of file diff --git a/www/scratch-website.ethics-l10njson/fr.json b/www/scratch-website.ethics-l10njson/fr.json index 8a854c53..f0a20977 100644 --- a/www/scratch-website.ethics-l10njson/fr.json +++ b/www/scratch-website.ethics-l10njson/fr.json @@ -1,11 +1,11 @@ { - "ethics.title": "Scratch Foundation Research Code of Ethics", - "ethics.intro1": "At the Scratch Foundation, our mission is to provide young people with digital tools and equitable opportunities to imagine, create, share, and learn. The Scratch platform is a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in this playful learning environment.", - "ethics.intro2": "This Code of Ethics guides Scratch Foundation employees and affiliates as they conduct research and evaluation in support of the efforts to improve the platform, user experience, teaching and learning outcomes, and grant-funded work. All research and evaluation work at the Foundation adheres to the following principles.", - "ethics.principle1Title": "Principle 1: Protect our users.", - "ethics.principle1": "{title} Scratch Foundation employees and contractors respect the privacy and confidentiality of users. Employees and contractors will not disclose any personally identifiable information about any user without the permission of the user or (if a minor) the user’s parent or guardian.", - "ethics.principle2Title": "Principle 2: Lead with honesty.", - "ethics.principle2": "{title} When collecting data, Foundation staff and contractors will disclose the objective, rationale, ways in which we safeguard data, and relevant Foundation contact information for anyone who requests that information.", - "ethics.principle3Title": "Principle 3. Adhere to the law.", - "ethics.principle3": "{title} Foundation staff and contractors will adhere to the spirit and letter of the law, particularly with regard to digital privacy policies such as (but not limited to) the Scratch Privacy Policy and the General Data Protection Regulation (GDPR)." + "ethics.title": "Codes d'éthique de la Fondation de Recherche de Scratch", + "ethics.intro1": "À la Fondation Scratch, notre mission est de fournir aux jeunes des outils numériques et des opportunités équitables pour imaginer, créer, partager, et apprendre. La plateforme Scratch est un environnement gratuit et sûr d'apprentissage ludique qui incite tous les enfants à penser de manière créative, à raisonner systématiquement, et à travailler en collaboration — des compétences essentielles pour tous dans la société d'aujourd'hui. Nous travaillons avec les éducateurs et les familles pour soutenir les enfants dans cet environnement d'apprentissage ludique.", + "ethics.intro2": "Ce Code d’Éthique guide les employés et affiliés de la Fondation Scratch dans leur manière de mener des recherches et des évaluations à l'appui des efforts pour améliorer la plateforme, l'expérience utilisateur, les résultats dans l'enseignement et l'apprentissage, et des travaux subventionnés. Tout travail de recherche et d'évaluation à la Fondation adhère aux principes suivants.", + "ethics.principle1Title": "Principe 1 : Protéger nos utilisateurs.", + "ethics.principle1": "{title}Les employés et prestataires de la Fondation Scratch respectent la confidentialité des utilisateurs. Les employés et prestataires ne divulgueront aucune information permettant d'identifier personnellement un utilisateur sans la permission de l'utilisateur ou (s'il est mineur) de son parent ou tuteur.", + "ethics.principle2Title": "Principe 2: Diriger avec honnêteté.", + "ethics.principle2": "{title}Quand ils collectent des données, l'équipe et les prestataires de la Fondation divulgueront l'objectif, la justification, les manières avec lesquelles nous protégeons les données, et les informations de contact de la Fondation pour quiconque demanderait ces informations.", + "ethics.principle3Title": "Principe 3. Adhérer à la loi.", + "ethics.principle3": "{title}L'équipe et les prestataires de la Fondation adhérerons à l'esprit et à la lettre à la loi, particulièrement en ce qui concerne les politiques de confidentialité numérique telles que (mais pas uniquement) la Politique de Confidentialité de Scratch et le Règlement Général de Protection des Données (GDPR)." } \ No newline at end of file diff --git a/www/scratch-website.preview-l10njson/bn.json b/www/scratch-website.preview-l10njson/bn.json index 271a3a62..22efed18 100644 --- a/www/scratch-website.preview-l10njson/bn.json +++ b/www/scratch-website.preview-l10njson/bn.json @@ -30,7 +30,7 @@ "project.notesAndCreditsLabel": "নোট ও কৃতিত্বসমূহ", "project.credit": " {projectLink} মূল প্রজেক্টটির জন্য {userLink} কে ধন্যবাদ।", "project.deletedBanner": "নোট: এই প্রজেক্টটি ট্র্যাশ ফোল্ডারে রয়েছে", - "project.defaultCensoredMessage": "This project was removed by the Scratch Team because it was disrespectful, inappropriate for all ages, or otherwise breaks the Scratch {communityGuidelinesLink}.", + "project.defaultCensoredMessage": "এই প্রজেক্টটি Scratch টিম দ্বারা সরানো হয়েছে কারণ এটি অসম্মানজনক, সব বয়সের জন্য অনুপযুক্ত, অথবা Scratch {communityGuidelinesLink} ভঙ্গ করে।", "project.communityCensoredMessage": "তোমার প্রজেক্টটি অস্থায়ীভাবে শেয়ার বন্ধ করা হয়েছে কারণ একাধিক লোকেরা এটি অনুচিত হিসাবে প্রতিবেদন করেছে।", "project.willReviewCensoredMessage": "Scratch টিম {communityGuidelinesLink} এর উপর ভিত্তি করে প্রজেক্টটি পর্যালোচনা করবে এবং প্রজেক্টটি পুনরুদ্ধার করবে অথবা সেন্সরশিপ নিশ্চিত করবে।", "project.tempCensoredMessage": "অনুগ্রহ করে {communityGuidelinesLink} পড় এবং প্রজেক্টটি পুনরায় শেয়ার করার আগে এটি সম্মানজনক তা নিশ্চিত করার জন্য এটি সম্পাদনা করতে ভুলবে না।", diff --git a/www/scratch-website.studio-l10njson/bn.json b/www/scratch-website.studio-l10njson/bn.json index 2fbab633..0d834601 100644 --- a/www/scratch-website.studio-l10njson/bn.json +++ b/www/scratch-website.studio-l10njson/bn.json @@ -86,7 +86,7 @@ "studio.transfer.alert.somethingWentWrong": "এই স্টুডিওটি একটি নতুন হোস্টে স্থানান্তর করার সময় কিছু সমস্যা হয়েছে।", "studio.transfer.alert.wasntTheRightPassword": "হুমম, এই পাসওয়ার্ডটি সঠিক নয়।", "studio.transfer.alert.tooManyPasswordAttempts": "অনেক বেশি পাসওয়ার্ড চেষ্টা করছ। অনুগ্রহ করে পরে আবার চেষ্টা কর।", - "studio.transfer.alert.thisUserCannotBecomeHost": "This user cannot become the host — try transferring to another manager", + "studio.transfer.alert.thisUserCannotBecomeHost": "এই ব্যবহারকারী হোস্ট হতে পারবে না — অন্য ম্যানেজারের কাছে স্থানান্তর করার চেষ্টা কর", "studio.remove": "অপসারণ", "studio.promote": "উন্নীত", "studio.transfer": "স্টুুডিও হোস্ট পরিবর্তন কর", diff --git a/www/scratch-website.studio-l10njson/gd.json b/www/scratch-website.studio-l10njson/gd.json index 38e287e9..1ebcec5e 100644 --- a/www/scratch-website.studio-l10njson/gd.json +++ b/www/scratch-website.studio-l10njson/gd.json @@ -86,7 +86,7 @@ "studio.transfer.alert.somethingWentWrong": "Chaidh rudeigin ceàrr le gluasad an stiùideo seo gu neach taighe ùr.", "studio.transfer.alert.wasntTheRightPassword": "Chan e am facal-faire ceart a bha sin.", "studio.transfer.alert.tooManyPasswordAttempts": "Cus oidhirpean air an fhacal-fhaire. Feuch ris a-rithist an ceann greis.", - "studio.transfer.alert.thisUserCannotBecomeHost": "This user cannot become the host — try transferring to another manager", + "studio.transfer.alert.thisUserCannotBecomeHost": "Chan urrainn dhan chleachdaiche seo dol na neach an taighe – feuch an gluais thu gu stiùiriche eile e.", "studio.remove": "Thoir air falbh", "studio.promote": "Àrdaich", "studio.transfer": "Atharraich neach taighe an stiùideo", diff --git a/www/scratch-website.studio-l10njson/it.json b/www/scratch-website.studio-l10njson/it.json index 61109a71..bb4c6b0f 100644 --- a/www/scratch-website.studio-l10njson/it.json +++ b/www/scratch-website.studio-l10njson/it.json @@ -86,7 +86,7 @@ "studio.transfer.alert.somethingWentWrong": "Qualcosa non ha funzionato nel trasferimento di questa galleria ad un nuovo organizzatore.", "studio.transfer.alert.wasntTheRightPassword": "Hmm, non è la password corretta.", "studio.transfer.alert.tooManyPasswordAttempts": "Hai superato il numero massimo di tentativi per inserire la password corretta. Riprova più tardi.", - "studio.transfer.alert.thisUserCannotBecomeHost": "This user cannot become the host — try transferring to another manager", + "studio.transfer.alert.thisUserCannotBecomeHost": "Questo utente non può diventare l'organizzatore — prova a trasferirlo ad un altro manager", "studio.remove": "Rimuovi", "studio.promote": "Promuovi", "studio.transfer": "Cambia Organizzatore della Galleria",